Thank you, Kinoc for the ChatModule.cs updates.
parent
0c0286911d
commit
8a4e8a8e31
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@ -52,6 +52,12 @@ namespace OpenSim.Region.Environment.Modules
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private IRCChatModule m_irc = null;
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private string m_last_new_user = null;
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private string m_last_leaving_user = null;
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internal object m_syncInit = new object();
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internal object m_syncLogout = new object();
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private Thread m_irc_connector=null;
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public ChatModule()
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{
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m_log = MainLog.Instance;
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@ -59,34 +65,48 @@ namespace OpenSim.Region.Environment.Modules
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public void Initialise(Scene scene, IConfigSource config)
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{
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// wrap this in a try block so that defaults will work if
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// the config file doesn't specify otherwise.
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try
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lock (m_syncInit)
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{
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m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance);
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m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance);
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m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance", m_shoutdistance);
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}
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catch (Exception)
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{
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}
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// wrap this in a try block so that defaults will work if
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// the config file doesn't specify otherwise.
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try
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{
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m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance);
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m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance);
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m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance", m_shoutdistance);
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}
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catch (Exception)
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{
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}
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if (!m_scenes.Contains(scene))
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{
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m_scenes.Add(scene);
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scene.EventManager.OnNewClient += NewClient;
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scene.RegisterModuleInterface<ISimChat>(this);
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}
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if (!m_scenes.Contains(scene))
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{
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m_scenes.Add(scene);
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scene.EventManager.OnNewClient += NewClient;
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scene.RegisterModuleInterface<ISimChat>(this);
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}
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// setup IRC Relay
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m_irc = new IRCChatModule(config);
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// setup IRC Relay
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if (m_irc == null) { m_irc = new IRCChatModule(config); }
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if (m_irc_connector == null) { m_irc_connector = new Thread(IRCConnectRun); }
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}
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}
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public void PostInitialise()
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{
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if (m_irc.Enabled)
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{
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m_irc.Connect(m_scenes);
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try
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{
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//m_irc.Connect(m_scenes);
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if (m_irc_connector == null) { m_irc_connector = new Thread(IRCConnectRun); }
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if (!m_irc_connector.IsAlive) { m_irc_connector.Start(); }
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}
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catch (Exception ex)
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{
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}
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}
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}
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@ -107,9 +127,60 @@ namespace OpenSim.Region.Environment.Modules
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public void NewClient(IClientAPI client)
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{
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client.OnChatFromViewer += SimChat;
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try
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{
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client.OnChatFromViewer += SimChat;
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if ((m_irc.Enabled) && (m_irc.Connected))
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{
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string clientName = client.FirstName + " " + client.LastName;
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// handles simple case. May not work for hundred connecting in per second.
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// and the NewClients calles getting interleved
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// but filters out multiple reports
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if (clientName != m_last_new_user)
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{
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m_last_new_user = clientName;
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string clientRegion = FindClientRegion(client.FirstName, client.LastName);
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m_irc.PrivMsg(m_irc.Nick, "Sim", "notices " + clientName + " in "+clientRegion);
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}
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}
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client.OnLogout += ClientLoggedOut;
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client.OnConnectionClosed += ClientLoggedOut;
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}
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catch (Exception ex)
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{
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m_log.Error("IRC", "NewClient exception trap:" + ex.ToString());
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}
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}
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public void ClientLoggedOut(IClientAPI client)
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{
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lock (m_syncLogout)
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{
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try
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{
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if ((m_irc.Enabled) && (m_irc.Connected))
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{
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string clientName = client.FirstName + " " + client.LastName;
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string clientRegion = FindClientRegion(client.FirstName, client.LastName);
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// handles simple case. May not work for hundred connecting in per second.
