* Removing dead comments
parent
7347f146c6
commit
891b92a780
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@ -104,7 +104,6 @@ namespace OpenSim.Physics.OdePlugin
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// This function blatantly ripped off from BoxStack.cs
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// This function blatantly ripped off from BoxStack.cs
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static private void near(IntPtr space, IntPtr g1, IntPtr g2)
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static private void near(IntPtr space, IntPtr g1, IntPtr g2)
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{
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{
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//Console.WriteLine("collision callback");
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IntPtr b1 = d.GeomGetBody(g1);
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IntPtr b1 = d.GeomGetBody(g1);
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IntPtr b2 = d.GeomGetBody(g2);
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IntPtr b2 = d.GeomGetBody(g2);
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if (b1 != IntPtr.Zero && b2 != IntPtr.Zero && d.AreConnectedExcluding(b1, b2, d.JointType.Contact))
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if (b1 != IntPtr.Zero && b2 != IntPtr.Zero && d.AreConnectedExcluding(b1, b2, d.JointType.Contact))
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@ -90,7 +90,6 @@ namespace OpenSim
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asset = new AssetBase();
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asset = new AssetBase();
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asset.FullID = assetID;
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asset.FullID = assetID;
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// Console.WriteLine("skin asset id is " + assetID.ToStringHyphenated());
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asset.Type = pack.AssetBlock.Type;
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asset.Type = pack.AssetBlock.Type;
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asset.InvType = asset.Type;
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asset.InvType = asset.Type;
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asset.Name = "NewClothing" + Util.RandomClass.Next(1, 1000).ToString("000");
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asset.Name = "NewClothing" + Util.RandomClass.Next(1, 1000).ToString("000");
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@ -80,7 +80,6 @@ namespace OpenSim.Assets
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{
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{
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try
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try
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{
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{
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//Console.WriteLine("Asset cache loop");
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this.ProcessAssetQueue();
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this.ProcessAssetQueue();
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this.ProcessTextureQueue();
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this.ProcessTextureQueue();
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Thread.Sleep(500);
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Thread.Sleep(500);
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@ -203,7 +202,6 @@ namespace OpenSim.Assets
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req.RequestUser.OutPacket(im);
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req.RequestUser.OutPacket(im);
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req.PacketCounter++;
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req.PacketCounter++;
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//req.ImageInfo.l= time;
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//req.ImageInfo.l= time;
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//System.Console.WriteLine("sent texture: "+req.image_info.FullID);
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}
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}
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else
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else
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{
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{
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@ -218,7 +216,6 @@ namespace OpenSim.Assets
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req.RequestUser.OutPacket(im);
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req.RequestUser.OutPacket(im);
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req.PacketCounter++;
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req.PacketCounter++;
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//req.ImageInfo.last_used = time;
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//req.ImageInfo.last_used = time;
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//System.Console.WriteLine("sent first packet of texture:
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}
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}
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}
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}
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else
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else
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@ -235,7 +232,6 @@ namespace OpenSim.Assets
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req.RequestUser.OutPacket(im);
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req.RequestUser.OutPacket(im);
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req.PacketCounter++;
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req.PacketCounter++;
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//req.ImageInfo.last_used = time;
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//req.ImageInfo.last_used = time;
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//System.Console.WriteLine("sent a packet of texture: "+req.image_info.FullID);
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}
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}
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}
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}
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}
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}
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@ -81,7 +81,6 @@ namespace OpenSim
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this.AgentCircuits[(uint)agentData.circuitcode].firstname = agentData.firstname;
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this.AgentCircuits[(uint)agentData.circuitcode].firstname = agentData.firstname;
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this.AgentCircuits[(uint)agentData.circuitcode].lastname = agentData.lastname;
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this.AgentCircuits[(uint)agentData.circuitcode].lastname = agentData.lastname;
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this.AgentCircuits[(uint)agentData.circuitcode].startpos = agentData.startpos;
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this.AgentCircuits[(uint)agentData.circuitcode].startpos = agentData.startpos;
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// Console.WriteLine("update user start pos is " + agentData.startpos.X + " , " + agentData.startpos.Y + " , " + agentData.startpos.Z);
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}
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}
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}
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}
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@ -34,7 +34,6 @@ namespace OpenSim
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{
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{
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agentData.startpos = new LLVector3(Convert.ToUInt32(requestData["startpos_x"]), Convert.ToUInt32(requestData["startpos_y"]), Convert.ToUInt32(requestData["startpos_z"]));
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agentData.startpos = new LLVector3(Convert.ToUInt32(requestData["startpos_x"]), Convert.ToUInt32(requestData["startpos_y"]), Convert.ToUInt32(requestData["startpos_z"]));
