* Rex merges, more grid script server.
parent
6f00175d89
commit
7caa40e301
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@ -1,56 +1,60 @@
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/*
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
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||||||
*
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*
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||||||
* Redistribution and use in source and binary forms, with or without
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* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
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||||||
*
|
*
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||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*
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*/
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*/
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using System;
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namespace OpenSim.Grid.ScriptServer
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using System;
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{
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internal class OpenScript_Main
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namespace OpenSim.Grid.ScriptServer
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{
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{
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public static ScriptServerMain SE;
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internal class OpenScript_Main
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{
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private static void Main(string[] args)
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public static ScriptServerMain SE;
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{
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AppDomain.CurrentDomain.UnhandledException +=
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private static void Main(string[] args)
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new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException);
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{
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log4net.Config.XmlConfigurator.Configure();
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// Application is starting
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SE = new ScriptServerMain();
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AppDomain.CurrentDomain.UnhandledException +=
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new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException);
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}
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// Application is starting
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private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
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SE = new ScriptServerMain();
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{
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Console.WriteLine("");
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}
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Console.WriteLine("APPLICATION EXCEPTION DETECTED");
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Console.WriteLine("");
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private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
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Console.WriteLine("Application is terminating: " + e.IsTerminating.ToString());
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{
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Console.WriteLine("Exception:");
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Console.WriteLine(String.Empty);
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Console.WriteLine(e.ExceptionObject.ToString());
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Console.WriteLine("APPLICATION EXCEPTION DETECTED");
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}
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Console.WriteLine(String.Empty);
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}
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Console.WriteLine("Application is terminating: " + e.IsTerminating.ToString());
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}
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//Console.WriteLine("Exception:");
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//Console.WriteLine(e.ExceptionObject.ToString());
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}
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}
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}
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@ -1,38 +1,55 @@
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/*
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/*
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||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
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||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*
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*/
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*/
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using OpenSim.Framework.Console;
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using System;
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namespace OpenSim.Grid.ScriptServer
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using System.Collections.Generic;
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{
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using System.Text;
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public interface ScriptEngineInterface
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using OpenSim.Framework;
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{
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using OpenSim.Framework.Communications;
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void InitializeEngine(RegionConnectionManager Region, LogBase logger);
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using OpenSim.Framework.Communications.Cache;
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void Shutdown();
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using OpenSim.Framework.Servers;
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// void StartScript(string ScriptID, IScriptHost ObjectID);
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using OpenSim.Region.Environment;
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}
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using OpenSim.Region.Environment.Scenes;
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}
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namespace OpenSim.Grid.ScriptServer
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{
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public class FakeScene: Scene
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{
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public FakeScene(RegionInfo regInfo, AgentCircuitManager authen, PermissionManager permissionManager,
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CommunicationsManager commsMan, SceneCommunicationService sceneGridService,
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AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer,
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ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim, bool sendTasksToChild)
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: base(
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regInfo, authen, permissionManager, commsMan, sceneGridService, assetCach, storeManager, httpServer,
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moduleLoader, dumpAssetsToFile, physicalPrim, sendTasksToChild)
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{
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}
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// What does a scene have to do? :P
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}
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}
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@ -1,36 +1,64 @@
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using System.Reflection;
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/*
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using System.Runtime.InteropServices;
|
* Copyright (c) Contributors, http://opensimulator.org/
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|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
// General Information about an assembly is controlled through the following
|
*
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||||||
// set of attributes. Change these attribute values to modify the information
|
* Redistribution and use in source and binary forms, with or without
|
||||||
// associated with an assembly.
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
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||||||
[assembly : AssemblyTitle("OpenSim.Grid.ScriptServer")]
|
* notice, this list of conditions and the following disclaimer.
|
||||||
[assembly : AssemblyDescription("")]
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
[assembly : AssemblyConfiguration("")]
|
* notice, this list of conditions and the following disclaimer in the
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[assembly : AssemblyCompany("")]
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* documentation and/or other materials provided with the distribution.
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[assembly : AssemblyProduct("OpenSim.Grid.ScriptServer")]
|
* * Neither the name of the OpenSim Project nor the
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[assembly : AssemblyCopyright("Copyright © 2007")]
|
* names of its contributors may be used to endorse or promote products
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[assembly : AssemblyTrademark("")]
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* derived from this software without specific prior written permission.
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[assembly : AssemblyCulture("")]
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*
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|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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||||||
// Setting ComVisible to false makes the types in this assembly not visible
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
// to COM components. If you need to access a type in this assembly from
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
// COM, set the ComVisible attribute to true on that type.
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
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[assembly : ComVisible(false)]
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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||||||
[assembly : Guid("b6861b87-5203-4040-b756-fd4774932f82")]
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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|
*
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// Version information for an assembly consists of the following four values:
|
*/
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//
|
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// Major Version
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using System.Reflection;
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// Minor Version
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using System.Runtime.InteropServices;
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// Build Number
|
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// Revision
|
// General Information about an assembly is controlled through the following
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||||||
//
|
// set of attributes. Change these attribute values to modify the information
|
||||||
|
// associated with an assembly.
