* Spring cleaning, round 3029

0.6.0-stable
Adam Frisby 2008-05-08 05:09:35 +00:00
parent 92c03978e1
commit 8a48516bcf
36 changed files with 5 additions and 3489 deletions

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@ -26,6 +26,7 @@
*/ */
using System; using System;
using System.Net;
using log4net.Config; using log4net.Config;
using Nini.Config; using Nini.Config;
using OpenSim.Framework; using OpenSim.Framework;
@ -137,7 +138,7 @@ namespace OpenSim
// System.Web.HttpUtility.UrlEncode(msg)); // System.Web.HttpUtility.UrlEncode(msg));
//wc.Dispose(); //wc.Dispose();
} }
catch (Exception) catch (WebException)
{ {
// Ignore // Ignore
} }

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@ -351,7 +351,7 @@ namespace OpenSim
{ {
// Set BuildVersion String for Show version command // Set BuildVersion String for Show version command
string svnFileName = "../.svn/entries"; string svnFileName = "../.svn/entries";
string inputLine = null; string inputLine;
int strcmp; int strcmp;
if (File.Exists(svnFileName)) if (File.Exists(svnFileName))
@ -375,7 +375,7 @@ namespace OpenSim
EntriesFile.Close(); EntriesFile.Close();
} }
if ((buildVersion != null) && (buildVersion.Length > 0)) if (!string.IsNullOrEmpty(buildVersion))
{ {
m_log.Info("[STARTUP]: OpenSim version: " + VersionInfo.Version + ", SVN build r" + buildVersion + "\n"); m_log.Info("[STARTUP]: OpenSim version: " + VersionInfo.Version + ", SVN build r" + buildVersion + "\n");
} }

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@ -643,7 +643,7 @@ namespace OpenSim
break; break;
case "version": case "version":
if ((buildVersion != null) && (buildVersion.Length > 0)) if (!string.IsNullOrEmpty(buildVersion))
{ {
m_console.Notice("The build version is: r" + buildVersion); m_console.Notice("The build version is: r" + buildVersion);
} }

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@ -1,107 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Microsoft.CSharp;
namespace OpenSim.Region.ExtensionsScriptModule.Engines.CSharp
{
public class CSharpScriptEngine : IScriptCompiler
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public string FileExt()
{
return ".cs";
}
private Dictionary<string, IScript> LoadDotNetScript(CodeDomProvider compiler, string filename)
{
CompilerParameters compilerParams = new CompilerParameters();
CompilerResults compilerResults;
compilerParams.GenerateExecutable = false;
compilerParams.GenerateInMemory = true;
compilerParams.IncludeDebugInformation = false;
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ClientStack.dll");
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll");
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ExtensionsScriptModule.dll");
compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll");
compilerParams.ReferencedAssemblies.Add("libsecondlife.dll");
compilerParams.ReferencedAssemblies.Add("System.dll");
compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename);
if (compilerResults.Errors.Count > 0)
{
m_log.Error("Compile errors");
foreach (CompilerError error in compilerResults.Errors)
{
m_log.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
}
}
else
{
Dictionary<string, IScript> scripts = new Dictionary<string, IScript>();
foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes())
{
Type testInterface = pluginType.GetInterface("IScript", true);
if (testInterface != null)
{
IScript script =
(IScript) compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString());
string scriptName = "C#/" + script.Name;
Console.WriteLine("Script: " + scriptName + " loaded.");
if (!scripts.ContainsKey(scriptName))
{
scripts.Add(scriptName, script);
}
else
{
scripts[scriptName] = script;
}
}
}
return scripts;
}
return null;
}
public Dictionary<string, IScript> compile(string filename)
{
CSharpCodeProvider csharpProvider = new CSharpCodeProvider();
return LoadDotNetScript(csharpProvider, filename);
}
}
}

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@ -1,75 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.ExtensionsScriptModule.Engines.CSharp.Examples
{
public class LSLExportScript : IScript
{
private ScriptInfo script;
public string Name
{
get { return "LSL Export Script 0.1"; }
}
public void Initialise(ScriptInfo scriptInfo)
{
script = scriptInfo;
script.events.OnPluginConsole += new EventManager.OnPluginConsoleDelegate(ProcessConsoleMsg);
}
private void ProcessConsoleMsg(string[] args)
{
/*if (args[0].ToLower() == "lslexport")
{
string sequence = String.Empty;
foreach (KeyValuePair<LLUUID, SceneObject> obj in script.world.Objects)
{
SceneObject root = obj.Value;
sequence += "NEWOBJ::" + obj.Key.ToString() + "\n";
string rootPrim = processPrimitiveToString(root.rootPrimitive);
sequence += "ROOT:" + rootPrim;
foreach (KeyValuePair<LLUUID, OpenSim.Region.Environment.Scenes.Primitive> prim in root.Children)
{
string child = processPrimitiveToString(prim.Value);
sequence += "CHILD:" + child;
}
}
System.Console.WriteLine(sequence);
}*/
}
}
}

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@ -1,107 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Microsoft.JScript;
namespace OpenSim.Region.ExtensionsScriptModule.Engines.JScript
{
public class JScriptEngine : IScriptCompiler
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public string FileExt()
{
return ".js";
}
private Dictionary<string, IScript> LoadDotNetScript(CodeDomProvider compiler, string filename)
{
CompilerParameters compilerParams = new CompilerParameters();
CompilerResults compilerResults;
compilerParams.GenerateExecutable = false;
compilerParams.GenerateInMemory = true;
compilerParams.IncludeDebugInformation = false;
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ClientStack.dll");
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll");
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ExtensionsScriptModule.dll");
compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll");
compilerParams.ReferencedAssemblies.Add("libsecondlife.dll");
compilerParams.ReferencedAssemblies.Add("System.dll");
compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename);
if (compilerResults.Errors.Count > 0)
{
m_log.Error("Compile errors");
foreach (CompilerError error in compilerResults.Errors)
{
m_log.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
}
}
else
{
Dictionary<string, IScript> scripts = new Dictionary<string, IScript>();
foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes())
{
Type testInterface = pluginType.GetInterface("IScript", true);
if (testInterface != null)
{
IScript script =
(IScript) compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString());
string scriptName = "JS.NET/" + script.Name;
Console.WriteLine("Script: " + scriptName + " loaded.");
if (!scripts.ContainsKey(scriptName))
{
scripts.Add(scriptName, script);
}
else
{
scripts[scriptName] = script;
}
}
}
return scripts;
}
return null;
}
public Dictionary<string, IScript> compile(string filename)
{
JScriptCodeProvider jscriptProvider = new JScriptCodeProvider();
return LoadDotNetScript(jscriptProvider, filename);
}
}
}

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@ -1,43 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
using OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.Types;
namespace OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.JVM
{
public class ClassInstance : Object
{
public int Size;
public ClassRecord ClassRec;
public Dictionary<string, BaseType> Fields = new Dictionary<string, BaseType>();
public ClassInstance()
{
}
}
}

