Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into htb-throttle
commit
7ddb6fbced
|
@ -148,8 +148,8 @@ namespace OpenSim.Client.Linden
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protected void AddHttpHandlers()
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{
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//we will add our handlers to the first scene we received, as all scenes share a http server. But will this ever change?
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MainServer.Instance.AddXmlRPCHandler("expect_user", ExpectUser);
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MainServer.Instance.AddXmlRPCHandler("logoff_user", LogOffUser);
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MainServer.Instance.AddXmlRPCHandler("expect_user", ExpectUser, false);
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MainServer.Instance.AddXmlRPCHandler("logoff_user", LogOffUser, false);
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}
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protected void AddScene(Scene scene)
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|
|
|
@ -43,6 +43,7 @@ namespace OpenSim.Data.MSSQL
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private List<string> m_ColumnNames = null;
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private int m_LastExpire = 0;
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private string m_ConnectionString;
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private MSSQLManager m_database;
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public MSSQLAuthenticationData(string connectionString, string realm)
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{
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@ -61,12 +62,12 @@ namespace OpenSim.Data.MSSQL
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AuthenticationData ret = new AuthenticationData();
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ret.Data = new Dictionary<string, object>();
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string sql = string.Format("select * from '{0}' where UUID = @principalID", m_Realm);
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string sql = string.Format("select * from {0} where UUID = @principalID", m_Realm);
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using (SqlConnection conn = new SqlConnection(m_ConnectionString))
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using (SqlCommand cmd = new SqlCommand(sql, conn))
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{
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cmd.Parameters.AddWithValue("@principalID", principalID.ToString());
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cmd.Parameters.Add(m_database.CreateParameter("@principalID", principalID));
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conn.Open();
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using (SqlDataReader result = cmd.ExecuteReader())
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{
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@ -108,34 +109,33 @@ namespace OpenSim.Data.MSSQL
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using (SqlConnection conn = new SqlConnection(m_ConnectionString))
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using (SqlCommand cmd = new SqlCommand())
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{
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updateBuilder.AppendFormat("update '{0}' set ", m_Realm);
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updateBuilder.AppendFormat("update {0} set ", m_Realm);
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bool first = true;
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foreach (string field in fields)
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{
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if (!first)
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updateBuilder.Append(", ");
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updateBuilder.AppendFormat("'{0}' = @{0}",field);
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updateBuilder.AppendFormat("{0} = @{0}",field);
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first = false;
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cmd.Parameters.AddWithValue("@" + field, data.Data[field]);
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cmd.Parameters.Add(m_database.CreateParameter("@" + field, data.Data[field]));
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}
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updateBuilder.Append(" where UUID = @principalID");
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cmd.CommandText = updateBuilder.ToString();
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cmd.Connection = conn;
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cmd.Parameters.Add(m_database.CreateParameter("@principalID", data.PrincipalID));
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cmd.Parameters.AddWithValue("@principalID", data.PrincipalID.ToString());
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conn.Open();
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if (cmd.ExecuteNonQuery() < 1)
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{
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StringBuilder insertBuilder = new StringBuilder();
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insertBuilder.AppendFormat("insert into '{0}' ('UUID', '", m_Realm);
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insertBuilder.Append(String.Join("', '", fields));
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insertBuilder.Append("') values (@principalID, @");
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insertBuilder.AppendFormat("insert into {0} (UUID, ", m_Realm);
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insertBuilder.Append(String.Join(", ", fields));
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insertBuilder.Append(") values ( @principalID, @");
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insertBuilder.Append(String.Join(", @", fields));
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insertBuilder.Append(")");
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@ -152,12 +152,11 @@ namespace OpenSim.Data.MSSQL
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public bool SetDataItem(UUID principalID, string item, string value)
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{
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string sql = string.Format("update '{0}' set '{1}' = @{1} where UUID = @UUID", m_Realm, item);
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string sql = string.Format("update {0} set {1} = @{1} where UUID = @UUID", m_Realm, item);
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using (SqlConnection conn = new SqlConnection(m_ConnectionString))
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using (SqlCommand cmd = new SqlCommand(sql, conn))
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{
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cmd.Parameters.AddWithValue("@" + item, value);
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cmd.Parameters.AddWithValue("@UUID", principalID.ToString());
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cmd.Parameters.Add(m_database.CreateParameter("@" + item, value));
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conn.Open();
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if (cmd.ExecuteNonQuery() > 0)
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return true;
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@ -173,9 +172,9 @@ namespace OpenSim.Data.MSSQL
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using (SqlConnection conn = new SqlConnection(m_ConnectionString))
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using (SqlCommand cmd = new SqlCommand(sql, conn))
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{
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cmd.Parameters.AddWithValue("@principalID", principalID.ToString());
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cmd.Parameters.AddWithValue("@token", token);
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cmd.Parameters.AddWithValue("@lifetime", lifetime.ToString());
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cmd.Parameters.Add(m_database.CreateParameter("@principalID", principalID));
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cmd.Parameters.Add(m_database.CreateParameter("@token", token));
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cmd.Parameters.Add(m_database.CreateParameter("@lifetime", lifetime));
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conn.Open();
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if (cmd.ExecuteNonQuery() > 0)
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@ -194,9 +193,9 @@ namespace OpenSim.Data.MSSQL
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using (SqlConnection conn = new SqlConnection(m_ConnectionString))
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using (SqlCommand cmd = new SqlCommand(sql, conn))
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{
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cmd.Parameters.AddWithValue("@principalID", principalID.ToString());
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cmd.Parameters.AddWithValue("@token", token);
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cmd.Parameters.AddWithValue("@lifetime", lifetime.ToString());
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cmd.Parameters.Add(m_database.CreateParameter("@principalID", principalID));
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cmd.Parameters.Add(m_database.CreateParameter("@token", token));
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cmd.Parameters.Add(m_database.CreateParameter("@lifetime", lifetime));
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conn.Open();
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if (cmd.ExecuteNonQuery() > 0)
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
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@ -40,13 +40,15 @@ namespace OpenSim.Data.MSSQL
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{
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private string m_Realm;
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private List<string> m_ColumnNames = null;
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private int m_LastExpire = 0;
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private string m_ConnectionString;
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private MSSQLManager m_database;
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public MSSQLUserAccountData(string connectionString, string realm)
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{
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m_Realm = realm;
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m_ConnectionString = connectionString;
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m_database = new MSSQLManager(connectionString);
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using (SqlConnection conn = new SqlConnection(m_ConnectionString))
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{
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conn.Open();
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@ -65,16 +67,16 @@ namespace OpenSim.Data.MSSQL
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UserAccountData ret = new UserAccountData();
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ret.Data = new Dictionary<string, object>();
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string sql = string.Format("select * from '{0}' where UUID = @principalID", m_Realm);
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string sql = string.Format("select * from {0} where UUID = @principalID", m_Realm);
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if (scopeID != UUID.Zero)
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sql += " and ScopeID = @scopeID";
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using (SqlConnection conn = new SqlConnection(m_ConnectionString))
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using (SqlCommand cmd = new SqlCommand(sql, conn))
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{
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cmd.Parameters.Add(m_database.CreateParameter("@principalID", principalID));
