Merge branch 'master' into careminster-presence-refactor
commit
7fef89847c
|
@ -26,6 +26,7 @@
|
|||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using System.IO;
|
||||
|
@ -363,5 +364,85 @@ namespace OpenSim.Framework
|
|||
}
|
||||
|
||||
#endregion Stream
|
||||
|
||||
public class QBasedComparer : IComparer
|
||||
{
|
||||
public int Compare(Object x, Object y)
|
||||
{
|
||||
float qx = GetQ(x);
|
||||
float qy = GetQ(y);
|
||||
if (qx < qy)
|
||||
return -1;
|
||||
if (qx == qy)
|
||||
return 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
private float GetQ(Object o)
|
||||
{
|
||||
// Example: image/png;q=0.9
|
||||
|
||||
if (o is String)
|
||||
{
|
||||
string mime = (string)o;
|
||||
string[] parts = mime.Split(new char[] { ';' });
|
||||
if (parts.Length > 1)
|
||||
{
|
||||
string[] kvp = parts[1].Split(new char[] { '=' });
|
||||
if (kvp.Length == 2 && kvp[0] == "q")
|
||||
{
|
||||
float qvalue = 1F;
|
||||
float.TryParse(kvp[1], out qvalue);
|
||||
return qvalue;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 1F;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Takes the value of an Accept header and returns the preferred types
|
||||
/// ordered by q value (if it exists).
|
||||
/// Example input: image/jpg;q=0.7, image/png;q=0.8, image/jp2
|
||||
/// Exmaple output: ["jp2", "png", "jpg"]
|
||||
/// NOTE: This doesn't handle the semantics of *'s...
|
||||
/// </summary>
|
||||
/// <param name="accept"></param>
|
||||
/// <returns></returns>
|
||||
public static string[] GetPreferredImageTypes(string accept)
|
||||
{
|
||||
|
||||
if (accept == null || accept == string.Empty)
|
||||
return new string[0];
|
||||
|
||||
string[] types = accept.Split(new char[] { ',' });
|
||||
if (types.Length > 0)
|
||||
{
|
||||
List<string> list = new List<string>(types);
|
||||
list.RemoveAll(delegate(string s) { return !s.ToLower().StartsWith("image"); });
|
||||
ArrayList tlist = new ArrayList(list);
|
||||
tlist.Sort(new QBasedComparer());
|
||||
|
||||
string[] result = new string[tlist.Count];
|
||||
for (int i = 0; i < tlist.Count; i++)
|
||||
{
|
||||
string mime = (string)tlist[i];
|
||||
string[] parts = mime.Split(new char[] { ';' });
|
||||
string[] pair = parts[0].Split(new char[] { '/' });
|
||||
if (pair.Length == 2)
|
||||
result[i] = pair[1].ToLower();
|
||||
else // oops, we don't know what this is...
|
||||
result[i] = pair[0];
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
return new string[0];
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -28,6 +28,8 @@
|
|||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Specialized;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Web;
|
||||
|
@ -35,6 +37,7 @@ using log4net;
|
|||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenMetaverse.Imaging;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
|
@ -74,6 +77,12 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
|
|||
private Scene m_scene;
|
||||
private IAssetService m_assetService;
|
||||
|
||||
public const string DefaultFormat = "x-j2c";
|
||||
|
||||
// TODO: Change this to a config option
|
||||
const string REDIRECT_URL = null;
|
||||
|
||||
|
||||
#region IRegionModule Members
|
||||
|
||||
public void Initialise(Scene pScene, IConfigSource pSource)
|
||||
|
@ -96,7 +105,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
|
|||
{
|
||||
UUID capID = UUID.Random();
|
||||
|
||||
m_log.Info("[GETTEXTURE]: /CAPS/" + capID);
|
||||
m_log.InfoFormat("[GETTEXTURE]: /CAPS/{0} in region {1}", capID, m_scene.RegionInfo.RegionName);
|
||||
caps.RegisterHandler("GetTexture", new StreamHandler("GET", "/CAPS/" + capID, ProcessGetTexture));
|
||||
}
|
||||
|
||||
|
@ -104,12 +113,12 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
|
|||
|
||||
private byte[] ProcessGetTexture(string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse)
|
||||
{
|
||||
// TODO: Change this to a config option
|
||||
const string REDIRECT_URL = null;
|
||||
//m_log.DebugFormat("[GETTEXTURE]: called in {0}", m_scene.RegionInfo.RegionName);
|
||||
|
||||
// Try to parse the texture ID from the request URL
|
||||
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
|
||||
string textureStr = query.GetOne("texture_id");
|
||||
string format = query.GetOne("format");
|
||||
|
||||
if (m_assetService == null)
|
||||
{
|
||||
|