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// and the NewClients calles getting interleved
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// but filters out multiple reports
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if (clientName != m_last_leaving_user)
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{
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m_last_leaving_user = clientName;
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m_irc.PrivMsg(m_irc.Nick, "Sim", "notices " + clientName + " left " + clientRegion);
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m_log.Verbose("IRC", "IRC watcher notices " + clientName + " left " + clientRegion);
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}
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}
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}
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catch (Exception ex)
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{
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m_log.Error("IRC", "ClientLoggedOut exception trap:" + ex.ToString());
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}
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}
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}
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private void TrySendChatMessage(ScenePresence presence, LLVector3 fromPos, LLVector3 regionPos,
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LLUUID fromAgentID, string fromName, ChatTypeEnum type, string message)
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{
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@ -133,6 +204,8 @@ namespace OpenSim.Region.Environment.Modules
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public void SimChat(Object sender, ChatFromViewerArgs e)
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{
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// FROM: Sim TO: IRC
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ScenePresence avatar = null;
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//TODO: Move ForEachScenePresence and others into IScene.
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@ -163,6 +236,20 @@ namespace OpenSim.Region.Environment.Modules
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fromAgentID = e.Sender.AgentId;
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}
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// Try to reconnect to server if not connected
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if ((m_irc.Enabled)&&(!m_irc.Connected))
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{
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// In a non-blocking way. Eventually the connector will get it started
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try
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{
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if (m_irc_connector == null) { m_irc_connector = new Thread(IRCConnectRun); }
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if (!m_irc_connector.IsAlive) { m_irc_connector.Start(); }
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}
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catch (Exception ex)
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{
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}
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}
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if (e.Message.Length > 0)
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{
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if (m_irc.Connected && (avatar != null)) // this is to keep objects from talking to IRC
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@ -183,6 +270,40 @@ namespace OpenSim.Region.Environment.Modules
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}
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}
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}
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// if IRC is enabled then just keep trying using a monitor thread
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public void IRCConnectRun()
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{
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while(true)
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{
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if ((m_irc.Enabled)&&(!m_irc.Connected))
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{
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m_irc.Connect(m_scenes);
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}
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Thread.Sleep(15000);
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}
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}
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public string FindClientRegion(string client_FirstName,string client_LastName)
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{
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string sourceRegion = null;
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foreach (Scene s in m_scenes)
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{
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s.ForEachScenePresence(delegate(ScenePresence presence)
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{
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if ((presence.IsChildAgent==false)
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&&(presence.Firstname==client_FirstName)
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&&(presence.Lastname==client_LastName))
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{
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sourceRegion = presence.Scene.RegionInfo.RegionName;
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//sourceRegion= s.RegionInfo.RegionName;
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}
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});
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if (sourceRegion != null) return sourceRegion;
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}
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return "Sim";
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}
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}
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internal class IRCChatModule
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@ -191,6 +312,7 @@ namespace OpenSim.Region.Environment.Modules