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[assembly : AssemblyVersion("1.0.0.0")]
|
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[assembly : AssemblyFileVersion("1.0.0.0")]
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[assembly : AssemblyTitle("OpenSim.Grid.ScriptServer")]
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[assembly : AssemblyDescription("")]
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[assembly : AssemblyConfiguration("")]
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[assembly : AssemblyCompany("")]
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[assembly : AssemblyProduct("OpenSim.Grid.ScriptServer")]
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[assembly : AssemblyCopyright("Copyright © OpenSimulator.org Developers 2007-2008")]
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[assembly : AssemblyTrademark("")]
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|
[assembly : AssemblyCulture("")]
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|
|
||||||
|
// Setting ComVisible to false makes the types in this assembly not visible
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||||||
|
// to COM components. If you need to access a type in this assembly from
|
||||||
|
// COM, set the ComVisible attribute to true on that type.
|
||||||
|
|
||||||
|
[assembly : ComVisible(false)]
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|
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||||||
|
// The following GUID is for the ID of the typelib if this project is exposed to COM
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||||||
|
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||||||
|
[assembly : Guid("b6861b87-5203-4040-b756-fd4774932f82")]
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||||||
|
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// Version information for an assembly consists of the following four values:
|
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|
//
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|
// Major Version
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||||||
|
// Minor Version
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||||||
|
// Build Number
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|
// Revision
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//
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|
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[assembly : AssemblyVersion("1.0.0.0")]
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[assembly : AssemblyFileVersion("1.0.0.0")]
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|
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@ -1,27 +1,47 @@
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using System;
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/*
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using System.Collections.Generic;
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* Copyright (c) Contributors, http://opensimulator.org/
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using System.Text;
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
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using OpenSim.Region.Environment.Interfaces;
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*
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using OpenSim.Region.ScriptEngine.Common;
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* Redistribution and use in source and binary forms, with or without
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|
* modification, are permitted provided that the following conditions are met:
|
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namespace OpenSim.Grid.ScriptServer
|
* * Redistributions of source code must retain the above copyright
|
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{
|
* notice, this list of conditions and the following disclaimer.
|
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public class RemotingObject : MarshalByRefObject, ScriptServerInterfaces.ServerRemotingObject
|
* * Redistributions in binary form must reproduce the above copyright
|
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{
|
* notice, this list of conditions and the following disclaimer in the
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// This object will be exposed over remoting. It is a singleton, so it exists only in as one instance.
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* documentation and/or other materials provided with the distribution.
|
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|
* * Neither the name of the OpenSim Project nor the
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// Expose ScriptEngine directly for now ... this is not very secure :)
|
* names of its contributors may be used to endorse or promote products
|
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// NOTE! CURRENTLY JUST HARDWIRED DOTNETENGINE!
|
* derived from this software without specific prior written permission.
|
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//private OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine SE =
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*
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// new OpenSim.Region.ScriptEngine.DotNetEngine.ScriptEngine();
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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//public OpenSim.Region.ScriptEngine.Common.ScriptServerInterfaces.RemoteEvents Events =
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
// (OpenSim.Region.ScriptEngine.Common.ScriptServerInterfaces.RemoteEvents)SE.m_EventManager;
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
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//private ScriptServerInterfaces.RemoteEvents _events = new abc;
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
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ScriptServerInterfaces.RemoteEvents ScriptServerInterfaces.ServerRemotingObject.Events()
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
{
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
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return null;
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
}
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
}
|
*
|
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}
|
*/
|
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|
|
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|
using System;
|
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|
using System.Collections.Generic;
|
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|
using System.Text;
|
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|
using OpenSim.Region.Environment.Interfaces;
|
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|
using OpenSim.Region.ScriptEngine.Common;
|
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|
|
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|
namespace OpenSim.Grid.ScriptServer
|
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|
{
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|
public class RemotingObject : MarshalByRefObject, ScriptServerInterfaces.ServerRemotingObject
|
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|
{
|
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|
// This object will be exposed over remoting. It is a singleton, so it exists only in as one instance.
|
||||||
|
|
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|
|
||||||
|
ScriptServerInterfaces.RemoteEvents ScriptServerInterfaces.ServerRemotingObject.Events()
|
||||||
|
{
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|
return ScriptServerMain.Engine.EventManager();
|
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|
}
|
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|
}
|
||||||
|
}
|
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|
|
|
@ -1,28 +1,57 @@
|
||||||
using System;
|
/*
|
||||||
using System.Collections.Generic;
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
using System.Text;
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
using System.Runtime.Remoting;
|
*
|
||||||
using System.Runtime.Remoting.Channels;
|
* Redistribution and use in source and binary forms, with or without
|
||||||
using System.Runtime.Remoting.Channels.Tcp;
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
namespace OpenSim.Grid.ScriptServer
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
{
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
class RemotingServer
|
* documentation and/or other materials provided with the distribution.
|
||||||
{
|
* * Neither the name of the OpenSim Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
public void CreateServer(int port, string instanceName)
|
* derived from this software without specific prior written permission.