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cmd.Parameters.Add(m_database.CreateParameter("@scopeID", scopeID));
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cmd.Parameters.AddWithValue("@principalID", principalID);
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cmd.Parameters.AddWithValue("@scopeID", scopeID);
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conn.Open();
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using (SqlDataReader result = cmd.ExecuteReader())
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{
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@ -123,17 +125,16 @@ namespace OpenSim.Data.MSSQL
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using (SqlCommand cmd = new SqlCommand())
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{
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StringBuilder updateBuilder = new StringBuilder();
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updateBuilder.AppendFormat("update '{0}' set ", m_Realm);
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updateBuilder.AppendFormat("update {0} set ", m_Realm);
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bool first = true;
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foreach (string field in fields)
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{
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if (!first)
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updateBuilder.Append(", ");
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updateBuilder.AppendFormat("'{0}' = @{0}", field);
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updateBuilder.AppendFormat("{0} = @{0}", field);
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first = false;
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cmd.Parameters.AddWithValue("@" + field, data.Data[field]);
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cmd.Parameters.Add(m_database.CreateParameter("@" + field, data.Data[field]));
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}
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updateBuilder.Append(" where UUID = @principalID");
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@ -143,16 +144,16 @@ namespace OpenSim.Data.MSSQL
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cmd.CommandText = updateBuilder.ToString();
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cmd.Connection = conn;
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cmd.Parameters.AddWithValue("@principalID", data.PrincipalID);
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cmd.Parameters.AddWithValue("@scopeID", data.ScopeID);
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cmd.Parameters.Add(m_database.CreateParameter("@principalID", data.PrincipalID));
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cmd.Parameters.Add(m_database.CreateParameter("@scopeID", data.ScopeID));
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conn.Open();
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if (cmd.ExecuteNonQuery() < 1)
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{
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StringBuilder insertBuilder = new StringBuilder();
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insertBuilder.AppendFormat("insert into '{0}' ('UUID', 'ScopeID', '", m_Realm);
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insertBuilder.Append(String.Join("', '", fields));
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insertBuilder.Append("') values (@principalID, @scopeID, @");
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insertBuilder.AppendFormat("insert into {0} (UUID, ScopeID, ", m_Realm);
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insertBuilder.Append(String.Join(", ", fields));
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insertBuilder.Append(") values ( @principalID, @scopeID, @");
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insertBuilder.Append(String.Join(", @", fields));
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insertBuilder.Append(")");
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@ -169,12 +170,13 @@ namespace OpenSim.Data.MSSQL
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public bool SetDataItem(UUID principalID, string item, string value)
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{
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string sql = string.Format("update '{0}' set '{1}' = @{1} where UUID = @UUID", m_Realm, item);
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string sql = string.Format("update {0} set {1} = @{1} where UUID = @UUID", m_Realm, item);
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using (SqlConnection conn = new SqlConnection(m_ConnectionString))
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using (SqlCommand cmd = new SqlCommand(sql, conn))
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{
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cmd.Parameters.AddWithValue("@" + item, value);
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cmd.Parameters.AddWithValue("@UUID", principalID);
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cmd.Parameters.Add(m_database.CreateParameter("@" + item, value));
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cmd.Parameters.Add(m_database.CreateParameter("@UUID", principalID));
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conn.Open();
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if (cmd.ExecuteNonQuery() > 0)
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|
|
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@ -0,0 +1,8 @@
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BEGIN TRANSACTION
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ALTER TABLE regions ADD scopeid uniqueidentifier default '00000000-0000-0000-0000-000000000000';
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ALTER TABLE regions ADD DEFAULT ('00000000-0000-0000-0000-000000000000') FOR [owner_uuid];
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ALTER TABLE regions ADD sizeX integer not null default 0;
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ALTER TABLE regions ADD sizeY integer not null default 0;
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COMMIT
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@ -82,12 +82,16 @@ namespace OpenSim.Data.MySQL
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ret.Data[s] = result[s].ToString();
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}
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CloseDBConnection(cmd);
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return ret;
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}
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else
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{
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CloseDBConnection(cmd);
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return null;
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}
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}
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}
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return null;
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}
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public bool Store(AuthenticationData data)
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|
|
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@ -47,7 +47,6 @@ namespace OpenSim.Data.MySQL
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protected MySqlFramework(string connectionString)
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{
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m_Connection = new MySqlConnection(connectionString);
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|
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m_Connection.Open();
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}
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|
@ -82,8 +81,7 @@ namespace OpenSim.Data.MySQL
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errorSeen = true;
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m_Connection.Close();
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MySqlConnection newConnection = (MySqlConnection)
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((ICloneable)m_Connection).Clone();
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MySqlConnection newConnection = (MySqlConnection)((ICloneable)m_Connection).Clone();
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m_Connection.Dispose();
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m_Connection = newConnection;
|
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m_Connection.Open();
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|
@ -104,14 +102,16 @@ namespace OpenSim.Data.MySQL
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|||
|
||||
protected IDataReader ExecuteReader(MySqlCommand cmd)
|
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{
|
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MySqlConnection newConnection = (MySqlConnection)
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((ICloneable)m_Connection).Clone();
|
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|
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MySqlConnection newConnection = (MySqlConnection)((ICloneable)m_Connection).Clone();
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newConnection.Open();
|
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|
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cmd.Connection = newConnection;
|
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|
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return cmd.ExecuteReader();
|
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}
|
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|
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protected void CloseDBConnection(MySqlCommand cmd)
|
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{
|
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cmd.Connection.Dispose();
|
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}
|
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}
|
||||
}
|
||||
|
|
|
@ -172,6 +172,8 @@ namespace OpenSim.Data.MySQL
|
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|
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retList.Add(ret);
|
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}
|
||||
|
||||
CloseDBConnection(cmd);
|
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}
|
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|
||||
return retList;
|
||||
|
|
|
@ -97,12 +97,16 @@ namespace OpenSim.Data.MySQL
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|||
ret.Data[s] = result[s].ToString();
|
||||
}
|
||||
|
||||
CloseDBConnection(cmd);
|
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return ret;
|
||||
}
|
||||
else
|
||||
{
|
||||
CloseDBConnection(cmd);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public bool Store(UserAccountData data)
|
||||
|
|
|
@ -238,7 +238,7 @@ namespace OpenSim.Framework.Servers
|
|||
List<Thread> threads = ThreadTracker.GetThreads();
|
||||
if (threads == null)
|
||||
{
|
||||
sb.Append("Thread tracking is only enabled in DEBUG mode.");
|
||||
sb.Append("OpenSim thread tracking is only enabled in DEBUG mode.");
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -264,6 +264,12 @@ namespace OpenSim.Framework.Servers
|
|||
}
|
||||
}
|
||||
}
|
||||
int workers = 0, ports = 0, maxWorkers = 0, maxPorts = 0;
|
||||
ThreadPool.GetAvailableThreads(out workers, out ports);
|
||||
ThreadPool.GetMaxThreads(out maxWorkers, out maxPorts);
|
||||
|
||||
sb.Append(Environment.NewLine + "*** ThreadPool threads ***" + Environment.NewLine);
|
||||
sb.Append("workers: " + (maxWorkers - workers) + " (" + maxWorkers + "); ports: " + (maxPorts - ports) + " (" + maxPorts + ")" + Environment.NewLine);
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
|
|
@ -28,14 +28,21 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Xml;
|
||||
using System.Xml.Serialization;
|
||||
|
||||
using log4net;
|
||||
|
||||
namespace OpenSim.Framework.Servers.HttpServer
|
||||
{
|
||||
public class SynchronousRestFormsRequester
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(
|
||||
MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
/// <summary>
|
||||
/// Perform a synchronous REST request.