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private uint m_port = 6668;
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private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot";
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private string m_nick = null;
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private string m_basenick = null;
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private string m_channel = null;
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private NetworkStream m_stream;
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@ -200,11 +322,13 @@ namespace OpenSim.Region.Environment.Modules
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private Thread pingSender;
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private Thread listener;
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internal object m_syncConnect = new object();
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private bool m_enabled = false;
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private bool m_connected = false;
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private List<Scene> m_scenes = null;
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private List<Scene> m_last_scenes = null;
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private LogBase m_log;
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public IRCChatModule(IConfigSource config)
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@ -214,15 +338,32 @@ namespace OpenSim.Region.Environment.Modules
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m_writer = null;
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m_reader = null;
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// configuration in OpenSim.ini
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// [IRC]
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// server = chat.freenode.net
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// nick = OSimBot_mysim
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// ;username = USER OpenSimBot 8 * :I'm a OpenSim to irc bot
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// ; username is the IRC command line sent
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// ; USER <irc_user> <visible=8,invisible=0> * : <IRC_realname>
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// channel = #opensim-regions
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// port = 6667
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//
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// Traps I/O disconnects so it does not crash the sim
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// Trys to reconnect if disconnected and someone says something
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// Tells IRC server "QUIT" when doing a close (just to be nice)
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// Default port back to 6667
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try
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{
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m_server = config.Configs["IRC"].GetString("server");
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m_nick = config.Configs["IRC"].GetString("nick");
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m_basenick = m_nick;
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m_channel = config.Configs["IRC"].GetString("channel");
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m_port = (uint) config.Configs["IRC"].GetInt("port", (int) m_port);
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m_user = config.Configs["IRC"].GetString("username", m_user);
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if (m_server != null && m_nick != null && m_channel != null)
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{
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m_nick = m_nick + Util.RandomClass.Next(1, 99);
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m_enabled = true;
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}
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}
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@ -235,37 +376,42 @@ namespace OpenSim.Region.Environment.Modules
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public bool Connect(List<Scene> scenes)
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{
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try
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lock (m_syncConnect)
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{
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m_scenes = scenes;
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try
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{
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if (m_connected) return true;
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m_scenes = scenes;
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if (m_last_scenes == null) { m_last_scenes = scenes; }
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m_tcp = new TcpClient(m_server, (int) m_port);
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m_log.Verbose("IRC", "Connecting...");
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m_stream = m_tcp.GetStream();
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m_log.Verbose("IRC", "Connected to " + m_server);
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m_reader = new StreamReader(m_stream);
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m_writer = new StreamWriter(m_stream);
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m_tcp = new TcpClient(m_server, (int)m_port);
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m_log.Verbose("IRC", "Connecting...");
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m_stream = m_tcp.GetStream();
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m_log.Verbose("IRC", "Connected to " + m_server);
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m_reader = new StreamReader(m_stream);
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m_writer = new StreamWriter(m_stream);
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pingSender = new Thread(new ThreadStart(PingRun));
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pingSender.Start();
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pingSender = new Thread(new ThreadStart(PingRun));
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pingSender.Start();
