coment out a flodding debug message
parent
4a18444e6e
commit
7d3cd3dd59
|
@ -1014,7 +1014,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
{
|
||||
lock (m_CompileDict)
|
||||
{
|
||||
m_log.DebugFormat("[XENGINE]: Set compile dict for {0}", itemID);
|
||||
// m_log.DebugFormat("[XENGINE]: Set compile dict for {0}", itemID);
|
||||
m_CompileDict[itemID] = new ScriptCompileInfo();
|
||||
}
|
||||
|
||||
|
@ -1024,7 +1024,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
|
|||
{
|
||||
lock (m_CompileDict)
|
||||
m_CompileDict[itemID] = new ScriptCompileInfo();
|
||||
m_log.DebugFormat("[XENGINE]: Set compile dict for {0} delayed", itemID);
|
||||
// m_log.DebugFormat("[XENGINE]: Set compile dict for {0} delayed", itemID);
|
||||
|
||||
// This must occur after the m_CompileDict so that an existing compile thread cannot hit the check
|
||||
// in DoOnRezScript() before m_CompileDict has been updated.
|
||||
|
|
Loading…
Reference in New Issue