Merge branch 'master' into careminster-presence-refactor
commit
8aa63093b1
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@ -1845,7 +1845,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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/// property in StartHttp() for the HttpListener
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/// property in StartHttp() for the HttpListener
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public class HttpServerLogWriter : ILogWriter
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public class HttpServerLogWriter : ILogWriter
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{
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public void Write(object source, LogPrio priority, string message)
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public void Write(object source, LogPrio priority, string message)
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{
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{
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|
|
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@ -265,10 +265,11 @@ namespace OpenSim
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LoadOar);
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LoadOar);
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m_console.Commands.AddCommand("region", false, "save oar",
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m_console.Commands.AddCommand("region", false, "save oar",
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"save oar [-v|--version=<N>] [-p|--profile=<url>] [<OAR path>]",
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//"save oar [-v|--version=<N>] [-p|--profile=<url>] [<OAR path>]",
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"save oar [-p|--profile=<url>] [<OAR path>]",
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"Save a region's data to an OAR archive.",
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"Save a region's data to an OAR archive.",
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"-v|--version=<N> generates scene objects as per older versions of the serialization (e.g. -v=0)" + Environment.NewLine
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// "-v|--version=<N> generates scene objects as per older versions of the serialization (e.g. -v=0)" + Environment.NewLine
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+ "-p|--profile=<url> adds the url of the profile service to the saved user information" + Environment.NewLine
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"-p|--profile=<url> adds the url of the profile service to the saved user information" + Environment.NewLine
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+ "The OAR path must be a filesystem path."
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+ "The OAR path must be a filesystem path."
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+ " If this is not given then the oar is saved to region.oar in the current directory.",
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+ " If this is not given then the oar is saved to region.oar in the current directory.",
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SaveOar);
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SaveOar);
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@ -336,7 +336,7 @@ namespace OpenSim.Region.CoreModules.Avatar.ObjectCaps
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try
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try
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{
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{
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// Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular jpeg data
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// Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular data
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imgstream = new MemoryStream();
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imgstream = new MemoryStream();
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@ -156,7 +156,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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/// <param name="inventoryFolder">The inventory folder to save</param>
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/// <param name="inventoryFolder">The inventory folder to save</param>
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/// <param name="path">The path to which the folder should be saved</param>
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/// <param name="path">The path to which the folder should be saved</param>
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/// <param name="saveThisFolderItself">If true, save this folder itself. If false, only saves contents</param>
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/// <param name="saveThisFolderItself">If true, save this folder itself. If false, only saves contents</param>
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protected void SaveInvFolder(InventoryFolderBase inventoryFolder, string path, bool saveThisFolderItself, Dictionary<string, object> options, IUserAccountService userAccountService)
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/// <param name="options"></param>
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/// <param name="userAccountService"></param>
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protected void SaveInvFolder(
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InventoryFolderBase inventoryFolder, string path, bool saveThisFolderItself,
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Dictionary<string, object> options, IUserAccountService userAccountService)
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{
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{
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if (saveThisFolderItself)
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if (saveThisFolderItself)
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{
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{
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@ -249,7 +253,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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// Write out control file. This has to be done first so that subsequent loaders will see this file first
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// Write out control file. This has to be done first so that subsequent loaders will see this file first
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// XXX: I know this is a weak way of doing it since external non-OAR aware tar executables will not do this
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// XXX: I know this is a weak way of doing it since external non-OAR aware tar executables will not do this
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m_archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p1ControlFile());
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// not sure how to fix this though, short of going with a completely different file format.
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m_archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, CreateControlFile(options));
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m_log.InfoFormat("[INVENTORY ARCHIVER]: Added control file to archive.");
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m_log.InfoFormat("[INVENTORY ARCHIVER]: Added control file to archive.");
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if (inventoryFolder != null)
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if (inventoryFolder != null)
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@ -372,12 +377,24 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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}
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}
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/// <summary>
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/// <summary>
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/// Create the control file for a 0.1 version archive
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/// Create the control file for the archive
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/// </summary>
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/// </summary>
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/// <param name="options"></param>
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/// <returns></returns>
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/// <returns></returns>
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public static string Create0p1ControlFile()
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public static string CreateControlFile(Dictionary<string, object> options)
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{
|
{
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int majorVersion = 0, minorVersion = 1;
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int majorVersion, minorVersion;
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|
if (options.ContainsKey("profile"))
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|
{
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majorVersion = 1;
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minorVersion = 0;
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|
}
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|
else
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|
{
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majorVersion = 0;
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minorVersion = 1;
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|
}
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m_log.InfoFormat("[INVENTORY ARCHIVER]: Creating version {0}.{1} IAR", majorVersion, minorVersion);
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m_log.InfoFormat("[INVENTORY ARCHIVER]: Creating version {0}.{1} IAR", majorVersion, minorVersion);
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@ -55,7 +55,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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/// <value>
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/// <value>
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/// Enable or disable checking whether the iar user is actually logged in
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/// Enable or disable checking whether the iar user is actually logged in
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/// </value>
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/// </value>
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public bool DisablePresenceChecks { get; set; }
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// public bool DisablePresenceChecks { get; set; }
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public event InventoryArchiveSaved OnInventoryArchiveSaved;
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public event InventoryArchiveSaved OnInventoryArchiveSaved;
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@ -95,10 +95,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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|
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public InventoryArchiverModule() {}
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public InventoryArchiverModule() {}
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public InventoryArchiverModule(bool disablePresenceChecks)
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// public InventoryArchiverModule(bool disablePresenceChecks)
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{
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// {
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DisablePresenceChecks = disablePresenceChecks;
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// DisablePresenceChecks = disablePresenceChecks;
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}
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// }
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public void Initialise(Scene scene, IConfigSource source)
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public void Initialise(Scene scene, IConfigSource source)
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{
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{
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@ -172,8 +172,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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if (userInfo != null)
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if (userInfo != null)
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{
|
{
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if (CheckPresence(userInfo.PrincipalID))
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// if (CheckPresence(userInfo.PrincipalID))
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{
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// {
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try
|
try
|
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{
|
{
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new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, saveStream).Execute(options, UserAccountService);
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new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, saveStream).Execute(options, UserAccountService);
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|
@ -189,13 +189,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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}
|
}
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|
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return true;
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return true;
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}
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// }
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else
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// else
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{
|
// {
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m_log.ErrorFormat(
|
// m_log.ErrorFormat(
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"[INVENTORY ARCHIVER]: User {0} {1} {2} not logged in to this region simulator",
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// "[INVENTORY ARCHIVER]: User {0} {1} {2} not logged in to this region simulator",
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userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID);
|
// userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID);
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}
|
// }
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}
|
}
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||||||
}
|
}
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@ -212,8 +212,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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|
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if (userInfo != null)
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if (userInfo != null)
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{
|
{
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if (CheckPresence(userInfo.PrincipalID))
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// if (CheckPresence(userInfo.PrincipalID))
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{
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// {
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try
|
try
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{
|
{
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new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, savePath).Execute(options, UserAccountService);
|
new InventoryArchiveWriteRequest(id, this, m_aScene, userInfo, invPath, savePath).Execute(options, UserAccountService);
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|
@ -229,13 +229,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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}
|
}
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|
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return true;
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return true;
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}
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// }
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else
|
// else
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{
|
// {
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m_log.ErrorFormat(
|
// m_log.ErrorFormat(
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"[INVENTORY ARCHIVER]: User {0} {1} {2} not logged in to this region simulator",
|
// "[INVENTORY ARCHIVER]: User {0} {1} {2} not logged in to this region simulator",
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userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID);
|
// userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID);
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}
|
// }
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}
|
}
|
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}
|
}
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|
@ -257,9 +257,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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|
|
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if (userInfo != null)
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if (userInfo != null)
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{
|
{
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if (CheckPresence(userInfo.PrincipalID))
|
// if (CheckPresence(userInfo.PrincipalID))
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{
|
// {
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|
|
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InventoryArchiveReadRequest request;
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InventoryArchiveReadRequest request;
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bool merge = (options.ContainsKey("merge") ? (bool)options["merge"] : false);
|
bool merge = (options.ContainsKey("merge") ? (bool)options["merge"] : false);
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|
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|
@ -280,13 +279,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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UpdateClientWithLoadedNodes(userInfo, request.Execute());
|
UpdateClientWithLoadedNodes(userInfo, request.Execute());
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|
|
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return true;
|
return true;
|
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}
|
// }
|
||||||
else
|
// else
|
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{
|
// {
|
||||||
m_log.ErrorFormat(
|
// m_log.ErrorFormat(
|
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"[INVENTORY ARCHIVER]: User {0} {1} {2} not logged in to this region simulator",
|
// "[INVENTORY ARCHIVER]: User {0} {1} {2} not logged in to this region simulator",
|
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userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID);
|
// userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID);
|
||||||
}
|
// }
|
||||||
}
|
}
|
||||||
else
|
else
|
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m_log.ErrorFormat("[INVENTORY ARCHIVER]: User {0} {1} not found",
|
m_log.ErrorFormat("[INVENTORY ARCHIVER]: User {0} {1} not found",
|
||||||
|
@ -306,8 +305,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
|
||||||
|
|
||||||
if (userInfo != null)
|
if (userInfo != null)
|
||||||
{
|
{
|
||||||
if (CheckPresence(userInfo.PrincipalID))
|
// if (CheckPresence(userInfo.PrincipalID))
|
||||||
{
|
// {
|
||||||
InventoryArchiveReadRequest request;
|
InventoryArchiveReadRequest request;
|
||||||
bool merge = (options.ContainsKey("merge") ? (bool)options["merge"] : false);
|
bool merge = (options.ContainsKey("merge") ? (bool)options["merge"] : false);
|
||||||
|
|
||||||
|
@ -328,13 +327,13 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
|
||||||
UpdateClientWithLoadedNodes(userInfo, request.Execute());
|
UpdateClientWithLoadedNodes(userInfo, request.Execute());
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
// }
|
||||||
else
|
// else
|
||||||
{
|
// {
|
||||||
m_log.ErrorFormat(
|
// m_log.ErrorFormat(
|
||||||
"[INVENTORY ARCHIVER]: User {0} {1} {2} not logged in to this region simulator",
|
// "[INVENTORY ARCHIVER]: User {0} {1} {2} not logged in to this region simulator",
|
||||||
userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID);
|
// userInfo.FirstName, userInfo.LastName, userInfo.PrincipalID);
|
||||||
}
|
// }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -529,28 +528,27 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
// /// <summary>
|
||||||
/// Check if the given user is present in any of the scenes.