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@ -1,648 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.Types;
using OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.Types.PrimitiveTypes;
namespace OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.JVM
{
public class ClassRecord
{
private ushort m_majorVersion;
private ushort m_minorVersion;
private ushort m_constantPoolCount;
private ushort m_accessFlags;
private ushort m_thisClass;
private ushort m_supperClass;
private ushort m_interfaceCount;
private ushort m_fieldCount;
private ushort m_methodCount;
//private ushort _attributeCount;
//private string _name;
public Dictionary<string, BaseType> StaticFields = new Dictionary<string, BaseType>();
public PoolClass MClass;
public List<PoolItem> m_constantsPool = new List<PoolItem>();
private List<MethodInfo> m_methodsList = new List<MethodInfo>();
private List<FieldInfo> m_fieldList = new List<FieldInfo>();
public ClassRecord()
{
}
public ClassInstance CreateNewInstance()
{
ClassInstance classInst = new ClassInstance();
classInst.ClassRec = this;
//TODO: set fields
return classInst;
}
public void LoadClassFromFile(string fileName)
{
Console.WriteLine("loading script " + fileName);
FileStream fs = File.OpenRead(fileName);
LoadClassFromBytes(ReadFully(fs));
fs.Close();
}
public void LoadClassFromBytes(byte[] data)
{
int i = 0;
i += 4;
m_minorVersion = (ushort) ((data[i++] << 8) + data[i++]);
m_majorVersion = (ushort) ((data[i++] << 8) + data[i++]);
m_constantPoolCount = (ushort) ((data[i++] << 8) + data[i++]);
Console.WriteLine("there should be " + m_constantPoolCount + " items in the pool");
for (int count = 0; count < (m_constantPoolCount - 1); count++)
{
//read in the constant pool
byte pooltype = data[i++];
Console.WriteLine("#" + count + ": new constant type = " + pooltype);
//Console.WriteLine("start position is: " + i);
switch (pooltype)
{
case 1: //Utf8
ushort uLength = (ushort) ((data[i++] << 8) + data[i++]);
// Console.WriteLine("new utf8 type, length is " + uLength);
PoolUtf8 utf8 = new PoolUtf8();
utf8.readValue(data, ref i, uLength);
m_constantsPool.Add(utf8);
break;
case 3: //Int
break;
case 4: //Float
break;
case 7: //Class
PoolClass pClass = new PoolClass(this);
pClass.readValue(data, ref i);
m_constantsPool.Add(pClass);
break;
case 9: //FieldRef
PoolFieldRef pField = new PoolFieldRef(this);
pField.readValue(data, ref i);
m_constantsPool.Add(pField);
break;
case 10: //Method
PoolMethodRef pMeth = new PoolMethodRef(this);
pMeth.readValue(data, ref i);
m_constantsPool.Add(pMeth);
break;
case 12: //NamedType
PoolNamedType pNamed = new PoolNamedType(this);
pNamed.readValue(data, ref i);
m_constantsPool.Add(pNamed);
break;
}
}
m_accessFlags = (ushort) ((data[i++] << 8) + data[i++]);
m_thisClass = (ushort) ((data[i++] << 8) + data[i++]);
m_supperClass = (ushort) ((data[i++] << 8) + data[i++]);
if (m_constantsPool[m_thisClass - 1] is PoolClass)
{
MClass = ((PoolClass) m_constantsPool[m_thisClass - 1]);
}
m_interfaceCount = (ushort) ((data[i++] << 8) + data[i++]);
//should now read in the info for each interface
m_fieldCount = (ushort) ((data[i++] << 8) + data[i++]);
//should now read in the info for each field
for (int count = 0; count < m_fieldCount; count++)
{
FieldInfo fieldInf = new FieldInfo(this);
fieldInf.ReadData(data, ref i);
m_fieldList.Add(fieldInf);
}
m_methodCount = (ushort) ((data[i++] << 8) + data[i++]);
for (int count = 0; count < m_methodCount; count++)
{
MethodInfo methInf = new MethodInfo(this);
methInf.ReadData(data, ref i);
m_methodsList.Add(methInf);
}
}
public void AddMethodsToMemory(MethodMemory memory)
{
for (int count = 0; count < m_methodCount; count++)
{
m_methodsList[count].AddMethodCode(memory);
}
}
public bool StartMethod(Thread thread, string methodName)
{
for (int count = 0; count < m_methodCount; count++)
{
if (m_constantsPool[m_methodsList[count].NameIndex - 1] is PoolUtf8)
{
if (((PoolUtf8) m_constantsPool[m_methodsList[count].NameIndex - 1]).Value == methodName)
{
//Console.WriteLine("found method: " + ((PoolUtf8)this._constantsPool[this._methodsList[count].NameIndex - 1]).Value);
thread.SetPC(m_methodsList[count].CodePointer);
return true;
}
}
}
return false;
}
public void PrintToConsole()
{
Console.WriteLine("Class File:");
Console.WriteLine("Major version: " + m_majorVersion);
Console.WriteLine("Minor version: " + m_minorVersion);
Console.WriteLine("Pool size: " + m_constantPoolCount);
for (int i = 0; i < m_constantsPool.Count; i++)
{
m_constantsPool[i].Print();
}
Console.WriteLine("Access flags: " + m_accessFlags);
Console.WriteLine("This class: " + m_thisClass);
Console.WriteLine("Super class: " + m_supperClass);
for (int count = 0; count < m_fieldCount; count++)
{
Console.WriteLine();
m_fieldList[count].Print();
}
for (int count = 0; count < m_methodCount; count++)
{
Console.WriteLine();
m_methodsList[count].Print();
}
Console.WriteLine("class name is " + MClass.Name.Value);
}
public static byte[] ReadFully(Stream stream)
{
byte[] buffer = new byte[1024];
using (MemoryStream ms = new MemoryStream())
{
while (true)
{
int read = stream.Read(buffer, 0, buffer.Length);
if (read <= 0)
return ms.ToArray();
ms.Write(buffer, 0, read);
}
}
}
#region nested classes
public class PoolItem
{
public virtual void Print()
{
}
}
public class PoolUtf8 : PoolItem
{
public string Value = String.Empty;
public void readValue(byte[] data, ref int pointer, int length)
{
for (int i = 0; i < length; i++)
{
int a = (int) data[pointer++];
if ((a & 0x80) == 0)
{
Value = Value + (char) a;
}
else if ((a & 0x20) == 0)
{
int b = (int) data[pointer++];
Value = Value + (char) (((a & 0x1f) << 6) + (b & 0x3f));
}
else
{
int b = (int) data[pointer++];
int c = (int) data[pointer++];
Value = Value + (char) (((a & 0xf) << 12) + ((b & 0x3f) << 6) + (c & 0x3f));
}
}
}
public override void Print()
{
Console.WriteLine("Utf8 type: " + Value);
}
}
private class PoolInt : PoolItem
{
}
public class PoolClass : PoolItem
{
//public string name = String.Empty;
public ushort namePointer = 0;
private ClassRecord parent;
public PoolUtf8 Name;
public PoolClass(ClassRecord paren)
{
parent = paren;
}
public void readValue(byte[] data, ref int pointer)
{
namePointer = (ushort) ((data[pointer++] << 8) + data[pointer++]);
}
public override void Print()
{
Name = ((PoolUtf8) parent.m_constantsPool[namePointer - 1]);
Console.Write("Class type: " + namePointer);
Console.WriteLine(" // " + ((PoolUtf8) parent.m_constantsPool[namePointer - 1]).Value);
}
}
public class PoolFieldRef : PoolItem
{
public ushort classPointer = 0;
public ushort nameTypePointer = 0;
public PoolNamedType mNameType;
public PoolClass mClass;
private ClassRecord parent;
public PoolFieldRef(ClassRecord paren)
{
parent = paren;
}
public void readValue(byte[] data, ref int pointer)
{
classPointer = (ushort) ((data[pointer++] << 8) + data[pointer++]);
nameTypePointer = (ushort) ((data[pointer++] << 8) + data[pointer++]);
}
public override void Print()
{
mNameType = ((PoolNamedType) parent.m_constantsPool[nameTypePointer - 1]);
mClass = ((PoolClass) parent.m_constantsPool[classPointer - 1]);
Console.WriteLine("FieldRef type: " + classPointer + " , " + nameTypePointer);
}
}
public class PoolMethodRef : PoolItem
{
public ushort classPointer = 0;
public ushort nameTypePointer = 0;
public PoolNamedType mNameType;
public PoolClass mClass;
private ClassRecord parent;
public PoolMethodRef(ClassRecord paren)
{
parent = paren;
}
public void readValue(byte[] data, ref int pointer)
{
classPointer = (ushort) ((data[pointer++] << 8) + data[pointer++]);
nameTypePointer = (ushort) ((data[pointer++] << 8) + data[pointer++]);
}
public override void Print()
{
mNameType = ((PoolNamedType) parent.m_constantsPool[nameTypePointer - 1]);
mClass = ((PoolClass) parent.m_constantsPool[classPointer - 1]);
Console.WriteLine("MethodRef type: " + classPointer + " , " + nameTypePointer);
}
}
public class PoolNamedType : PoolItem
{
public ushort namePointer = 0;
public ushort typePointer = 0;
private ClassRecord parent;
public PoolUtf8 Name;
public PoolUtf8 Type;
public PoolNamedType(ClassRecord paren)
{
parent = paren;
}
public void readValue(byte[] data, ref int pointer)
{
namePointer = (ushort) ((data[pointer++] << 8) + data[pointer++]);
typePointer = (ushort) ((data[pointer++] << 8) + data[pointer++]);
}
public override void Print()
{
Name = ((PoolUtf8) parent.m_constantsPool[namePointer - 1]);
Type = ((PoolUtf8) parent.m_constantsPool[typePointer - 1]);
Console.Write("Named type: " + namePointer + " , " + typePointer);
Console.WriteLine(" // " + ((PoolUtf8) parent.m_constantsPool[namePointer - 1]).Value);
}
}
//***********************
public class MethodInfo
{
public ushort AccessFlags = 0;
public ushort NameIndex = 0;
public string Name = String.Empty;
public ushort DescriptorIndex = 0;
public ushort AttributeCount = 0;
public List<MethodAttribute> Attributes = new List<MethodAttribute>();
private ClassRecord parent;
public int CodePointer = 0;
public MethodInfo(ClassRecord paren)
{
parent = paren;
}
public void AddMethodCode(MethodMemory memory)
{
Array.Copy(Attributes[0].Code, 0, memory.MethodBuffer, memory.NextMethodPC, Attributes[0].Code.Length);
memory.Methodcount++;
CodePointer = memory.NextMethodPC;
memory.NextMethodPC += Attributes[0].Code.Length;
}
public void ReadData(byte[] data, ref int pointer)
{
AccessFlags = (ushort) ((data[pointer++] << 8) + data[pointer++]);
NameIndex = (ushort) ((data[pointer++] << 8) + data[pointer++]);
DescriptorIndex = (ushort) ((data[pointer++] << 8) + data[pointer++]);
AttributeCount = (ushort) ((data[pointer++] << 8) + data[pointer++]);
for (int i = 0; i < AttributeCount; i++)
{
MethodAttribute attri = new MethodAttribute(parent);
attri.ReadData(data, ref pointer);
Attributes.Add(attri);
}
}
public void Print()
{
Console.WriteLine("Method Info Struct: ");
Console.WriteLine("AccessFlags: " + AccessFlags);
Console.WriteLine("NameIndex: " + NameIndex + " // " +
((PoolUtf8) parent.m_constantsPool[NameIndex - 1]).Value);
Console.WriteLine("DescriptorIndex: " + DescriptorIndex + " // " +
((PoolUtf8) parent.m_constantsPool[DescriptorIndex - 1]).Value);
Console.WriteLine("Attribute Count:" + AttributeCount);
for (int i = 0; i < AttributeCount; i++)
{
Attributes[i].Print();
}
}
public class MethodAttribute
{
public ushort NameIndex = 0;
public string Name = String.Empty;
public Int32 Length = 0;
//for now only support code attribute
public ushort MaxStack = 0;
public ushort MaxLocals = 0;
public Int32 CodeLength = 0;
public byte[] Code;
public ushort ExceptionTableLength = 0;
public ushort SubAttributeCount = 0;
public List<SubAttribute> SubAttributes = new List<SubAttribute>();
private ClassRecord parent;
public MethodAttribute(ClassRecord paren)
{
parent = paren;
}
public void ReadData(byte[] data, ref int pointer)
{
NameIndex = (ushort) ((data[pointer++] << 8) + data[pointer++]);
Length =
(Int32)
((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]);
MaxStack = (ushort) ((data[pointer++] << 8) + data[pointer++]);
MaxLocals = (ushort) ((data[pointer++] << 8) + data[pointer++]);
CodeLength =
(Int32)
((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]);
Code = new byte[CodeLength];
for (int i = 0; i < CodeLength; i++)
{
Code[i] = data[pointer++];
}
ExceptionTableLength = (ushort) ((data[pointer++] << 8) + data[pointer++]);
SubAttributeCount = (ushort) ((data[pointer++] << 8) + data[pointer++]);
for (int i = 0; i < SubAttributeCount; i++)
{
SubAttribute subAttri = new SubAttribute(parent);
subAttri.ReadData(data, ref pointer);
SubAttributes.Add(subAttri);
}
}
public void Print()
{
Console.WriteLine("Method Attribute: ");
Console.WriteLine("Name Index: " + NameIndex + " // " +
((PoolUtf8) parent.m_constantsPool[NameIndex - 1]).Value);
Console.WriteLine("Length: " + Length);
Console.WriteLine("MaxStack: " + MaxStack);
Console.WriteLine("MaxLocals: " + MaxLocals);
Console.WriteLine("CodeLength: " + CodeLength);
for (int i = 0; i < Code.Length; i++)
{
Console.WriteLine("OpCode #" + i + " is: " + Code[i]);
}
Console.WriteLine("SubAttributes: " + SubAttributeCount);
for (int i = 0; i < SubAttributeCount; i++)
{
SubAttributes[i].Print();
}
}
public class SubAttribute
{
public ushort NameIndex = 0;
public string Name = String.Empty;
public Int32 Length = 0;
public byte[] Data;
private ClassRecord parent;
public SubAttribute(ClassRecord paren)
{
parent = paren;
}
public void ReadData(byte[] data, ref int pointer)
{
NameIndex = (ushort) ((data[pointer++] << 8) + data[pointer++]);
Length =
(Int32)
((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) +
data[pointer++]);
Data = new byte[Length];
for (int i = 0; i < Length; i++)
{
Data[i] = data[pointer++];
}
}
public void Print()
{
Console.WriteLine("SubAttribute: NameIndex: " + NameIndex + " // " +
((PoolUtf8) parent.m_constantsPool[NameIndex - 1]).Value);
}
}
}
}
private class InterfaceInfo
{
public void ReadData(byte[] data, ref int i)
{
}
}
public class FieldInfo
{
public ushort AccessFlags = 0;
public ushort NameIndex = 0;
public string Name = String.Empty;
public ushort DescriptorIndex = 0;
public ushort AttributeCount = 0;
public List<FieldAttribute> Attributes = new List<FieldAttribute>();
private ClassRecord parent;
public FieldInfo(ClassRecord paren)
{
parent = paren;
}
public void ReadData(byte[] data, ref int pointer)
{
AccessFlags = (ushort) ((data[pointer++] << 8) + data[pointer++]);
NameIndex = (ushort) ((data[pointer++] << 8) + data[pointer++]);
DescriptorIndex = (ushort) ((data[pointer++] << 8) + data[pointer++]);
AttributeCount = (ushort) ((data[pointer++] << 8) + data[pointer++]);
for (int i = 0; i < AttributeCount; i++)
{
FieldAttribute attri = new FieldAttribute(parent);
attri.ReadData(data, ref pointer);
Attributes.Add(attri);
}
}
public void Print()
{
Console.WriteLine("Field Info Struct: ");
Console.WriteLine("AccessFlags: " + AccessFlags);
Console.WriteLine("NameIndex: " + NameIndex + " // " +
((PoolUtf8) parent.m_constantsPool[NameIndex - 1]).Value);
Console.WriteLine("DescriptorIndex: " + DescriptorIndex + " // " +
((PoolUtf8) parent.m_constantsPool[DescriptorIndex - 1]).Value);
Console.WriteLine("Attribute Count:" + AttributeCount);
//if static, add to static field list
// if (this.AccessFlags == 9) //public and static
if ((AccessFlags & 0x08) != 0)
{
switch (((PoolUtf8) parent.m_constantsPool[DescriptorIndex - 1]).Value)
{
case "I":
Int newin = new Int();
parent.StaticFields.Add(((PoolUtf8) parent.m_constantsPool[NameIndex - 1]).Value, newin);
break;
case "F":
Float newfl = new Float();
parent.StaticFields.Add(((PoolUtf8) parent.m_constantsPool[NameIndex - 1]).Value, newfl);
break;
}
}
for (int i = 0; i < AttributeCount; i++)
{
Attributes[i].Print();
}
}
public class FieldAttribute
{
public ushort NameIndex = 0;
public string Name = String.Empty;
public Int32 Length = 0;
public byte[] Data;
private ClassRecord parent;
public FieldAttribute(ClassRecord paren)
{
parent = paren;
}
public void ReadData(byte[] data, ref int pointer)
{
NameIndex = (ushort) ((data[pointer++] << 8) + data[pointer++]);
Length =
(Int32)
((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]);
Data = new byte[Length];
for (int i = 0; i < Length; i++)
{
Data[i] = data[pointer++];
}
}
public void Print()
{
Console.WriteLine("FieldAttribute: NameIndex: " + NameIndex + " // " +
((PoolUtf8) parent.m_constantsPool[NameIndex - 1]).Value);
}
}
}
private class AttributeInfo
{
public void ReadData(byte[] data, ref int i)
{
}
}
#endregion
}
}