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listener = new Thread(new ThreadStart(ListenerRun));
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listener.Start();
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listener = new Thread(new ThreadStart(ListenerRun));
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listener.Start();
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m_writer.WriteLine(m_user);
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m_writer.Flush();
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m_writer.WriteLine("NICK " + m_nick);
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m_writer.Flush();
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m_writer.WriteLine("JOIN " + m_channel);
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m_writer.Flush();
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m_log.Verbose("IRC", "Connection fully established");
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m_connected = true;
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m_writer.WriteLine(m_user);
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m_writer.Flush();
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m_writer.WriteLine("NICK " + m_nick);
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m_writer.Flush();
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m_writer.WriteLine("JOIN " + m_channel);
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m_writer.Flush();
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m_log.Verbose("IRC", "Connection fully established");
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m_connected = true;
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}
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catch (Exception e)
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{
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Console.WriteLine(e.ToString());
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}
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return m_connected;
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}
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catch (Exception e)
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{
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Console.WriteLine(e.ToString());
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}
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return m_connected;
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}
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public bool Enabled
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@ -278,26 +424,53 @@ namespace OpenSim.Region.Environment.Modules
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get { return m_connected; }
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}
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public string Nick
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{
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get { return m_nick; }
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}
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public void Reconnect()
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{
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m_connected = false;
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listener.Abort();
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pingSender.Abort();
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m_writer.Close();
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m_reader.Close();
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m_tcp.Close();
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if (m_enabled) { Connect(m_last_scenes); }
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}
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public void PrivMsg(string from, string region, string msg)
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{
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// One message to the IRC server
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try
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{
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m_writer.WriteLine("PRIVMSG {0} :<{1} in {2}>: {3}", m_channel, from, region, msg);
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m_writer.Flush();
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m_log.Verbose("IRC", "PrivMsg " + from + " in " + region + " :" + msg);
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}
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catch (IOException)
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{
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m_log.Error("IRC", "Disconnected from IRC server.");
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listener.Abort();
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pingSender.Abort();
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m_connected = false;
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m_log.Error("IRC", "Disconnected from IRC server.(PrivMsg)");
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Reconnect();
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}
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catch (Exception ex)
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{
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m_log.Error("IRC", "PrivMsg exception trap:" + ex.ToString());
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}
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}
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private Dictionary<string, string> ExtractMsg(string input)
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{
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//examines IRC commands and extracts any private messages
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// which will then be reboadcast in the Sim
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m_log.Verbose("IRC", "ExtractMsg: " + input);
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Dictionary<string, string> result = null;
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string regex = @":(?<nick>\w*)!~(?<user>\S*) PRIVMSG (?<channel>\S+) :(?<msg>.*)";
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//string regex = @":(?<nick>\w*)!~(?<user>\S*) PRIVMSG (?<channel>\S+) :(?<msg>.*)";
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string regex = @":(?<nick>\w*)!(?<user>\S*) PRIVMSG (?<channel>\S+) :(?<msg>.*)";