|
// /// Check if the given user is present in any of the scenes.
|
||||||
/// </summary>
|
// /// </summary>
|
||||||
/// <param name="userId">The user to check</param>
|
// /// <param name="userId">The user to check</param>
|
||||||
/// <returns>true if the user is in any of the scenes, false otherwise</returns>
|
// /// <returns>true if the user is in any of the scenes, false otherwise</returns>
|
||||||
protected bool CheckPresence(UUID userId)
|
// protected bool CheckPresence(UUID userId)
|
||||||
{
|
// {
|
||||||
if (DisablePresenceChecks)
|
// if (DisablePresenceChecks)
|
||||||
return true;
|
// return true;
|
||||||
|
//
|
||||||
foreach (Scene scene in m_scenes.Values)
|
// foreach (Scene scene in m_scenes.Values)
|
||||||
{
|
// {
|
||||||
ScenePresence p;
|
// ScenePresence p;
|
||||||
if ((p = scene.GetScenePresence(userId)) != null)
|
// if ((p = scene.GetScenePresence(userId)) != null)
|
||||||
{
|
// {
|
||||||
p.ControllingClient.SendAgentAlertMessage("Inventory operation has been started", false);
|
// p.ControllingClient.SendAgentAlertMessage("Inventory operation has been started", false);
|
||||||
return true;
|
// return true;
|
||||||
}
|
// }
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
return false;
|
// return false;
|
||||||
}
|
// }
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -120,7 +120,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||||
TestHelper.InMethod();
|
TestHelper.InMethod();
|
||||||
// log4net.Config.XmlConfigurator.Configure();
|
// log4net.Config.XmlConfigurator.Configure();
|
||||||
|
|
||||||
InventoryArchiverModule archiverModule = new InventoryArchiverModule(true);
|
InventoryArchiverModule archiverModule = new InventoryArchiverModule();
|
||||||
|
|
||||||
Scene scene = SceneSetupHelpers.SetupScene("Inventory");
|
Scene scene = SceneSetupHelpers.SetupScene("Inventory");
|
||||||
SceneSetupHelpers.SetupSceneModules(scene, archiverModule);
|
SceneSetupHelpers.SetupSceneModules(scene, archiverModule);
|
||||||
|
@ -238,7 +238,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||||
TestHelper.InMethod();
|
TestHelper.InMethod();
|
||||||
// log4net.Config.XmlConfigurator.Configure();
|
// log4net.Config.XmlConfigurator.Configure();
|
||||||
|
|
||||||
InventoryArchiverModule archiverModule = new InventoryArchiverModule(true);
|
InventoryArchiverModule archiverModule = new InventoryArchiverModule();
|
||||||
|
|
||||||
Scene scene = SceneSetupHelpers.SetupScene("Inventory");
|
Scene scene = SceneSetupHelpers.SetupScene("Inventory");
|
||||||
SceneSetupHelpers.SetupSceneModules(scene, archiverModule);
|
SceneSetupHelpers.SetupSceneModules(scene, archiverModule);
|
||||||
|
@ -355,7 +355,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||||
// log4net.Config.XmlConfigurator.Configure();
|
// log4net.Config.XmlConfigurator.Configure();
|
||||||
|
|
||||||
SerialiserModule serialiserModule = new SerialiserModule();
|
SerialiserModule serialiserModule = new SerialiserModule();
|
||||||
InventoryArchiverModule archiverModule = new InventoryArchiverModule(true);
|
InventoryArchiverModule archiverModule = new InventoryArchiverModule();
|
||||||
Scene scene = SceneSetupHelpers.SetupScene("inventory");
|
Scene scene = SceneSetupHelpers.SetupScene("inventory");
|
||||||
SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule);
|
SceneSetupHelpers.SetupSceneModules(scene, serialiserModule, archiverModule);
|
||||||
|
|
||||||
|
@ -382,7 +382,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||||
//log4net.Config.XmlConfigurator.Configure();
|
//log4net.Config.XmlConfigurator.Configure();
|
||||||
|
|
||||||
SerialiserModule serialiserModule = new SerialiserModule();
|
SerialiserModule serialiserModule = new SerialiserModule();
|
||||||
InventoryArchiverModule archiverModule = new InventoryArchiverModule(true);
|
InventoryArchiverModule archiverModule = new InventoryArchiverModule();
|
||||||
|
|
||||||
// Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene
|
// Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene
|
||||||
Scene scene = SceneSetupHelpers.SetupScene("inventory");
|
Scene scene = SceneSetupHelpers.SetupScene("inventory");
|
||||||
|
@ -443,7 +443,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||||
string humanEscapedItemName = @"You & you are a mean\/man\/";
|
string humanEscapedItemName = @"You & you are a mean\/man\/";
|
||||||
string userPassword = "meowfood";
|
string userPassword = "meowfood";
|
||||||
|
|
||||||
InventoryArchiverModule archiverModule = new InventoryArchiverModule(true);
|
InventoryArchiverModule archiverModule = new InventoryArchiverModule();
|
||||||
|
|
||||||
Scene scene = SceneSetupHelpers.SetupScene("Inventory");
|
Scene scene = SceneSetupHelpers.SetupScene("Inventory");
|
||||||
SceneSetupHelpers.SetupSceneModules(scene, archiverModule);
|
SceneSetupHelpers.SetupSceneModules(scene, archiverModule);
|
||||||
|
@ -558,7 +558,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||||
|
|
||||||
MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
|
MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
|
||||||
SerialiserModule serialiserModule = new SerialiserModule();
|
SerialiserModule serialiserModule = new SerialiserModule();
|
||||||
InventoryArchiverModule archiverModule = new InventoryArchiverModule(true);
|
InventoryArchiverModule archiverModule = new InventoryArchiverModule();
|
||||||
|
|
||||||
// Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene
|
// Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene
|
||||||
Scene scene = SceneSetupHelpers.SetupScene("inventory");
|
Scene scene = SceneSetupHelpers.SetupScene("inventory");
|
||||||
|
@ -619,7 +619,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests
|
||||||
|
|
||||||
// MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
|
// MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
|
||||||
// SerialiserModule serialiserModule = new SerialiserModule();
|
// SerialiserModule serialiserModule = new SerialiserModule();
|
||||||
// InventoryArchiverModule archiverModule = new InventoryArchiverModule(true);
|
// InventoryArchiverModule archiverModule = new InventoryArchiverModule();
|
||||||
|
|
||||||
// // Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene
|
// // Annoyingly, we have to set up a scene even though inventory loading has nothing to do with a scene
|
||||||
// Scene scene = SceneSetupHelpers.SetupScene();
|
// Scene scene = SceneSetupHelpers.SetupScene();
|
||||||
|
|
|
@ -1326,7 +1326,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||||
#region Agent Arrived
|
#region Agent Arrived
|
||||||
public void AgentArrivedAtDestination(UUID id)
|
public void AgentArrivedAtDestination(UUID id)
|
||||||
{
|
{
|
||||||
//m_log.Debug(" >>> ReleaseAgent called <<< ");
|
m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Agent {0} released", id);
|
||||||
ResetFromTransit(id);
|
ResetFromTransit(id);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -165,7 +165,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
|
||||||
int width = 256;
|
int width = 256;
|
||||||
int height = 256;
|
int height = 256;
|
||||||
int alpha = 255; // 0 is transparent
|
int alpha = 255; // 0 is transparent
|
||||||
Color bgColour = Color.White; // Default background color
|
Color bgColor = Color.White; // Default background color
|
||||||
char altDataDelim = ';';
|
char altDataDelim = ';';
|
||||||
|
|
||||||
char[] paramDelimiter = { ',' };
|
char[] paramDelimiter = { ',' };
|
||||||
|
@ -253,15 +253,16 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
|
||||||
alpha = 256;
|
alpha = 256;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