|
||||||
{
|
*
|
||||||
// Create an instance of a channel
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
TcpChannel channel = new TcpChannel(port);
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
ChannelServices.RegisterChannel(channel, true);
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
// Register as an available service with the name HelloWorld
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
RemotingConfiguration.RegisterWellKnownServiceType(
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
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typeof(RemotingObject),
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
instanceName,
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
WellKnownObjectMode.Singleton);
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
}
|
*
|
||||||
}
|
*/
|
||||||
}
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
using System.Runtime.Remoting;
|
||||||
|
using System.Runtime.Remoting.Channels;
|
||||||
|
using System.Runtime.Remoting.Channels.Tcp;
|
||||||
|
using OpenSim.Region.ScriptEngine.Common;
|
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|
|
||||||
|
|
||||||
|
namespace OpenSim.Grid.ScriptServer
|
||||||
|
{
|
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|
class RemotingServer
|
||||||
|
{
|
||||||
|
TcpChannel channel;
|
||||||
|
public RemotingServer(int port, string instanceName)
|
||||||
|
{
|
||||||
|
// Create an instance of a channel
|
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|
channel = new TcpChannel(port);
|
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|
ChannelServices.RegisterChannel(channel, true);
|
||||||
|
|
||||||
|
// Register as an available service with the name HelloWorld
|
||||||
|
RemotingConfiguration.RegisterWellKnownServiceType(
|
||||||
|
typeof(RemotingObject),
|
||||||
|
instanceName,
|
||||||
|
WellKnownObjectMode.Singleton);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
|
@ -1,47 +0,0 @@
|
||||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
||||||
<PropertyGroup>
|
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
|
||||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
|
||||||
<ProductVersion>8.0.50727</ProductVersion>
|
|
||||||
<SchemaVersion>2.0</SchemaVersion>
|
|
||||||
<ProjectGuid>{8FF1D8B6-9E2F-47AB-A26A-F44CED20CD0E}</ProjectGuid>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
|
||||||
<RootNamespace>ScriptServer</RootNamespace>
|
|
||||||
<AssemblyName>ScriptServer</AssemblyName>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
|
||||||
<DebugSymbols>true</DebugSymbols>
|
|
||||||
<DebugType>full</DebugType>
|
|
||||||
<Optimize>false</Optimize>
|
|
||||||
<OutputPath>bin\Debug\</OutputPath>
|
|
||||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
|
||||||
<ErrorReport>prompt</ErrorReport>
|
|
||||||
<WarningLevel>4</WarningLevel>
|
|
||||||
</PropertyGroup>
|
|
||||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
|
||||||
<DebugType>pdbonly</DebugType>
|
|
||||||
<Optimize>true</Optimize>
|
|
||||||
<OutputPath>bin\Release\</OutputPath>
|
|
||||||
<DefineConstants>TRACE</DefineConstants>
|
|
||||||
<ErrorReport>prompt</ErrorReport>
|
|
||||||
<WarningLevel>4</WarningLevel>
|
|
||||||
</PropertyGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Reference Include="System" />
|
|
||||||
<Reference Include="System.Data" />
|
|
||||||
<Reference Include="System.Xml" />
|
|
||||||
</ItemGroup>
|
|
||||||
<ItemGroup>
|
|
||||||
<Compile Include="Program.cs" />
|
|
||||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
|
||||||
</ItemGroup>
|
|
||||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
|
||||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
|
||||||
Other similar extension points exist, see Microsoft.Common.targets.
|
|
||||||
<Target Name="BeforeBuild">
|
|
||||||
</Target>
|
|
||||||
<Target Name="AfterBuild">
|
|
||||||
</Target>
|
|
||||||
-->
|
|
||||||
</Project>
|
|
|
@ -1,244 +1,244 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
|
|
||||||
namespace OpenSim.Grid.ScriptServer
|
namespace OpenSim.Grid.ScriptServer
|
||||||
{
|
{
|
||||||
public abstract class RegionBase
|
public abstract class RegionBase
|
||||||
{
|
{
|
||||||
// These are events that the region needs to have
|
// These are events that the region needs to have
|
||||||
|
|
||||||
// TEMP: Using System.Delegate -- needs replacing with a real delegate
|
// TEMP: Using System.Delegate -- needs replacing with a real delegate
|
||||||
public delegate void DefaultDelegate();
|
public delegate void DefaultDelegate();
|
||||||
|
|
||||||
public event DefaultDelegate onScriptRez;
|
public event DefaultDelegate onScriptRez;
|
||||||
public event DefaultDelegate onstate_entry;
|
public event DefaultDelegate onstate_entry;
|
||||||
public event DefaultDelegate onstate_exit;
|
public event DefaultDelegate onstate_exit;
|
||||||
public event DefaultDelegate ontouch_start;
|
public event DefaultDelegate ontouch_start;
|
||||||
public event DefaultDelegate ontouch;
|
public event DefaultDelegate ontouch;
|
||||||
public event DefaultDelegate ontouch_end;
|
public event DefaultDelegate ontouch_end;
|
||||||
public event DefaultDelegate oncollision_start;
|
public event DefaultDelegate oncollision_start;
|
||||||
public event DefaultDelegate oncollision;
|
public event DefaultDelegate oncollision;
|
||||||
public event DefaultDelegate oncollision_end;
|
public event DefaultDelegate oncollision_end;
|
||||||
public event DefaultDelegate onland_collision_start;
|
public event DefaultDelegate onland_collision_start;
|
||||||
public event DefaultDelegate onland_collision;
|
public event DefaultDelegate onland_collision;
|
||||||
public event DefaultDelegate onland_collision_end;
|
public event DefaultDelegate onland_collision_end;
|
||||||
public event DefaultDelegate ontimer;
|
public event DefaultDelegate ontimer;
|
||||||
public event DefaultDelegate onlisten;
|
public event DefaultDelegate onlisten;
|
||||||
public event DefaultDelegate onon_rez;
|
public event DefaultDelegate onon_rez;
|
||||||
public event DefaultDelegate onsensor;