View File

@ -1,40 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
namespace OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.JVM
{
public class Heap
{
public List<ClassInstance> ClassObjects = new List<ClassInstance>();
public Heap()
{
}
}
}

View File

@ -1,619 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.Types;
using OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.Types.PrimitiveTypes;
namespace OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.JVM
{
partial class Thread
{
private partial class Interpreter
{
private bool IsLogicOpCode(byte opcode)
{
bool result = false;
switch (opcode)
{
case (byte) (byte) OpCode.iconst_m1:
Int m_int = new Int();
m_int.mValue = -1;
m_thread.m_currentFrame.OpStack.Push(m_int);
result = true;
break;
case (byte) (byte) OpCode.iconst_0:
m_int = new Int();
m_int.mValue = 0;
m_thread.m_currentFrame.OpStack.Push(m_int);
result = true;
break;
case (byte) (byte) OpCode.iconst_1:
m_int = new Int();
m_int.mValue = 1;
m_thread.m_currentFrame.OpStack.Push(m_int);
result = true;
break;
case (byte) (byte) OpCode.iconst_2:
m_int = new Int();
m_int.mValue = 2;
m_thread.m_currentFrame.OpStack.Push(m_int);
result = true;
break;
case (byte) (byte) OpCode.iconst_3:
m_int = new Int();
m_int.mValue = 3;
m_thread.m_currentFrame.OpStack.Push(m_int);
break;
case (byte) (byte) OpCode.iconst_4:
m_int = new Int();
m_int.mValue = 4;
m_thread.m_currentFrame.OpStack.Push(m_int);
result = true;
break;
case (byte) OpCode.iconst_5:
m_int = new Int();
m_int.mValue = 5;
m_thread.m_currentFrame.OpStack.Push(m_int);
result = true;
break;
case (byte) OpCode.fconst_0:
Float m_float = new Float();
m_float.mValue = 0.0f;
m_thread.m_currentFrame.OpStack.Push(m_float);
result = true;
break;
case (byte) OpCode.fconst_1:
m_float = new Float();
m_float.mValue = 1.0f;
m_thread.m_currentFrame.OpStack.Push(m_float);
result = true;
break;
case (byte) OpCode.fconst_2:
m_float = new Float();
m_float.mValue = 2.0f;
m_thread.m_currentFrame.OpStack.Push(m_float);
result = true;
break;
case (byte) OpCode.bipush: //is this right? this should be pushing a byte onto stack not int?
int pushvalue = (int) GlobalMemory.MethodArea.MethodBuffer[m_thread.PC];
Int pushInt = new Int();
pushInt.mValue = pushvalue;
m_thread.m_currentFrame.OpStack.Push(pushInt);
m_thread.PC++;
result = true;
break;
case (byte) OpCode.sipush:
short pushvalue2 =
(short)
((GlobalMemory.MethodArea.MethodBuffer[m_thread.PC] << 8) +
GlobalMemory.MethodArea.MethodBuffer[m_thread.PC + 1]);
Int pushInt2 = new Int();
pushInt2.mValue = pushvalue2;
m_thread.m_currentFrame.OpStack.Push(pushInt2);
m_thread.PC += 2;
result = true;
break;
case (byte) OpCode.fload:
short findex1 = (short) ((GlobalMemory.MethodArea.MethodBuffer[m_thread.PC]));
Float fload = new Float();
if (m_thread.m_currentFrame.LocalVariables[findex1] != null)
{
if (m_thread.m_currentFrame.LocalVariables[findex1] is Float)
{
fload.mValue = ((Float) m_thread.m_currentFrame.LocalVariables[findex1]).mValue;
m_thread.m_currentFrame.OpStack.Push(fload);
}
}
m_thread.PC++;
result = true;
break;
case (byte) OpCode.iload_0:
if (m_thread.m_currentFrame.LocalVariables[0] != null)
{
if (m_thread.m_currentFrame.LocalVariables[0] is Int)
{
Int newInt = new Int();
newInt.mValue = ((Int) m_thread.m_currentFrame.LocalVariables[0]).mValue;
m_thread.m_currentFrame.OpStack.Push(newInt);
}
}
result = true;
break;
case (byte) OpCode.iload_1:
if (m_thread.m_currentFrame.LocalVariables[1] != null)
{
if (m_thread.m_currentFrame.LocalVariables[1] is Int)
{
Int newInt = new Int();
newInt.mValue = ((Int) m_thread.m_currentFrame.LocalVariables[1]).mValue;
m_thread.m_currentFrame.OpStack.Push(newInt);
}
}
result = true;
break;
case (byte) OpCode.fload_0:
if (m_thread.m_currentFrame.LocalVariables[0] != null)
{
if (m_thread.m_currentFrame.LocalVariables[0] is Float)
{
Float newfloat = new Float();
newfloat.mValue = ((Float) m_thread.m_currentFrame.LocalVariables[0]).mValue;
m_thread.m_currentFrame.OpStack.Push(newfloat);
}
}
result = true;
break;
case (byte) OpCode.fload_1:
if (m_thread.m_currentFrame.LocalVariables[1] != null)
{
if (m_thread.m_currentFrame.LocalVariables[1] is Float)
{
Float newfloat = new Float();
newfloat.mValue = ((Float) m_thread.m_currentFrame.LocalVariables[1]).mValue;
m_thread.m_currentFrame.OpStack.Push(newfloat);
}
}
result = true;
break;
case (byte) OpCode.fload_2:
if (m_thread.m_currentFrame.LocalVariables[2] != null)
{
if (m_thread.m_currentFrame.LocalVariables[2] is Float)
{
Float newfloat = new Float();
newfloat.mValue = ((Float) m_thread.m_currentFrame.LocalVariables[2]).mValue;
m_thread.m_currentFrame.OpStack.Push(newfloat);
}
}
result = true;
break;
case (byte) OpCode.fload_3:
if (m_thread.m_currentFrame.LocalVariables[3] != null)
{
if (m_thread.m_currentFrame.LocalVariables[3] is Float)
{
Float newfloat = new Float();
newfloat.mValue = ((Float) m_thread.m_currentFrame.LocalVariables[3]).mValue;
m_thread.m_currentFrame.OpStack.Push(newfloat);
}
}
result = true;
break;
case (byte) OpCode.istore:
short findex3 = (short) ((GlobalMemory.MethodArea.MethodBuffer[m_thread.PC]));
BaseType istor = m_thread.m_currentFrame.OpStack.Pop();
if (istor is Int)
{
m_thread.m_currentFrame.LocalVariables[findex3] = (Int) istor;
}
m_thread.PC++;
result = true;
break;
case (byte) OpCode.fstore:
short findex = (short) ((GlobalMemory.MethodArea.MethodBuffer[m_thread.PC]));
BaseType fstor = m_thread.m_currentFrame.OpStack.Pop();
if (fstor is Float)
{
m_thread.m_currentFrame.LocalVariables[findex] = (Float) fstor;
}
m_thread.PC++;
result = true;
break;
case (byte) OpCode.istore_0:
BaseType baset = m_thread.m_currentFrame.OpStack.Pop();
if (baset is Int)
{
m_thread.m_currentFrame.LocalVariables[0] = (Int) baset;
}
result = true;
break;
case (byte) OpCode.istore_1:
baset = m_thread.m_currentFrame.OpStack.Pop();
if (baset is Int)
{
m_thread.m_currentFrame.LocalVariables[1] = (Int) baset;
}
result = true;
break;
case (byte) OpCode.fstore_0:
baset = m_thread.m_currentFrame.OpStack.Pop();
if (baset is Float)
{
m_thread.m_currentFrame.LocalVariables[0] = (Float) baset;
}
result = true;
break;
case (byte) OpCode.fstore_1:
baset = m_thread.m_currentFrame.OpStack.Pop();
if (baset is Float)
{
m_thread.m_currentFrame.LocalVariables[1] = (Float) baset;
}
result = true;
break;
case (byte) OpCode.fstore_2:
baset = m_thread.m_currentFrame.OpStack.Pop();
if (baset is Float)
{
m_thread.m_currentFrame.LocalVariables[2] = (Float) baset;
}
result = true;
break;
case (byte) OpCode.fstore_3:
baset = m_thread.m_currentFrame.OpStack.Pop();
if (baset is Float)
{
m_thread.m_currentFrame.LocalVariables[3] = (Float) baset;
}
result = true;
break;
case (byte) OpCode.pop:
m_thread.m_currentFrame.OpStack.Pop();
result = true;
break;
case (byte) OpCode.fadd:
BaseType bf2 = m_thread.m_currentFrame.OpStack.Pop();
BaseType bf1 = m_thread.m_currentFrame.OpStack.Pop();
if (bf1 is Float && bf2 is Float)
{
Float nflt = new Float();
nflt.mValue = ((Float) bf1).mValue + ((Float) bf2).mValue;
m_thread.m_currentFrame.OpStack.Push(nflt);
}
result = true;
break;
case (byte) OpCode.fsub:
BaseType bsf2 = m_thread.m_currentFrame.OpStack.Pop();
BaseType bsf1 = m_thread.m_currentFrame.OpStack.Pop();
if (bsf1 is Float && bsf2 is Float)
{
Float resf = new Float();
resf.mValue = ((Float) bsf1).mValue - ((Float) bsf2).mValue;
m_thread.m_currentFrame.OpStack.Push(resf);
}
result = true;
break;
case (byte) OpCode.imul: //check the order of the two values off the stack is correct
BaseType bs2 = m_thread.m_currentFrame.OpStack.Pop();
BaseType bs1 = m_thread.m_currentFrame.OpStack.Pop();