case "bgcolor":
|
||||||
case "bgcolour":
|
case "bgcolour":
|
||||||
int hex = 0;
|
int hex = 0;
|
||||||
if (Int32.TryParse(value, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out hex))
|
if (Int32.TryParse(value, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out hex))
|
||||||
{
|
{
|
||||||
bgColour = Color.FromArgb(hex);
|
bgColor = Color.FromArgb(hex);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
bgColour = Color.FromName(value);
|
bgColor = Color.FromName(value);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case "altdatadelim":
|
case "altdatadelim":
|
||||||
|
@ -315,7 +316,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
|
||||||
// background color in their scripts, only do when fully opaque
|
// background color in their scripts, only do when fully opaque
|
||||||
if (alpha >= 255)
|
if (alpha >= 255)
|
||||||
{
|
{
|
||||||
graph.FillRectangle(new SolidBrush(bgColour), 0, 0, width, height);
|
graph.FillRectangle(new SolidBrush(bgColor), 0, 0, width, height);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (int w = 0; w < bitmap.Width; w++)
|
for (int w = 0; w < bitmap.Width; w++)
|
||||||
|
@ -616,25 +617,25 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (nextLine.StartsWith("PenColour"))
|
else if (nextLine.StartsWith("PenColour") || nextLine.StartsWith("PenColor"))
|
||||||
{
|
{
|
||||||
nextLine = nextLine.Remove(0, 9);
|
nextLine = nextLine.Remove(0, 9);
|
||||||
nextLine = nextLine.Trim();
|
nextLine = nextLine.Trim();
|
||||||
int hex = 0;
|
int hex = 0;
|
||||||
|
|
||||||
Color newColour;
|
Color newColor;
|
||||||
if (Int32.TryParse(nextLine, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out hex))
|
if (Int32.TryParse(nextLine, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out hex))
|
||||||
{
|
{
|
||||||
newColour = Color.FromArgb(hex);
|
newColor = Color.FromArgb(hex);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
// this doesn't fail, it just returns black if nothing is found
|
// this doesn't fail, it just returns black if nothing is found
|
||||||
newColour = Color.FromName(nextLine);
|
newColor = Color.FromName(nextLine);
|
||||||
}
|
}
|
||||||
|
|
||||||
myBrush.Color = newColour;
|
myBrush.Color = newColor;
|
||||||
drawPen.Color = newColour;
|
drawPen.Color = newColor;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -136,14 +136,13 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
||||||
ms.Close();
|
ms.Close();
|
||||||
|
|
||||||
m_log.InfoFormat("[ARCHIVER]: Added terrain information to archive.");
|
m_log.InfoFormat("[ARCHIVER]: Added terrain information to archive.");
|
||||||
|
|
||||||
|
|
||||||
// Write out scene object metadata
|
// Write out scene object metadata
|
||||||
foreach (SceneObjectGroup sceneObject in m_sceneObjects)
|
foreach (SceneObjectGroup sceneObject in m_sceneObjects)
|
||||||
{
|
{
|
||||||
//m_log.DebugFormat("[ARCHIVER]: Saving {0} {1}, {2}", entity.Name, entity.UUID, entity.GetType());
|
//m_log.DebugFormat("[ARCHIVER]: Saving {0} {1}, {2}", entity.Name, entity.UUID, entity.GetType());
|
||||||
|
|
||||||
string serializedObject = m_serialiser.SerializeGroupToXml2(sceneObject, m_options);
|
string serializedObject = m_serialiser.SerializeGroupToXml2(sceneObject, m_options);
|
||||||
m_archiveWriter.WriteFile(ArchiveHelpers.CreateObjectPath(sceneObject), serializedObject);
|
m_archiveWriter.WriteFile(ArchiveHelpers.CreateObjectPath(sceneObject), serializedObject);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -58,7 +58,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The maximum major version of OAR that we can write.
|
/// The maximum major version of OAR that we can write.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static int MAX_MAJOR_VERSION = 1;
|
public static int MAX_MAJOR_VERSION = 0;
|
||||||
|
|
||||||
protected Scene m_scene;
|
protected Scene m_scene;
|
||||||
protected Stream m_saveStream;
|
protected Stream m_saveStream;
|
||||||
|
@ -206,37 +206,37 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
||||||
/// <returns></returns>
|
/// <returns></returns>
|
||||||
public static string CreateControlFile(Dictionary<string, object> options)
|
public static string CreateControlFile(Dictionary<string, object> options)
|
||||||
{
|
{
|
||||||
int majorVersion = MAX_MAJOR_VERSION, minorVersion = 0;
|
int majorVersion = MAX_MAJOR_VERSION, minorVersion = 5;
|
||||||
|
//
|
||||||
if (options.ContainsKey("version"))
|
// if (options.ContainsKey("version"))
|
||||||
{
|
// {
|
||||||
string[] parts = options["version"].ToString().Split('.');
|
// string[] parts = options["version"].ToString().Split('.');
|
||||||
if (parts.Length >= 1)
|
// if (parts.Length >= 1)
|
||||||
{
|
// {
|
||||||
majorVersion = Int32.Parse(parts[0]);
|
// majorVersion = Int32.Parse(parts[0]);
|
||||||
|
//
|
||||||
if (parts.Length >= 2)
|
// if (parts.Length >= 2)
|
||||||
minorVersion = Int32.Parse(parts[1]);
|
// minorVersion = Int32.Parse(parts[1]);
|
||||||
}
|
// }
|
||||||
}
|
// }
|
||||||
|
//
|
||||||
if (majorVersion < MIN_MAJOR_VERSION || majorVersion > MAX_MAJOR_VERSION)
|
// if (majorVersion < MIN_MAJOR_VERSION || majorVersion > MAX_MAJOR_VERSION)
|
||||||
{
|
// {
|
||||||
throw new Exception(
|
// throw new Exception(
|
||||||
string.Format(
|
// string.Format(
|
||||||
"OAR version number for save must be between {0} and {1}",
|
// "OAR version number for save must be between {0} and {1}",
|
||||||
MIN_MAJOR_VERSION, MAX_MAJOR_VERSION));
|
// MIN_MAJOR_VERSION, MAX_MAJOR_VERSION));
|
||||||
}
|
// }
|
||||||
else if (majorVersion == MAX_MAJOR_VERSION)
|
// else if (majorVersion == MAX_MAJOR_VERSION)
|
||||||
{
|
// {
|
||||||
// Force 1.0
|
// // Force 1.0
|
||||||
minorVersion = 0;
|
// minorVersion = 0;
|
||||||
}
|
// }
|
||||||
else if (majorVersion == MIN_MAJOR_VERSION)
|
// else if (majorVersion == MIN_MAJOR_VERSION)
|
||||||
{
|
// {
|
||||||
// Force 0.4
|
// // Force 0.4
|
||||||
minorVersion = 4;
|
// minorVersion = 4;
|
||||||
}
|
// }
|
||||||
|
|
||||||
m_log.InfoFormat("[ARCHIVER]: Creating version {0}.{1} OAR", majorVersion, minorVersion);
|
m_log.InfoFormat("[ARCHIVER]: Creating version {0}.{1} OAR", majorVersion, minorVersion);
|
||||||
//if (majorVersion == 1)
|
//if (majorVersion == 1)
|
||||||
|
|
|
@ -125,7 +125,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
|
||||||
Dictionary<string, object> options = new Dictionary<string, object>();
|
Dictionary<string, object> options = new Dictionary<string, object>();
|
||||||
|
|
||||||
OptionSet ops = new OptionSet();
|
OptionSet ops = new OptionSet();
|
||||||
ops.Add("v|version=", delegate(string v) { options["version"] = v; });
|
// ops.Add("v|version=", delegate(string v) { options["version"] = v; });
|
||||||
ops.Add("p|profile=", delegate(string v) { options["profile"] = v; });
|
ops.Add("p|profile=", delegate(string v) { options["profile"] = v; });
|
||||||
|
|
||||||
List<string> mainParams = ops.Parse(cmdparams);
|
List<string> mainParams = ops.Parse(cmdparams);
|
||||||
|
|
|
@ -223,8 +223,27 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
if (sp.IsChildAgent)
|
if (sp.IsChildAgent)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
coarseLocations.Add(sp.AbsolutePosition);
|
if (sp.ParentID != 0)
|
||||||
avatarUUIDs.Add(sp.UUID);
|
{
|
||||||
|
// sitting avatar
|
||||||
|
SceneObjectPart sop = m_parentScene.GetSceneObjectPart(sp.ParentID);
|
||||||
|
if (sop != null)
|
||||||
|
{
|
||||||
|
coarseLocations.Add(sop.AbsolutePosition + sp.OffsetPosition);
|
||||||
|
avatarUUIDs.Add(sp.UUID);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// we can't find the parent.. ! arg!