|
public event DefaultDelegate onsensor;
|
||||||
public event DefaultDelegate onno_sensor;
|
public event DefaultDelegate onno_sensor;
|
||||||
public event DefaultDelegate oncontrol;
|
public event DefaultDelegate oncontrol;
|
||||||
public event DefaultDelegate onmoney;
|
public event DefaultDelegate onmoney;
|
||||||
public event DefaultDelegate onemail;
|
public event DefaultDelegate onemail;
|
||||||
public event DefaultDelegate onat_target;
|
public event DefaultDelegate onat_target;
|
||||||
public event DefaultDelegate onnot_at_target;
|
public event DefaultDelegate onnot_at_target;
|
||||||
public event DefaultDelegate onat_rot_target;
|
public event DefaultDelegate onat_rot_target;
|
||||||
public event DefaultDelegate onnot_at_rot_target;
|
public event DefaultDelegate onnot_at_rot_target;
|
||||||
public event DefaultDelegate onrun_time_permissions;
|
public event DefaultDelegate onrun_time_permissions;
|
||||||
public event DefaultDelegate onchanged;
|
public event DefaultDelegate onchanged;
|
||||||
public event DefaultDelegate onattach;
|
public event DefaultDelegate onattach;
|
||||||
public event DefaultDelegate ondataserver;
|
public event DefaultDelegate ondataserver;
|
||||||
public event DefaultDelegate onlink_message;
|
public event DefaultDelegate onlink_message;
|
||||||
public event DefaultDelegate onmoving_start;
|
public event DefaultDelegate onmoving_start;
|
||||||
public event DefaultDelegate onmoving_end;
|
public event DefaultDelegate onmoving_end;
|
||||||
public event DefaultDelegate onobject_rez;
|
public event DefaultDelegate onobject_rez;
|
||||||
public event DefaultDelegate onremote_data;
|
public event DefaultDelegate onremote_data;
|
||||||
public event DefaultDelegate onhttp_response;
|
public event DefaultDelegate onhttp_response;
|
||||||
|
|
||||||
|
|
||||||
public void ScriptRez()
|
public void ScriptRez()
|
||||||
{
|
{
|
||||||
onScriptRez();
|
onScriptRez();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void state_entry()
|
public void state_entry()
|
||||||
{
|
{
|
||||||
onstate_entry();
|
onstate_entry();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void state_exit()
|
public void state_exit()
|
||||||
{
|
{
|
||||||
onstate_exit();
|
onstate_exit();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void touch_start()
|
public void touch_start()
|
||||||
{
|
{
|
||||||
ontouch_start();
|
ontouch_start();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void touch()
|
public void touch()
|
||||||
{
|
{
|
||||||
ontouch();
|
ontouch();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void touch_end()
|
public void touch_end()
|
||||||
{
|
{
|
||||||
ontouch_end();
|
ontouch_end();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void collision_start()
|
public void collision_start()
|
||||||
{
|
{
|
||||||
oncollision_start();
|
oncollision_start();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void collision()
|
public void collision()
|
||||||
{
|
{
|
||||||
oncollision();
|
oncollision();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void collision_end()
|
public void collision_end()
|
||||||
{
|
{
|
||||||
oncollision_end();
|
oncollision_end();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void land_collision_start()
|
public void land_collision_start()
|
||||||
{
|
{
|
||||||
onland_collision_start();
|
onland_collision_start();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void land_collision()
|
public void land_collision()
|
||||||
{
|
{
|
||||||
onland_collision();
|
onland_collision();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void land_collision_end()
|
public void land_collision_end()
|
||||||
{
|
{
|
||||||
onland_collision_end();
|
onland_collision_end();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void timer()
|
public void timer()
|
||||||
{
|
{
|
||||||
ontimer();
|
ontimer();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void listen()
|
public void listen()
|
||||||
{
|
{
|
||||||
onlisten();
|
onlisten();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void on_rez()
|
public void on_rez()
|
||||||
{
|
{
|
||||||
onon_rez();
|
onon_rez();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void sensor()
|
public void sensor()
|
||||||
{
|
{
|
||||||
onsensor();
|
onsensor();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void no_sensor()
|
public void no_sensor()
|
||||||
{
|
{
|
||||||
onno_sensor();
|
onno_sensor();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void control()
|
public void control()
|
||||||
{
|
{
|
||||||
oncontrol();
|
oncontrol();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void money()
|
public void money()
|
||||||
{
|
{
|
||||||
onmoney();
|
onmoney();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void email()
|
public void email()
|
||||||
{
|
{
|
||||||
onemail();
|
onemail();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void at_target()
|
public void at_target()
|
||||||
{
|
{
|
||||||
onat_target();
|
onat_target();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void not_at_target()
|
public void not_at_target()
|
||||||
{
|
{
|
||||||
onnot_at_target();
|
onnot_at_target();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void at_rot_target()
|
public void at_rot_target()
|
||||||
{
|
{
|
||||||
onat_rot_target();
|
onat_rot_target();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void not_at_rot_target()
|
public void not_at_rot_target()
|
||||||
{
|
{
|
||||||
onnot_at_rot_target();
|
onnot_at_rot_target();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void run_time_permissions()
|
public void run_time_permissions()
|
||||||
{
|
{
|
||||||
onrun_time_permissions();
|
onrun_time_permissions();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void changed()
|
public void changed()
|
||||||
{
|
{
|
||||||
onchanged();
|
onchanged();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void attach()
|
public void attach()
|
||||||
{
|
{
|
||||||
onattach();
|
onattach();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void dataserver()
|
public void dataserver()
|
||||||
