* Rex merges, more grid script server.

afrisby-3
Adam Frisby 2008-02-23 02:54:41 +00:00
parent 6f00175d89
commit 7caa40e301
12 changed files with 975 additions and 910 deletions

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@ -25,6 +25,8 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
using System; using System;
namespace OpenSim.Grid.ScriptServer namespace OpenSim.Grid.ScriptServer
@ -35,6 +37,8 @@ namespace OpenSim.Grid.ScriptServer
private static void Main(string[] args) private static void Main(string[] args)
{ {
log4net.Config.XmlConfigurator.Configure();
AppDomain.CurrentDomain.UnhandledException += AppDomain.CurrentDomain.UnhandledException +=
new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException); new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException);
@ -45,12 +49,12 @@ namespace OpenSim.Grid.ScriptServer
private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e) private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
{ {
Console.WriteLine(""); Console.WriteLine(String.Empty);
Console.WriteLine("APPLICATION EXCEPTION DETECTED"); Console.WriteLine("APPLICATION EXCEPTION DETECTED");
Console.WriteLine(""); Console.WriteLine(String.Empty);
Console.WriteLine("Application is terminating: " + e.IsTerminating.ToString()); Console.WriteLine("Application is terminating: " + e.IsTerminating.ToString());
Console.WriteLine("Exception:"); //Console.WriteLine("Exception:");
Console.WriteLine(e.ExceptionObject.ToString()); //Console.WriteLine(e.ExceptionObject.ToString());
} }
} }
} }

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@ -1,4 +1,4 @@
/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
@ -25,14 +25,31 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
using OpenSim.Framework.Console;
using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Servers;
using OpenSim.Region.Environment;
using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Grid.ScriptServer namespace OpenSim.Grid.ScriptServer
{ {
public interface ScriptEngineInterface public class FakeScene: Scene
{ {
void InitializeEngine(RegionConnectionManager Region, LogBase logger); public FakeScene(RegionInfo regInfo, AgentCircuitManager authen, PermissionManager permissionManager,
void Shutdown(); CommunicationsManager commsMan, SceneCommunicationService sceneGridService,
// void StartScript(string ScriptID, IScriptHost ObjectID); AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer,
ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim, bool sendTasksToChild)
: base(
regInfo, authen, permissionManager, commsMan, sceneGridService, assetCach, storeManager, httpServer,
moduleLoader, dumpAssetsToFile, physicalPrim, sendTasksToChild)
{
}
// What does a scene have to do? :P
} }
} }

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@ -1,3 +1,31 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Reflection; using System.Reflection;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
@ -10,7 +38,7 @@ using System.Runtime.InteropServices;
[assembly : AssemblyConfiguration("")] [assembly : AssemblyConfiguration("")]
[assembly : AssemblyCompany("")] [assembly : AssemblyCompany("")]
[assembly : AssemblyProduct("OpenSim.Grid.ScriptServer")] [assembly : AssemblyProduct("OpenSim.Grid.ScriptServer")]
[assembly : AssemblyCopyright("Copyright © 2007")] [assembly : AssemblyCopyright("Copyright © OpenSimulator.org Developers 2007-2008")]
[assembly : AssemblyTrademark("")] [assembly : AssemblyTrademark("")]
[assembly : AssemblyCulture("")] [assembly : AssemblyCulture("")]

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@ -1,4 +1,32 @@
using System; /*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Text; using System.Text;
using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Environment.Interfaces;
@ -10,18 +38,10 @@ namespace OpenSim.Grid.ScriptServer
{ {
// This object will be exposed over remoting. It is a singleton, so it exists only in as one instance. // This object will be exposed over remoting. It is a singleton, so it exists only in as one instance.
// Expose ScriptEngine directly for now ... this is not very secure :)
// NOTE! CURRENTLY JUST HARDWIRED DOTNETENGINE!
//private OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine SE =
// new OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine();
//public OpenSim.Region.ScriptEngine.Common.ScriptServerInterfaces.RemoteEvents Events =
// (OpenSim.Region.ScriptEngine.Common.ScriptServerInterfaces.RemoteEvents)SE.m_EventManager;
//private ScriptServerInterfaces.RemoteEvents _events = new abc;
ScriptServerInterfaces.RemoteEvents ScriptServerInterfaces.ServerRemotingObject.Events() ScriptServerInterfaces.RemoteEvents ScriptServerInterfaces.ServerRemotingObject.Events()
{ {
return null; return ScriptServerMain.Engine.EventManager();
} }
} }
} }