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Regex RE = new Regex(regex, RegexOptions.Multiline);
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MatchCollection matches = RE.Matches(input);
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// Get some direct matches $1 $4 is a
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@ -322,11 +495,28 @@ namespace OpenSim.Region.Environment.Modules
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public void PingRun()
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{
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while (true)
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// IRC keep alive thread
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// send PING ever 15 seconds
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while (true)
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{
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m_writer.WriteLine("PING :" + m_server);
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m_writer.Flush();
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Thread.Sleep(15000);
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try
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{
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if (m_connected == true)
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{
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m_writer.WriteLine("PING :" + m_server);
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m_writer.Flush();
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Thread.Sleep(15000);
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}
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}
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catch (IOException)
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{
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m_log.Error("IRC", "Disconnected from IRC server.(PingRun)");
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Reconnect();
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}
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catch (Exception ex)
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{
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m_log.Error("IRC", "PingRun exception trap:" + ex.ToString());
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}
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}
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}
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@ -336,36 +526,262 @@ namespace OpenSim.Region.Environment.Modules
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LLVector3 pos = new LLVector3(128, 128, 20);
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while (true)
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{
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while ((inputLine = m_reader.ReadLine()) != null)
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while ((m_connected == true) && ((inputLine = m_reader.ReadLine()) != null))
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{
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// Console.WriteLine(inputLine);
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if (inputLine.Contains(m_channel))
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try
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{
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Dictionary<string, string> data = ExtractMsg(inputLine);
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if (data != null)
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// Console.WriteLine(inputLine);
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if (inputLine.Contains(m_channel))
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{
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foreach (Scene m_scene in m_scenes)
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Dictionary<string, string> data = ExtractMsg(inputLine);
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// Any chat ???
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if (data != null)
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{
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m_scene.ForEachScenePresence(delegate(ScenePresence avatar)
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{
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if (!avatar.IsChildAgent)
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foreach (Scene m_scene in m_scenes)
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{
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m_scene.ForEachScenePresence(delegate(ScenePresence avatar)
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{
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avatar.ControllingClient.SendChatMessage(
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Helpers.StringToField(data["msg"]), 255,
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pos, data["nick"],
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LLUUID.Zero);
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}
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});
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if (!avatar.IsChildAgent)
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{
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avatar.ControllingClient.SendChatMessage(
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Helpers.StringToField(data["msg"]), 255,
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pos, data["nick"],
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LLUUID.Zero);
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}
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});
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}
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}
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else
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{
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// Was an command from the IRC server
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ProcessIRCCommand(inputLine);
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}
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}
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else
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{
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// Was an command from the IRC server
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ProcessIRCCommand(inputLine);