if (bs1 is Int && bs2 is Int)
{
Int nInt = new Int();
nInt.mValue = ((Int) bs1).mValue*((Int) bs2).mValue;
m_thread.m_currentFrame.OpStack.Push(nInt);
}
result = true;
break;
case (byte) OpCode.iinc:
if (m_thread.m_currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[m_thread.PC]] !=
null)
{
if (
m_thread.m_currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[m_thread.PC]
] is Int)
{
((Int)
m_thread.m_currentFrame.LocalVariables[
GlobalMemory.MethodArea.MethodBuffer[m_thread.PC]]).mValue +=
(sbyte) GlobalMemory.MethodArea.MethodBuffer[m_thread.PC + 1];
}
}
m_thread.PC += 2;
result = true;
break;
case (byte) OpCode.f2i:
BaseType conv1 = m_thread.m_currentFrame.OpStack.Pop();
if (conv1 is Float)
{
Int newconv = new Int();
newconv.mValue = (int) ((Float) conv1).mValue;
m_thread.m_currentFrame.OpStack.Push(newconv);
}
result = true;
break;
case (byte) OpCode.fcmpl:
BaseType flcom2 = m_thread.m_currentFrame.OpStack.Pop();
BaseType flcom1 = m_thread.m_currentFrame.OpStack.Pop();
if (flcom1 is Float && flcom2 is Float)
{
Int compres = new Int();
if (((Float) flcom1).mValue < ((Float) flcom2).mValue)
{
compres.mValue = -1;
}
else if (((Float) flcom1).mValue > ((Float) flcom2).mValue)
{
compres.mValue = 1;
}
else
{
compres.mValue = 0;
}
m_thread.m_currentFrame.OpStack.Push(compres);
}
result = true;
break;
case (byte) OpCode.fcmpg:
flcom2 = m_thread.m_currentFrame.OpStack.Pop();
flcom1 = m_thread.m_currentFrame.OpStack.Pop();
if (flcom1 is Float && flcom2 is Float)
{
Int compres = new Int();
if (((Float) flcom1).mValue < ((Float) flcom2).mValue)
{
compres.mValue = -1;
}
else if (((Float) flcom1).mValue > ((Float) flcom2).mValue)
{
compres.mValue = 1;
}
else
{
compres.mValue = 0;
}
m_thread.m_currentFrame.OpStack.Push(compres);
}
result = true;
break;
case (byte) OpCode.ifge:
short compareoffset2 =
(short)
((GlobalMemory.MethodArea.MethodBuffer[m_thread.PC] << 8) +
GlobalMemory.MethodArea.MethodBuffer[m_thread.PC + 1]);
BaseType compe1 = m_thread.m_currentFrame.OpStack.Pop();
if (compe1 is Int)
{
if (((Int) compe1).mValue >= 0)
{
m_thread.PC += -1 + compareoffset2;
}
else
{
m_thread.PC += 2;
}
}
else
{
m_thread.PC += 2;
}
result = true;
break;
case (byte) OpCode.ifle:
short compareoffset1 =
(short)
((GlobalMemory.MethodArea.MethodBuffer[m_thread.PC] << 8) +
GlobalMemory.MethodArea.MethodBuffer[m_thread.PC + 1]);
BaseType comp1 = m_thread.m_currentFrame.OpStack.Pop();
if (comp1 is Int)
{
if (((Int) comp1).mValue <= 0)
{
m_thread.PC += -1 + compareoffset1;
}
else
{
m_thread.PC += 2;
}
}
else
{
m_thread.PC += 2;
}
result = true;
break;
case (byte) OpCode.if_icmpge:
short compareoffset =
(short)
((GlobalMemory.MethodArea.MethodBuffer[m_thread.PC] << 8) +
GlobalMemory.MethodArea.MethodBuffer[m_thread.PC + 1]);
BaseType bc2 = m_thread.m_currentFrame.OpStack.Pop();
BaseType bc1 = m_thread.m_currentFrame.OpStack.Pop();
if (bc1 is Int && bc2 is Int)
{
//Console.WriteLine("comparing " + ((Int)bc1).mValue + " and " + ((Int)bc2).mValue);
if (((Int) bc1).mValue >= ((Int) bc2).mValue)
{
// Console.WriteLine("branch compare true , offset is " +compareoffset);
// Console.WriteLine("current PC is " + this._mThread.PC);
m_thread.PC += -1 + compareoffset;
//Console.WriteLine("new PC is " + this._mThread.PC);
}
else
{
//Console.WriteLine("branch compare false");
m_thread.PC += 2;
}
}
else
{
m_thread.PC += 2;
}
result = true;
break;
case (byte) OpCode.if_icmple:
short compareloffset =
(short)
((GlobalMemory.MethodArea.MethodBuffer[m_thread.PC] << 8) +
GlobalMemory.MethodArea.MethodBuffer[m_thread.PC + 1]);
BaseType bcl2 = m_thread.m_currentFrame.OpStack.Pop();
BaseType bcl1 = m_thread.m_currentFrame.OpStack.Pop();
if (bcl1 is Int && bcl2 is Int)
{
//Console.WriteLine("comparing " + ((Int)bcl1).mValue + " and " + ((Int)bcl2).mValue);
if (((Int) bcl1).mValue <= ((Int) bcl2).mValue)
{
// Console.WriteLine("branch compare true , offset is " + compareloffset);
// Console.WriteLine("current PC is " + this._mThread.PC);
m_thread.PC += -1 + compareloffset;
// Console.WriteLine("new PC is " + this._mThread.PC);
}
else
{
//Console.WriteLine("branch compare false");
m_thread.PC += 2;
}
}
else
{
m_thread.PC += 2;
}
result = true;
break;
case (byte) OpCode._goto:
short offset =
(short)
((GlobalMemory.MethodArea.MethodBuffer[m_thread.PC] << 8) +
GlobalMemory.MethodArea.MethodBuffer[m_thread.PC + 1]);
m_thread.PC += -1 + offset;
result = true;
break;
case (byte) OpCode.getstatic:
short fieldrefIndex =
(short)
((GlobalMemory.MethodArea.MethodBuffer[m_thread.PC] << 8) +
GlobalMemory.MethodArea.MethodBuffer[m_thread.PC + 1]);
if (m_thread.currentClass.m_constantsPool[fieldrefIndex - 1] is ClassRecord.PoolFieldRef)
{
if (
((ClassRecord.PoolFieldRef) m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).
mClass.Name.Value == m_thread.currentClass.MClass.Name.Value)
{
//from this class
if (
m_thread.currentClass.StaticFields.ContainsKey(
((ClassRecord.PoolFieldRef)
m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.Name.Value))
{
if (
m_thread.currentClass.StaticFields[
((ClassRecord.PoolFieldRef)
m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.Name.
Value] is Float)
{
Float retFloat = new Float();
retFloat.mValue =
((Float)
m_thread.currentClass.StaticFields[
((ClassRecord.PoolFieldRef)
m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.
Name.Value]).mValue;
m_thread.m_currentFrame.OpStack.Push(retFloat);
}
else if (
m_thread.currentClass.StaticFields[
((ClassRecord.PoolFieldRef)
m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.
Name.Value] is Int)
{
Int retInt = new Int();
retInt.mValue =
((Int)
m_thread.currentClass.StaticFields[
((ClassRecord.PoolFieldRef)
m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).
mNameType.Name.Value]).mValue;
// Console.WriteLine("getting static field, " + retInt.mValue);
m_thread.m_currentFrame.OpStack.Push(retInt);
}
}
}
else
{
//get from a different class
}
}
m_thread.PC += 2;
result = true;
break;
case (byte) OpCode.putstatic:
fieldrefIndex =
(short)
((GlobalMemory.MethodArea.MethodBuffer[m_thread.PC] << 8) +
GlobalMemory.MethodArea.MethodBuffer[m_thread.PC + 1]);
BaseType addstatic = m_thread.m_currentFrame.OpStack.Pop();
if (m_thread.currentClass.m_constantsPool[fieldrefIndex - 1] is ClassRecord.PoolFieldRef)
{
if (
((ClassRecord.PoolFieldRef) m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).
mClass.Name.Value == m_thread.currentClass.MClass.Name.Value)
{
// this class
if (
m_thread.currentClass.StaticFields.ContainsKey(
((ClassRecord.PoolFieldRef)
m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.Name.Value))
{
if (addstatic is Float)
{
if (
m_thread.currentClass.StaticFields[
((ClassRecord.PoolFieldRef)
m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.
Name.Value] is Float)
{
Float newf = new Float();
newf.mValue = ((Float) addstatic).mValue;
m_thread.currentClass.StaticFields[
((ClassRecord.PoolFieldRef)
m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.
Name.Value] = newf;
}
}
else if (addstatic is Int)
{
if (
m_thread.currentClass.StaticFields[
((ClassRecord.PoolFieldRef)
m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.
Name.Value] is Int)
{
//Console.WriteLine("setting static field to " + ((Int)addstatic).mValue);
Int newi = new Int();
newi.mValue = ((Int) addstatic).mValue;
m_thread.currentClass.StaticFields[
((ClassRecord.PoolFieldRef)
m_thread.currentClass.m_constantsPool[fieldrefIndex - 1]).mNameType.
Name.Value] = newi;
}
}
}
}
else
{
// a different class
}
}
m_thread.PC += 2;
result = true;
break;
}
return result;
}
}
}
}