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@ -1,20 +1,49 @@
using System; /*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Text; using System.Text;
using System.Runtime.Remoting; using System.Runtime.Remoting;
using System.Runtime.Remoting.Channels; using System.Runtime.Remoting.Channels;
using System.Runtime.Remoting.Channels.Tcp; using System.Runtime.Remoting.Channels.Tcp;
using OpenSim.Region.ScriptEngine.Common;
namespace OpenSim.Grid.ScriptServer namespace OpenSim.Grid.ScriptServer
{ {
class RemotingServer class RemotingServer
{ {
TcpChannel channel;
public void CreateServer(int port, string instanceName) public RemotingServer(int port, string instanceName)
{ {
// Create an instance of a channel // Create an instance of a channel
TcpChannel channel = new TcpChannel(port); channel = new TcpChannel(port);
ChannelServices.RegisterChannel(channel, true); ChannelServices.RegisterChannel(channel, true);
// Register as an available service with the name HelloWorld // Register as an available service with the name HelloWorld

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@ -1,47 +0,0 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{8FF1D8B6-9E2F-47AB-A26A-F44CED20CD0E}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ScriptServer</RootNamespace>
<AssemblyName>ScriptServer</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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@ -13,7 +13,7 @@
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY

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@ -13,7 +13,7 @@
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
@ -33,14 +33,12 @@ namespace OpenSim.Grid.ScriptServer
// Maintains connection and communication to a region // Maintains connection and communication to a region
public class RegionConnectionManager : RegionBase public class RegionConnectionManager : RegionBase
{ {
private LogBase m_log;
private ScriptServerMain m_ScriptServerMain; private ScriptServerMain m_ScriptServerMain;
private object m_Connection; private object m_Connection;
public RegionConnectionManager(ScriptServerMain scm, LogBase logger, object Connection) public RegionConnectionManager(ScriptServerMain scm, object Connection)
{ {
m_ScriptServerMain = scm; m_ScriptServerMain = scm;
m_log = logger;
m_Connection = Connection; m_Connection = Connection;
} }

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@ -38,13 +38,11 @@ namespace OpenSim.Grid.ScriptServer
private List<RegionConnectionManager> Regions = new List<RegionConnectionManager>(); private List<RegionConnectionManager> Regions = new List<RegionConnectionManager>();
private LogBase m_log;
private ScriptServerMain m_ScriptServerMain; private ScriptServerMain m_ScriptServerMain;
public RegionCommManager(ScriptServerMain scm, LogBase logger) public RegionCommManager(ScriptServerMain scm)
{ {
m_ScriptServerMain = scm; m_ScriptServerMain = scm;
m_log = logger;
} }
~RegionCommManager() ~RegionCommManager()
@ -60,9 +58,10 @@ namespace OpenSim.Grid.ScriptServer
// Start listener // Start listener
Stop(); Stop();
listenThread = new Thread(ListenThreadLoop); listenThread = new Thread(ListenThreadLoop);
listenThread.Name = "listenThread"; listenThread.Name = "ListenThread";
listenThread.IsBackground = true; listenThread.IsBackground = true;
listenThread.Start(); listenThread.Start();
OpenSim.Framework.ThreadTracker.Add(listenThread);
} }
/// <summary> /// <summary>
@ -96,9 +95,8 @@ namespace OpenSim.Grid.ScriptServer
// ~ ask scriptengines if they will accept script? // ~ ask scriptengines if they will accept script?
// - Add script to shared communication channel towards that region // - Add script to shared communication channel towards that region
// TODO: FAKING A CONNECTION // TODO: FAKING A CONNECTION
Regions.Add(new RegionConnectionManager(m_ScriptServerMain, m_log, null)); Regions.Add(new RegionConnectionManager(m_ScriptServerMain, null));
} }
} }
} }

