Add regression test for deserializing xml objects with more than one non-root part.

0.8-extended
Justin Clark-Casey (justincc) 2014-08-29 18:06:29 +01:00 committed by Justin Clark-Casey
parent 27299438d0
commit 8acb863060
1 changed files with 405 additions and 126 deletions

View File

@ -27,6 +27,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.Text;
using System.Xml; using System.Xml;
using log4net.Config; using log4net.Config;
using NUnit.Framework; using NUnit.Framework;
@ -42,128 +43,351 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests
[TestFixture] [TestFixture]
public class SerialiserTests : OpenSimTestCase public class SerialiserTests : OpenSimTestCase
{ {
private string xml = @" private const string ObjectRootPartStubXml =
<SceneObjectGroup> @"<SceneObjectGroup>
<RootPart> <RootPart>
<SceneObjectPart xmlns:xsi=""http://www.w3.org/2001/XMLSchema-instance"" xmlns:xsd=""http://www.w3.org/2001/XMLSchema""> <SceneObjectPart xmlns:xsi=""http://www.w3.org/2001/XMLSchema-instance"" xmlns:xsd=""http://www.w3.org/2001/XMLSchema"">
<AllowedDrop>false</AllowedDrop> <AllowedDrop>false</AllowedDrop>
<CreatorID><Guid>a6dacf01-4636-4bb9-8a97-30609438af9d</Guid></CreatorID> <CreatorID><Guid>a6dacf01-4636-4bb9-8a97-30609438af9d</Guid></CreatorID>
<FolderID><Guid>e6a5a05e-e8cc-4816-8701-04165e335790</Guid></FolderID> <FolderID><Guid>e6a5a05e-e8cc-4816-8701-04165e335790</Guid></FolderID>
<InventorySerial>1</InventorySerial> <InventorySerial>1</InventorySerial>
<TaskInventory /> <TaskInventory />
<ObjectFlags>0</ObjectFlags> <ObjectFlags>0</ObjectFlags>
<UUID><Guid>e6a5a05e-e8cc-4816-8701-04165e335790</Guid></UUID> <UUID><Guid>e6a5a05e-e8cc-4816-8701-04165e335790</Guid></UUID>
<LocalId>2698615125</LocalId> <LocalId>2698615125</LocalId>
<Name>PrimMyRide</Name> <Name>PrimMyRide</Name>
<Material>0</Material> <Material>0</Material>
<PassTouches>false</PassTouches> <PassTouches>false</PassTouches>
<RegionHandle>1099511628032000</RegionHandle> <RegionHandle>1099511628032000</RegionHandle>
<ScriptAccessPin>0</ScriptAccessPin> <ScriptAccessPin>0</ScriptAccessPin>
<GroupPosition><X>147.23</X><Y>92.698</Y><Z>22.78084</Z></GroupPosition> <GroupPosition><X>147.23</X><Y>92.698</Y><Z>22.78084</Z></GroupPosition>
<OffsetPosition><X>0</X><Y>0</Y><Z>0</Z></OffsetPosition> <OffsetPosition><X>0</X><Y>0</Y><Z>0</Z></OffsetPosition>
<RotationOffset><X>-4.371139E-08</X><Y>-1</Y><Z>-4.371139E-08</Z><W>0</W></RotationOffset> <RotationOffset><X>-4.371139E-08</X><Y>-1</Y><Z>-4.371139E-08</Z><W>0</W></RotationOffset>
<Velocity><X>0</X><Y>0</Y><Z>0</Z></Velocity> <Velocity><X>0</X><Y>0</Y><Z>0</Z></Velocity>
<RotationalVelocity><X>0</X><Y>0</Y><Z>0</Z></RotationalVelocity> <RotationalVelocity><X>0</X><Y>0</Y><Z>0</Z></RotationalVelocity>
<AngularVelocity><X>0</X><Y>0</Y><Z>0</Z></AngularVelocity> <AngularVelocity><X>0</X><Y>0</Y><Z>0</Z></AngularVelocity>
<Acceleration><X>0</X><Y>0</Y><Z>0</Z></Acceleration> <Acceleration><X>0</X><Y>0</Y><Z>0</Z></Acceleration>
<Description /> <Description />
<Color /> <Color />
<Text /> <Text />
<SitName /> <SitName />
<TouchName /> <TouchName />
<LinkNum>0</LinkNum> <LinkNum>0</LinkNum>
<ClickAction>0</ClickAction> <ClickAction>0</ClickAction>