{
|
{
|
||||||
ondataserver();
|
ondataserver();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void link_message()
|
public void link_message()
|
||||||
{
|
{
|
||||||
onlink_message();
|
onlink_message();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void moving_start()
|
public void moving_start()
|
||||||
{
|
{
|
||||||
onmoving_start();
|
onmoving_start();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void moving_end()
|
public void moving_end()
|
||||||
{
|
{
|
||||||
onmoving_end();
|
onmoving_end();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void object_rez()
|
public void object_rez()
|
||||||
{
|
{
|
||||||
onobject_rez();
|
onobject_rez();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void remote_data()
|
public void remote_data()
|
||||||
{
|
{
|
||||||
onremote_data();
|
onremote_data();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void http_response()
|
public void http_response()
|
||||||
{
|
{
|
||||||
onhttp_response();
|
onhttp_response();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,59 +1,57 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using OpenSim.Framework.Console;
|
using OpenSim.Framework.Console;
|
||||||
|
|
||||||
namespace OpenSim.Grid.ScriptServer
|
namespace OpenSim.Grid.ScriptServer
|
||||||
{
|
{
|
||||||
// Maintains connection and communication to a region
|
// Maintains connection and communication to a region
|
||||||
public class RegionConnectionManager : RegionBase
|
public class RegionConnectionManager : RegionBase
|
||||||
{
|
{
|
||||||
private LogBase m_log;
|
private ScriptServerMain m_ScriptServerMain;
|
||||||
private ScriptServerMain m_ScriptServerMain;
|
private object m_Connection;
|
||||||
private object m_Connection;
|
|
||||||
|
public RegionConnectionManager(ScriptServerMain scm, object Connection)
|
||||||
public RegionConnectionManager(ScriptServerMain scm, LogBase logger, object Connection)
|
{
|
||||||
{
|
m_ScriptServerMain = scm;
|
||||||
m_ScriptServerMain = scm;
|
m_Connection = Connection;
|
||||||
m_log = logger;
|
}
|
||||||
m_Connection = Connection;
|
|
||||||
}
|
private void DataReceived(object objectID, object scriptID)
|
||||||
|
{
|
||||||
private void DataReceived(object objectID, object scriptID)
|
// TODO: HOW DO WE RECEIVE DATA? ASYNC?
|
||||||
{
|
// ANYHOW WE END UP HERE?
|
||||||
// TODO: HOW DO WE RECEIVE DATA? ASYNC?
|
|
||||||
// ANYHOW WE END UP HERE?
|
// NEW SCRIPT? ASK SCRIPTENGINE TO INITIALIZE IT
|
||||||
|
ScriptRez();
|
||||||
// NEW SCRIPT? ASK SCRIPTENGINE TO INITIALIZE IT
|
|
||||||
ScriptRez();
|
// EVENT? DELIVER EVENT DIRECTLY TO SCRIPTENGINE
|
||||||
|
touch_start();
|
||||||
// EVENT? DELIVER EVENT DIRECTLY TO SCRIPTENGINE
|
}
|
||||||
touch_start();
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
|
@ -1,104 +1,102 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using OpenSim.Framework.Console;
|
using OpenSim.Framework.Console;
|
||||||
|
|
||||||
namespace OpenSim.Grid.ScriptServer
|
namespace OpenSim.Grid.ScriptServer
|
||||||
{
|
{
|
||||||
// Waiting for incoming script requests from region
|
// Waiting for incoming script requests from region
|
||||||
internal class RegionCommManager
|
internal class RegionCommManager
|
||||||
{
|
{
|
||||||
private Thread listenThread;
|
private Thread listenThread;
|
||||||
|
|
||||||
private List<RegionConnectionManager> Regions = new List<RegionConnectionManager>();
|
private List<RegionConnectionManager> Regions = new List<RegionConnectionManager>();
|
||||||
|
|
||||||
private LogBase m_log;
|
private ScriptServerMain m_ScriptServerMain;
|
||||||
private ScriptServerMain m_ScriptServerMain;
|
|
||||||
|
public RegionCommManager(ScriptServerMain scm)
|
||||||
public RegionCommManager(ScriptServerMain scm, LogBase logger)
|
{
|
||||||
{
|
m_ScriptServerMain = scm;
|
||||||
m_ScriptServerMain = scm;
|
}
|
||||||
m_log = logger;
|
|
||||||
}
|
~RegionCommManager()
|
||||||
|
{
|
||||||
~RegionCommManager()
|
Stop();
|
||||||
{
|
}
|
||||||
Stop();
|
|
||||||
}
|
/// <summary>
|
||||||
|
/// Starts listening for region requests
|
||||||
/// <summary>
|
/// </summary>
|
||||||
/// Starts listening for region requests
|
public void Start()
|
||||||
/// </summary>
|
{
|
||||||
public void Start()
|
// Start listener
|
||||||
{
|
Stop();
|
||||||
// Start listener
|
listenThread = new Thread(ListenThreadLoop);
|
||||||
Stop();
|
listenThread.Name = "ListenThread";
|
||||||
listenThread = new Thread(ListenThreadLoop);
|
listenThread.IsBackground = true;
|
||||||
listenThread.Name = "listenThread";
|
listenThread.Start();
|
||||||
listenThread.IsBackground = true;
|
OpenSim.Framework.ThreadTracker.Add(listenThread);
|
||||||
listenThread.Start();
|
}
|
||||||
}
|
|
||||||
|
/// <summary>
|
||||||
/// <summary>
|
/// Stops listening for region requests
|
||||||
/// Stops listening for region requests
|
/// </summary>
|
||||||
/// </summary>
|
public void Stop()
|
||||||
public void Stop()
|
{
|
||||||
{
|
// Stop listener, clean up
|
||||||
// Stop listener, clean up
|
if (listenThread != null)
|
||||||
if (listenThread != null)
|
{
|
||||||
{
|
try
|
||||||
try
|
{
|
||||||
{
|
if (listenThread.IsAlive)
|
||||||
if (listenThread.IsAlive)
|
listenThread.Abort();
|
||||||
listenThread.Abort();
|
listenThread.Join(1000); // Wait 1 second for thread to shut down
|
||||||
listenThread.Join(1000); // Wait 1 second for thread to shut down
|
}
|
||||||
}
|
catch
|
||||||
catch
|
{
|
||||||
{
|
}
|
||||||
}
|
listenThread = null;
|
||||||
listenThread = null;
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
private void ListenThreadLoop()
|
||||||
private void ListenThreadLoop()
|
{
|
||||||
{
|
// * Listen for requests from regions
|
||||||
// * Listen for requests from regions
|
// * When a request is received:
|
||||||
// * When a request is received:
|
// - Authenticate region
|
||||||
// - Authenticate region
|
// - Authenticate user
|
||||||
// - Authenticate user
|
// - Have correct scriptengine load script
|
||||||
// - Have correct scriptengine load script
|
// ~ ask scriptengines if they will accept script?
