Drop server level stats to debug instead of info.
This was the original intention with these stats, as I didn't believe they would be useful to ordinary users if everything is working as it should. Please amend if this is an issue. Just for now, levels actually have no impact on what is displayed via the "show stats" command.cpu-performance
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2c9bb0f973
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865d46ae1e
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@ -116,7 +116,7 @@ namespace OpenSim.Framework.Monitoring
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string desc = pDesc;
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string desc = pDesc;
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if (desc == null)
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if (desc == null)
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desc = pName;
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desc = pName;
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Stat stat = new Stat(pName, pName, desc, pUnit, CategoryServer, pContainer, StatType.Pull, act, StatVerbosity.Info);
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Stat stat = new Stat(pName, pName, desc, pUnit, CategoryServer, pContainer, StatType.Pull, act, StatVerbosity.Debug);
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StatsManager.RegisterStat(stat);
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StatsManager.RegisterStat(stat);
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RegisteredStats.Add(pName, stat);
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RegisteredStats.Add(pName, stat);
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}
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}
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