|
||||
/// </summary>
|
||||
|
@ -72,8 +79,9 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
requestStream = request.GetRequestStream();
|
||||
requestStream.Write(buffer.ToArray(), 0, length);
|
||||
}
|
||||
catch
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.DebugFormat("[FORMS]: exception occured on sending request {0}", e.Message);
|
||||
}
|
||||
finally
|
||||
{
|
||||
|
@ -102,7 +110,10 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
respstring = reader.ReadToEnd();
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.DebugFormat("[FORMS]: exception occured on receiving reply {0}", e.Message);
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (respStream != null)
|
||||
|
@ -114,6 +125,7 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
catch (System.InvalidOperationException)
|
||||
{
|
||||
// This is what happens when there is invalid XML
|
||||
m_log.DebugFormat("[FORMS]: InvalidOperationException on receiving request");
|
||||
}
|
||||
return respstring;
|
||||
}
|
||||
|
|
|
@ -88,7 +88,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
J2KImage imgrequest;
|
||||
|
||||
// Do a linear search for this texture download
|
||||
lock (m_priorityQueue)
|
||||
lock (m_syncRoot)
|
||||
m_priorityQueue.Find(delegate(J2KImage img) { return img.TextureID == newRequest.RequestedAssetID; }, out imgrequest);
|
||||
|
||||
if (imgrequest != null)
|
||||
|
@ -99,7 +99,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
|
||||
try
|
||||
{
|
||||
lock (m_priorityQueue)
|
||||
lock (m_syncRoot)
|
||||
m_priorityQueue.Delete(imgrequest.PriorityQueueHandle);
|
||||
}
|
||||
catch (Exception) { }
|
||||
|
@ -167,8 +167,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
J2KImage imagereq;
|
||||
int numCollected = 0;
|
||||
|
||||
lock (m_syncRoot)
|
||||
{
|
||||
//lock (m_syncRoot)
|
||||
//{
|
||||
m_lastloopprocessed = DateTime.Now.Ticks;
|
||||
|
||||
// This can happen during Close()
|
||||
|
@ -191,7 +191,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
if (numCollected == count)
|
||||
break;
|
||||
}
|
||||
}
|
||||
//}
|
||||
|
||||
return m_priorityQueue.Count > 0;
|
||||
}
|
||||
|
@ -211,16 +211,18 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
{
|
||||
J2KImage image = null;
|
||||
|
||||
if (m_priorityQueue.Count > 0)
|
||||
lock (m_syncRoot)
|
||||
{
|
||||
try
|
||||
{
|
||||
lock (m_priorityQueue)
|
||||
image = m_priorityQueue.FindMax();
|
||||
}
|
||||
catch (Exception) { }
|
||||
}
|
||||
|
||||
if (m_priorityQueue.Count > 0)
|
||||
{
|
||||
try
|
||||
{
|
||||
image = m_priorityQueue.FindMax();
|
||||
}
|
||||
catch (Exception) { }
|
||||
}
|
||||
}
|
||||
return image;
|
||||
}
|
||||
|
||||
|
@ -228,23 +230,27 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
{
|
||||
image.PriorityQueueHandle = null;
|
||||
|
||||
lock (m_priorityQueue)
|
||||
m_priorityQueue.Add(ref image.PriorityQueueHandle, image);
|
||||
lock (m_syncRoot)
|
||||
try
|
||||
{
|
||||
m_priorityQueue.Add(ref image.PriorityQueueHandle, image);
|
||||
}
|
||||
catch (Exception) { }
|
||||
}
|
||||
|
||||
void RemoveImageFromQueue(J2KImage image)
|
||||
{
|
||||
try
|
||||
{
|
||||
lock (m_priorityQueue)
|
||||
lock (m_syncRoot)
|
||||
try
|
||||
{
|
||||
m_priorityQueue.Delete(image.PriorityQueueHandle);
|
||||
}
|
||||
catch (Exception) { }
|
||||
}
|
||||
catch (Exception) { }
|
||||
}
|
||||
|
||||
void UpdateImageInQueue(J2KImage image)
|
||||
{
|
||||
lock (m_priorityQueue)
|
||||
lock (m_syncRoot)
|
||||
{
|
||||
try { m_priorityQueue.Replace(image.PriorityQueueHandle, image); }
|
||||
catch (Exception)
|
||||
|
|
|
@ -178,7 +178,7 @@ namespace OpenSim.Region.CoreModules.Asset
|
|||
{
|
||||
if (maximalSize <= 0 || maximalCount <= 0)
|
||||
{
|
||||
Log.Info("[ASSET CACHE]: Cenome asset cache is not enabled.");
|
||||
//Log.Debug("[ASSET CACHE]: Cenome asset cache is not enabled.");
|
||||
m_enabled = false;
|
||||
return;
|
||||
}
|
||||
|
@ -194,7 +194,7 @@ namespace OpenSim.Region.CoreModules.Asset
|
|||
CnmSynchronizedCache<string, AssetBase>.Synchronized(new CnmMemoryCache<string, AssetBase>(
|
||||
maximalSize, maximalCount, expirationTime));
|
||||
m_enabled = true;
|
||||
Log.InfoFormat(
|
||||
Log.DebugFormat(
|
||||
"[ASSET CACHE]: Cenome asset cache enabled (MaxSize = {0} bytes, MaxCount = {1}, ExpirationTime = {2})",
|
||||
maximalSize,
|
||||
maximalCount,
|
||||
|
@ -263,7 +263,7 @@ namespace OpenSim.Region.CoreModules.Asset
|
|||
|
||||
if (m_getCount == m_debugEpoch)
|
||||
{
|
||||
Log.InfoFormat(
|
||||
Log.DebugFormat(
|
||||
"[ASSET CACHE]: Cached = {0}, Get = {1}, Hits = {2}%, Size = {3} bytes, Avg. A. Size = {4} bytes",
|
||||
m_cachedCount,
|
||||
m_getCount,
|
||||
|
@ -333,7 +333,7 @@ namespace OpenSim.Region.CoreModules.Asset
|
|||
return;
|
||||
|
||||
string name = moduleConfig.GetString("AssetCaching");
|
||||
Log.DebugFormat("[XXX] name = {0} (this module's name: {1}", name, Name);
|
||||
//Log.DebugFormat("[XXX] name = {0} (this module's name: {1}", name, Name);
|
||||
|
||||
if (name != Name)
|
||||
return;
|
