Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork

avinationmerge
ubit 2012-09-22 22:15:35 +02:00
commit 80a81896b6
4 changed files with 87 additions and 29 deletions

View File

@ -30,12 +30,14 @@ using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
[LLSDType("MAP")]
public class LLSDAssetUploadComplete
{
public string new_asset = String.Empty;
public UUID new_inventory_item = UUID.Zero;
public string state = String.Empty;
public LLSDAssetUploadError error = null;
//public bool success = false;
public LLSDAssetUploadComplete()

View File

@ -26,9 +26,17 @@
*/
using System;
using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
[OSDMap]
public class LLSDAssetUploadError
{
public string message = String.Empty;
public UUID identifier = UUID.Zero;
}
[OSDMap]
public class LLSDAssetUploadResponsePricebrkDown
{
@ -56,11 +64,13 @@ namespace OpenSim.Framework.Capabilities
public string state = String.Empty;
public int upload_price = 0;
public LLSDAssetUploadResponseData data = null;
public LLSDAssetUploadError error = null;
public LLSDAssetUploadResponse()
{
}
}
[OSDMap]
public class LLSDNewFileAngentInventoryVariablePriceReplyResponse
{

View File

@ -55,7 +55,7 @@ namespace OpenSim.Region.ClientStack.Linden
{
public delegate void UpLoadedAsset(
string assetName, string description, UUID assetID, UUID inventoryItem, UUID parentFolder,
byte[] data, string inventoryType, string assetType, int cost);
byte[] data, string inventoryType, string assetType, int cost, ref string error);
public delegate UUID UpdateItem(UUID itemID, byte[] data);
@ -455,11 +455,14 @@ namespace OpenSim.Region.ClientStack.Linden
{
case FileAgentInventoryState.processRequest:
case FileAgentInventoryState.processUpload:
if (client != null)
client.SendAgentAlertMessage("Unable to upload asset. Processing previus request", false);
LLSDAssetUploadError resperror = new LLSDAssetUploadError();
resperror.message = "Uploader busy processing previus request";
resperror.identifier = UUID.Zero;
LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
errorResponse.uploader = "";
errorResponse.state = "error";
errorResponse.error = resperror;
return errorResponse;
break;
case FileAgentInventoryState.waitUpload:
@ -489,12 +492,15 @@ namespace OpenSim.Region.ClientStack.Linden
{
if (avatar.UserLevel < m_levelUpload)
{
if (client != null)
client.SendAgentAlertMessage("Unable to upload asset. Insufficient permissions.", false);
LLSDAssetUploadError resperror = new LLSDAssetUploadError();
resperror.message = "Insufficient permissions to upload";
resperror.identifier = UUID.Zero;
LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
errorResponse.uploader = "";
errorResponse.state = "error";
errorResponse.error = resperror;
lock (m_ModelCost)
m_FileAgentInventoryState = FileAgentInventoryState.idle;
return errorResponse;
@ -518,11 +524,15 @@ namespace OpenSim.Region.ClientStack.Linden
if (!m_ModelCost.MeshModelCost(llsdRequest.asset_resources, baseCost, out modelcost,
meshcostdata, out error))
{
client.SendAgentAlertMessage(error, false);
LLSDAssetUploadError resperror = new LLSDAssetUploadError();
resperror.message = error;
resperror.identifier = UUID.Zero;
LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
errorResponse.uploader = "";
errorResponse.state = "error";
errorResponse.error = resperror;
lock (m_ModelCost)
m_FileAgentInventoryState = FileAgentInventoryState.idle;
return errorResponse;
@ -539,11 +549,14 @@ namespace OpenSim.Region.ClientStack.Linden
{
if (!mm.UploadCovered(client.AgentId, (int)cost))
{
client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
LLSDAssetUploadError resperror = new LLSDAssetUploadError();
resperror.message = "Insuficient funds";
resperror.identifier = UUID.Zero;
LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
errorResponse.uploader = "";
errorResponse.state = "error";
errorResponse.error = resperror;
lock (m_ModelCost)
m_FileAgentInventoryState = FileAgentInventoryState.idle;
return errorResponse;
@ -607,8 +620,9 @@ namespace OpenSim.Region.ClientStack.Linden
/// <param name="data"></param>
public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID,
UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType,
string assetType, int cost)
string assetType, int cost, ref string error)
{
lock (m_ModelCost)
m_FileAgentInventoryState = FileAgentInventoryState.processUpload;
@ -619,17 +633,13 @@ namespace OpenSim.Region.ClientStack.Linden
sbyte assType = 0;
sbyte inType = 0;
IClientAPI client = null;
IMoneyModule mm = m_Scene.RequestModuleInterface<IMoneyModule>();
if (mm != null)
{
// make sure client still has enougth credit
if (!mm.UploadCovered(m_HostCapsObj.AgentID, (int)cost))
{
m_Scene.TryGetClient(m_HostCapsObj.AgentID, out client);
if (client != null)
client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
error = "Insufficient funds.";
return;
}
}
@ -668,6 +678,25 @@ namespace OpenSim.Region.ClientStack.Linden
List<Vector3> positions = new List<Vector3>();
List<Quaternion> rotations = new List<Quaternion>();
OSDMap request = (OSDMap)OSDParser.DeserializeLLSDXml(data);
// compare and get updated information
bool mismatchError = true;
while (mismatchError)
{
mismatchError = false;
}
if (mismatchError)
{
error = "Upload and fee estimation information don't match";
lock (m_ModelCost)
m_FileAgentInventoryState = FileAgentInventoryState.idle;
return;
}
OSDArray instance_list = (OSDArray)request["instance_list"];
OSDArray mesh_list = (OSDArray)request["mesh_list"];
OSDArray texture_list = (OSDArray)request["texture_list"];
@ -1240,7 +1269,8 @@ namespace OpenSim.Region.ClientStack.Linden
private string m_invType = String.Empty;
private string m_assetType = String.Empty;
private int m_cost;
private string m_error = String.Empty;
private Timer m_timeoutTimer = new Timer();
@ -1278,12 +1308,13 @@ namespace OpenSim.Region.ClientStack.Linden
UUID inv = inventoryItemID;
string res = String.Empty;
LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
/*
uploadComplete.new_asset = newAssetID.ToString();
uploadComplete.new_inventory_item = inv;
uploadComplete.state = "complete";
res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
*/
m_timeoutTimer.Stop();
httpListener.RemoveStreamHandler("POST", uploaderPath);
@ -1301,8 +1332,25 @@ namespace OpenSim.Region.ClientStack.Linden
handlerUpLoad = OnUpLoad;
if (handlerUpLoad != null)
{
handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType,m_cost);
handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType,m_cost, ref m_error);
}
if(m_error == String.Empty)
{
uploadComplete.new_asset = newAssetID.ToString();
uploadComplete.new_inventory_item = inv;
uploadComplete.state = "complete";
}
else
{
LLSDAssetUploadError resperror = new LLSDAssetUploadError();
resperror.message = m_error;
resperror.identifier = inv;
uploadComplete.error = resperror;
uploadComplete.state = "failed";
}
res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
return res;
}