|
||||||
|
coarseLocations.Add(sp.AbsolutePosition);
|
||||||
|
avatarUUIDs.Add(sp.UUID);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
coarseLocations.Add(sp.AbsolutePosition);
|
||||||
|
avatarUUIDs.Add(sp.UUID);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -311,7 +311,7 @@ namespace OpenSim.Region.Physics.Meshing
|
||||||
OSD decodedMeshOsd = new OSD();
|
OSD decodedMeshOsd = new OSD();
|
||||||
byte[] meshBytes = new byte[physSize];
|
byte[] meshBytes = new byte[physSize];
|
||||||
System.Buffer.BlockCopy(primShape.SculptData, physOffset, meshBytes, 0, physSize);
|
System.Buffer.BlockCopy(primShape.SculptData, physOffset, meshBytes, 0, physSize);
|
||||||
byte[] decompressed = new byte[physSize * 5];
|
// byte[] decompressed = new byte[physSize * 5];
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
using (MemoryStream inMs = new MemoryStream(meshBytes))
|
using (MemoryStream inMs = new MemoryStream(meshBytes))
|
||||||
|
|
|
@ -375,7 +375,7 @@ namespace PrimMesher
|
||||||
|
|
||||||
int coordsDown = rows.Count;
|
int coordsDown = rows.Count;
|
||||||
int coordsAcross = rows[0].Count;
|
int coordsAcross = rows[0].Count;
|
||||||
int lastColumn = coordsAcross - 1;
|
// int lastColumn = coordsAcross - 1;
|
||||||
|
|
||||||
float widthUnit = 1.0f / (coordsAcross - 1);
|
float widthUnit = 1.0f / (coordsAcross - 1);
|
||||||
float heightUnit = 1.0f / (coordsDown - 1);
|
float heightUnit = 1.0f / (coordsDown - 1);
|
||||||
|
|
|
@ -345,6 +345,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
internal void OSSLDeprecated(string function, string replacement)
|
||||||
|
{
|
||||||
|
OSSLShoutError(string.Format("Use of function {0} is deprecated. Use {1} instead.", function, replacement));
|
||||||
|
}
|
||||||
|
|
||||||
protected void ScriptSleep(int delay)
|
protected void ScriptSleep(int delay)
|
||||||
{
|
{
|
||||||
delay = (int)((float)delay * m_ScriptDelayFactor);
|
delay = (int)((float)delay * m_ScriptDelayFactor);
|
||||||
|
@ -356,13 +361,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
//
|
//
|
||||||
// OpenSim functions
|
// OpenSim functions
|
||||||
//
|
//
|
||||||
|
public LSL_Integer osSetTerrainHeight(int x, int y, double val)
|
||||||
|
{
|
||||||
|
CheckThreatLevel(ThreatLevel.High, "osSetTerrainHeight");
|
||||||
|
return SetTerrainHeight(x, y, val);
|
||||||
|
}
|
||||||
public LSL_Integer osTerrainSetHeight(int x, int y, double val)
|
public LSL_Integer osTerrainSetHeight(int x, int y, double val)
|
||||||
{
|
{
|
||||||
CheckThreatLevel(ThreatLevel.High, "osTerrainSetHeight");
|
CheckThreatLevel(ThreatLevel.High, "osTerrainSetHeight");
|
||||||
|
OSSLDeprecated("osTerrainSetHeight", "osSetTerrainHeight");
|
||||||
|
return SetTerrainHeight(x, y, val);
|
||||||
|
}
|
||||||
|
private LSL_Integer SetTerrainHeight(int x, int y, double val)
|
||||||
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
if (x > ((int)Constants.RegionSize - 1) || x < 0 || y > ((int)Constants.RegionSize - 1) || y < 0)
|
if (x > ((int)Constants.RegionSize - 1) || x < 0 || y > ((int)Constants.RegionSize - 1) || y < 0)
|
||||||
OSSLError("osTerrainSetHeight: Coordinate out of bounds");
|
OSSLError("osSetTerrainHeight: Coordinate out of bounds");
|
||||||
|
|
||||||
if (World.Permissions.CanTerraformLand(m_host.OwnerID, new Vector3(x, y, 0)))
|
if (World.Permissions.CanTerraformLand(m_host.OwnerID, new Vector3(x, y, 0)))
|
||||||
{
|
{
|
||||||
|
@ -375,13 +389,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public LSL_Float osGetTerrainHeight(int x, int y)
|
||||||
|
{
|
||||||
|
CheckThreatLevel(ThreatLevel.None, "osGetTerrainHeight");
|
||||||
|
return GetTerrainHeight(x, y);
|
||||||
|
}
|
||||||
public LSL_Float osTerrainGetHeight(int x, int y)
|
public LSL_Float osTerrainGetHeight(int x, int y)
|
||||||
{
|
{
|
||||||
CheckThreatLevel(ThreatLevel.None, "osTerrainGetHeight");
|
CheckThreatLevel(ThreatLevel.None, "osTerrainGetHeight");
|
||||||
|
OSSLDeprecated("osTerrainGetHeight", "osGetTerrainHeight");
|
||||||
|
return GetTerrainHeight(x, y);
|
||||||
|
}
|
||||||
|
private LSL_Float GetTerrainHeight(int x, int y)
|
||||||
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
if (x > ((int)Constants.RegionSize - 1) || x < 0 || y > ((int)Constants.RegionSize - 1) || y < 0)
|
if (x > ((int)Constants.RegionSize - 1) || x < 0 || y > ((int)Constants.RegionSize - 1) || y < 0)
|
||||||
OSSLError("osTerrainGetHeight: Coordinate out of bounds");
|
OSSLError("osGetTerrainHeight: Coordinate out of bounds");
|
||||||
|
|
||||||
return World.Heightmap[x, y];
|
return World.Heightmap[x, y];
|
||||||
}
|
}
|
||||||
|
@ -1008,9 +1031,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
return drawList;
|
return drawList;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public string osSetPenColor(string drawList, string color)
|
||||||
|
{
|
||||||
|
CheckThreatLevel(ThreatLevel.None, "osSetPenColor");
|
||||||
|
|
||||||
|
m_host.AddScriptLPS(1);
|
||||||
|
drawList += "PenColor " + color + "; ";
|
||||||
|
return drawList;
|
||||||
|
}
|
||||||
|
// Deprecated
|
||||||
public string osSetPenColour(string drawList, string colour)
|
public string osSetPenColour(string drawList, string colour)
|
||||||
{
|
{
|
||||||
CheckThreatLevel(ThreatLevel.None, "osSetPenColour");
|
CheckThreatLevel(ThreatLevel.None, "osSetPenColour");
|
||||||
|
OSSLDeprecated("osSetPenColour", "osSetPenColor");
|
||||||
|
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
drawList += "PenColour " + colour + "; ";
|
drawList += "PenColour " + colour + "; ";
|
||||||
|
@ -1019,7 +1052,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
|
|
||||||
public string osSetPenCap(string drawList, string direction, string type)
|
public string osSetPenCap(string drawList, string direction, string type)
|
||||||
{
|
{
|
||||||
CheckThreatLevel(ThreatLevel.None, "osSetPenColour");
|
CheckThreatLevel(ThreatLevel.None, "osSetPenCap");
|
||||||
|
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
drawList += "PenCap " + direction + "," + type + "; ";
|
drawList += "PenCap " + direction + "," + type + "; ";
|
||||||
|
@ -1164,6 +1197,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
public double osSunGetParam(string param)
|
public double osSunGetParam(string param)
|
||||||
{
|
{
|
||||||
CheckThreatLevel(ThreatLevel.None, "osSunGetParam");
|
CheckThreatLevel(ThreatLevel.None, "osSunGetParam");
|
||||||
|
OSSLDeprecated("osSunGetParam", "osGetSunParam");
|
||||||
|
return GetSunParam(param);
|
||||||
|
}
|
||||||
|
public double osGetSunParam(string param)
|
||||||
|
{
|
||||||
|
CheckThreatLevel(ThreatLevel.None, "osGetSunParam");
|
||||||
|
return GetSunParam(param);
|
||||||
|
}
|
||||||
|
private double GetSunParam(string param)
|
||||||
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
|
||||||
double value = 0.0;
|
double value = 0.0;
|
||||||
|
@ -1180,6 +1223,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
public void osSunSetParam(string param, double value)
|
public void osSunSetParam(string param, double value)
|
||||||
{
|
{
|
||||||
CheckThreatLevel(ThreatLevel.None, "osSunSetParam");
|
CheckThreatLevel(ThreatLevel.None, "osSunSetParam");
|
||||||
|
OSSLDeprecated("osSunSetParam", "osSetSunParam");
|
||||||
|
SetSunParam(param, value);
|
||||||
|
}
|
||||||
|
public void osSetSunParam(string param, double value)
|
||||||
|
{
|
||||||
|
CheckThreatLevel(ThreatLevel.None, "osSetSunParam");
|
||||||
|
SetSunParam(param, value);
|
||||||
|
}
|
||||||
|
private void SetSunParam(string param, double value)
|
||||||
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
|
||||||
ISunModule module = World.RequestModuleInterface<ISunModule>();
|
ISunModule module = World.RequestModuleInterface<ISunModule>();
|
||||||
|
@ -1205,9 +1258,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
return String.Empty;
|
return String.Empty;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void osWindParamSet(string plugin, string param, float value)
|
public void osSetWindParam(string plugin, string param, float value)
|
||||||
{
|
{
|
||||||
CheckThreatLevel(ThreatLevel.VeryLow, "osWindParamSet");
|
CheckThreatLevel(ThreatLevel.VeryLow, "osSetWindParam");
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
|
||||||
IWindModule module = World.RequestModuleInterface<IWindModule>();
|
IWindModule module = World.RequestModuleInterface<IWindModule>();
|
||||||
|
@ -1221,9 +1274,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public float osWindParamGet(string plugin, string param)
|
public float osGetWindParam(string plugin, string param)
|
||||||
{
|
{
|
||||||
CheckThreatLevel(ThreatLevel.VeryLow, "osWindParamGet");
|
CheckThreatLevel(ThreatLevel.VeryLow, "osGetWindParam");
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
|
|
||||||
IWindModule module = World.RequestModuleInterface<IWindModule>();
|
IWindModule module = World.RequestModuleInterface<IWindModule>();
|
||||||
|
|
|
