[PATCH 1/2] Fixed the function names of some OSSL functions shown as
threat-level check error message Signed-off-by: BlueWall <jamesh@bluewallgroup.com>bulletsim
parent
e11c959400
commit
882d5c82b3
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@ -970,7 +970,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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public string osDrawPolygon(string drawList, LSL_List x, LSL_List y)
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{
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CheckThreatLevel(ThreatLevel.None, "osDrawFilledPolygon");
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CheckThreatLevel(ThreatLevel.None, "osDrawPolygon");
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m_host.AddScriptLPS(1);
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@ -1409,7 +1409,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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{
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// What actually is the difference to the LL function?
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//
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CheckThreatLevel(ThreatLevel.VeryLow, "osSetParcelMediaURL");
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CheckThreatLevel(ThreatLevel.VeryLow, "osSetParcelSIPAddress");
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m_host.AddScriptLPS(1);
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@ -2301,7 +2301,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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public void osSetPrimitiveParams(LSL_Key prim, LSL_List rules)
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{
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CheckThreatLevel(ThreatLevel.High, "osGetPrimitiveParams");
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CheckThreatLevel(ThreatLevel.High, "osSetPrimitiveParams");
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m_host.AddScriptLPS(1);
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m_LSL_Api.SetPrimitiveParamsEx(prim, rules);
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