* Properly use the default value if the LindenUDP.ClientStack section exists by the client throttle setting does not

* Old behaviour was to throw an exception on startup
* Print out client stack setting temporarly for debug purposes
0.6.0-stable
Justin Clarke Casey 2008-11-05 20:42:37 +00:00
parent 571b94f537
commit 892e7bf9fb
2 changed files with 5 additions and 6 deletions

View File

@ -41,9 +41,8 @@ namespace OpenSim.Region.ClientStack
public ThrottleSettings TotalThrottleSettings;
/// <summary>
/// A multiplier applied to all client throttle settings. This is hopefully a temporary setting to iron out
/// bugs that appear if the existing incorrect * 8 throttle (bytes instead of bits) is corrected.
/// A multiplier applied to all client throttle settings. Default value is x2 (temporarily)
/// </summary>
public float ClientThrottleMultipler;
public float ClientThrottleMultipler = 2;
}
}

View File

@ -149,16 +149,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP
AssetCache assetCache, AgentCircuitManager circuitManager)
{
ClientStackUserSettings userSettings = new ClientStackUserSettings();
userSettings.ClientThrottleMultipler = 2; // default. TODO: Should be a constant somewhere
IConfig config = configSource.Configs["ClientStack.LindenUDP"];
if (config != null)
{
userSettings.ClientThrottleMultipler = config.GetFloat("client_throttle_multiplier");
if (config.Contains("client_throttle_multiplier"))
userSettings.ClientThrottleMultipler = config.GetFloat("client_throttle_multiplier");
}
//m_log.DebugFormat("[CLIENT]: client_throttle_multiplier = {0}", userSettings.ClientThrottleMultipler);
m_log.DebugFormat("[CLIENT]: client_throttle_multiplier = {0}", userSettings.ClientThrottleMultipler);
proxyPortOffset = proxyPortOffsetParm;
listenPort = (uint) (port + proxyPortOffsetParm);