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agentData.child = false;
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agentData.child = false;
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// Console.WriteLine("expect user start pos is " + agentData.startpos.X + " , " + agentData.startpos.Y + " , " + agentData.startpos.Z);
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}
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}
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@ -58,7 +58,6 @@ namespace OpenSim.CAPS
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private string PostLogin(string requestBody, string path, string param)
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private string PostLogin(string requestBody, string path, string param)
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{
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{
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string responseString;
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string responseString;
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// Console.WriteLine(requestBody);
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if (requestBody == passWord)
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if (requestBody == passWord)
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{
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{
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responseString = "<p> Login Successful </p>";
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responseString = "<p> Login Successful </p>";
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@ -86,7 +85,6 @@ namespace OpenSim.CAPS
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string delimStr2 = "=";
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string delimStr2 = "=";
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char[] delimiter2 = delimStr2.ToCharArray();
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char[] delimiter2 = delimStr2.ToCharArray();
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//Console.WriteLine(requestBody);
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comp = requestBody.Split(delimiter);
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comp = requestBody.Split(delimiter);
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passw = comp[3].Split(delimiter2);
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passw = comp[3].Split(delimiter2);
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if (passw[1] == passWord) // check admin password is correct
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if (passw[1] == passWord) // check admin password is correct
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@ -71,7 +71,6 @@ namespace OpenSim
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protected bool AgentTextureCached(ClientView simclient, Packet packet)
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protected bool AgentTextureCached(ClientView simclient, Packet packet)
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{
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{
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// Console.WriteLine(packet.ToString());
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AgentCachedTexturePacket chechedtex = (AgentCachedTexturePacket)packet;
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AgentCachedTexturePacket chechedtex = (AgentCachedTexturePacket)packet;
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AgentCachedTextureResponsePacket cachedresp = new AgentCachedTextureResponsePacket();
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AgentCachedTextureResponsePacket cachedresp = new AgentCachedTextureResponsePacket();
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cachedresp.AgentData.AgentID = this.AgentID;
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cachedresp.AgentData.AgentID = this.AgentID;
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@ -162,8 +161,6 @@ namespace OpenSim
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mbReply.Data[j].X = System.Convert.ToUInt16(mp["x"]);
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mbReply.Data[j].X = System.Convert.ToUInt16(mp["x"]);
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mbReply.Data[j].Y = System.Convert.ToUInt16(mp["y"]);
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mbReply.Data[j].Y = System.Convert.ToUInt16(mp["y"]);
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}
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}
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//Console.WriteLine("ADAMDEBUG: Queuing MapBlockReply #" + i.ToString() + " Contains " + iii.ToString() + " region(s)");
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//Console.WriteLine(mbReply.ToString());
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this.OutPacket(mbReply);
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this.OutPacket(mbReply);
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}
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}
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}
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}
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@ -171,7 +171,6 @@ namespace OpenSim
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#region New Event System - Objects/Prims
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#region New Event System - Objects/Prims
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case PacketType.ObjectLink:
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case PacketType.ObjectLink:
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// OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString());
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ObjectLinkPacket link = (ObjectLinkPacket)Pack;
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ObjectLinkPacket link = (ObjectLinkPacket)Pack;
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uint parentprimid = 0;
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uint parentprimid = 0;
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List<uint> childrenprims = new List<uint>();
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List<uint> childrenprims = new List<uint>();
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@ -227,7 +226,6 @@ namespace OpenSim
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}
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}
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break;
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break;
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case PacketType.TransferRequest:
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case PacketType.TransferRequest:
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//Console.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got transfer request");
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TransferRequestPacket transfer = (TransferRequestPacket)Pack;
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TransferRequestPacket transfer = (TransferRequestPacket)Pack;
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m_assetCache.AddAssetRequest(this, transfer);
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m_assetCache.AddAssetRequest(this, transfer);
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break;
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break;
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@ -236,7 +234,6 @@ namespace OpenSim
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this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID));
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this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID));
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break;
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break;
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case PacketType.RequestXfer:
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case PacketType.RequestXfer:
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//Console.WriteLine(Pack.ToString());
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break;
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break;
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case PacketType.SendXferPacket:
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case PacketType.SendXferPacket:
