* Applying mantis#1048 - Patch for osSetRegionWaterHeight()
parent
421730d972
commit
87e2793ca6
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@ -111,7 +111,6 @@ namespace OpenSim.Region.ScriptEngine.Common
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}
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public void Start(BuilIn_Commands LSL_Functions)
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{
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m_LSL_Functions = LSL_Functions;
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@ -159,7 +158,10 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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return m_LSL_Functions.llSin(f);
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}
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public void osSetRegionWaterHeight(double height)
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{
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m_LSL_Functions.osSetRegionWaterHeight(height);
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}
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public double llCos(double f)
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{
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return m_LSL_Functions.llCos(f);
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@ -166,6 +166,18 @@ namespace OpenSim.Region.ScriptEngine.Common
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return LLUUID.Zero;
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}
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public void osSetRegionWaterHeight(double height)
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{
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m_host.AddScriptLPS(1);
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//Check to make sure that the script's owner is the estate manager/master
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//World.PermissionsMngr.GenericEstatePermission(
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if (World.PermissionsMngr.GenericEstatePermission(m_host.OwnerID))
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{
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World.EstateManager.setRegionSettings((float)height, 0f, 0f, false, 0.5f);
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World.EstateManager.sendRegionInfoPacketToAll();
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}
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}
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//These are the implementations of the various ll-functions used by the LSL scripts.
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//starting out, we use the System.Math library for trig functions. - ckrinke 8-14-07
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public double llSin(double f)
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@ -639,5 +639,6 @@ namespace OpenSim.Region.ScriptEngine.Common
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string llStringTrim(string src, int type);
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LSL_Types.list llGetObjectDetails(string id, LSL_Types.list args);
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void osSetRegionWaterHeight(double height);
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}
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}
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@ -268,7 +268,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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return 0;
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}
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}
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public double osTerrainGetHeight(int x, int y)
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{
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m_host.AddScriptLPS(1);
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@ -530,5 +530,6 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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m_host.setScriptEvents(m_itemID, events);
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}
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}
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}
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@ -61,5 +61,6 @@ namespace OpenSim.Region.ScriptEngine.Common
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string osSetPenColour(string drawList, string colour);
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string osDrawImage(string drawList, int width, int height, string imageUrl);
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void osSetStateEvents(int events);
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}
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}
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