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@ -1,104 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
namespace OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.JVM
{
partial class Thread
{
private partial class Interpreter
{
private bool IsMethodOpCode(byte opcode)
{
bool result = false;
switch (opcode)
{
case 184:
short refIndex =
(short)
((GlobalMemory.MethodArea.MethodBuffer[m_thread.PC] << 8) +
GlobalMemory.MethodArea.MethodBuffer[m_thread.PC + 1]);
if (m_thread.currentClass.m_constantsPool[refIndex - 1] is ClassRecord.PoolMethodRef)
{
string typ =
((ClassRecord.PoolMethodRef) m_thread.currentClass.m_constantsPool[refIndex - 1]).
mNameType.Type.Value;
string typeparam = String.Empty;
string typereturn = String.Empty;
int firstbrak = 0;
int secondbrak = 0;
firstbrak = typ.LastIndexOf('(');
secondbrak = typ.LastIndexOf(')');
typeparam = typ.Substring(firstbrak + 1, secondbrak - firstbrak - 1);
typereturn = typ.Substring(secondbrak + 1, typ.Length - secondbrak - 1);
if (
((ClassRecord.PoolMethodRef) m_thread.currentClass.m_constantsPool[refIndex - 1]).mClass
.Name.Value == m_thread.currentClass.MClass.Name.Value)
{
//calling a method in this class
if (typeparam.Length == 0)
{
m_thread.JumpToStaticVoidMethod(
((ClassRecord.PoolMethodRef) m_thread.currentClass.m_constantsPool[refIndex - 1])
.mNameType.Name.Value, (m_thread.PC + 2));
}
else
{
m_thread.JumpToStaticParamMethod(
((ClassRecord.PoolMethodRef) m_thread.currentClass.m_constantsPool[refIndex - 1])
.mNameType.Name.Value, typeparam, (m_thread.PC + 2));
}
}
else
{
//calling a method of a different class
// OpenSimAPI Class
if (
((ClassRecord.PoolMethodRef) m_thread.currentClass.m_constantsPool[refIndex - 1]).
mClass.Name.Value == "OpenSimAPI")
{
m_thread.scriptInfo.api.CallMethod(
((ClassRecord.PoolMethodRef) m_thread.currentClass.m_constantsPool[refIndex - 1])
.mNameType.Name.Value, null);
}
}
}
else
{
m_thread.PC += 2;
}
result = true;
break;
}
return result;
}
}
}
}