|
||||||
// ~ ask scriptengines if they will accept script?
|
// - Add script to shared communication channel towards that region
|
||||||
// - Add script to shared communication channel towards that region
|
|
||||||
|
// TODO: FAKING A CONNECTION
|
||||||
|
Regions.Add(new RegionConnectionManager(m_ScriptServerMain, null));
|
||||||
// TODO: FAKING A CONNECTION
|
}
|
||||||
Regions.Add(new RegionConnectionManager(m_ScriptServerMain, m_log, null));
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
|
@ -1,124 +1,117 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
using System;
|
using System;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using OpenSim.Framework.Console;
|
using OpenSim.Framework.Console;
|
||||||
|
using OpenSim.Region.ScriptEngine.Common;
|
||||||
namespace OpenSim.Grid.ScriptServer
|
|
||||||
{
|
namespace OpenSim.Grid.ScriptServer.ScriptServer
|
||||||
internal class ScriptEngineLoader
|
{
|
||||||
{
|
internal class ScriptEngineLoader
|
||||||
private LogBase m_log;
|
{
|
||||||
|
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
|
|
||||||
public ScriptEngineLoader(LogBase logger)
|
public ScriptServerInterfaces.ScriptEngine LoadScriptEngine(string EngineName)
|
||||||
{
|
{
|
||||||
m_log = logger;
|
ScriptServerInterfaces.ScriptEngine ret = null;
|
||||||
}
|
try
|
||||||
|
{
|
||||||
public ScriptEngineInterface LoadScriptEngine(string EngineName)
|
ret =
|
||||||
{
|
LoadAndInitAssembly(
|
||||||
ScriptEngineInterface ret = null;
|
Path.Combine("ScriptEngines", "OpenSim.Region.ScriptEngine." + EngineName + ".dll"),
|
||||||
try
|
"OpenSim.Region.ScriptEngine." + EngineName + ".ScriptEngine");
|
||||||
{
|
}
|
||||||
ret =
|
catch (Exception e)
|
||||||
LoadAndInitAssembly(
|
{
|
||||||
Path.Combine("ScriptEngines", "OpenSim.Region.ScriptEngine." + EngineName + ".dll"),
|
m_log.Error("[ScriptEngine]: " +
|
||||||
"OpenSim.Region.ScriptEngine." + EngineName + ".ScriptEngine");
|
"Error loading assembly \"" + EngineName + "\": " + e.Message + ", " +
|
||||||
}
|
e.StackTrace.ToString());
|
||||||
catch (Exception e)
|
}
|
||||||
{
|
return ret;
|
||||||
m_log.Error("ScriptEngine",
|
}
|
||||||
"Error loading assembly \"" + EngineName + "\": " + e.Message + ", " +
|
|
||||||
e.StackTrace.ToString());
|
/// <summary>
|
||||||
}
|
/// Does actual loading and initialization of script Assembly
|
||||||
return ret;
|
/// </summary>
|
||||||
}
|
/// <returns></returns>
|
||||||
|
private ScriptServerInterfaces.ScriptEngine LoadAndInitAssembly(string FileName, string NameSpace)
|
||||||
/// <summary>
|
{
|
||||||
/// Does actual loading and initialization of script Assembly
|
//Common.SendToDebug("Loading ScriptEngine Assembly " + FileName);
|
||||||
/// </summary>
|
// Load .Net Assembly (.dll)
|
||||||
/// <param name="FreeAppDomain">AppDomain to load script into</param>
|
// Initialize and return it
|
||||||
/// <param name="FileName">FileName of script assembly (.dll)</param>
|
|
||||||
/// <returns></returns>
|
// TODO: Add error handling
|
||||||
private ScriptEngineInterface LoadAndInitAssembly(string FileName, string NameSpace)
|
|
||||||
{
|
Assembly a;
|
||||||
//Common.SendToDebug("Loading ScriptEngine Assembly " + FileName);
|
//try
|
||||||
// Load .Net Assembly (.dll)
|
//{
|
||||||
// Initialize and return it
|
|
||||||
|
|
||||||
// TODO: Add error handling
|
// Load to default appdomain (temporary)
|
||||||
|
a = Assembly.LoadFrom(FileName);
|
||||||
Assembly a;
|
// Load to specified appdomain
|
||||||
//try
|
// TODO: Insert security
|
||||||
//{
|
//a = FreeAppDomain.Load(FileName);
|
||||||
|
//}
|
||||||
|
//catch (Exception e)
|
||||||
// Load to default appdomain (temporary)
|
//{
|
||||||
a = Assembly.LoadFrom(FileName);
|
// m_log.Error("[ScriptEngine]: Error loading assembly \String.Empty + FileName + "\": " + e.ToString());
|
||||||
// Load to specified appdomain
|
//}
|
||||||
// TODO: Insert security
|
|
||||||
//a = FreeAppDomain.Load(FileName);
|
|
||||||
//}
|
//Console.WriteLine("Loading: " + FileName);
|
||||||
//catch (Exception e)
|
//foreach (Type _t in a.GetTypes())
|
||||||
//{
|
//{
|
||||||
// m_log.Error("ScriptEngine", "Error loading assembly \"" + FileName + "\": " + e.ToString());
|
// Console.WriteLine("Type: " + _t.ToString());
|
||||||
//}
|
//}
|