@ -121,52 +130,27 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
|
|||
UUID textureID;
|
||||
if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID))
|
||||
{
|
||||
//m_log.DebugFormat("[GETTEXTURE]: {0}", textureID);
|
||||
AssetBase texture;
|
||||
|
||||
if (!String.IsNullOrEmpty(REDIRECT_URL))
|
||||
string[] formats;
|
||||
if (format != null && format != string.Empty)
|
||||
{
|
||||
// Only try to fetch locally cached textures. Misses are redirected
|
||||
texture = m_assetService.GetCached(textureID.ToString());
|
||||
|
||||
if (texture != null)
|
||||
{
|
||||
if (texture.Type != (sbyte)AssetType.Texture)
|
||||
{
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
httpResponse.Send();
|
||||
return null;
|
||||
}
|
||||
SendTexture(httpRequest, httpResponse, texture);
|
||||
}
|
||||
else
|
||||
{
|
||||
string textureUrl = REDIRECT_URL + textureID.ToString();
|
||||
m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl);
|
||||
httpResponse.RedirectLocation = textureUrl;
|
||||
}
|
||||
formats = new string[1] { format.ToLower() };
|
||||
}
|
||||
else
|
||||
{
|
||||
// Fetch locally or remotely. Misses return a 404
|
||||
texture = m_assetService.Get(textureID.ToString());
|
||||
formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept"));
|
||||
if (formats.Length == 0)
|
||||
formats = new string[1] { DefaultFormat }; // default
|
||||
|
||||
if (texture != null)
|
||||
{
|
||||
if (texture.Type != (sbyte)AssetType.Texture)
|
||||
{
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
httpResponse.Send();
|
||||
return null;
|
||||
}
|
||||
SendTexture(httpRequest, httpResponse, texture);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
}
|
||||
}
|
||||
// OK, we have an array with preferred formats, possibly with only one entry
|
||||
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
foreach (string f in formats)
|
||||
{
|
||||
if (FetchTexture(httpRequest, httpResponse, textureID, f))
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -177,11 +161,105 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
|
|||
return null;
|
||||
}
|
||||
|
||||
private void SendTexture(OSHttpRequest request, OSHttpResponse response, AssetBase texture)
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="httpRequest"></param>
|
||||
/// <param name="httpResponse"></param>
|
||||
/// <param name="textureID"></param>
|
||||
/// <param name="format"></param>
|
||||
/// <returns>False for "caller try another codec"; true otherwise</returns>
|
||||
private bool FetchTexture(OSHttpRequest httpRequest, OSHttpResponse httpResponse, UUID textureID, string format)
|
||||
{
|
||||
m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
|
||||
AssetBase texture;
|
||||
|
||||
string fullID = textureID.ToString();
|
||||
if (format != DefaultFormat)
|
||||
fullID = fullID + "-" + format;
|
||||
|
||||
if (!String.IsNullOrEmpty(REDIRECT_URL))
|
||||
{
|
||||
// Only try to fetch locally cached textures. Misses are redirected
|
||||
texture = m_assetService.GetCached(fullID);
|
||||
|
||||
if (texture != null)
|
||||
{
|
||||
if (texture.Type != (sbyte)AssetType.Texture)
|
||||
{
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return true;
|
||||
}
|
||||
WriteTextureData(httpRequest, httpResponse, texture, format);
|
||||
}
|
||||
else
|
||||
{
|
||||
string textureUrl = REDIRECT_URL + textureID.ToString();
|
||||
m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl);
|
||||
httpResponse.RedirectLocation = textureUrl;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else // no redirect
|
||||
{
|
||||
// try the cache
|
||||
texture = m_assetService.GetCached(fullID);
|
||||
|
||||
if (texture == null)
|
||||
{
|
||||
//m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache");
|
||||
|
||||
// Fetch locally or remotely. Misses return a 404
|
||||
texture = m_assetService.Get(textureID.ToString());
|
||||
|
||||
if (texture != null)
|
||||
{
|
||||
if (texture.Type != (sbyte)AssetType.Texture)
|
||||
{
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return true;
|
||||
}
|
||||
if (format == DefaultFormat)
|
||||
{
|
||||
WriteTextureData(httpRequest, httpResponse, texture, format);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID);
|
||||
newTexture.Data = ConvertTextureData(texture, format);
|
||||
if (newTexture.Data.Length == 0)
|
||||
return false; // !!! Caller try another codec, please!