View File

@ -105,7 +105,7 @@ namespace OpenSim.Region.ClientStack.Linden
resources.instance_list == null ||
resources.instance_list.Array.Count == 0)
{
error = "Unable to upload mesh model. missing information.";
error = "missing model information.";
return false;
}
@ -113,7 +113,7 @@ namespace OpenSim.Region.ClientStack.Linden
if( numberInstances > ObjectLinkedPartsMax )
{
error = "upload failed: Model whould have two many linked prims";
error = "Model whould have more than " + ObjectLinkedPartsMax.ToString() + " linked prims";
return false;
}
@ -186,15 +186,13 @@ namespace OpenSim.Region.ClientStack.Linden
if (scale.X < PrimScaleMin || scale.Y < PrimScaleMin || scale.Z < PrimScaleMin)
{
// error = " upload fail: Model contains parts with a dimension lower than 0.001. Please adjust scaling";
// return false;
skipedSmall++;
continue;
}
if (scale.X > NonPhysicalPrimScaleMax || scale.Y > NonPhysicalPrimScaleMax || scale.Z > NonPhysicalPrimScaleMax)
{
error = "upload fail: Model contains parts larger than maximum allowed. Please adjust scaling";
error = "Model contains parts with sides larger than " + NonPhysicalPrimScaleMax.ToString() + "m. Please ajust scale";
return false;
}
@ -204,7 +202,7 @@ namespace OpenSim.Region.ClientStack.Linden
if (mesh >= numberMeshs)
{
error = "Unable to upload mesh model. incoerent information.";
error = "Incoerent model information.";
return false;
}
@ -233,7 +231,7 @@ namespace OpenSim.Region.ClientStack.Linden
if (skipedSmall >0 && skipedSmall > numberInstances / 2)
{
error = "Upload failed: Model contains too much prims smaller than minimum size to ignore";
error = "Model contains too many prims smaller than " + PrimScaleMin.ToString() + "m";
return false;
}
@ -279,14 +277,14 @@ namespace OpenSim.Region.ClientStack.Linden
if (data == null || data.Length == 0)
{
error = "Unable to upload mesh model. missing information.";
error = "Missing model information.";
return false;
}
OSD meshOsd = null;
int start = 0;
error = "Unable to upload mesh model. Invalid data";
error = "Invalid model data";
using (MemoryStream ms = new MemoryStream(data))
{
@ -334,13 +332,13 @@ namespace OpenSim.Region.ClientStack.Linden
if (submesh_offset < 0 || hulls_size == 0)
{
error = "Unable to upload mesh model. missing physics_convex block";
error = "Missing physics_convex block";
return false;
}
if (!hulls(data, submesh_offset, hulls_size, out phys_hullsvertices, out phys_nhulls))
{
error = "Unable to upload mesh model. bad physics_convex block";
error = "Bad physics_convex block";
return false;
}
@ -360,7 +358,7 @@ namespace OpenSim.Region.ClientStack.Linden
if (submesh_offset < 0 || highlod_size <= 0)
{
error = "Unable to upload mesh model. missing high_lod";
error = "Missing high_lod block";
return false;
}
@ -418,7 +416,7 @@ namespace OpenSim.Region.ClientStack.Linden
if (!submesh(data, submesh_offset, physmesh_size, out phys_ntriangles))
{
error = "Unable to upload mesh model. parsing error";
error = "Model data parsing error";
return false;
}
}