||||||
|
|
||||||
|
Type t;
|
||||||
//Console.WriteLine("Loading: " + FileName);
|
//try
|
||||||
//foreach (Type _t in a.GetTypes())
|
//{
|
||||||
//{
|
t = a.GetType(NameSpace, true);
|
||||||
// Console.WriteLine("Type: " + _t.ToString());
|
//}
|
||||||
//}
|
//catch (Exception e)
|
||||||
|
//{
|
||||||
Type t;
|
// m_log.Error("[ScriptEngine]: Error initializing type \String.Empty + NameSpace + "\" from \String.Empty + FileName + "\": " + e.ToString());
|
||||||
//try
|
//}
|
||||||
//{
|
|
||||||
t = a.GetType(NameSpace, true);
|
ScriptServerInterfaces.ScriptEngine ret;
|
||||||
//}
|
//try
|
||||||
//catch (Exception e)
|
//{
|
||||||
//{
|
ret = (ScriptServerInterfaces.ScriptEngine)Activator.CreateInstance(t);
|
||||||
// m_log.Error("ScriptEngine", "Error initializing type \"" + NameSpace + "\" from \"" + FileName + "\": " + e.ToString());
|
//}
|
||||||
//}
|
//catch (Exception e)
|
||||||
|
//{
|
||||||
ScriptEngineInterface ret;
|
// m_log.Error("[ScriptEngine]: Error initializing type \String.Empty + NameSpace + "\" from \String.Empty + FileName + "\": " + e.ToString());
|
||||||
//try
|
//}
|
||||||
//{
|
|
||||||
ret = (ScriptEngineInterface) Activator.CreateInstance(t);
|
return ret;
|
||||||
//}
|
}
|
||||||
//catch (Exception e)
|
}
|
||||||
//{
|
|
||||||
// m_log.Error("ScriptEngine", "Error initializing type \"" + NameSpace + "\" from \"" + FileName + "\": " + e.ToString());
|
|
||||||
//}
|
|
||||||
|
|
||||||
return ret;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
|
@ -1,66 +1,63 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using OpenSim.Framework.Console;
|
using OpenSim.Framework.Console;
|
||||||
|
using OpenSim.Region.ScriptEngine.Common;
|
||||||
namespace OpenSim.Grid.ScriptServer
|
|
||||||
{
|
namespace OpenSim.Grid.ScriptServer.ScriptServer
|
||||||
internal class ScriptEngineManager
|
{
|
||||||
{
|
internal class ScriptEngineManager
|
||||||
private LogBase m_log;
|
{
|
||||||
private ScriptEngineLoader ScriptEngineLoader;
|
private ScriptEngineLoader ScriptEngineLoader;
|
||||||
private List<ScriptEngineInterface> scriptEngines = new List<ScriptEngineInterface>();
|
private List<ScriptServerInterfaces.ScriptEngine> scriptEngines = new List<ScriptServerInterfaces.ScriptEngine>();
|
||||||
private ScriptServerMain m_ScriptServerMain;
|
private ScriptServerMain m_ScriptServerMain;
|
||||||
|
|
||||||
// Initialize
|
// Initialize
|
||||||
public ScriptEngineManager(ScriptServerMain scm, LogBase logger)
|
public ScriptEngineManager(ScriptServerMain scm)
|
||||||
{
|
{
|
||||||
m_ScriptServerMain = scm;
|
m_ScriptServerMain = scm;
|
||||||
m_log = logger;
|
ScriptEngineLoader = new ScriptEngineLoader();
|
||||||
ScriptEngineLoader = new ScriptEngineLoader(m_log);
|
}
|
||||||
|
|
||||||
// Temp - we should not load during initialize... Loading should be done later.
|
~ScriptEngineManager()
|
||||||
LoadEngine("DotNetScriptEngine");
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
~ScriptEngineManager()
|
public ScriptServerInterfaces.ScriptEngine LoadEngine(string engineName)
|
||||||
{
|
{
|
||||||
}
|
// Load and add to list of ScriptEngines
|
||||||
|
ScriptServerInterfaces.ScriptEngine sei = ScriptEngineLoader.LoadScriptEngine(engineName);
|
||||||
public void LoadEngine(string engineName)
|
if (sei != null)
|
||||||
{
|
{
|
||||||
// Load and add to list of ScriptEngines
|
scriptEngines.Add(sei);
|
||||||
ScriptEngineInterface sei = ScriptEngineLoader.LoadScriptEngine(engineName);
|
}
|
||||||
if (sei != null)
|
return sei;
|
||||||
{
|
}
|
||||||
scriptEngines.Add(sei);
|
}
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
|
@ -1,82 +1,110 @@
|
||||||
/*
|
/*
|
||||||
* Copyright (c) Contributors, http://opensimulator.org/
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
*
|
*
|
||||||
* Redistribution and use in source and binary forms, with or without
|
* Redistribution and use in source and binary forms, with or without
|
||||||
* modification, are permitted provided that the following conditions are met:
|
* modification, are permitted provided that the following conditions are met:
|
||||||
* * Redistributions of source code must retain the above copyright
|
* * Redistributions of source code must retain the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer.