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this.UploadAssets.HandleXferPacket((SendXferPacketPacket)Pack);
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this.UploadAssets.HandleXferPacket((SendXferPacketPacket)Pack);
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@ -244,10 +241,8 @@ namespace OpenSim
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case PacketType.CreateInventoryFolder:
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case PacketType.CreateInventoryFolder:
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CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack;
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CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack;
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m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID);
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m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID);
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//Console.WriteLine(Pack.ToString());
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break;
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break;
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case PacketType.CreateInventoryItem:
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case PacketType.CreateInventoryItem:
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//Console.WriteLine(Pack.ToString());
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CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack;
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CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack;
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if (createItem.InventoryBlock.TransactionID != LLUUID.Zero)
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if (createItem.InventoryBlock.TransactionID != LLUUID.Zero)
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{
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{
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@ -255,12 +250,10 @@ namespace OpenSim
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}
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}
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else
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else
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{
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{
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// Console.Write(Pack.ToString());
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this.CreateInventoryItem(createItem);
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this.CreateInventoryItem(createItem);
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}
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}
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break;
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break;
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case PacketType.FetchInventory:
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case PacketType.FetchInventory:
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//Console.WriteLine("fetch item packet");
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FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack;
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FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack;
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m_inventoryCache.FetchInventory(this, FetchInventory);
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m_inventoryCache.FetchInventory(this, FetchInventory);
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break;
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break;
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@ -270,7 +263,6 @@ namespace OpenSim
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break;
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break;
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case PacketType.UpdateInventoryItem:
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case PacketType.UpdateInventoryItem:
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UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack;
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UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack;
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//Console.WriteLine(Pack.ToString());
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for (int i = 0; i < update.InventoryData.Length; i++)
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for (int i = 0; i < update.InventoryData.Length; i++)
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{
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{
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if (update.InventoryData[i].TransactionID != LLUUID.Zero)
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if (update.InventoryData[i].TransactionID != LLUUID.Zero)
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AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionID));
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AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionID));
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if (asset != null)
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if (asset != null)
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{
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{
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// Console.WriteLine("updating inventory item, found asset" + asset.FullID.ToStringHyphenated() + " already in cache");
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m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset);
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m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset);
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}
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}
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else
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else
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@ -286,12 +277,11 @@ namespace OpenSim
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asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID);
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asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID);
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if (asset != null)
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if (asset != null)
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{
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{
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//Console.WriteLine("updating inventory item, adding asset" + asset.FullID.ToStringHyphenated() + " to cache");
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m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset);
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m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset);
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}
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}
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else
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else
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{
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{
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//Console.WriteLine("trying to update inventory item, but asset is null");
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}
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}
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}
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}
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}
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}
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@ -302,7 +292,6 @@ namespace OpenSim
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}
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}
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break;
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break;
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case PacketType.RequestTaskInventory:
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case PacketType.RequestTaskInventory:
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// Console.WriteLine(Pack.ToString());
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RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack;