<Shape> <Shape>
<ProfileCurve>1</ProfileCurve> <ProfileCurve>1</ProfileCurve>
<TextureEntry>AAAAAAAAERGZmQAAAAAABQCVlZUAAAAAQEAAAABAQAAAAAAAAAAAAAAAAAAAAA==</TextureEntry> <TextureEntry>AAAAAAAAERGZmQAAAAAABQCVlZUAAAAAQEAAAABAQAAAAAAAAAAAAAAAAAAAAA==</TextureEntry>
<ExtraParams>AA==</ExtraParams> <ExtraParams>AA==</ExtraParams>
<PathBegin>0</PathBegin> <PathBegin>0</PathBegin>
<PathCurve>16</PathCurve> <PathCurve>16</PathCurve>
<PathEnd>0</PathEnd> <PathEnd>0</PathEnd>
<PathRadiusOffset>0</PathRadiusOffset> <PathRadiusOffset>0</PathRadiusOffset>
<PathRevolutions>0</PathRevolutions> <PathRevolutions>0</PathRevolutions>
<PathScaleX>100</PathScaleX> <PathScaleX>100</PathScaleX>
<PathScaleY>100</PathScaleY> <PathScaleY>100</PathScaleY>
<PathShearX>0</PathShearX> <PathShearX>0</PathShearX>
<PathShearY>0</PathShearY> <PathShearY>0</PathShearY>
<PathSkew>0</PathSkew> <PathSkew>0</PathSkew>
<PathTaperX>0</PathTaperX> <PathTaperX>0</PathTaperX>
<PathTaperY>0</PathTaperY> <PathTaperY>0</PathTaperY>
<PathTwist>0</PathTwist> <PathTwist>0</PathTwist>
<PathTwistBegin>0</PathTwistBegin> <PathTwistBegin>0</PathTwistBegin>
<PCode>9</PCode> <PCode>9</PCode>
<ProfileBegin>0</ProfileBegin> <ProfileBegin>0</ProfileBegin>
<ProfileEnd>0</ProfileEnd> <ProfileEnd>0</ProfileEnd>
<ProfileHollow>0</ProfileHollow> <ProfileHollow>0</ProfileHollow>
<Scale><X>10</X><Y>10</Y><Z>0.5</Z></Scale> <Scale><X>10</X><Y>10</Y><Z>0.5</Z></Scale>
<State>0</State> <State>0</State>
<ProfileShape>Square</ProfileShape> <ProfileShape>Square</ProfileShape>
<HollowShape>Same</HollowShape> <HollowShape>Same</HollowShape>
<SculptTexture><Guid>00000000-0000-0000-0000-000000000000</Guid></SculptTexture> <SculptTexture><Guid>00000000-0000-0000-0000-000000000000</Guid></SculptTexture>
<SculptType>0</SculptType><SculptData /> <SculptType>0</SculptType><SculptData />
<FlexiSoftness>0</FlexiSoftness> <FlexiSoftness>0</FlexiSoftness>
<FlexiTension>0</FlexiTension> <FlexiTension>0</FlexiTension>
<FlexiDrag>0</FlexiDrag> <FlexiDrag>0</FlexiDrag>
<FlexiGravity>0</FlexiGravity> <FlexiGravity>0</FlexiGravity>
<FlexiWind>0</FlexiWind> <FlexiWind>0</FlexiWind>
<FlexiForceX>0</FlexiForceX> <FlexiForceX>0</FlexiForceX>
<FlexiForceY>0</FlexiForceY> <FlexiForceY>0</FlexiForceY>
<FlexiForceZ>0</FlexiForceZ> <FlexiForceZ>0</FlexiForceZ>
<LightColorR>0</LightColorR> <LightColorR>0</LightColorR>
<LightColorG>0</LightColorG> <LightColorG>0</LightColorG>
<LightColorB>0</LightColorB> <LightColorB>0</LightColorB>
<LightColorA>1</LightColorA> <LightColorA>1</LightColorA>
<LightRadius>0</LightRadius> <LightRadius>0</LightRadius>
<LightCutoff>0</LightCutoff> <LightCutoff>0</LightCutoff>
<LightFalloff>0</LightFalloff> <LightFalloff>0</LightFalloff>
<LightIntensity>1</LightIntensity> <LightIntensity>1</LightIntensity>
<FlexiEntry>false</FlexiEntry> <FlexiEntry>false</FlexiEntry>
<LightEntry>false</LightEntry> <LightEntry>false</LightEntry>
<SculptEntry>false</SculptEntry> <SculptEntry>false</SculptEntry>
</Shape> </Shape>
<Scale><X>10</X><Y>10</Y><Z>0.5</Z></Scale> <Scale><X>10</X><Y>10</Y><Z>0.5</Z></Scale>
<UpdateFlag>0</UpdateFlag> <UpdateFlag>0</UpdateFlag>