@ -67,8 +67,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
|
||||||
string osSetDynamicTextureDataBlendFace(string dynamicID, string contentType, string data, string extraParams,
|
string osSetDynamicTextureDataBlendFace(string dynamicID, string contentType, string data, string extraParams,
|
||||||
bool blend, int disp, int timer, int alpha, int face);
|
bool blend, int disp, int timer, int alpha, int face);
|
||||||
|
|
||||||
LSL_Float osTerrainGetHeight(int x, int y);
|
LSL_Float osGetTerrainHeight(int x, int y);
|
||||||
LSL_Integer osTerrainSetHeight(int x, int y, double val);
|
LSL_Float osTerrainGetHeight(int x, int y); // Deprecated
|
||||||
|
LSL_Integer osSetTerrainHeight(int x, int y, double val);
|
||||||
|
LSL_Integer osTerrainSetHeight(int x, int y, double val); //Deprecated
|
||||||
void osTerrainFlush();
|
void osTerrainFlush();
|
||||||
|
|
||||||
int osRegionRestart(double seconds);
|
int osRegionRestart(double seconds);
|
||||||
|
@ -107,7 +109,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
|
||||||
string osSetFontName(string drawList, string fontName);
|
string osSetFontName(string drawList, string fontName);
|
||||||
string osSetFontSize(string drawList, int fontSize);
|
string osSetFontSize(string drawList, int fontSize);
|
||||||
string osSetPenSize(string drawList, int penSize);
|
string osSetPenSize(string drawList, int penSize);
|
||||||
string osSetPenColour(string drawList, string colour);
|
string osSetPenColor(string drawList, string color);
|
||||||
|
string osSetPenColour(string drawList, string colour); // Deprecated
|
||||||
string osSetPenCap(string drawList, string direction, string type);
|
string osSetPenCap(string drawList, string direction, string type);
|
||||||
string osDrawImage(string drawList, int width, int height, string imageUrl);
|
string osDrawImage(string drawList, int width, int height, string imageUrl);
|
||||||
vector osGetDrawStringSize(string contentType, string text, string fontName, int fontSize);
|
vector osGetDrawStringSize(string contentType, string text, string fontName, int fontSize);
|
||||||
|
@ -119,13 +122,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
|
||||||
void osSetRegionSunSettings(bool useEstateSun, bool sunFixed, double sunHour);
|
void osSetRegionSunSettings(bool useEstateSun, bool sunFixed, double sunHour);
|
||||||
void osSetEstateSunSettings(bool sunFixed, double sunHour);
|
void osSetEstateSunSettings(bool sunFixed, double sunHour);
|
||||||
double osGetCurrentSunHour();
|
double osGetCurrentSunHour();
|
||||||
double osSunGetParam(string param);
|
double osGetSunParam(string param);
|
||||||
void osSunSetParam(string param, double value);
|
double osSunGetParam(string param); // Deprecated
|
||||||
|
void osSetSunParam(string param, double value);
|
||||||
|
void osSunSetParam(string param, double value); // Deprecated
|
||||||
|
|
||||||
// Wind Module Functions
|
// Wind Module Functions
|
||||||
string osWindActiveModelPluginName();
|
string osWindActiveModelPluginName();
|
||||||
void osWindParamSet(string plugin, string param, float value);
|
void osSetWindParam(string plugin, string param, float value);
|
||||||
float osWindParamGet(string plugin, string param);
|
float osGetWindParam(string plugin, string param);
|
||||||
|
|
||||||
// Parcel commands
|
// Parcel commands
|
||||||
void osParcelJoin(vector pos1, vector pos2);
|
void osParcelJoin(vector pos1, vector pos2);
|
||||||
|
|
|
@ -81,11 +81,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
|
||||||
return m_OSSL_Functions.osGetCurrentSunHour();
|
return m_OSSL_Functions.osGetCurrentSunHour();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public double osGetSunParam(string param)
|
||||||
|
{
|
||||||
|
return m_OSSL_Functions.osGetSunParam(param);
|
||||||
|
}
|
||||||
|
// Deprecated
|
||||||
public double osSunGetParam(string param)
|
public double osSunGetParam(string param)
|
||||||
{
|
{
|
||||||
return m_OSSL_Functions.osSunGetParam(param);
|
return m_OSSL_Functions.osSunGetParam(param);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void osSetSunParam(string param, double value)
|
||||||
|
{
|
||||||
|
m_OSSL_Functions.osSetSunParam(param, value);
|
||||||
|
}
|
||||||
|
// Deprecated
|
||||||
public void osSunSetParam(string param, double value)
|
public void osSunSetParam(string param, double value)
|
||||||
{
|
{
|
||||||
m_OSSL_Functions.osSunSetParam(param, value);
|
m_OSSL_Functions.osSunSetParam(param, value);
|
||||||
|
@ -97,14 +107,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
|
||||||
}
|
}
|
||||||
|
|
||||||
// Not yet plugged in as available OSSL functions, so commented out
|
// Not yet plugged in as available OSSL functions, so commented out
|
||||||
// void osWindParamSet(string plugin, string param, float value)
|
// void osSetWindParam(string plugin, string param, float value)
|
||||||
// {
|
// {
|
||||||
// m_OSSL_Functions.osWindParamSet(plugin, param, value);
|
// m_OSSL_Functions.osSetWindParam(plugin, param, value);
|
||||||
// }
|
// }
|
||||||
//
|
//
|
||||||
// float osWindParamGet(string plugin, string param)
|
// float osGetWindParam(string plugin, string param)
|
||||||
// {
|
// {
|
||||||
// return m_OSSL_Functions.osWindParamGet(plugin, param);
|
// return m_OSSL_Functions.osGetWindParam(plugin, param);
|
||||||
// }
|
// }
|
||||||
|
|
||||||
public void osParcelJoin(vector pos1, vector pos2)
|
public void osParcelJoin(vector pos1, vector pos2)
|
||||||
|
@ -165,11 +175,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
|
||||||
blend, disp, timer, alpha, face);
|
blend, disp, timer, alpha, face);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public LSL_Float osGetTerrainHeight(int x, int y)
|
||||||
|
{
|
||||||
|
return m_OSSL_Functions.osGetTerrainHeight(x, y);
|
||||||
|
}
|
||||||
|
// Deprecated
|
||||||
public LSL_Float osTerrainGetHeight(int x, int y)
|
public LSL_Float osTerrainGetHeight(int x, int y)
|
||||||
{
|
{
|
||||||
return m_OSSL_Functions.osTerrainGetHeight(x, y);
|
return m_OSSL_Functions.osTerrainGetHeight(x, y);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public LSL_Integer osSetTerrainHeight(int x, int y, double val)
|
||||||
|
{
|
||||||
|
return m_OSSL_Functions.osSetTerrainHeight(x, y, val);
|
||||||
|
}
|
||||||
|
// Deprecated
|
||||||
public LSL_Integer osTerrainSetHeight(int x, int y, double val)
|
public LSL_Integer osTerrainSetHeight(int x, int y, double val)
|
||||||
{
|
{
|
||||||
return m_OSSL_Functions.osTerrainSetHeight(x, y, val);
|
return m_OSSL_Functions.osTerrainSetHeight(x, y, val);
|
||||||
|
@ -333,6 +353,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
|
||||||
return m_OSSL_Functions.osSetPenCap(drawList, direction, type);
|
return m_OSSL_Functions.osSetPenCap(drawList, direction, type);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public string osSetPenColor(string drawList, string color)
|
||||||
|
{
|
||||||
|
return m_OSSL_Functions.osSetPenColor(drawList, color);
|
||||||
|
}
|
||||||
|
// Deprecated
|
||||||
public string osSetPenColour(string drawList, string colour)
|
public string osSetPenColour(string drawList, string colour)
|
||||||
{
|
{
|
||||||
return m_OSSL_Functions.osSetPenColour(drawList, colour);
|
return m_OSSL_Functions.osSetPenColour(drawList, colour);
|
||||||
|
|
|
@ -104,7 +104,7 @@ namespace OpenSim.Services.Connectors.Hypergrid
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
string uri = m_ServerURL + "/homeagent/" + aCircuit.AgentID + "/";
|
string uri = m_ServerURL + "homeagent/" + aCircuit.AgentID + "/";
|
||||||
|
|
||||||
Console.WriteLine(" >>> LoginAgentToGrid <<< " + uri);
|
Console.WriteLine(" >>> LoginAgentToGrid <<< " + uri);
|
||||||
|
|
||||||
|
|
|
@ -235,6 +235,7 @@ namespace OpenSim.Services.Connectors.Simulation
|
||||||
m_log.Warn("[REMOTE SIMULATION CONNECTOR]: PackAgentCircuitData failed with exception: " + e.Message);
|
m_log.Warn("[REMOTE SIMULATION CONNECTOR]: PackAgentCircuitData failed with exception: " + e.Message);
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Add the input arguments
|
// Add the input arguments
|
||||||
args["destination_x"] = OSD.FromString(destination.RegionLocX.ToString());
|
args["destination_x"] = OSD.FromString(destination.RegionLocX.ToString());
|
||||||
args["destination_y"] = OSD.FromString(destination.RegionLocY.ToString());
|
args["destination_y"] = OSD.FromString(destination.RegionLocY.ToString());
|
||||||
|
|
|
@ -26,6 +26,7 @@
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Net;
|
using System.Net;
|
||||||
|
@ -215,7 +216,9 @@ namespace OpenSim.Services.GridService
|
||||||
|
|
||||||
public bool TryCreateLink(UUID scopeID, int xloc, int yloc, string remoteRegionName, uint externalPort, string externalHostName, string serverURI, UUID ownerID, out GridRegion regInfo, out string reason)
|
public bool TryCreateLink(UUID scopeID, int xloc, int yloc, string remoteRegionName, uint externalPort, string externalHostName, string serverURI, UUID ownerID, out GridRegion regInfo, out string reason)