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RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack;
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ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket();
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ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket();
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bool foundent = false;
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bool foundent = false;
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@ -322,7 +311,6 @@ namespace OpenSim
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}
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}
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break;
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break;
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case PacketType.UpdateTaskInventory:
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case PacketType.UpdateTaskInventory:
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// Console.WriteLine(Pack.ToString());
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UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack;
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UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack;
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AgentInventory myinventory = this.m_inventoryCache.GetAgentsInventory(this.AgentID);
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AgentInventory myinventory = this.m_inventoryCache.GetAgentsInventory(this.AgentID);
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if (myinventory != null)
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if (myinventory != null)
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@ -461,10 +449,8 @@ namespace OpenSim
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#region unimplemented handlers
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#region unimplemented handlers
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case PacketType.AgentIsNowWearing:
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case PacketType.AgentIsNowWearing:
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// AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack;
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// AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack;
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//Console.WriteLine(Pack.ToString());
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break;
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break;
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case PacketType.ObjectScale:
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case PacketType.ObjectScale:
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//OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString());
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break;
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break;
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case PacketType.MoneyBalanceRequest:
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case PacketType.MoneyBalanceRequest:
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//This need to be actually done and not thrown back with fake info
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//This need to be actually done and not thrown back with fake info
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@ -124,7 +124,6 @@ namespace OpenSim
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if (this.startpos.Z < (m_world.Terrain[(int)this.startpos.X, (int)this.startpos.Y] + aboveGround))
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if (this.startpos.Z < (m_world.Terrain[(int)this.startpos.X, (int)this.startpos.Y] + aboveGround))
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this.startpos.Z = m_world.Terrain[(int)this.startpos.X, (int)this.startpos.Y] + aboveGround;
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this.startpos.Z = m_world.Terrain[(int)this.startpos.X, (int)this.startpos.Y] + aboveGround;
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//Console.WriteLine("start pos is " + this.startpos.X + " , " + this.startpos.Y + " , " + this.startpos.Z);
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}
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}
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else
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else
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{
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{
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@ -46,7 +46,6 @@ namespace OpenSim
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// Keep track of when this packet was sent out
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// Keep track of when this packet was sent out
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Pack.TickCount = Environment.TickCount;
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Pack.TickCount = Environment.TickCount;
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//Console.WriteLine("OUT: " + Pack.Type.ToString());
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if (!Pack.Header.Resent)
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if (!Pack.Header.Resent)
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{
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{
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@ -251,8 +250,6 @@ namespace OpenSim
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return;
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return;
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}
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}
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//OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Sending PacketAck");
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int i = 0;
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int i = 0;
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PacketAckPacket acks = new PacketAckPacket();
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PacketAckPacket acks = new PacketAckPacket();
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@ -28,7 +28,6 @@ namespace OpenSim.world
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if ( nod.Attributes["name"] != null)
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if ( nod.Attributes["name"] != null)
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{
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{
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//Console.WriteLine("'" + nod.Attributes["name"].Value + "' - '" + nod.InnerText + "'");
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AnimsLLUUID.Add(nod.Attributes["name"].Value, nod.InnerText);
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AnimsLLUUID.Add(nod.Attributes["name"].Value, nod.InnerText);
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}
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}
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@ -489,7 +489,6 @@ namespace OpenSim.world
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ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock();
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ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock();
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//dat.TextureEntry = this.OurPacket.ObjectData[0].TextureEntry;
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//dat.TextureEntry = this.OurPacket.ObjectData[0].TextureEntry;
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dat.TextureEntry = new byte[0];
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dat.TextureEntry = new byte[0];
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//Console.WriteLine("texture-entry length in improvedterse block is " + this.OurPacket.ObjectData[0].TextureEntry.Length);
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bytes[i++] = (byte)(ID % 256);
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bytes[i++] = (byte)(ID % 256);
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bytes[i++] = (byte)((ID >> 8) % 256);
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bytes[i++] = (byte)((ID >> 8) % 256);
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bytes[i++] = (byte)((ID >> 16) % 256);
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bytes[i++] = (byte)((ID >> 16) % 256);
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