||||
|
@ -343,14 +343,14 @@ namespace OpenSim.Region.CoreModules.Asset
|
|||
int maxCount = DefaultMaxCount;
|
||||
TimeSpan expirationTime = DefaultExpirationTime;
|
||||
|
||||
IConfig assetConfig = source.Configs[ "AssetCache" ];
|
||||
IConfig assetConfig = source.Configs["AssetCache"];
|
||||
if (assetConfig != null)
|
||||
{
|
||||
// Get optional configurations
|
||||
maxSize = assetConfig.GetLong("MaxSize", DefaultMaxSize);
|
||||
maxCount = assetConfig.GetInt("MaxCount", DefaultMaxCount);
|
||||
expirationTime =
|
||||
TimeSpan.FromMinutes(assetConfig.GetInt("ExpirationTime", (int) DefaultExpirationTime.TotalMinutes));
|
||||
TimeSpan.FromMinutes(assetConfig.GetInt("ExpirationTime", (int)DefaultExpirationTime.TotalMinutes));
|
||||
|
||||
// Debugging purposes only
|
||||
m_debugEpoch = assetConfig.GetInt("DebugEpoch", 0);
|
||||
|
|
|
@ -66,7 +66,7 @@ namespace OpenSim.Region.CoreModules.Asset
|
|||
if (moduleConfig != null)
|
||||
{
|
||||
string name = moduleConfig.GetString("AssetCaching");
|
||||
m_log.DebugFormat("[XXX] name = {0} (this module's name: {1}", name, Name);
|
||||
//m_log.DebugFormat("[XXX] name = {0} (this module's name: {1}", name, Name);
|
||||
|
||||
if (name == Name)
|
||||
{
|
||||
|
|
|
@ -636,11 +636,8 @@ namespace Flotsam.RegionModules.AssetCache
|
|||
m_log.InfoFormat("[FLOTSAM ASSET CACHE] flotsamcache clearfile - Remove all assets cached on disk");
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
}
|
|
@ -68,7 +68,7 @@ namespace OpenSim.Region.CoreModules.Asset
|
|||
if (moduleConfig != null)
|
||||
{
|
||||
string name = moduleConfig.GetString("AssetCaching");
|
||||
m_log.DebugFormat("[ASSET CACHE] name = {0} (this module's name: {1}). Sync? ", name, Name, m_Cache.IsSynchronized);
|
||||
//m_log.DebugFormat("[ASSET CACHE] name = {0} (this module's name: {1}). Sync? ", name, Name, m_Cache.IsSynchronized);
|
||||
|
||||
if (name == Name)
|
||||
{
|
||||
|
|
|
@ -206,6 +206,20 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
|||
|
||||
public GridRegion GetRegionByPosition(UUID scopeID, int x, int y)
|
||||
{
|
||||
GridRegion region = null;
|
||||
|
||||
// First see if it's a neighbour, even if it isn't on this sim.
|
||||
// Neighbour data is cached in memory, so this is fast
|
||||
foreach (RegionCache rcache in m_LocalCache.Values)
|
||||
{
|
||||
region = rcache.GetRegionByPosition(x, y);
|
||||
if (region != null)
|
||||
{
|
||||
return region;
|
||||
}
|
||||
}
|
||||
|
||||
// Then try on this sim (may be a lookup in DB if this is using MySql).
|
||||
return m_GridService.GetRegionByPosition(scopeID, x, y);
|
||||
}
|
||||
|
||||
|
|
|
@ -29,10 +29,12 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
|
||||
|
||||
using OpenMetaverse;
|
||||
using log4net;
|
||||
|
||||
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
||||
|
@ -75,5 +77,17 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
|
|||
{
|
||||
return new List<GridRegion>(m_neighbours.Values);
|
||||
}
|
||||
|
||||
public GridRegion GetRegionByPosition(int x, int y)
|
||||
{
|
||||
uint xsnap = (uint)(x / Constants.RegionSize) * Constants.RegionSize;
|
||||
uint ysnap = (uint)(y / Constants.RegionSize) * Constants.RegionSize;
|
||||
ulong handle = Utils.UIntsToLong(xsnap, ysnap);
|
||||
|
||||
if (m_neighbours.ContainsKey(handle))
|
||||
return m_neighbours[handle];
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -397,10 +397,15 @@ namespace OpenSim.Region.CoreModules.World.Permissions
|
|||
// with the powers requested (powers = 0 for no powers check)
|
||||
protected bool IsGroupMember(UUID groupID, UUID userID, ulong powers)
|
||||
{
|
||||
IClientAPI client = m_scene.GetScenePresence(userID).ControllingClient;
|
||||
ScenePresence sp = m_scene.GetScenePresence(userID);
|
||||
if (sp != null)
|
||||
{
|
||||
IClientAPI client = sp.ControllingClient;
|
||||
|
||||
return ((groupID == client.ActiveGroupId) && (client.ActiveGroupPowers != 0) &&
|
||||
((powers == 0) || ((client.ActiveGroupPowers & powers) == powers)));
|
||||
return ((groupID == client.ActiveGroupId) && (client.ActiveGroupPowers != 0) &&
|
||||
((powers == 0) || ((client.ActiveGroupPowers & powers) == powers)));
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -425,7 +425,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
foreach (GroupMembersData member in m_groupsModule.GroupMembersRequest(null, groupID))
|
||||
{
|
||||
if (m_agentsDroppedSession[im.imSessionID].Contains(member.AgentID.Guid))
|
||||
if (!m_agentsDroppedSession.ContainsKey(im.imSessionID) || m_agentsDroppedSession[im.imSessionID].Contains(member.AgentID.Guid))
|
||||
{
|
||||
// Don't deliver messages to people who have dropped this session
|
||||
if (m_debugEnabled) m_log.DebugFormat("[GROUPS-MESSAGING]: {0} has dropped session, not delivering to them", member.AgentID);
|
||||
|
|
|
@ -148,9 +148,12 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
UUID[] CurrentKeys = new UUID[m_clientRequestIDInfo.Count];
|
||||
foreach (UUID key in CurrentKeys)
|
||||
{
|
||||