|
||||
|
||||
newTexture.Flags = AssetFlags.Collectable;
|
||||
newTexture.Temporary = true;
|
||||
m_assetService.Store(newTexture);
|
||||
WriteTextureData(httpRequest, httpResponse, newTexture, format);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
else // it was on the cache
|
||||
{
|
||||
//m_log.DebugFormat("[GETTEXTURE]: texture was in the cache");
|
||||
WriteTextureData(httpRequest, httpResponse, texture, format);
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// not found
|
||||
m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
private void WriteTextureData(OSHttpRequest request, OSHttpResponse response, AssetBase texture, string format)
|
||||
{
|
||||
string range = request.Headers.GetOne("Range");
|
||||
//m_log.DebugFormat("[GETTEXTURE]: Range {0}", range);
|
||||
if (!String.IsNullOrEmpty(range))
|
||||
if (!String.IsNullOrEmpty(range)) // JP2's only
|
||||
{
|
||||
// Range request
|
||||
int start, end;
|
||||
|
@ -212,15 +290,19 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
|
|||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("Malformed Range header: " + range);
|
||||
m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range);
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest;
|
||||
}
|
||||
}
|
||||
else
|
||||
else // JP2's or other formats
|
||||
{
|
||||
// Full content request
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
response.ContentLength = texture.Data.Length;
|
||||
response.ContentType = texture.Metadata.ContentType;
|
||||
if (format == DefaultFormat)
|
||||
response.ContentType = texture.Metadata.ContentType;
|
||||
else
|
||||
response.ContentType = "image/" + format;
|
||||
response.Body.Write(texture.Data, 0, texture.Data.Length);
|
||||
}
|
||||
}
|
||||
|
@ -240,5 +322,83 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
|
|||
start = end = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
private byte[] ConvertTextureData(AssetBase texture, string format)
|
||||
{
|
||||
m_log.DebugFormat("[GETTEXTURE]: Converting texture {0} to {1}", texture.ID, format);
|
||||
byte[] data = new byte[0];
|
||||
|
||||
MemoryStream imgstream = new MemoryStream();
|
||||
Bitmap mTexture = new Bitmap(1, 1);
|
||||
ManagedImage managedImage;
|
||||
Image image = (Image)mTexture;
|
||||
|
||||
try
|
||||
{
|
||||
// Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular jpeg data
|
||||
|
||||
imgstream = new MemoryStream();
|
||||
|
||||
// Decode image to System.Drawing.Image
|
||||
if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image))
|
||||
{
|
||||
// Save to bitmap
|
||||
mTexture = new Bitmap(image);
|
||||
|
||||
EncoderParameters myEncoderParameters = new EncoderParameters();
|
||||
myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality, 95L);
|
||||
|
||||
// Save bitmap to stream
|
||||
ImageCodecInfo codec = GetEncoderInfo("image/" + format);
|
||||
if (codec != null)
|
||||
{
|
||||
mTexture.Save(imgstream, codec, myEncoderParameters);
|
||||
// Write the stream to a byte array for output
|
||||
data = imgstream.ToArray();
|
||||
}
|
||||
else
|
||||
m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format);
|
||||
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.WarnFormat("[GETTEXTURE]: Unable to convert texture {0} to {1}: {2}", texture.ID, format, e.Message);
|
||||
}
|
||||
finally
|
||||
{
|
||||
// Reclaim memory, these are unmanaged resources
|
||||