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@ -1,36 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.JVM
{
partial class Thread
{
private partial class Interpreter
{
}
}
}

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@ -1,132 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.Types;
using OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.Types.PrimitiveTypes;
namespace OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.JVM
{
partial class Thread
{
private partial class Interpreter
{
private Thread m_thread;
public Interpreter(Thread parentThread)
{
m_thread = parentThread;
}
public bool Excute()
{
bool run = true;
byte currentOpCode = GlobalMemory.MethodArea.MethodBuffer[m_thread.PC++];
// Console.WriteLine("opCode is: " + currentOpCode);
bool handled = false;
handled = IsLogicOpCode(currentOpCode);
if (!handled)
{
handled = IsMethodOpCode(currentOpCode);
}
if (!handled)
{
if (currentOpCode == 172)
{
if (m_thread.stack.StackFrames.Count > 1)
{
Console.WriteLine("returning int from function");
int retPC1 = m_thread.m_currentFrame.ReturnPC;
BaseType bas1 = m_thread.m_currentFrame.OpStack.Pop();
m_thread.stack.StackFrames.Pop();
m_thread.m_currentFrame = m_thread.stack.StackFrames.Peek();
m_thread.PC = retPC1;
if (bas1 is Int)
{
m_thread.m_currentFrame.OpStack.Push((Int) bas1);
}
}
else
{
// Console.WriteLine("No parent function so ending program");
m_thread.stack.StackFrames.Pop();
run = false;
}
handled = true;
}
if (currentOpCode == 174)
{
if (m_thread.stack.StackFrames.Count > 1)
{
Console.WriteLine("returning float from function");
int retPC1 = m_thread.m_currentFrame.ReturnPC;
BaseType bas1 = m_thread.m_currentFrame.OpStack.Pop();
m_thread.stack.StackFrames.Pop();
m_thread.m_currentFrame = m_thread.stack.StackFrames.Peek();
m_thread.PC = retPC1;
if (bas1 is Float)
{
m_thread.m_currentFrame.OpStack.Push((Float) bas1);
}
}
else
{
// Console.WriteLine("No parent function so ending program");
m_thread.stack.StackFrames.Pop();
run = false;
}
handled = true;
}
if (currentOpCode == 177)
{
if (m_thread.stack.StackFrames.Count > 1)
{
Console.WriteLine("returning from function");
int retPC = m_thread.m_currentFrame.ReturnPC;
m_thread.stack.StackFrames.Pop();
m_thread.m_currentFrame = m_thread.stack.StackFrames.Peek();
m_thread.PC = retPC;
}
else
{
// Console.WriteLine("No parent function so ending program");
m_thread.stack.StackFrames.Pop();
run = false;
}
handled = true;
}
}
if (!handled)
{
Console.WriteLine("opcode " + currentOpCode + " not been handled ");
}
return run;
}
}
}
}

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@ -1,41 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.JVM
{
public class MainMemory
{
public Heap HeapArea;
public MethodMemory MethodArea;
public MainMemory()
{
MethodArea = new MethodMemory();
HeapArea = new Heap();
}
}
}

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@ -1,44 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
namespace OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.JVM
{
public class MethodMemory
{
public byte[] MethodBuffer;
public List<ClassRecord> Classes = new List<ClassRecord>();
public int NextMethodPC = 0;
public int Methodcount = 0;
public MethodMemory()
{
MethodBuffer = new byte[20000];
}
}
}

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@ -1,33 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.JVM
{
public class Object
{
}
}

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@ -1,79 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.JVM
{
public enum OpCode : byte
{
iconst_m1 = 2,
iconst_0 = 3,
iconst_1 = 4,
iconst_2 = 5,
iconst_3 = 6,
iconst_4 = 7,
iconst_5 = 8,
fconst_0 = 11,
fconst_1 = 12,
fconst_2 = 13,
bipush = 16,
sipush = 17,
fload = 23,
iload_0 = 26,
iload_1 = 27,
fload_0 = 34,
fload_1 = 35,
fload_2 = 36,
fload_3 = 37,
istore = 54,
fstore = 56,
istore_0 = 59,
istore_1 = 60,
istore_2 = 61,
istore_3 = 62,
fstore_0 = 67,
fstore_1 = 68,
fstore_2 = 69,
fstore_3 = 70,
pop = 87,
fadd = 98,
fsub = 102,
imul = 104,
iinc = 132,
f2i = 139,
fcmpl = 149,
fcmpg = 150,
ifge = 156,
ifgt = 157,
ifle = 158,
if_icmpge = 162,
if_icmpgt = 163,
if_icmple = 164,
_goto = 167,
getstatic = 178,
putstatic = 179
}
}

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@ -1,40 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
namespace OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.JVM
{
public class Stack
{
public Stack<StackFrame> StackFrames = new Stack<StackFrame>();
public Stack()
{
}
}
}

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@ -1,46 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
using OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.Types;
namespace OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.JVM
{
public class StackFrame
{
public BaseType[] LocalVariables;
public Stack<BaseType> OpStack = new Stack<BaseType>();
public int ReturnPC = 0;
public ClassRecord CallingClass = null;
public StackFrame()
{
LocalVariables = new BaseType[20];
}
}
}

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@ -1,111 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.Types;
using OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.Types.PrimitiveTypes;
namespace OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.JVM
{
public partial class Thread
{
// Is this smart?
public static MainMemory GlobalMemory;
public static Scene World;
private int PC = 0;
private Stack stack;
private Interpreter m_Interpreter;
public ClassRecord currentClass;
public ClassInstance currentInstance;
private StackFrame m_currentFrame;
public int excutionCounter = 0;
public bool running = false;
public ScriptInfo scriptInfo;
public Thread()
{
m_Interpreter = new Interpreter(this);
stack = new Stack();
}
public void SetPC(int methodpointer)
{
//Console.WriteLine("Thread PC has been set to " + methodpointer);
PC = methodpointer;
}
public void StartMethod(ClassRecord rec, string methName)
{
m_currentFrame = new StackFrame();
stack.StackFrames.Push(m_currentFrame);
currentClass = rec;
currentClass.StartMethod(this, methName);
}
public void StartMethod(string methName)
{
m_currentFrame = new StackFrame();
stack.StackFrames.Push(m_currentFrame);
currentClass.StartMethod(this, methName);
}
public void JumpToStaticVoidMethod(string methName, int returnPC)
{
m_currentFrame = new StackFrame();
m_currentFrame.ReturnPC = returnPC;
stack.StackFrames.Push(m_currentFrame);
currentClass.StartMethod(this, methName);
}
public void JumpToStaticParamMethod(string methName, string param, int returnPC)
{
if (param == "I")
{
BaseType bs1 = m_currentFrame.OpStack.Pop();
m_currentFrame = new StackFrame();
m_currentFrame.ReturnPC = returnPC;
stack.StackFrames.Push(m_currentFrame);
m_currentFrame.LocalVariables[0] = ((Int) bs1);
currentClass.StartMethod(this, methName);
}
if (param == "F")
{
}
}
public void JumpToClassStaticVoidMethod(string className, string methName, int returnPC)
{
}
public bool Excute()
{
excutionCounter++;
return m_Interpreter.Excute();
}
}
}