if (DateTime.Now - m_clientRequestIDInfo[key].LastUsedTMStamp > cacheTimeout)
|
||||
if (m_clientRequestIDInfo.ContainsKey(key))
|
||||
{
|
||||
m_clientRequestIDInfo.Remove(key);
|
||||
if (DateTime.Now - m_clientRequestIDInfo[key].LastUsedTMStamp > cacheTimeout)
|
||||
{
|
||||
m_clientRequestIDInfo.Remove(key);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -476,7 +479,10 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
|
|||
|
||||
foreach (string key in binBucketOSD.Keys)
|
||||
{
|
||||
m_log.WarnFormat("{0}: {1}", key, binBucketOSD[key].ToString());
|
||||
if (binBucketOSD.ContainsKey(key))
|
||||
{
|
||||
m_log.WarnFormat("{0}: {1}", key, binBucketOSD[key].ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -47,6 +47,8 @@ namespace OpenSim.Region.Physics.Manager
|
|||
int[] getIndexListAsInt();
|
||||
int[] getIndexListAsIntLocked();
|
||||
float[] getVertexListAsFloatLocked();
|
||||
void getIndexListAsPtrToIntArray(out IntPtr indices, out int triStride, out int indexCount);
|
||||
void getVertexListAsPtrToFloatArray( out IntPtr vertexList, out int vertexStride, out int vertexCount );
|
||||
void releaseSourceMeshData();
|
||||
void releasePinned();
|
||||
void Append(IMesh newMesh);
|
||||
|
|
|
@ -36,23 +36,27 @@ namespace OpenSim.Region.Physics.Meshing
|
|||
{
|
||||
public class Mesh : IMesh
|
||||
{
|
||||
private Dictionary<Vertex, int> vertices;
|
||||
private List<Triangle> triangles;
|
||||
GCHandle pinnedVirtexes;
|
||||
GCHandle pinnedIndex;
|
||||
public float[] normals;
|
||||
private Dictionary<Vertex, int> m_vertices;
|
||||
private List<Triangle> m_triangles;
|
||||
GCHandle m_pinnedVertexes;
|
||||
GCHandle m_pinnedIndex;
|
||||
IntPtr m_verticesPtr = IntPtr.Zero;
|
||||
int m_vertexCount = 0;
|
||||
IntPtr m_indicesPtr = IntPtr.Zero;
|
||||
int m_indexCount = 0;
|
||||
public float[] m_normals;
|
||||
|
||||
public Mesh()
|
||||
{
|
||||
vertices = new Dictionary<Vertex, int>();
|
||||
triangles = new List<Triangle>();
|
||||
m_vertices = new Dictionary<Vertex, int>();
|
||||
m_triangles = new List<Triangle>();
|
||||
}
|
||||
|
||||
public Mesh Clone()
|
||||
{
|
||||
Mesh result = new Mesh();
|
||||
|
||||
foreach (Triangle t in triangles)
|
||||
foreach (Triangle t in m_triangles)
|
||||
{
|
||||
result.Add(new Triangle(t.v1.Clone(), t.v2.Clone(), t.v3.Clone()));
|
||||
}
|
||||
|
@ -62,27 +66,27 @@ namespace OpenSim.Region.Physics.Meshing
|
|||
|
||||
public void Add(Triangle triangle)
|
||||
{
|
||||
if (pinnedIndex.IsAllocated || pinnedVirtexes.IsAllocated)
|
||||
if (m_pinnedIndex.IsAllocated || m_pinnedVertexes.IsAllocated || m_indicesPtr != IntPtr.Zero || m_verticesPtr != IntPtr.Zero)
|
||||
throw new NotSupportedException("Attempt to Add to a pinned Mesh");
|
||||
// If a vertex of the triangle is not yet in the vertices list,
|
||||
// add it and set its index to the current index count
|
||||
if (!vertices.ContainsKey(triangle.v1))
|
||||
vertices[triangle.v1] = vertices.Count;
|
||||
if (!vertices.ContainsKey(triangle.v2))
|
||||
vertices[triangle.v2] = vertices.Count;
|
||||
if (!vertices.ContainsKey(triangle.v3))
|
||||
vertices[triangle.v3] = vertices.Count;
|
||||
triangles.Add(triangle);
|
||||
if( !m_vertices.ContainsKey(triangle.v1) )
|
||||
m_vertices[triangle.v1] = m_vertices.Count;
|
||||
if (!m_vertices.ContainsKey(triangle.v2))
|
||||
m_vertices[triangle.v2] = m_vertices.Count;
|
||||
if (!m_vertices.ContainsKey(triangle.v3))
|
||||
m_vertices[triangle.v3] = m_vertices.Count;
|
||||
m_triangles.Add(triangle);
|
||||
}
|
||||
|
||||
public void CalcNormals()
|
||||
{
|
||||
int iTriangles = triangles.Count;
|
||||
int iTriangles = m_triangles.Count;
|
||||
|
||||
this.normals = new float[iTriangles * 3];
|
||||
this.m_normals = new float[iTriangles * 3];
|
||||
|
||||
int i = 0;
|
||||
foreach (Triangle t in triangles)
|
||||
foreach (Triangle t in m_triangles)
|
||||
{
|
||||
float ux, uy, uz;
|
||||
float vx, vy, vz;
|
||||
|
@ -129,9 +133,9 @@ namespace OpenSim.Region.Physics.Meshing
|
|||
//ny /= l;
|
||||
//nz /= l;
|
||||
|
||||
normals[i] = nx * lReciprocal;
|
||||
normals[i + 1] = ny * lReciprocal;
|
||||
normals[i + 2] = nz * lReciprocal;
|
||||
m_normals[i] = nx * lReciprocal;
|
||||
m_normals[i + 1] = ny * lReciprocal;
|
||||
m_normals[i + 2] = nz * lReciprocal;
|
||||
|
||||
i += 3;
|
||||
}
|
||||
|
@ -140,45 +144,70 @@ namespace OpenSim.Region.Physics.Meshing
|
|||
public List<PhysicsVector> getVertexList()
|
||||
{
|
||||
List<PhysicsVector> result = new List<PhysicsVector>();
|
||||
foreach (Vertex v in vertices.Keys)
|
||||
foreach (Vertex v in m_vertices.Keys)
|
||||
{
|
||||
result.Add(v);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
public float[] getVertexListAsFloatLocked()
|
||||
private float[] getVertexListAsFloat()
|
||||
{
|
||||
if (pinnedVirtexes.IsAllocated)
|
||||
return (float[])(pinnedVirtexes.Target);
|
||||
float[] result;
|
||||
|
||||
//m_log.WarnFormat("vertices.Count = {0}", vertices.Count);
|
||||
result = new float[vertices.Count * 3];
|
||||
foreach (KeyValuePair<Vertex, int> kvp in vertices)
|
||||