|
||||||
{
|
{
|
||||||
m_log.DebugFormat("[HYPERGRID LINKER]: Link to {0}:{1}:{2}, in {3}-{4}", externalHostName, externalPort, remoteRegionName, xloc, yloc);
|
m_log.DebugFormat("[HYPERGRID LINKER]: Link to {0}:{1}, in {2}-{3}",
|
||||||
|
((serverURI == null) ? (externalHostName + ":" + externalPort) : serverURI),
|
||||||
|
remoteRegionName, xloc / Constants.RegionSize, yloc / Constants.RegionSize);
|
||||||
|
|
||||||
reason = string.Empty;
|
reason = string.Empty;
|
||||||
regInfo = new GridRegion();
|
regInfo = new GridRegion();
|
||||||
|
@ -242,7 +245,9 @@ namespace OpenSim.Services.GridService
|
||||||
GridRegion region = m_GridService.GetRegionByPosition(regInfo.ScopeID, regInfo.RegionLocX, regInfo.RegionLocY);
|
GridRegion region = m_GridService.GetRegionByPosition(regInfo.ScopeID, regInfo.RegionLocX, regInfo.RegionLocY);
|
||||||
if (region != null)
|
if (region != null)
|
||||||
{
|
{
|
||||||
m_log.WarnFormat("[HYPERGRID LINKER]: Coordinates {0}-{1} are already occupied by region {2} with uuid {3}", regInfo.RegionLocX, regInfo.RegionLocY, region.RegionName, region.RegionID);
|
m_log.WarnFormat("[HYPERGRID LINKER]: Coordinates {0}-{1} are already occupied by region {2} with uuid {3}",
|
||||||
|
regInfo.RegionLocX / Constants.RegionSize, regInfo.RegionLocY / Constants.RegionSize,
|
||||||
|
region.RegionName, region.RegionID);
|
||||||
reason = "Coordinates are already in use";
|
reason = "Coordinates are already in use";
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@ -271,7 +276,8 @@ namespace OpenSim.Services.GridService
|
||||||
region = m_GridService.GetRegionByUUID(scopeID, regionID);
|
region = m_GridService.GetRegionByUUID(scopeID, regionID);
|
||||||
if (region != null)
|
if (region != null)
|
||||||
{
|
{
|
||||||
m_log.DebugFormat("[HYPERGRID LINKER]: Region already exists in coordinates {0} {1}", region.RegionLocX / Constants.RegionSize, region.RegionLocY / Constants.RegionSize);
|
m_log.DebugFormat("[HYPERGRID LINKER]: Region already exists in coordinates {0} {1}",
|
||||||
|
region.RegionLocX / Constants.RegionSize, region.RegionLocY / Constants.RegionSize);
|
||||||
regInfo = region;
|
regInfo = region;
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -423,15 +429,14 @@ namespace OpenSim.Services.GridService
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
MainConsole.Instance.Output("Region Name Region UUID");
|
MainConsole.Instance.Output("Region Name");
|
||||||
MainConsole.Instance.Output("Location URI");
|
MainConsole.Instance.Output("Location Region UUID");
|
||||||
MainConsole.Instance.Output("-------------------------------------------------------------------------------");
|
MainConsole.Instance.Output(new string('-', 72));
|
||||||
foreach (RegionData r in regions)
|
foreach (RegionData r in regions)
|
||||||
{
|
{
|
||||||
MainConsole.Instance.Output(String.Format("{0,-39} {1}\n{2,-39} {3}\n",
|
MainConsole.Instance.Output(String.Format("{0}\n{2,-32} {1}\n",
|
||||||
r.RegionName, r.RegionID,
|
r.RegionName, r.RegionID, String.Format("{0},{1} ({2},{3})", r.posX, r.posY,
|
||||||
String.Format("{0},{1} ({2},{3})", r.posX, r.posY, r.posX / 256, r.posY / 256),
|
r.posX / Constants.RegionSize, r.posY / Constants.RegionSize)));
|
||||||
"http://" + r.Data["serverIP"].ToString() + ":" + r.Data["serverHttpPort"].ToString()));
|
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -459,11 +464,14 @@ namespace OpenSim.Services.GridService
|
||||||
xloc = Convert.ToInt32(cmdparams[0]) * (int)Constants.RegionSize;
|
xloc = Convert.ToInt32(cmdparams[0]) * (int)Constants.RegionSize;
|
||||||
yloc = Convert.ToInt32(cmdparams[1]) * (int)Constants.RegionSize;
|
yloc = Convert.ToInt32(cmdparams[1]) * (int)Constants.RegionSize;
|
||||||
serverURI = cmdparams[2];
|
serverURI = cmdparams[2];
|
||||||
if (cmdparams.Length == 4)
|
if (cmdparams.Length > 3)
|
||||||
remoteName = cmdparams[3];
|
remoteName = string.Join(" ", cmdparams, 3, cmdparams.Length - 3);
|
||||||
string reason = string.Empty;
|
string reason = string.Empty;
|
||||||
GridRegion regInfo;
|
GridRegion regInfo;
|
||||||
TryCreateLink(UUID.Zero, xloc, yloc, remoteName, 0, null, serverURI, UUID.Zero, out regInfo, out reason);
|
if (TryCreateLink(UUID.Zero, xloc, yloc, remoteName, 0, null, serverURI, UUID.Zero, out regInfo, out reason))
|
||||||
|
MainConsole.Instance.Output("Hyperlink established");
|
||||||
|
else
|
||||||
|
MainConsole.Instance.Output("Failed to link region: " + reason);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void RunHGCommand(string command, string[] cmdparams)
|
private void RunHGCommand(string command, string[] cmdparams)
|
||||||
|
@ -487,18 +495,6 @@ namespace OpenSim.Services.GridService
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (command.Equals("link-region"))
|
else if (command.Equals("link-region"))
|
||||||
{
|
|
||||||
if (cmdparams.Length > 0 && cmdparams.Length < 5)
|
|
||||||
{
|
|
||||||
RunLinkRegionCommand(cmdparams);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
LinkRegionCmdUsage();
|
|
||||||
}
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
else if (command.Equals("link-region"))
|
|
||||||
{
|
{
|
||||||
if (cmdparams.Length < 3)
|
if (cmdparams.Length < 3)
|
||||||
{
|
{
|
||||||
|
@ -514,40 +510,24 @@ namespace OpenSim.Services.GridService
|
||||||
}
|
}
|
||||||
|
|
||||||
//this should be the prefererred way of setting up hg links now
|
//this should be the prefererred way of setting up hg links now
|
||||||
if ( cmdparams[2].StartsWith("http") && ( cmdparams.Length >= 3 && cmdparams.Length <= 5 )) {
|
if (cmdparams[2].StartsWith("http"))
|
||||||
|
{
|
||||||
RunLinkRegionCommand(cmdparams);
|
RunLinkRegionCommand(cmdparams);
|
||||||
}
|
}
|
||||||
else if (cmdparams[2].Contains(":"))
|
else if (cmdparams[2].Contains(":"))
|
||||||
{
|
{
|
||||||
// New format
|
// New format
|
||||||
int xloc, yloc;
|
string[] parts = cmdparams[2].Split(':');
|
||||||
string mapName;
|
if (parts.Length > 2)
|
||||||
try
|
|
||||||
{
|
{
|
||||||
xloc = Convert.ToInt32(cmdparams[0]);
|
// Insert remote region name
|
||||||
yloc = Convert.ToInt32(cmdparams[1]);
|
ArrayList parameters = new ArrayList(cmdparams);
|
||||||
mapName = cmdparams[2];
|
parameters.Insert(3, parts[2]);
|
||||||
if (cmdparams.Length > 3)
|
cmdparams = (string[])parameters.ToArray(typeof(string));
|
||||||
for (int i = 3; i < cmdparams.Length; i++)
|
|
||||||
mapName += " " + cmdparams[i];
|
|
||||||
|
|
||||||
//m_log.Info(">> MapName: " + mapName);
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
MainConsole.Instance.Output("[HGrid] Wrong format for link-region command: " + e.Message);
|
|
||||||
LinkRegionCmdUsage();
|
|
||||||
return;
|
|
||||||
}
|
}
|
||||||
|
cmdparams[2] = "http://" + parts[0] + ':' + parts[1];
|
||||||
|
|
||||||
// Convert cell coordinates given by the user to meters
|
RunLinkRegionCommand(cmdparams);
|
||||||
xloc = xloc * (int)Constants.RegionSize;
|
|
||||||
yloc = yloc * (int)Constants.RegionSize;
|
|
||||||
string reason = string.Empty;
|
|
||||||
if (TryLinkRegionToCoords(UUID.Zero, mapName, xloc, yloc, out reason) == null)
|
|
||||||
MainConsole.Instance.Output("Failed to link region: " + reason);
|
|
||||||
else
|
|
||||||
MainConsole.Instance.Output("Hyperlink established");
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -556,16 +536,12 @@ namespace OpenSim.Services.GridService
|
||||||
int xloc, yloc;
|
int xloc, yloc;
|
||||||
uint externalPort;
|
uint externalPort;
|
||||||
string externalHostName;
|
string externalHostName;
|
||||||
string serverURI;
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
xloc = Convert.ToInt32(cmdparams[0]);
|
xloc = Convert.ToInt32(cmdparams[0]);
|
||||||
yloc = Convert.ToInt32(cmdparams[1]);
|
yloc = Convert.ToInt32(cmdparams[1]);
|
||||||
externalPort = Convert.ToUInt32(cmdparams[3]);
|
externalPort = Convert.ToUInt32(cmdparams[3]);
|
||||||
externalHostName = cmdparams[2];
|
externalHostName = cmdparams[2];
|
||||||
if ( cmdparams.Length == 4 ) {
|
|
||||||
|
|
||||||
}
|
|
||||||
//internalPort = Convert.ToUInt32(cmdparams[4]);
|
//internalPort = Convert.ToUInt32(cmdparams[4]);
|
||||||
//remotingPort = Convert.ToUInt32(cmdparams[5]);
|
//remotingPort = Convert.ToUInt32(cmdparams[5]);
|
||||||
}
|
}
|
||||||
|
@ -582,27 +558,30 @@ namespace OpenSim.Services.GridService
|
||||||
string reason = string.Empty;
|
string reason = string.Empty;
|
||||||
if (TryCreateLink(UUID.Zero, xloc, yloc, string.Empty, externalPort, externalHostName, UUID.Zero, out regInfo, out reason))
|
if (TryCreateLink(UUID.Zero, xloc, yloc, string.Empty, externalPort, externalHostName, UUID.Zero, out regInfo, out reason))
|
||||||
{
|
{
|
||||||
if (cmdparams.Length >= 5)
|
// What is this? The GridRegion instance will be discarded anyway,
|
||||||
{
|
// which effectively ignores any local name given with the command.