<SitTargetOrientation><X>0</X><Y>0</Y><Z>0</Z><W>1</W></SitTargetOrientation> <SitTargetOrientation><X>0</X><Y>0</Y><Z>0</Z><W>1</W></SitTargetOrientation>
<SitTargetPosition><X>0</X><Y>0</Y><Z>0</Z></SitTargetPosition> <SitTargetPosition><X>0</X><Y>0</Y><Z>0</Z></SitTargetPosition>
<SitTargetPositionLL><X>0</X><Y>0</Y><Z>0</Z></SitTargetPositionLL> <SitTargetPositionLL><X>0</X><Y>0</Y><Z>0</Z></SitTargetPositionLL>
<SitTargetOrientationLL><X>0</X><Y>0</Y><Z>0</Z><W>1</W></SitTargetOrientationLL> <SitTargetOrientationLL><X>0</X><Y>0</Y><Z>0</Z><W>1</W></SitTargetOrientationLL>
<ParentID>0</ParentID> <ParentID>0</ParentID>
<CreationDate>1211330445</CreationDate> <CreationDate>1211330445</CreationDate>
<Category>0</Category> <Category>0</Category>
<SalePrice>0</SalePrice> <SalePrice>0</SalePrice>
<ObjectSaleType>0</ObjectSaleType> <ObjectSaleType>0</ObjectSaleType>
<OwnershipCost>0</OwnershipCost> <OwnershipCost>0</OwnershipCost>
<GroupID><Guid>00000000-0000-0000-0000-000000000000</Guid></GroupID> <GroupID><Guid>00000000-0000-0000-0000-000000000000</Guid></GroupID>
<OwnerID><Guid>a6dacf01-4636-4bb9-8a97-30609438af9d</Guid></OwnerID> <OwnerID><Guid>a6dacf01-4636-4bb9-8a97-30609438af9d</Guid></OwnerID>
<LastOwnerID><Guid>a6dacf01-4636-4bb9-8a97-30609438af9d</Guid></LastOwnerID> <LastOwnerID><Guid>a6dacf01-4636-4bb9-8a97-30609438af9d</Guid></LastOwnerID>
<BaseMask>2147483647</BaseMask> <BaseMask>2147483647</BaseMask>
<OwnerMask>2147483647</OwnerMask> <OwnerMask>2147483647</OwnerMask>
<GroupMask>0</GroupMask> <GroupMask>0</GroupMask>
<EveryoneMask>0</EveryoneMask> <EveryoneMask>0</EveryoneMask>
<NextOwnerMask>2147483647</NextOwnerMask> <NextOwnerMask>2147483647</NextOwnerMask>
<Flags>None</Flags> <Flags>None</Flags>
<CollisionSound><Guid>00000000-0000-0000-0000-000000000000</Guid></CollisionSound> <CollisionSound><Guid>00000000-0000-0000-0000-000000000000</Guid></CollisionSound>
<CollisionSoundVolume>0</CollisionSoundVolume> <CollisionSoundVolume>0</CollisionSoundVolume>
<DynAttrs> <DynAttrs>
<llsd> <llsd>
<map>
<key>MyNamespace</key>
<map>
<key>MyStore</key>
<map> <map>
<key>MyNamespace</key> <key>the answer</key>
<map> <integer>42</integer>
<key>MyStore</key>
<map>
<key>the answer</key>
<integer>42</integer>
</map>
</map>
</map> </map>
</llsd> </map>
</DynAttrs> </map>
</SceneObjectPart> </llsd>
</RootPart> </DynAttrs>
<OtherParts /> </SceneObjectPart>
</SceneObjectGroup>"; </RootPart>";
private string badFloatsXml = @" private const string ObjectWithNoOtherPartsXml = ObjectRootPartStubXml +
@"
<OtherParts />
</SceneObjectGroup>";
private const string ObjectWithOtherPartsXml = ObjectRootPartStubXml +
@"
<OtherParts>
<Part>
<SceneObjectPart xmlns:xsi=""http://www.w3.org/2001/XMLSchema-instance"" xmlns:xsd=""http://www.w3.org/2001/XMLSchema"">
<AllowedDrop>false</AllowedDrop>
<CreatorID><Guid>a6dacf01-4636-4bb9-8a97-30609438af9d</Guid></CreatorID>
<FolderID><Guid>9958feb1-02a6-49e4-a4ce-eba6f578ee13</Guid></FolderID>
<InventorySerial>3</InventorySerial>
<UUID><Guid>9958feb1-02a6-49e4-a4ce-eba6f578ee13</Guid></UUID>
<LocalId>1154704500</LocalId>
<Name>Alien Head 1</Name>
<Material>3</Material>
<PassTouches>false</PassTouches>
<PassCollisions>false</PassCollisions>
<RegionHandle>21990232560640000</RegionHandle>