if(m_vertices == null)
|
||||
throw new NotSupportedException();
|
||||
float[] result = new float[m_vertices.Count * 3];
|
||||
foreach (KeyValuePair<Vertex, int> kvp in m_vertices)
|
||||
{
|
||||
Vertex v = kvp.Key;
|
||||
int i = kvp.Value;
|
||||
//m_log.WarnFormat("kvp.Value = {0}", i);
|
||||
result[3 * i + 0] = v.X;
|
||||
result[3 * i + 1] = v.Y;
|
||||
result[3 * i + 2] = v.Z;
|
||||
}
|
||||
pinnedVirtexes = GCHandle.Alloc(result, GCHandleType.Pinned);
|
||||
return result;
|
||||
}
|
||||
|
||||
public float[] getVertexListAsFloatLocked()
|
||||
{
|
||||
if( m_pinnedVertexes.IsAllocated )
|
||||
return (float[])(m_pinnedVertexes.Target);
|
||||
|
||||
float[] result = getVertexListAsFloat();
|
||||
m_pinnedVertexes = GCHandle.Alloc(result, GCHandleType.Pinned);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public void getVertexListAsPtrToFloatArray(out IntPtr vertices, out int vertexStride, out int vertexCount)
|
||||
{
|
||||
// A vertex is 3 floats
|
||||
vertexStride = 3 * sizeof(float);
|
||||
|
||||
// If there isn't an unmanaged array allocated yet, do it now
|
||||
if (m_verticesPtr == IntPtr.Zero)
|
||||
{
|
||||
float[] vertexList = getVertexListAsFloat();
|
||||
// Each vertex is 3 elements (floats)
|
||||
m_vertexCount = vertexList.Length / 3;
|
||||
int byteCount = m_vertexCount * vertexStride;
|
||||
m_verticesPtr = System.Runtime.InteropServices.Marshal.AllocHGlobal(byteCount);
|
||||
System.Runtime.InteropServices.Marshal.Copy(vertexList, 0, m_verticesPtr, m_vertexCount * 3);
|
||||
}
|
||||
vertices = m_verticesPtr;
|
||||
vertexCount = m_vertexCount;
|
||||
}
|
||||
|
||||
public int[] getIndexListAsInt()
|
||||
{
|
||||
int[] result;
|
||||
|
||||
result = new int[triangles.Count * 3];
|
||||
for (int i = 0; i < triangles.Count; i++)
|
||||
if (m_triangles == null)
|
||||
throw new NotSupportedException();
|
||||
int[] result = new int[m_triangles.Count * 3];
|
||||
for (int i = 0; i < m_triangles.Count; i++)
|
||||
{
|
||||
Triangle t = triangles[i];
|
||||
result[3 * i + 0] = vertices[t.v1];
|
||||
result[3 * i + 1] = vertices[t.v2];
|
||||
result[3 * i + 2] = vertices[t.v3];
|
||||
Triangle t = m_triangles[i];
|
||||
result[3 * i + 0] = m_vertices[t.v1];
|
||||
result[3 * i + 1] = m_vertices[t.v2];
|
||||
result[3 * i + 2] = m_vertices[t.v3];
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
@ -189,19 +218,48 @@ namespace OpenSim.Region.Physics.Meshing
|
|||
/// <returns></returns>
|
||||
public int[] getIndexListAsIntLocked()
|
||||
{
|
||||
if (pinnedIndex.IsAllocated)
|
||||
return (int[])(pinnedIndex.Target);
|
||||
if (m_pinnedIndex.IsAllocated)
|
||||
return (int[])(m_pinnedIndex.Target);
|
||||
|
||||
int[] result = getIndexListAsInt();
|
||||
pinnedIndex = GCHandle.Alloc(result, GCHandleType.Pinned);
|
||||
m_pinnedIndex = GCHandle.Alloc(result, GCHandleType.Pinned);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
public void getIndexListAsPtrToIntArray(out IntPtr indices, out int triStride, out int indexCount)
|
||||
{
|
||||
// If there isn't an unmanaged array allocated yet, do it now
|
||||
if (m_indicesPtr == IntPtr.Zero)
|
||||
{
|
||||
int[] indexList = getIndexListAsInt();
|
||||
m_indexCount = indexList.Length;
|
||||
int byteCount = m_indexCount * sizeof(int);
|
||||
m_indicesPtr = System.Runtime.InteropServices.Marshal.AllocHGlobal(byteCount);
|
||||
System.Runtime.InteropServices.Marshal.Copy(indexList, 0, m_indicesPtr, m_indexCount);
|
||||
}
|
||||
// A triangle is 3 ints (indices)
|
||||
triStride = 3 * sizeof(int);
|
||||
indices = m_indicesPtr;
|
||||
indexCount = m_indexCount;
|
||||
}
|
||||
|
||||
public void releasePinned()
|
||||
{
|
||||
pinnedVirtexes.Free();
|
||||
pinnedIndex.Free();
|
||||
if (m_pinnedVertexes.IsAllocated)
|
||||
m_pinnedVertexes.Free();
|
||||
if (m_pinnedIndex.IsAllocated)
|
||||
m_pinnedIndex.Free();
|
||||
if (m_verticesPtr != IntPtr.Zero)
|
||||
{
|
||||
System.Runtime.InteropServices.Marshal.FreeHGlobal(m_verticesPtr);
|
||||
m_verticesPtr = IntPtr.Zero;
|
||||
}
|
||||
if (m_indicesPtr != IntPtr.Zero)
|
||||
{
|
||||
System.Runtime.InteropServices.Marshal.FreeHGlobal(m_indicesPtr);
|
||||
m_indicesPtr = IntPtr.Zero;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -209,29 +267,29 @@ namespace OpenSim.Region.Physics.Meshing
|
|||
/// </summary>
|
||||
public void releaseSourceMeshData()
|
||||
{
|
||||
triangles = null;
|
||||
vertices = null;
|
||||
m_triangles = null;
|
||||
m_vertices = null;
|
||||
}
|
||||
|
||||
public void Append(IMesh newMesh)
|
||||
{
|
||||
if (pinnedIndex.IsAllocated || pinnedVirtexes.IsAllocated)
|
||||
if (m_pinnedIndex.IsAllocated || m_pinnedVertexes.IsAllocated || m_indicesPtr != IntPtr.Zero || m_verticesPtr != IntPtr.Zero)
|
||||
throw new NotSupportedException("Attempt to Append to a pinned Mesh");
|
||||
|
||||
if (!(newMesh is Mesh))
|
||||
return;
|
||||
|
||||
foreach (Triangle t in ((Mesh)newMesh).triangles)
|
||||
foreach (Triangle t in ((Mesh)newMesh).m_triangles)
|
||||
Add(t);
|
||||
}
|
||||
|
||||
// Do a linear transformation of mesh.