|
* notice, this list of conditions and the following disclaimer.
|
||||||
* * Redistributions in binary form must reproduce the above copyright
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
* notice, this list of conditions and the following disclaimer in the
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
* documentation and/or other materials provided with the distribution.
|
* documentation and/or other materials provided with the distribution.
|
||||||
* * Neither the name of the OpenSim Project nor the
|
* * Neither the name of the OpenSim Project nor the
|
||||||
* names of its contributors may be used to endorse or promote products
|
* names of its contributors may be used to endorse or promote products
|
||||||
* derived from this software without specific prior written permission.
|
* derived from this software without specific prior written permission.
|
||||||
*
|
*
|
||||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using OpenSim.Framework;
|
using libsecondlife;
|
||||||
using OpenSim.Framework.Console;
|
using Nini.Config;
|
||||||
|
using OpenSim.Framework;
|
||||||
namespace OpenSim.Grid.ScriptServer
|
using OpenSim.Framework.Console;
|
||||||
{
|
using OpenSim.Framework.Servers;
|
||||||
public class ScriptServerMain : conscmd_callback
|
using OpenSim.Grid.ScriptServer.ScriptServer;
|
||||||
{
|
using OpenSim.Region.ScriptEngine.Common;
|
||||||
//
|
using OpenSim.Region.ScriptEngine.Common.TRPC;
|
||||||
// Root object. Creates objects used.
|
|
||||||
//
|
namespace OpenSim.Grid.ScriptServer
|
||||||
private int listenPort = 1234;
|
{
|
||||||
private readonly string m_logFilename = ("region-console.log");
|
public class ScriptServerMain : BaseOpenSimServer, conscmd_callback
|
||||||
private LogBase m_log;
|
{
|
||||||
|
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
||||||
// Objects we use
|
|
||||||
internal RegionCommManager RegionScriptDaemon; // Listen for incoming from region
|
//
|
||||||
//internal ScriptEngineManager ScriptEngines; // Loads scriptengines
|
// Root object. Creates objects used.
|
||||||
internal RemotingServer m_RemotingServer;
|
//
|
||||||
|
private int listenPort = 8010;
|
||||||
public ScriptServerMain()
|
|
||||||
{
|
// TEMP
|
||||||
m_log = CreateLog();
|
public static ScriptServerInterfaces.ScriptEngine Engine;
|
||||||
|
//public static FakeScene m_Scene = new FakeScene(null,null,null,null,null,null,null,null,null,false, false, false);
|
||||||
RegionScriptDaemon = new RegionCommManager(this, m_log);
|
|
||||||
//ScriptEngines = new ScriptEngineManager(this, m_log);
|
// Objects we use
|
||||||
m_RemotingServer = new RemotingServer();
|
internal RegionCommManager RegionScriptDaemon; // Listen for incoming from region
|
||||||
m_RemotingServer.CreateServer(listenPort, "DotNetEngine");
|
internal ScriptEngineManager ScriptEngines; // Loads scriptengines
|
||||||
System.Console.ReadLine();
|
//internal RemotingServer m_RemotingServer;
|
||||||
}
|
internal TCPServer m_TCPServer;
|
||||||
|
internal TRPC_Remote RPC;
|
||||||
~ScriptServerMain()
|
|
||||||
{
|
public ScriptServerMain()
|
||||||
}
|
{
|
||||||
|
m_console = CreateConsole();
|
||||||
protected LogBase CreateLog()
|
|
||||||
{
|
// Set up script engine mananger
|
||||||
if (!Directory.Exists(Util.logDir()))
|
ScriptEngines = new ScriptEngineManager(this);
|
||||||
{
|
|
||||||
Directory.CreateDirectory(Util.logDir());
|
// Load DotNetEngine
|
||||||
}
|
Engine = ScriptEngines.LoadEngine("DotNetEngine");
|
||||||
|
IConfigSource config = null;
|
||||||
return new LogBase((Path.Combine(Util.logDir(), m_logFilename)), "Region", this, true);
|
Engine.InitializeEngine(null, null, false, Engine.GetScriptManager());
|
||||||
}
|
|
||||||
|
|
||||||
public void RunCmd(string command, string[] cmdparams)
|
// Set up server
|
||||||
{
|
//m_RemotingServer = new RemotingServer(listenPort, "DotNetEngine");
|
||||||
}
|
m_TCPServer = new TCPServer(listenPort);
|
||||||
|
RPC = new TRPC_Remote(m_TCPServer);
|
||||||
public void Show(string ShowWhat)
|
RPC.ReceiveCommand += new TRPC_Remote.ReceiveCommandDelegate(RPC_ReceiveCommand);
|
||||||
{
|
m_TCPServer.StartListen();
|
||||||
}
|
|
||||||
}
|
System.Console.ReadLine();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void RPC_ReceiveCommand(int ID, string Command, object[] p)
|
||||||
|
{
|
||||||
|
m_log.Info("[SERVER]: Received command: '" + Command + "'");
|
||||||
|
if (p != null)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < p.Length; i++)
|
||||||
|
{
|
||||||
|
m_log.Info("[SERVER]: Param " + i + ": " + p[i].ToString());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Command == "OnRezScript")
|
||||||
|
{
|
||||||
|
Engine.EventManager().OnRezScript((uint)p[0], new LLUUID((string)p[1]), (string)p[2]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
~ScriptServerMain()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
protected ConsoleBase CreateConsole()
|
||||||
|
{
|
||||||
|
return new ConsoleBase("ScriptServer", this);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
Loading…
Reference in New Issue