|
||||||
regInfo.RegionName = "";
|
//if (cmdparams.Length >= 5)
|
||||||
for (int i = 4; i < cmdparams.Length; i++)
|
//{
|
||||||
regInfo.RegionName += cmdparams[i] + " ";
|
// regInfo.RegionName = "";
|
||||||
}
|
// for (int i = 4; i < cmdparams.Length; i++)
|
||||||
|
// regInfo.RegionName += cmdparams[i] + " ";
|
||||||
|
//}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
else if (command.Equals("unlink-region"))
|
else if (command.Equals("unlink-region"))
|
||||||
{
|
{
|
||||||
if (cmdparams.Length < 1 || cmdparams.Length > 1)
|
if (cmdparams.Length < 1)
|
||||||
{
|
{
|
||||||
UnlinkRegionCmdUsage();
|
UnlinkRegionCmdUsage();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (TryUnlinkRegion(cmdparams[0]))
|
string region = string.Join(" ", cmdparams);
|
||||||
MainConsole.Instance.Output("Successfully unlinked " + cmdparams[0]);
|
if (TryUnlinkRegion(region))
|
||||||
|
MainConsole.Instance.Output("Successfully unlinked " + region);
|
||||||
else
|
else
|
||||||
MainConsole.Instance.Output("Unable to unlink " + cmdparams[0] + ", region not found.");
|
MainConsole.Instance.Output("Unable to unlink " + region + ", region not found.");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -101,7 +101,7 @@ namespace OpenSim.Services.HypergridService
|
||||||
serverConfig = config.Configs["GatekeeperService"];
|
serverConfig = config.Configs["GatekeeperService"];
|
||||||
m_GridName = serverConfig.GetString("ExternalName", string.Empty);
|
m_GridName = serverConfig.GetString("ExternalName", string.Empty);
|
||||||
}
|
}
|
||||||
else if (!m_GridName.EndsWith("/"))
|
if (!m_GridName.EndsWith("/"))
|
||||||
m_GridName = m_GridName + "/";
|
m_GridName = m_GridName + "/";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -101,7 +101,7 @@ namespace OpenSim.Services.Interfaces
|
||||||
if (str != string.Empty)
|
if (str != string.Empty)
|
||||||
{
|
{
|
||||||
string[] parts = str.Split(new char[] { ';' });
|
string[] parts = str.Split(new char[] { ';' });
|
||||||
Dictionary<string, object> dic = new Dictionary<string, object>();
|
// Dictionary<string, object> dic = new Dictionary<string, object>();
|
||||||
foreach (string s in parts)
|
foreach (string s in parts)
|
||||||
{
|
{
|
||||||
string[] parts2 = s.Split(new char[] { '*' });
|
string[] parts2 = s.Split(new char[] { '*' });
|
||||||
|
|
|
@ -779,6 +779,8 @@ namespace OpenSim.Services.LLLoginService
|
||||||
{
|
{
|
||||||
aCircuit.ServiceURLs[kvp.Key] = kvp.Value;
|
aCircuit.ServiceURLs[kvp.Key] = kvp.Value;
|
||||||
}
|
}
|
||||||
|
if (!aCircuit.ServiceURLs[kvp.Key].ToString().EndsWith("/"))
|
||||||
|
aCircuit.ServiceURLs[kvp.Key] = aCircuit.ServiceURLs[kvp.Key] + "/";
|
||||||
}
|
}
|
||||||
|
|
||||||
// New style: service keys start with SRV_; override the previous
|
// New style: service keys start with SRV_; override the previous
|
||||||
|
@ -791,6 +793,9 @@ namespace OpenSim.Services.LLLoginService
|
||||||
{
|
{
|
||||||
string keyName = serviceKey.Replace("SRV_", "");
|
string keyName = serviceKey.Replace("SRV_", "");
|
||||||
aCircuit.ServiceURLs[keyName] = m_LoginServerConfig.GetString(serviceKey, string.Empty);
|
aCircuit.ServiceURLs[keyName] = m_LoginServerConfig.GetString(serviceKey, string.Empty);
|
||||||
|
if (!aCircuit.ServiceURLs[keyName].ToString().EndsWith("/"))
|
||||||
|
aCircuit.ServiceURLs[keyName] = aCircuit.ServiceURLs[keyName] + "/";
|
||||||
|
|
||||||
m_log.DebugFormat("[LLLOGIN SERVICE]: found new key {0} {1}", keyName, aCircuit.ServiceURLs[keyName]);
|
m_log.DebugFormat("[LLLOGIN SERVICE]: found new key {0} {1}", keyName, aCircuit.ServiceURLs[keyName]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -24,7 +24,7 @@
|
||||||
ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003/OpenSim.Server.Handlers.dll:XInventoryInConnector,8002/OpenSim.Server.Handlers.dll:FreeswitchServerConnector,8003/OpenSim.Server.Handlers.dll:GridServiceConnector,8002/OpenSim.Server.Handlers.dll:GridInfoServerInConnector,8003/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,8002/OpenSim.Server.Handlers.dll:OpenIdServerConnector,8003/OpenSim.Server.Handlers.dll:AvatarServiceConnector,8002/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,8003/OpenSim.Server.Handlers.dll:PresenceServiceConnector,8003/OpenSim.Server.Handlers.dll:UserAccountServiceConnector,8003/OpenSim.Server.Handlers.dll:GridUserServiceConnector,8003/OpenSim.Server.Handlers.dll:FriendsServiceConnector,8002/OpenSim.Server.Handlers.dll:GatekeeperServiceInConnector,8002/OpenSim.Server.Handlers.dll:UserAgentServerConnector,HGInventoryService@8002/OpenSim.Server.Handlers.dll:XInventoryInConnector,HGAssetService@8002/OpenSim.Server.Handlers.dll:AssetServiceConnector,8002/OpenSim.Server.Handlers.dll:HeloServiceInConnector"
|
ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003/OpenSim.Server.Handlers.dll:XInventoryInConnector,8002/OpenSim.Server.Handlers.dll:FreeswitchServerConnector,8003/OpenSim.Server.Handlers.dll:GridServiceConnector,8002/OpenSim.Server.Handlers.dll:GridInfoServerInConnector,8003/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,8002/OpenSim.Server.Handlers.dll:OpenIdServerConnector,8003/OpenSim.Server.Handlers.dll:AvatarServiceConnector,8002/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,8003/OpenSim.Server.Handlers.dll:PresenceServiceConnector,8003/OpenSim.Server.Handlers.dll:UserAccountServiceConnector,8003/OpenSim.Server.Handlers.dll:GridUserServiceConnector,8003/OpenSim.Server.Handlers.dll:FriendsServiceConnector,8002/OpenSim.Server.Handlers.dll:GatekeeperServiceInConnector,8002/OpenSim.Server.Handlers.dll:UserAgentServerConnector,HGInventoryService@8002/OpenSim.Server.Handlers.dll:XInventoryInConnector,HGAssetService@8002/OpenSim.Server.Handlers.dll:AssetServiceConnector,8002/OpenSim.Server.Handlers.dll:HeloServiceInConnector"
|
||||||
|
|
||||||
; * This is common for all services, it's the network setup for the entire
|
; * This is common for all services, it's the network setup for the entire
|
||||||
; * server instance, if none if specified above
|
; * server instance, if none is specified above
|
||||||
; *
|
; *
|
||||||
[Network]
|
[Network]
|
||||||
port = 8003
|
port = 8003
|
||||||
|
@ -48,7 +48,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
|
||||||
[AssetService]
|
[AssetService]
|
||||||
LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
|
LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
|
||||||
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
|
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
|
||||||
AssetLoaderArgs = "assets/AssetSets.xml"
|
AssetLoaderArgs = "./assets/AssetSets.xml"
|
||||||
|
|
||||||
; * This configuration loads the inventory server modules. It duplicates
|
; * This configuration loads the inventory server modules. It duplicates
|
||||||
; * the function of the legacy inventory server
|
; * the function of the legacy inventory server
|
||||||
|
@ -79,11 +79,22 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
|
||||||
; * This is the configuration for the freeswitch server in grid mode
|
; * This is the configuration for the freeswitch server in grid mode
|
||||||
[FreeswitchService]
|
[FreeswitchService]
|
||||||
LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService"
|
LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService"
|
||||||
|
;; IP of your FS server
|
||||||
|
; ServerAddress = 127.0.0.1
|
||||||
|
|
||||||
|
;; All other options are - well - optional
|
||||||
|
; Realm = "127.0.0.1"
|
||||||
|
; SIPProxy = "127.0.0.1:5060"
|
||||||
|
; EchoServer = "127.0.0.1"
|
||||||
|
; EchoPort = 50505
|
||||||
|
; AttemptSTUN = "false"
|
||||||
|
; DefaultTimeout = 5000
|
||||||
|
; Context = "default"
|
||||||
|
; UserName = "freeswitch"
|
||||||
|
; Password = "password"
|
||||||
|
|
||||||
; * This is the new style authentication service. Currently, only MySQL
|
; * This is the new style authentication service. Currently, only MySQL
|
||||||
; * is implemented. "Realm" is the table that is used for user lookup.