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}
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Thread.Sleep(150);
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}
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catch (IOException)
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{
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m_log.Error("IRC", "ListenerRun IOException. Disconnected from IRC server ??? (ListenerRun)");
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||||
Reconnect();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
m_log.Error("IRC", "ListenerRun exception trap:" + ex.ToString());
|
||||
}
|
||||
}
|
||||
Thread.Sleep(50);
|
||||
}
|
||||
}
|
||||
|
||||
public void BroadcastSim(string message,string sender)
|
||||
{
|
||||
LLVector3 pos = new LLVector3(128, 128, 20);
|
||||
try
|
||||
{
|
||||
foreach (Scene m_scene in m_scenes)
|
||||
{
|
||||
m_scene.ForEachScenePresence(delegate(ScenePresence avatar)
|
||||
{
|
||||
if (!avatar.IsChildAgent)
|
||||
{
|
||||
avatar.ControllingClient.SendChatMessage(
|
||||
Helpers.StringToField(message), 255,
|
||||
pos, sender,
|
||||
LLUUID.Zero);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
catch (Exception ex) // IRC gate should not crash Sim
|
||||
{
|
||||
m_log.Error("IRC", "BroadcastSim Exception Trap:" + ex.ToString());
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
public enum ErrorReplies
|
||||
{
|
||||
NotRegistered = 451, // ":You have not registered"
|
||||
NicknameInUse = 433 // "<nick> :Nickname is already in use"
|
||||
}
|
||||
public enum Replies
|
||||
{
|
||||
MotdStart = 375, // ":- <server> Message of the day - "
|
||||
Motd = 372, // ":- <text>"
|
||||
EndOfMotd = 376 // ":End of /MOTD command"
|
||||
|
||||
}
|
||||
public void ProcessIRCCommand(string command)
|
||||
{
|
||||
//m_log.Verbose("IRC", "ProcessIRCCommand:"+command);
|
||||
|
||||
string[] commArgs = new string[command.Split(' ').Length];
|
||||
string c_server = m_server;
|
||||
|
||||
commArgs = command.Split(' ');
|
||||
if (commArgs[0].Substring(0, 1) == ":")
|
||||
{
|
||||
commArgs[0] = commArgs[0].Remove(0, 1);
|
||||
}
|
||||
if (commArgs[1] == "002")
|
||||
{
|
||||
// fetch the correct servername
|
||||
// ex: irc.freenode.net -> brown.freenode.net/kornbluth.freenode.net/...
|
||||
// irc.bluewin.ch -> irc1.bluewin.ch/irc2.bluewin.ch
|
||||
|
||||
c_server = (commArgs[6].Split('['))[0];
|
||||
m_server = c_server;
|
||||
}
|
||||
|
||||
if (commArgs[0] == "ERROR")
|
||||
{
|
||||
m_log.Error("IRC", "IRC SERVER ERROR:" + command);
|
||||
}
|
||||
|
||||
if (commArgs[0] == "PING")
|
||||
{
|
||||
string p_reply = "";
|
||||
|
||||
for (int i = 1; i < commArgs.Length; i++)
|
||||
{
|
||||
p_reply += commArgs[i] + " ";
|
||||
}
|
||||
|
||||
m_writer.WriteLine("PONG " + p_reply);
|
||||
m_writer.Flush();
|
||||
|
||||
}
|
||||
else if (commArgs[0] == c_server)
|
||||
{
|
||||
// server message
|
||||
try
|
||||
{
|
||||
Int32 commandCode = Int32.Parse(commArgs[1]);
|
||||
switch (commandCode)
|
||||
{
|
||||
case (int)ErrorReplies.NicknameInUse:
|
||||
// Gen a new name
|
||||
m_nick = m_basenick + Util.RandomClass.Next(1, 99);
|
||||
m_log.Error("IRC", "IRC SERVER reports NicknameInUse, trying " + m_nick);
|
||||
// Retry
|
||||
m_writer.WriteLine("NICK " + m_nick);
|
||||
m_writer.Flush();
|
||||
m_writer.WriteLine("JOIN " + m_channel);
|
||||
m_writer.Flush();
|
||||
break;
|
||||
case (int)ErrorReplies.NotRegistered:
|
||||
break;
|
||||
case (int)Replies.EndOfMotd:
|
||||
break;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
// Normal message
|
||||
string commAct = commArgs[1];
|
||||
switch (commAct)
|
||||
{
|
||||
case "JOIN": eventIrcJoin(commArgs); break;
|
||||
case "PART": eventIrcPart(commArgs); break;
|
||||
case "MODE": eventIrcMode(commArgs); break;
|
||||
case "NICK": eventIrcNickChange(commArgs); break;
|
||||
case "KICK": eventIrcKick(commArgs); break;
|
||||
case "QUIT": eventIrcQuit(commArgs); break;
|
||||
case "PONG": break; // that's nice
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public void eventIrcJoin(string[] commArgs)
|
||||
{
|
||||
string IrcChannel = commArgs[2];
|
||||
string IrcUser = commArgs[0].Split('!')[0];
|
||||
BroadcastSim(IrcUser + " is joining " + IrcChannel, m_nick);
|
||||
|
||||
}
|
||||
|
||||
public void eventIrcPart(string[] commArgs)
|
||||
{
|
||||
string IrcChannel = commArgs[2];
|
||||
string IrcUser = commArgs[0].Split('!')[0];
|
||||
BroadcastSim(IrcUser + " is parting " + IrcChannel, m_nick);
|
||||
|
||||
}
|
||||
public void eventIrcMode(string[] commArgs)
|
||||
{
|
||||
string IrcChannel = commArgs[2];
|
||||
string IrcUser = commArgs[0].Split('!')[0];
|
||||
string UserMode = "";
|
||||
for (int i = 3; i < commArgs.Length; i++)
|
||||
{
|
||||
UserMode += commArgs[i] + " ";
|
||||
}
|
||||
|
||||
if (UserMode.Substring(0, 1) == ":")
|
||||
{
|
||||
UserMode = UserMode.Remove(0, 1);
|
||||
}
|
||||
|
||||
}
|
||||
public void eventIrcNickChange(string[] commArgs)
|
||||
{
|
||||
string UserOldNick = commArgs[0].Split('!')[0];
|
||||
string UserNewNick = commArgs[2].Remove(0, 1);
|
||||
BroadcastSim(UserOldNick + " changed their nick to " + UserNewNick, m_nick);
|
||||
|
||||
}
|
||||
|
||||
public void eventIrcKick(string[] commArgs)
|
||||
{
|
||||
string UserKicker = commArgs[0].Split('!')[0];
|
||||
string UserKicked = commArgs[3];
|
||||
string IrcChannel = commArgs[2];
|
||||
string KickMessage = "";
|
||||
for (int i = 4; i < commArgs.Length; i++)
|
||||
{
|
||||
KickMessage += commArgs[i] + " ";
|
||||
}
|
||||
BroadcastSim(UserKicker + " kicked " + UserKicked +" on "+IrcChannel+" saying "+KickMessage, m_nick);
|
||||
if (UserKicked == m_nick)
|
||||
{
|
||||
BroadcastSim("Hey, that was me!!!", m_nick);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public void eventIrcQuit(string[] commArgs)
|
||||
{
|
||||
string IrcUser = commArgs[0].Split('!')[0];
|
||||
string QuitMessage = "";
|
||||
|
||||
for (int i = 2; i < commArgs.Length; i++)
|
||||
{
|
||||
QuitMessage += commArgs[i] + " ";
|
||||
}
|
||||
BroadcastSim(IrcUser + " quits saying " + QuitMessage, m_nick);
|
||||
|
||||
}
|
||||
|
||||
|
||||
public void Close()
|
||||
{
|
||||
m_connected = false;
|
||||
m_writer.WriteLine("QUIT :" + m_nick + " to " + m_channel + " wormhole with " + m_server + " closing");
|
||||
m_writer.Flush();
|
||||
listener.Abort();
|
||||
pingSender.Abort();
|
||||
m_writer.Close();
|
||||
|
|
Loading…
Reference in New Issue