|
||||
public void TransformLinear(float[,] matrix, float[] offset)
|
||||
{
|
||||
if (pinnedIndex.IsAllocated || pinnedVirtexes.IsAllocated)
|
||||
if (m_pinnedIndex.IsAllocated || m_pinnedVertexes.IsAllocated || m_indicesPtr != IntPtr.Zero || m_verticesPtr != IntPtr.Zero)
|
||||
throw new NotSupportedException("Attempt to TransformLinear a pinned Mesh");
|
||||
|
||||
foreach (Vertex v in vertices.Keys)
|
||||
foreach (Vertex v in m_vertices.Keys)
|
||||
{
|
||||
if (v == null)
|
||||
continue;
|
||||
|
@ -252,7 +310,7 @@ namespace OpenSim.Region.Physics.Meshing
|
|||
String fileName = name + "_" + title + ".raw";
|
||||
String completePath = Path.Combine(path, fileName);
|
||||
StreamWriter sw = new StreamWriter(completePath);
|
||||
foreach (Triangle t in triangles)
|
||||
foreach (Triangle t in m_triangles)
|
||||
{
|
||||
String s = t.ToStringRaw();
|
||||
sw.WriteLine(s);
|
||||
|
@ -262,7 +320,7 @@ namespace OpenSim.Region.Physics.Meshing
|
|||
|
||||
public void TrimExcess()
|
||||
{
|
||||
triangles.TrimExcess();
|
||||
m_triangles.TrimExcess();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -498,12 +498,9 @@ namespace OpenSim.Region.Physics.Meshing
|
|||
// If this mesh has been created already, return it instead of creating another copy
|
||||
// For large regions with 100k+ prims and hundreds of copies of each, this can save a GB or more of memory
|
||||
|
||||
if (! primShape.SculptEntry)
|
||||
{
|
||||
key = GetMeshKey(primShape, size, lod);
|
||||
if (m_uniqueMeshes.TryGetValue(key, out mesh))
|
||||
return mesh;
|
||||
}
|
||||
key = GetMeshKey(primShape, size, lod);
|
||||
if (m_uniqueMeshes.TryGetValue(key, out mesh))
|
||||
return mesh;
|
||||
|
||||
if (size.X < 0.01f) size.X = 0.01f;
|
||||
if (size.Y < 0.01f) size.Y = 0.01f;
|
||||
|
@ -525,10 +522,9 @@ namespace OpenSim.Region.Physics.Meshing
|
|||
|
||||
// trim the vertex and triangle lists to free up memory
|
||||
mesh.TrimExcess();
|
||||
}
|
||||
|
||||
if (!primShape.SculptEntry)
|
||||
m_uniqueMeshes.Add(key, mesh);
|
||||
}
|
||||
|
||||
return mesh;
|
||||
}
|
||||
|
|
|
@ -813,18 +813,17 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
}
|
||||
}
|
||||
|
||||
float[] vertexList = mesh.getVertexListAsFloatLocked(); // Note, that vertextList is pinned in memory
|
||||
int[] indexList = mesh.getIndexListAsIntLocked(); // Also pinned, needs release after usage
|
||||
IntPtr vertices, indices;
|
||||
int vertexCount, indexCount;
|
||||
int vertexStride, triStride;
|
||||
mesh.getVertexListAsPtrToFloatArray( out vertices, out vertexStride, out vertexCount ); // Note, that vertices are fixed in unmanaged heap
|
||||
mesh.getIndexListAsPtrToIntArray( out indices, out triStride, out indexCount ); // Also fixed, needs release after usage
|
||||
|
||||
mesh.releaseSourceMeshData(); // free up the original mesh data to save memory
|
||||
|
||||
int VertexCount = vertexList.GetLength(0)/3;
|
||||
int IndexCount = indexList.GetLength(0);
|
||||
|
||||
_triMeshData = d.GeomTriMeshDataCreate();
|
||||
|
||||
d.GeomTriMeshDataBuildSimple(_triMeshData, vertexList, 3*sizeof (float), VertexCount, indexList, IndexCount,
|
||||
3*sizeof (int));
|
||||
d.GeomTriMeshDataBuildSimple(_triMeshData, vertices, vertexStride, vertexCount, indices, indexCount, triStride);
|
||||
d.GeomTriMeshDataPreprocess(_triMeshData);
|
||||
|
||||
_parent_scene.waitForSpaceUnlock(m_targetSpace);
|
||||
|
|
|
@ -3476,7 +3476,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
public override void UnCombine(PhysicsScene pScene)
|
||||
{
|
||||
IntPtr localGround = IntPtr.Zero;
|
||||
float[] localHeightfield;
|
||||
//float[] localHeightfield;
|
||||
bool proceed = false;
|
||||
List<IntPtr> geomDestroyList = new List<IntPtr>();
|
||||
|
||||
|
@ -3771,8 +3771,6 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
sides.Z = 0.5f;
|
||||
|
||||
ds.DrawBox(ref pos, ref R, ref sides);
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3780,7 +3778,6 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
|
||||
public void start(int unused)
|
||||
{
|
||||
|
||||
ds.SetViewpoint(ref xyz, ref hpr);
|
||||
}
|
||||
#endif
|
||||
|
|
|
@ -260,7 +260,7 @@ namespace OpenSim.Server.Base
|
|||
|
||||
public static Dictionary<string, object> ParseXmlResponse(string data)
|
||||
{
|
||||
//m_log.DebugFormat("[XXX]: received xml string: {0}", data);
|
||||
m_log.DebugFormat("[XXX]: received xml string: {0}", data);
|
||||
|
||||
Dictionary<string, object> ret = new Dictionary<string, object>();
|
||||
|
||||
|
|
|
@ -67,43 +67,50 @@ namespace OpenSim.Server.Handlers.Grid
|
|||
|
||||
//m_log.DebugFormat("[XXX]: query String: {0}", body);
|
||||
|
||||
Dictionary<string, string> request =
|
||||
ServerUtils.ParseQueryString(body);
|
||||
|
||||
if (!request.ContainsKey("METHOD"))
|
||||
return FailureResult();
|
||||
|
||||
string method = request["METHOD"];
|
||||
|
||||
switch (method)
|
||||
try
|
||||
{
|
||||
case "register":
|
||||
return Register(request);
|
||||
Dictionary<string, string> request =
|
||||
ServerUtils.ParseQueryString(body);
|
||||
|
||||
case "deregister":
|
||||
return Deregister(request);
|
||||
if (!request.ContainsKey("METHOD"))
|
||||
return FailureResult();
|
||||
|
||||
case "get_neighbours":
|
||||
return GetNeighbours(request);
|
||||
string method = request["METHOD"];
|
||||
|
||||
case "get_region_by_uuid":
|
||||
return GetRegionByUUID(request);
|
||||
switch (method)
|
||||
{
|
||||
case "register":
|
||||
return Register(request);
|
||||
|
||||
case "get_region_by_position":
|
||||
return GetRegionByPosition(request);
|
||||
case "deregister":
|
||||
return Deregister(request);
|
||||
|
||||
case "get_region_by_name":
|
||||
return GetRegionByName(request);
|
||||
case "get_neighbours":
|
||||
return GetNeighbours(request);
|
||||
|
||||
case "get_regions_by_name":
|
||||
return GetRegionsByName(request);
|
||||
case "get_region_by_uuid":
|
||||
return GetRegionByUUID(request);
|
||||
|
||||
case "get_region_range":