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@ -29,22 +29,17 @@ using System;
using System.IO; using System.IO;
using System.Reflection; using System.Reflection;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
using OpenSim.Region.ScriptEngine.Common;
namespace OpenSim.Grid.ScriptServer namespace OpenSim.Grid.ScriptServer.ScriptServer
{ {
internal class ScriptEngineLoader internal class ScriptEngineLoader
{ {
private LogBase m_log; private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
public ScriptServerInterfaces.ScriptEngine LoadScriptEngine(string EngineName)
public ScriptEngineLoader(LogBase logger)
{ {
m_log = logger; ScriptServerInterfaces.ScriptEngine ret = null;
}
public ScriptEngineInterface LoadScriptEngine(string EngineName)
{
ScriptEngineInterface ret = null;
try try
{ {
ret = ret =
@ -54,7 +49,7 @@ namespace OpenSim.Grid.ScriptServer
} }
catch (Exception e) catch (Exception e)
{ {
m_log.Error("ScriptEngine", m_log.Error("[ScriptEngine]: " +
"Error loading assembly \"" + EngineName + "\": " + e.Message + ", " + "Error loading assembly \"" + EngineName + "\": " + e.Message + ", " +
e.StackTrace.ToString()); e.StackTrace.ToString());
} }
@ -64,10 +59,8 @@ namespace OpenSim.Grid.ScriptServer
/// <summary> /// <summary>
/// Does actual loading and initialization of script Assembly /// Does actual loading and initialization of script Assembly
/// </summary> /// </summary>
/// <param name="FreeAppDomain">AppDomain to load script into</param>
/// <param name="FileName">FileName of script assembly (.dll)</param>
/// <returns></returns> /// <returns></returns>
private ScriptEngineInterface LoadAndInitAssembly(string FileName, string NameSpace) private ScriptServerInterfaces.ScriptEngine LoadAndInitAssembly(string FileName, string NameSpace)
{ {
//Common.SendToDebug("Loading ScriptEngine Assembly " + FileName); //Common.SendToDebug("Loading ScriptEngine Assembly " + FileName);
// Load .Net Assembly (.dll) // Load .Net Assembly (.dll)
@ -88,7 +81,7 @@ namespace OpenSim.Grid.ScriptServer
//} //}
//catch (Exception e) //catch (Exception e)
//{ //{
// m_log.Error("ScriptEngine", "Error loading assembly \"" + FileName + "\": " + e.ToString()); // m_log.Error("[ScriptEngine]: Error loading assembly \String.Empty + FileName + "\": " + e.ToString());
//} //}
@ -105,17 +98,17 @@ namespace OpenSim.Grid.ScriptServer
//} //}
//catch (Exception e) //catch (Exception e)
//{ //{
// m_log.Error("ScriptEngine", "Error initializing type \"" + NameSpace + "\" from \"" + FileName + "\": " + e.ToString()); // m_log.Error("[ScriptEngine]: Error initializing type \String.Empty + NameSpace + "\" from \String.Empty + FileName + "\": " + e.ToString());
//} //}
ScriptEngineInterface ret; ScriptServerInterfaces.ScriptEngine ret;
//try //try
//{ //{
ret = (ScriptEngineInterface) Activator.CreateInstance(t); ret = (ScriptServerInterfaces.ScriptEngine)Activator.CreateInstance(t);
//} //}
//catch (Exception e) //catch (Exception e)
//{ //{
// m_log.Error("ScriptEngine", "Error initializing type \"" + NameSpace + "\" from \"" + FileName + "\": " + e.ToString()); // m_log.Error("[ScriptEngine]: Error initializing type \String.Empty + NameSpace + "\" from \String.Empty + FileName + "\": " + e.ToString());
//} //}
return ret; return ret;

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@ -13,7 +13,7 @@
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
@ -28,39 +28,36 @@
using System.Collections.Generic; using System.Collections.Generic;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
using OpenSim.Region.ScriptEngine.Common;
namespace OpenSim.Grid.ScriptServer namespace OpenSim.Grid.ScriptServer.ScriptServer
{ {
internal class ScriptEngineManager internal class ScriptEngineManager
{ {
private LogBase m_log;
private ScriptEngineLoader ScriptEngineLoader; private ScriptEngineLoader ScriptEngineLoader;
private List<ScriptEngineInterface> scriptEngines = new List<ScriptEngineInterface>(); private List<ScriptServerInterfaces.ScriptEngine> scriptEngines = new List<ScriptServerInterfaces.ScriptEngine>();
private ScriptServerMain m_ScriptServerMain; private ScriptServerMain m_ScriptServerMain;
// Initialize // Initialize
public ScriptEngineManager(ScriptServerMain scm, LogBase logger) public ScriptEngineManager(ScriptServerMain scm)
{ {
m_ScriptServerMain = scm; m_ScriptServerMain = scm;
m_log = logger; ScriptEngineLoader = new ScriptEngineLoader();
ScriptEngineLoader = new ScriptEngineLoader(m_log);
// Temp - we should not load during initialize... Loading should be done later.
LoadEngine("DotNetScriptEngine");
} }
~ScriptEngineManager() ~ScriptEngineManager()
{ {
} }
public void LoadEngine(string engineName) public ScriptServerInterfaces.ScriptEngine LoadEngine(string engineName)
{ {
// Load and add to list of ScriptEngines // Load and add to list of ScriptEngines
ScriptEngineInterface sei = ScriptEngineLoader.LoadScriptEngine(engineName); ScriptServerInterfaces.ScriptEngine sei = ScriptEngineLoader.LoadScriptEngine(engineName);
if (sei != null) if (sei != null)
{ {
scriptEngines.Add(sei); scriptEngines.Add(sei);
} }
return sei;
} }
} }
} }