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@ -1,51 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
namespace OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine
{
public class JavaEngine : IScriptCompiler
{
public string FileExt()
{
return ".java";
}
public Dictionary<string, IScript> compile(string filename)
{
JVMScript script = new JVMScript();
Dictionary<string, IScript> returns = new Dictionary<string, IScript>();
script.LoadScript(filename);
returns.Add(filename, script);
return returns;
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using OpenSim.Framework;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.JVM;
namespace OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine
{
public class JVMScript : IScript
{
private List<Thread> _threads = new List<Thread>();
private BlockingQueue<CompileInfo> CompileScripts = new BlockingQueue<CompileInfo>();
private MainMemory _mainMemory;
private ScriptInfo scriptInfo;
public void Initialise(ScriptInfo info)
{
scriptInfo = info;
_mainMemory = new MainMemory();
Thread.GlobalMemory = _mainMemory;
Thread.World = info.world;
CompileScript();
scriptInfo.events.OnFrame += new EventManager.OnFrameDelegate(events_OnFrame);
scriptInfo.events.OnNewPresence += new EventManager.OnNewPresenceDelegate(events_OnNewPresence);
}
private void events_OnNewPresence(ScenePresence presence)
{
for (int i = 0; i < _threads.Count; i++)
{
if (!_threads[i].running)
{
_threads[i].StartMethod("OnNewPresence");
bool run = true;
while (run)
{
run = _threads[i].Excute();
}
}
}
}
private void events_OnFrame()
{
for (int i = 0; i < _threads.Count; i++)
{
if (!_threads[i].running)
{
_threads[i].StartMethod("OnFrame");
bool run = true;
while (run)
{
run = _threads[i].Excute();
}
}
}
}
public string Name
{
get { return "JVM Scripting Engine"; }
}
public void LoadScript(string script)
{
Console.WriteLine("OpenSimJVM - loading new script: " + script);
CompileInfo comp = new CompileInfo();
comp.script = script;
comp.scriptName = script;
CompileScripts.Enqueue(comp);
}
public void CompileScript()
{
CompileInfo comp = CompileScripts.Dequeue();
string script = comp.script;
string scriptName = comp.scriptName;
try
{
//need to compile the script into a java class file
//first save it to a java source file
TextWriter tw = new StreamWriter(scriptName + ".java");
tw.WriteLine(script);
tw.Close();
//now compile
ProcessStartInfo psi = new ProcessStartInfo("javac.exe", "*.java");
// psi.RedirectStandardOutput = true;
psi.WindowStyle = ProcessWindowStyle.Hidden;
psi.UseShellExecute = false;
Process javacomp;
javacomp = Process.Start(psi);
javacomp.WaitForExit();
//now load in class file
ClassRecord class1 = new ClassRecord();
class1.LoadClassFromFile(scriptName + ".class");
class1.PrintToConsole();
//Console.WriteLine();
_mainMemory.MethodArea.Classes.Add(class1);
class1.AddMethodsToMemory(_mainMemory.MethodArea);
Thread newThread = new Thread();
_threads.Add(newThread);
newThread.currentClass = class1;
newThread.scriptInfo = scriptInfo;
//now delete the created files
File.Delete(scriptName + ".java");
File.Delete(scriptName + ".class");
//this.OnFrame();
}
catch (Exception e)
{
Console.WriteLine("exception");
Console.WriteLine(e.StackTrace);
Console.WriteLine(e.Message);
}
}
private class CompileInfo
{
public string script;
public string scriptName;
public CompileInfo()
{
}
}
}
}

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@ -1,33 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.Types
{
public class ArrayReference : BaseType
{
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
namespace OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.Types
{
public class BaseType : Object
{
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.Types
{
public class ObjectReference : BaseType
{
public ushort Reference;
public ObjectReference()
{
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.Types.PrimitiveTypes
{
public class Byte : BaseType
{
}
}

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@ -1,33 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.Types.PrimitiveTypes
{
public class Char : BaseType
{
}
}