|
||||
return GetRegionRange(request);
|
||||
case "get_region_by_position":
|
||||
return GetRegionByPosition(request);
|
||||
|
||||
case "get_region_by_name":
|
||||
return GetRegionByName(request);
|
||||
|
||||
case "get_regions_by_name":
|
||||
return GetRegionsByName(request);
|
||||
|
||||
case "get_region_range":
|
||||
return GetRegionRange(request);
|
||||
|
||||
}
|
||||
m_log.DebugFormat("[GRID HANDLER]: unknown method {0} request {1}", method.Length, method);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.DebugFormat("[GRID HANDLER]: Exception {0}", e);
|
||||
}
|
||||
|
||||
m_log.DebugFormat("[GRID HANDLER]: unknown method {0} request {1}", method.Length, method);
|
||||
return FailureResult();
|
||||
|
||||
}
|
||||
|
@ -113,7 +120,7 @@ namespace OpenSim.Server.Handlers.Grid
|
|||
byte[] Register(Dictionary<string, string> request)
|
||||
{
|
||||
UUID scopeID = UUID.Zero;
|
||||
if (request["SCOPEID"] != null)
|
||||
if (request.ContainsKey("SCOPEID"))
|
||||
UUID.TryParse(request["SCOPEID"], out scopeID);
|
||||
else
|
||||
m_log.WarnFormat("[GRID HANDLER]: no scopeID in request to register region");
|
||||
|
@ -137,11 +144,21 @@ namespace OpenSim.Server.Handlers.Grid
|
|||
}
|
||||
|
||||
Dictionary<string, object> rinfoData = new Dictionary<string, object>();
|
||||
foreach (KeyValuePair<string, string> kvp in request)
|
||||
rinfoData[kvp.Key] = kvp.Value;
|
||||
GridRegion rinfo = new GridRegion(rinfoData);
|
||||
GridRegion rinfo = null;
|
||||
try
|
||||
{
|
||||
foreach (KeyValuePair<string, string> kvp in request)
|
||||
rinfoData[kvp.Key] = kvp.Value;
|
||||
rinfo = new GridRegion(rinfoData);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.DebugFormat("[GRID HANDLER]: exception unpacking region data: {0}", e);
|
||||
}
|
||||
|
||||
bool result = m_GridService.RegisterRegion(scopeID, rinfo);
|
||||
bool result = false;
|
||||
if (rinfo != null)
|
||||
result = m_GridService.RegisterRegion(scopeID, rinfo);
|
||||
|
||||
if (result)
|
||||
return SuccessResult();
|
||||
|
|
|
@ -171,6 +171,8 @@ namespace OpenSim.Services.Connectors
|
|||
|
||||
if (asset == null)
|
||||
{
|
||||
bool result = false;
|
||||
|
||||
AsynchronousRestObjectRequester.
|
||||
MakeRequest<int, AssetBase>("GET", uri, 0,
|
||||
delegate(AssetBase a)
|
||||
|
@ -178,8 +180,10 @@ namespace OpenSim.Services.Connectors
|
|||
if (m_Cache != null)
|
||||
m_Cache.Cache(a);
|
||||
handler(id, sender, a);
|
||||
result = true;
|
||||
});
|
||||
|
||||
return result;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -109,8 +109,13 @@ namespace OpenSim.Services.Connectors
|
|||
{
|
||||
Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(reply);
|
||||
|
||||
if ((replyData["Result"] != null) && (replyData["Result"].ToString().ToLower() == "success"))
|
||||
if (replyData.ContainsKey("Result")&& (replyData["Result"].ToString().ToLower() == "success"))
|
||||
return true;
|
||||
else if (!replyData.ContainsKey("Result"))
|
||||
m_log.DebugFormat("[GRID CONNECTOR]: reply data does not contain result field");
|
||||
else
|
||||
m_log.DebugFormat("[GRID CONNECTOR]: unexpected result {0}", replyData["Result"].ToString());
|
||||
|
||||
}
|
||||
else
|
||||
m_log.DebugFormat("[GRID CONNECTOR]: RegisterRegion received null reply");
|
||||
|
|
|
@ -69,18 +69,40 @@ namespace OpenSim.Services.GridService
|
|||
((region.posX != regionInfos.RegionLocX) || (region.posY != regionInfos.RegionLocY)))
|
||||
{
|
||||
// Region reregistering in other coordinates. Delete the old entry
|
||||
m_Database.Delete(regionInfos.RegionID);
|
||||
m_log.DebugFormat("[GRID SERVICE]: Region {0} ({1}) was previously registered at {2}-{3}. Deleting old entry.",
|
||||
regionInfos.RegionName, regionInfos.RegionID, regionInfos.RegionLocX, regionInfos.RegionLocY);
|
||||
|
||||
try
|
||||
{
|
||||
m_Database.Delete(regionInfos.RegionID);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.DebugFormat("[GRID SERVICE]: Database exception: {0}", e);
|
||||
}
|
||||
}
|
||||
|
||||
// Everything is ok, let's register
|
||||
RegionData rdata = RegionInfo2RegionData(regionInfos);
|
||||
rdata.ScopeID = scopeID;
|
||||
m_Database.Store(rdata);
|
||||
try
|
||||
{
|
||||
m_Database.Store(rdata);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.DebugFormat("[GRID SERVICE]: Database exception: {0}", e);
|
||||
}
|
||||
|
||||
m_log.DebugFormat("[GRID SERVICE]: Region {0} ({1}) registered successfully at {2}-{3}",
|
||||
regionInfos.RegionName, regionInfos.RegionID, regionInfos.RegionLocX, regionInfos.RegionLocY);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool DeregisterRegion(UUID regionID)
|
||||
{
|
||||
m_log.DebugFormat("[GRID SERVICE]: Region {0} deregistered", regionID);
|
||||
return m_Database.Delete(regionID);
|
||||
}
|
||||
|
||||
|
|
|
@ -312,7 +312,7 @@
|
|||
; Uncomment below to enable llRemoteData/remote channels
|
||||
; remoteDataPort = 20800
|
||||
|
||||
grid_server_url = "http://127.0.0.1:8001"
|
||||
grid_server_url = "http://127.0.0.1:8003"
|
||||
grid_send_key = "null"
|
||||
grid_recv_key = "null"
|
||||
|
||||
|
@ -322,7 +322,7 @@
|
|||
|
||||
asset_server_url = "http://127.0.0.1:8003"
|
||||
|
||||
inventory_server_url = "http://127.0.0.1:8004"
|
||||
inventory_server_url = "http://127.0.0.1:8003"
|
||||
|
||||
; The MessagingServer is a companion of the UserServer. It uses
|
||||
; user_send_key and user_recv_key, too
|
||||
|
|
|
@ -13,13 +13,13 @@
|
|||
;
|
||||
; change this to your grid-wide inventory server
|
||||
;
|
||||
InventoryServerURI = "http://myinventoryserver.com:8004"
|
||||
InventoryServerURI = "http://myinventoryserver.com:8003"
|
||||
|
||||
[GridService]
|
||||
;
|
||||
; change this to your grid-wide grid server
|
||||
;
|
||||
GridServerURI = "http://mygridserver.com:8001"
|
||||
GridServerURI = "http://mygridserver.com:8003"
|
||||
|
||||
[Modules]
|
||||
;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists.
|
||||
|
|
Loading…
Reference in New Issue