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@ -13,7 +13,7 @@
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
@ -27,56 +27,84 @@
*/ */
using System.IO; using System.IO;
using libsecondlife;
using Nini.Config;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
using OpenSim.Framework.Servers;
using OpenSim.Grid.ScriptServer.ScriptServer;
using OpenSim.Region.ScriptEngine.Common;
using OpenSim.Region.ScriptEngine.Common.TRPC;
namespace OpenSim.Grid.ScriptServer namespace OpenSim.Grid.ScriptServer
{ {
public class ScriptServerMain : conscmd_callback public class ScriptServerMain : BaseOpenSimServer, conscmd_callback
{ {
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
// //
// Root object. Creates objects used. // Root object. Creates objects used.
// //
private int listenPort = 1234; private int listenPort = 8010;
private readonly string m_logFilename = ("region-console.log");
private LogBase m_log; // TEMP
public static ScriptServerInterfaces.ScriptEngine Engine;
//public static FakeScene m_Scene = new FakeScene(null,null,null,null,null,null,null,null,null,false, false, false);
// Objects we use // Objects we use
internal RegionCommManager RegionScriptDaemon; // Listen for incoming from region internal RegionCommManager RegionScriptDaemon; // Listen for incoming from region
//internal ScriptEngineManager ScriptEngines; // Loads scriptengines internal ScriptEngineManager ScriptEngines; // Loads scriptengines
internal RemotingServer m_RemotingServer; //internal RemotingServer m_RemotingServer;
internal TCPServer m_TCPServer;
internal TRPC_Remote RPC;
public ScriptServerMain() public ScriptServerMain()
{ {
m_log = CreateLog(); m_console = CreateConsole();
// Set up script engine mananger
ScriptEngines = new ScriptEngineManager(this);
// Load DotNetEngine
Engine = ScriptEngines.LoadEngine("DotNetEngine");
IConfigSource config = null;
Engine.InitializeEngine(null, null, false, Engine.GetScriptManager());
// Set up server
//m_RemotingServer = new RemotingServer(listenPort, "DotNetEngine");
m_TCPServer = new TCPServer(listenPort);
RPC = new TRPC_Remote(m_TCPServer);
RPC.ReceiveCommand += new TRPC_Remote.ReceiveCommandDelegate(RPC_ReceiveCommand);
m_TCPServer.StartListen();
RegionScriptDaemon = new RegionCommManager(this, m_log);
//ScriptEngines = new ScriptEngineManager(this, m_log);
m_RemotingServer = new RemotingServer();
m_RemotingServer.CreateServer(listenPort, "DotNetEngine");
System.Console.ReadLine(); System.Console.ReadLine();
} }
private void RPC_ReceiveCommand(int ID, string Command, object[] p)
{
m_log.Info("[SERVER]: Received command: '" + Command + "'");
if (p != null)
{
for (int i = 0; i < p.Length; i++)
{
m_log.Info("[SERVER]: Param " + i + ": " + p[i].ToString());
}
}
if (Command == "OnRezScript")
{
Engine.EventManager().OnRezScript((uint)p[0], new LLUUID((string)p[1]), (string)p[2]);
}
}
~ScriptServerMain() ~ScriptServerMain()
{ {
} }
protected LogBase CreateLog() protected ConsoleBase CreateConsole()
{
if (!Directory.Exists(Util.logDir()))
{
Directory.CreateDirectory(Util.logDir());
}
return new LogBase((Path.Combine(Util.logDir(), m_logFilename)), "Region", this, true);
}
public void RunCmd(string command, string[] cmdparams)
{
}
public void Show(string ShowWhat)
{ {
return new ConsoleBase("ScriptServer", this);
} }
} }
} }