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@ -1,38 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.Types.PrimitiveTypes
{
public class Float : BaseType
{
public float mValue = 0;
public Float()
{
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
namespace OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine.Types.PrimitiveTypes
{
public class Int : BaseType
{
public int mValue = 0;
public Int()
{
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.ExtensionsScriptModule
{
public interface IScript
{
void Initialise(ScriptInfo scriptInfo);
string Name { get; }
}
public class TestScript : IScript
{
private ScriptInfo script;
public string Name
{
get { return "TestScript 0.1"; }
}
public void Initialise(ScriptInfo scriptInfo)
{
script = scriptInfo;
script.events.OnFrame += events_OnFrame;
script.events.OnNewPresence += events_OnNewPresence;
}
private void events_OnNewPresence(ScenePresence presence)
{
script.Log.Info("[TESTSCRIPT]: Hello " + presence.Firstname.ToString() + "!");
}
private void events_OnFrame()
{
//script.logger.Info("[TESTSCRIPT]: Hello World!");
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using OpenSim.Region.Environment.Scenes;
using Key = libsecondlife.LLUUID;
using Rotation = libsecondlife.LLQuaternion;
using Vector = libsecondlife.LLVector3;
using LSLList = System.Collections.Generic.List<string>;
namespace OpenSim.Region.ExtensionsScriptModule
{
// This class is to be used for engines which may not be able to access the Scene directly.
// Scene access is preffered, but obviously not possible on some non-.NET languages.
public class ScriptAPI
{
private Scene scene;
private ScriptInterpretedAPI interpretedAPI;
public ScriptAPI(Scene world, Key taskID)
{
scene = world;
interpretedAPI = new ScriptInterpretedAPI(world, taskID);
}
public Object CallMethod(String method, Object[] args)
{
return null;
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Reflection;
using libsecondlife;
using log4net;
using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.ExtensionsScriptModule
{
/// <summary>
/// Class which provides access to the world
/// </summary>
public class ScriptInfo
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// Reference to world.eventsManager provided for convenience
public EventManager events;
// The main world
public Scene world;
// API Access
public ScriptAPI api;
public ILog Log
{
get { return m_log; }
}
public ScriptInfo(Scene scene)
{
world = scene;
events = world.EventManager;
api = new ScriptAPI(world, LLUUID.Zero);
}
public void CreateTaskAPI(LLUUID task)
{
api = new ScriptAPI(world, task);
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Reflection;
using System.Text;
using Axiom.Math;
using log4net;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
using Key = libsecondlife.LLUUID;
using Rotation = libsecondlife.LLQuaternion;
using Vector = libsecondlife.LLVector3;
using LSLList = System.Collections.Generic.List<string>;
namespace OpenSim.Region.ExtensionsScriptModule
{
/// <summary>
/// A class inteded to act as an API for LSL-styled interpreted languages
/// </summary>
/// <remarks>Avoid at all costs. This should ONLY be used for LSL.</remarks>
internal class ScriptInterpretedAPI
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected Key m_object;
protected Scene m_scene;
/// <summary>
/// The scene in which this script is acting
/// </summary>
public Scene Scene
{
get { return m_scene; }
}
/// <summary>
/// The id of the object our script is supposed to be acting in
/// </summary>
public Key ObjectID
{
get { return m_object; }
}
/// <summary>
/// The object our script is supposed to be in
/// </summary>
public SceneObjectGroup Task
{
// XXX Casting not ideal, but previous Scene.Objects propery wasn't actually populated, so
// wouldn't have worked anyway.
get { return (SceneObjectGroup)Scene.Entities[ObjectID]; }
}
/// <summary>
/// Creates a new ScriptInterpretedAPI for a specified object
/// </summary>
/// <param name="world">The scene the object is located in</param>
/// <param name="member">The specific member being 'occupied' by the script</param>
public ScriptInterpretedAPI(Scene world, Key member)
{
m_scene = world;
m_object = member;
}
/// <summary>
/// Returns the absolute number of a integer value.
/// </summary>
/// <param name="val">Input</param>
/// <returns>Absolute number of input</returns>
public int osAbs(int val)
{
return Math.Abs(val);
}
public float osAcos(float val)
{
return (float) Math.Acos(val);
}
[Obsolete("Unimplemented")]
public void osAddToLandPassList(Key avatar, float hours)
{
Vector myPosition = Task.AbsolutePosition;
ILandObject myParcel = Scene.LandChannel.GetLandObject(myPosition.X, myPosition.Y);
if (myParcel == null)
{
//Dont do anything!
}
m_log.Warn("[script]: " +
"Unimplemented function called by script: osAddToLandPassList(Key avatar, float hours)");
return;
}
[Obsolete("Unimplemented")]
public void osAdjustSoundVolume(float volume)
{
m_log.Warn("[script]: Unimplemented function called by script: osAdjustSoundVolume(float volume)");
return;
}
[Obsolete("Unimplemented")]
public void osAllowInventoryDrop(int add)
{
return;
}
[Obsolete("Unimplemented")]
public float osAngleBetween(Rotation a, Rotation b)
{
Quaternion axA = new Quaternion(a.W, a.X, a.Y, a.Z);
Quaternion axB = new Quaternion(b.W, b.X, b.Y, b.Z);
return 0;
}
[Obsolete("Unimplemented")]
public void osApplyImpulse(Vector force, int local)
{
return;
}
[Obsolete("Unimplemented")]
public void osApplyRotationalImpulse(Vector force, int local)
{
return;
}
public float osAsin(float val)
{
return (float) Math.Asin(val);
}
public float osAtan2(float x, float y)
{
return (float) Math.Atan2(x, y);
}
[Obsolete("Unimplemented")]
public void osAttachToAvatar(Key avatar, int attachmentPoint)
{
return;
}
[Obsolete("Unimplemented")]
public Key osAvatarOnSitTarget()
{
//TODO: Follow this as Children is chanced to be of type entity to support ScenePresences
/*
foreach (KeyValuePair<Key, EntityBase> Child in Task.Children)
{
if (Child.Value is ScenePresence)
{
return Child.Value.uuid;
}
}
*/
return Key.Zero;
}
public Rotation osAxes2Rot(Vector fwd, Vector left, Vector up)
{
Quaternion axQ = new Quaternion();
Vector3 axFwd = new Vector3(fwd.X, fwd.Y, fwd.Z);
Vector3 axLeft = new Vector3(left.X, left.Y, left.Z);
Vector3 axUp = new Vector3(up.X, up.Y, up.Z);
axQ.FromAxes(axFwd, axLeft, axUp);
return new Rotation(axQ.x, axQ.y, axQ.z, axQ.w);
}
public Rotation osAxisAngle2Rot(Vector axis, float angle)
{
Quaternion axQ = Quaternion.FromAngleAxis(angle, new Vector3(axis.X, axis.Y, axis.Z));
return new Rotation(axQ.x, axQ.y, axQ.z, axQ.w);
}
public string osBase64ToString(string str)
{
Encoding enc = Encoding.UTF8;
return enc.GetString(Convert.FromBase64String(str));
}
[Obsolete("Unimplemented")]
public void osBreakAllLinks()
{
return;
}
[Obsolete("Unimplemented")]
public void osBreakLink()
{
return;
}
public LSLList osCSV2List(string src)
{
LSLList retVal = new LSLList();
retVal.AddRange(src.Split(','));
return retVal;
}
public int osCeil(float val)
{
return (int) Math.Ceiling(val);
}
[Obsolete("Unimplemented")]
public void osCloseRemoteDataChannel(Key channel)
{
return;
}
[Obsolete("Unimplemented")]
public float osCloud(Vector offset)
{
return 0.0f;
}
[Obsolete("Unimplemented")]
public void osCollisionFilter(string name, Key id, int accept)
{
return;
}
[Obsolete("Unimplemented")]
public void osCollisionSprite(string impact_sprite)
{
return;
}
public float osCos(float theta)
{
return (float) Math.Cos(theta);
}
public void osCreateLink(Key target, int parent)
{
if (Scene.Entities[target] is SceneObjectGroup)
Task.LinkToGroup((SceneObjectGroup) Scene.Entities[target]);
return;
}
[Obsolete("Partially Unimplemented")]
public LSLList osDeleteSubList(LSLList src, int start, int end)
{
if (start < 0 || end < 0)
{
throw new Exception("Unsupported at this time.");
}
src.RemoveRange(start, start - end + 1);
return src;
}
[Obsolete("Partially Unimplemented")]
public string osDeleteSubString(string src, int start, int end)
{
if (start < 0 || end < 0)
{
throw new Exception("Unsupported at this time.");
}
return src.Remove(start, start - end + 1);
}
[Obsolete("Unimplemented")]
public void osDetachFromAvatar(Key avatar)
{
return;
}
}
}

View File

@ -1,45 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using Key = libsecondlife.LLUUID;
namespace OpenSim.Region.ExtensionsScriptModule
{
public class ScriptInterpretedEvents
{
public delegate void OnTouchStartDelegate(Key user);
public event OnTouchStartDelegate OnTouchStart;
public void TriggerTouchStart(Key user)
{
if (OnTouchStart != null)
OnTouchStart(user);
}
}
}

View File

@ -1,152 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.ExtensionsScriptModule.Engines.CSharp;
using OpenSim.Region.ExtensionsScriptModule.Engines.JScript;
using OpenSim.Region.ExtensionsScriptModule.Engines.JVMEngine;
namespace OpenSim.Region.ExtensionsScriptModule
{
public class ScriptManager : IRegionModule, IExtensionScriptModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private readonly List<IScript> scripts = new List<IScript>();
private Scene m_scene;
private readonly Dictionary<string, IScriptCompiler> compilers = new Dictionary<string, IScriptCompiler>();
private void LoadFromCompiler(Dictionary<string, IScript> compiledscripts)
{
foreach (KeyValuePair<string, IScript> script in compiledscripts)
{
ScriptInfo scriptInfo = new ScriptInfo(m_scene);
// Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
m_log.Info("[SCRIPT]: Loading " + script.Key);
script.Value.Initialise(scriptInfo);
scripts.Add(script.Value);
}
m_log.Info("[SCRIPT]: " + string.Format("Finished loading {0} script(s)", compiledscripts.Count));
}
public ScriptManager()
{
// Default Engines
CSharpScriptEngine csharpCompiler = new CSharpScriptEngine();
compilers.Add(csharpCompiler.FileExt(), csharpCompiler);
JScriptEngine jscriptCompiler = new JScriptEngine();
compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler);
JavaEngine javaCompiler = new JavaEngine();
compilers.Add(javaCompiler.FileExt(), javaCompiler);
}
public void Initialise(Scene scene, IConfigSource config)
{
m_log.Info("[SCRIPTMODULE]: Initialising Extensions Scripting Module");
m_scene = scene;
m_scene.RegisterModuleInterface<IExtensionScriptModule>(this);
}
public void PostInitialise()
{
}
public void Close()
{
}
public string Name
{
get { return "ExtensionsScriptingModule"; }
}
public bool IsSharedModule
{
get { return false; }
}
public bool Compile(string filename)
{
foreach (KeyValuePair<string, IScriptCompiler> compiler in compilers)
{
if (filename.EndsWith(compiler.Key))
{
LoadFromCompiler(compiler.Value.compile(filename));
break;
}
}
return true;
}
public void RunScriptCmd(string[] args)
{
switch (args[0])
{
case "load":
Compile(args[1]);
break;
default:
m_log.Error("Unknown script command");
break;
}
}
public bool AddPreCompiledScript(IScript script)
{
m_log.Info("[SCRIPT]: Loading script " + script.Name);
ScriptInfo scriptInfo = new ScriptInfo(m_scene);
// Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
script.Initialise(scriptInfo);
scripts.Add(script);
return true;
}
}
public interface IExtensionScriptModule
{
bool Compile(string filename);
bool AddPreCompiledScript(IScript script);
}
internal interface IScriptCompiler
{
Dictionary<string, IScript> compile(string filename);
string FileExt();
}
}

View File

@ -969,35 +969,6 @@
</Files> </Files>
</Project> </Project>
<Project name="OpenSim.Region.ExtensionsScriptModule" path="OpenSim/Region/ExtensionsScriptModule" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../../bin/</ReferencePath>
<Reference name="System"/>
<Reference name="System.Xml"/>
<Reference name="Microsoft.JScript"/>
<Reference name="libsecondlife.dll" />
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Region.Environment"/>
<Reference name="OpenSim.Framework.Console"/>
<Reference name="Axiom.MathLib.dll"/>
<Reference name="Nini.dll"/>
<Reference name="log4net"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
<!-- OpenSim app --> <!-- OpenSim app -->
<Project name="OpenSim" path="OpenSim/Region/Application" type="Exe"> <Project name="OpenSim" path="OpenSim/Region/Application" type="Exe">
<Configuration name="Debug"> <Configuration name="Debug">