// If we encountered an exception, one or more of these will be null
|
||||
if (mTexture != null)
|
||||
mTexture.Dispose();
|
||||
|
||||
if (image != null)
|
||||
image.Dispose();
|
||||
|
||||
if (imgstream != null)
|
||||
{
|
||||
imgstream.Close();
|
||||
imgstream.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
// From msdn
|
||||
private static ImageCodecInfo GetEncoderInfo(String mimeType)
|
||||
{
|
||||
ImageCodecInfo[] encoders;
|
||||
encoders = ImageCodecInfo.GetImageEncoders();
|
||||
for (int j = 0; j < encoders.Length; ++j)
|
||||
{
|
||||
if (encoders[j].MimeType == mimeType)
|
||||
return encoders[j];
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4394,7 +4394,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// Perform the given action for each object
|
||||
/// </summary>
|
||||
/// <param name="action"></param>
|
||||
// public void ForEachObject(Action<SceneObjectGroup> action)
|
||||
|
|
|
@ -84,32 +84,43 @@ namespace OpenSim.Server.Handlers.Simulation
|
|||
return responsedata;
|
||||
}
|
||||
|
||||
// Next, let's parse the verb
|
||||
string method = (string)request["http-method"];
|
||||
if (method.Equals("POST"))
|
||||
try
|
||||
{
|
||||
DoObjectPost(request, responsedata, regionID);
|
||||
return responsedata;
|
||||
// Next, let's parse the verb
|
||||
string method = (string)request["http-method"];
|
||||
if (method.Equals("POST"))
|
||||
{
|
||||
DoObjectPost(request, responsedata, regionID);
|
||||
return responsedata;
|
||||
}
|
||||
else if (method.Equals("PUT"))
|
||||
{
|
||||
DoObjectPut(request, responsedata, regionID);
|
||||
return responsedata;
|
||||
}
|
||||
//else if (method.Equals("DELETE"))
|
||||
//{
|
||||
// DoObjectDelete(request, responsedata, agentID, action, regionHandle);
|
||||
// return responsedata;
|
||||
//}
|
||||
else
|
||||
{
|
||||
m_log.InfoFormat("[OBJECT HANDLER]: method {0} not supported in object message", method);
|
||||
responsedata["int_response_code"] = HttpStatusCode.MethodNotAllowed;
|
||||
responsedata["str_response_string"] = "Method not allowed";
|
||||
|
||||
return responsedata;
|
||||
}
|
||||
}
|
||||
else if (method.Equals("PUT"))
|
||||
catch (Exception e)
|
||||
{
|
||||
DoObjectPut(request, responsedata, regionID);
|
||||
return responsedata;
|
||||
}
|
||||
//else if (method.Equals("DELETE"))
|
||||
//{
|
||||
// DoObjectDelete(request, responsedata, agentID, action, regionHandle);
|
||||
// return responsedata;
|
||||
//}
|
||||
else
|
||||
{
|
||||
m_log.InfoFormat("[OBJECT HANDLER]: method {0} not supported in object message", method);
|
||||
responsedata["int_response_code"] = HttpStatusCode.MethodNotAllowed;
|
||||
responsedata["str_response_string"] = "Mthod not allowed";
|
||||
m_log.WarnFormat("[OBJECT HANDLER]: Caught exception {0}", e.StackTrace);
|
||||
responsedata["int_response_code"] = HttpStatusCode.InternalServerError;
|
||||
responsedata["str_response_string"] = "Internal server error";
|
||||
|
||||
return responsedata;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
protected void DoObjectPost(Hashtable request, Hashtable responsedata, UUID regionID)
|
||||
|
|
|
@ -562,7 +562,7 @@ namespace OpenSim.Services.Connectors.Simulation
|
|||
|
||||
protected virtual string ObjectPath()
|
||||
{
|
||||
return "/object/";
|
||||
return "object/";
|
||||
}
|
||||
|
||||
public bool CreateObject(GridRegion destination, ISceneObject sog, bool isLocalCall)
|
||||
|
|
Loading…
Reference in New Issue