|
; * is implemented.
|
||||||
; * It defaults to "useraccounts", which uses the new style.
|
|
||||||
; * Realm = "users" will use the legacy tables as an authentication source
|
|
||||||
; *
|
; *
|
||||||
[AuthenticationService]
|
[AuthenticationService]
|
||||||
; for the server connector
|
; for the server connector
|
||||||
|
@ -97,7 +108,8 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
|
||||||
|
|
||||||
; * This is the new style user service.
|
; * This is the new style user service.
|
||||||
; * "Realm" is the table that is used for user lookup.
|
; * "Realm" is the table that is used for user lookup.
|
||||||
; * It defaults to "users", which uses the legacy tables
|
; * It defaults to "useraccounts", which uses the new style.
|
||||||
|
; * Realm = "users" will use the legacy tables as an authentication source
|
||||||
; *
|
; *
|
||||||
[UserAccountService]
|
[UserAccountService]
|
||||||
; for the server connector
|
; for the server connector
|
||||||
|
@ -150,7 +162,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
|
||||||
AllowRemoteSetLoginLevel = "false"
|
AllowRemoteSetLoginLevel = "false"
|
||||||
|
|
||||||
; If you run this login server behind a proxy, set this to true
|
; If you run this login server behind a proxy, set this to true
|
||||||
; HasProxy = true
|
; HasProxy = false
|
||||||
|
|
||||||
; Defaults for the users, if none is specified in the useraccounts table entry (ServiceURLs)
|
; Defaults for the users, if none is specified in the useraccounts table entry (ServiceURLs)
|
||||||
; CHANGE THIS
|
; CHANGE THIS
|
||||||
|
@ -159,7 +171,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
|
||||||
SRV_HomeURI = "http://127.0.0.1:8002"
|
SRV_HomeURI = "http://127.0.0.1:8002"
|
||||||
SRV_InventoryServerURI = "http://127.0.0.1:8002"
|
SRV_InventoryServerURI = "http://127.0.0.1:8002"
|
||||||
SRV_AssetServerURI = "http://127.0.0.1:8002"
|
SRV_AssetServerURI = "http://127.0.0.1:8002"
|
||||||
SRV_ProfileServerURI = "http://127.0.0.1:8002"
|
SRV_ProfileServerURI = "http://127.0.0.1:8002/user"
|
||||||
|
|
||||||
[GridInfoService]
|
[GridInfoService]
|
||||||
; These settings are used to return information on a get_grid_info call.
|
; These settings are used to return information on a get_grid_info call.
|
||||||
|
@ -218,7 +230,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
|
||||||
AllowTeleportsToAnyRegion = true
|
AllowTeleportsToAnyRegion = true
|
||||||
|
|
||||||
; If you run this gatekeeper server behind a proxy, set this to true
|
; If you run this gatekeeper server behind a proxy, set this to true
|
||||||
; HasProxy = true
|
; HasProxy = false
|
||||||
|
|
||||||
|
|
||||||
[UserAgentService]
|
[UserAgentService]
|
||||||
|
@ -229,7 +241,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
|
||||||
GatekeeperService = "OpenSim.Services.HypergridService.dll:GatekeeperService"
|
GatekeeperService = "OpenSim.Services.HypergridService.dll:GatekeeperService"
|
||||||
|
|
||||||
; If you run this user agent server behind a proxy, set this to true
|
; If you run this user agent server behind a proxy, set this to true
|
||||||
; HasProxy = true
|
; HasProxy = false
|
||||||
|
|
||||||
;; If you separate the UserAgentService from the LoginService, set this to
|
;; If you separate the UserAgentService from the LoginService, set this to
|
||||||
;; the IP address of the machine where your LoginService is
|
;; the IP address of the machine where your LoginService is
|
||||||
|
|
|
@ -16,7 +16,7 @@
|
||||||
ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003/OpenSim.Server.Handlers.dll:XInventoryInConnector,8002/OpenSim.Server.Handlers.dll:FreeswitchServerConnector,8003/OpenSim.Server.Handlers.dll:GridServiceConnector,8002/OpenSim.Server.Handlers.dll:GridInfoServerInConnector,8003/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,8002/OpenSim.Server.Handlers.dll:OpenIdServerConnector,8003/OpenSim.Server.Handlers.dll:AvatarServiceConnector,8002/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,8003/OpenSim.Server.Handlers.dll:PresenceServiceConnector,8003/OpenSim.Server.Handlers.dll:UserAccountServiceConnector,8003/OpenSim.Server.Handlers.dll:GridUserServiceConnector,8003/OpenSim.Server.Handlers.dll:FriendsServiceConnector"
|
ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003/OpenSim.Server.Handlers.dll:XInventoryInConnector,8002/OpenSim.Server.Handlers.dll:FreeswitchServerConnector,8003/OpenSim.Server.Handlers.dll:GridServiceConnector,8002/OpenSim.Server.Handlers.dll:GridInfoServerInConnector,8003/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector,8002/OpenSim.Server.Handlers.dll:OpenIdServerConnector,8003/OpenSim.Server.Handlers.dll:AvatarServiceConnector,8002/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector,8003/OpenSim.Server.Handlers.dll:PresenceServiceConnector,8003/OpenSim.Server.Handlers.dll:UserAccountServiceConnector,8003/OpenSim.Server.Handlers.dll:GridUserServiceConnector,8003/OpenSim.Server.Handlers.dll:FriendsServiceConnector"
|
||||||
|
|
||||||
; * This is common for all services, it's the network setup for the entire
|
; * This is common for all services, it's the network setup for the entire
|
||||||
; * server instance, if none if specified above
|
; * server instance, if none is specified above
|
||||||
; *
|
; *
|
||||||
[Network]
|
[Network]
|
||||||
port = 8003
|
port = 8003
|
||||||
|
@ -40,7 +40,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
|
||||||
[AssetService]
|
[AssetService]
|
||||||
LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
|
LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
|
||||||
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
|
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
|
||||||
AssetLoaderArgs = "assets/AssetSets.xml"
|
AssetLoaderArgs = "./assets/AssetSets.xml"
|
||||||
AllowRemoteDelete = "false"
|
AllowRemoteDelete = "false"
|
||||||
|
|
||||||
; * This configuration loads the inventory server modules. It duplicates
|
; * This configuration loads the inventory server modules. It duplicates
|
||||||
|
@ -84,9 +84,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
|
||||||
; Password = "password"
|
; Password = "password"
|
||||||
|
|
||||||
; * This is the new style authentication service. Currently, only MySQL
|
; * This is the new style authentication service. Currently, only MySQL
|
||||||
; * is implemented. "Realm" is the table that is used for user lookup.
|
; * is implemented.
|
||||||
; * It defaults to "users", which uses the legacy tables as an
|
|
||||||
; * authentication source.
|
|
||||||
; *
|
; *
|
||||||
[AuthenticationService]
|
[AuthenticationService]
|
||||||
; for the server connector
|
; for the server connector
|
||||||
|
@ -158,7 +156,7 @@ ServiceConnectors = "8003/OpenSim.Server.Handlers.dll:AssetServiceConnector,8003
|
||||||
; MapTileURL = "";
|
; MapTileURL = "";
|
||||||
|
|
||||||
; If you run this login server behind a proxy, set this to true
|
; If you run this login server behind a proxy, set this to true
|
||||||
; HasProxy = true
|
; HasProxy = false
|
||||||
|
|
||||||
[GridInfoService]
|
[GridInfoService]
|
||||||
; These settings are used to return information on a get_grid_info call.
|
; These settings are used to return information on a get_grid_info call.
|
||||||
|
|
|
@ -84,7 +84,7 @@
|
||||||
; Change this to your profile server
|
; Change this to your profile server
|
||||||
; accessible from other grids
|
; accessible from other grids
|
||||||
;
|
;
|
||||||
ProfileServerURI = "http://mygridserver.com:8002/profiles"
|
ProfileServerURI = "http://mygridserver.com:8002/user"
|
||||||
|
|
||||||
[Modules]
|
[Modules]
|
||||||
;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists.
|
;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists.
|
||||||
|
|
Binary file not shown.
BIN
bin/libode.so
BIN
bin/libode.so
Binary file not shown.
BIN
bin/ode.dll
BIN
bin/ode.dll
Binary file not shown.
Loading…
Reference in New Issue