<ScriptAccessPin>0</ScriptAccessPin>
<GroupPosition><X>125.5655</X><Y>127.346</Y><Z>22.48036</Z></GroupPosition>
<OffsetPosition><X>-0.2171936</X><Y>0.1083984</Y><Z>0.0009994507</Z></OffsetPosition>
<RotationOffset><X>-0.5122106</X><Y>0.4851225</Y><Z>-0.4957454</Z><W>0.5064908</W></RotationOffset>
<Velocity><X>0</X><Y>0</Y><Z>0</Z></Velocity>
<AngularVelocity><X>0</X><Y>0</Y><Z>0</Z></AngularVelocity>
<Acceleration><X>0</X><Y>0</Y><Z>0</Z></Acceleration>
<Description>(No Description)</Description>
<Color><R>0</R><G>0</G><B>0</B><A>255</A></Color>
<Text/>
<SitName/>
<TouchName/>
<LinkNum>253</LinkNum>
<ClickAction>0</ClickAction>
<Shape>
<ProfileCurve>5</ProfileCurve>
<TextureEntry>Vw3dpvgTRUOiIUOGsnpWlAB/f38AAAAAgL8AAACAPwAAAAAAAAAF4ABAAAAAAAAAAAAAAAAAAAAAAAAAAAAA</TextureEntry>
<ExtraParams>AA==</ExtraParams>
<PathBegin>0</PathBegin>
<PathCurve>32</PathCurve>
<PathEnd>0</PathEnd>
<PathRadiusOffset>0</PathRadiusOffset>
<PathRevolutions>0</PathRevolutions>
<PathScaleX>100</PathScaleX>
<PathScaleY>100</PathScaleY>
<PathShearX>0</PathShearX>
<PathShearY>0</PathShearY>
<PathSkew>0</PathSkew>
<PathTaperX>0</PathTaperX>
<PathTaperY>0</PathTaperY>
<PathTwist>0</PathTwist>
<PathTwistBegin>0</PathTwistBegin>
<PCode>9</PCode>
<ProfileBegin>0</ProfileBegin>
<ProfileEnd>0</ProfileEnd>
<ProfileHollow>0</ProfileHollow>
<State>9</State>
<LastAttachPoint>0</LastAttachPoint>
<ProfileShape>HalfCircle</ProfileShape>
<HollowShape>Same</HollowShape>
<SculptTexture><Guid>00000000-0000-0000-0000-000000000000</Guid></SculptTexture>
<SculptType>0</SculptType>
<FlexiSoftness>0</FlexiSoftness>
<FlexiTension>0</FlexiTension>
<FlexiDrag>0</FlexiDrag>
<FlexiGravity>0</FlexiGravity>
<FlexiWind>0</FlexiWind>
<FlexiForceX>0</FlexiForceX>
<FlexiForceY>0</FlexiForceY>
<FlexiForceZ>0</FlexiForceZ>
<LightColorR>0</LightColorR>
<LightColorG>0</LightColorG>
<LightColorB>0</LightColorB>
<LightColorA>1</LightColorA>
<LightRadius>0</LightRadius>
<LightCutoff>0</LightCutoff>
<LightFalloff>0</LightFalloff>
<LightIntensity>1</LightIntensity>
<FlexiEntry>false</FlexiEntry>
<LightEntry>false</LightEntry>
<SculptEntry>false</SculptEntry>
</Shape>
<Scale><X>0.1148195</X><Y>0.0143891</Y><Z>0.02768878</Z></Scale>
<SitTargetOrientation><X>0</X><Y>0</Y><Z>0</Z><W>1</W></SitTargetOrientation>
<SitTargetPosition><X>0</X><Y>0</Y><Z>0</Z></SitTargetPosition>
<SitTargetPositionLL><X>0</X><Y>0</Y><Z>0</Z></SitTargetPositionLL>
<SitTargetOrientationLL><X>0</X><Y>0</Y><Z>0</Z><W>1</W></SitTargetOrientationLL>
<ParentID>1154704499</ParentID>
<CreationDate>1256611042</CreationDate>
<Category>0</Category>
<SalePrice>10</SalePrice>
<ObjectSaleType>0</ObjectSaleType>
<OwnershipCost>0</OwnershipCost>
<GroupID><Guid>00000000-0000-0000-0000-000000000000</Guid></GroupID>
<OwnerID><Guid>7b2022f0-5f19-488c-b7e5-829d8f96b448</Guid></OwnerID>
<LastOwnerID><Guid>7b2022f0-5f19-488c-b7e5-829d8f96b448</Guid></LastOwnerID>
<BaseMask>647168</BaseMask>
<OwnerMask>647168</OwnerMask>
<GroupMask>0</GroupMask>
<EveryoneMask>0</EveryoneMask>
<NextOwnerMask>581632</NextOwnerMask>
<Flags>None</Flags>
<CollisionSound><Guid>00000000-0000-0000-0000-000000000000</Guid></CollisionSound>
<CollisionSoundVolume>0</CollisionSoundVolume>
<AttachedPos><X>0</X><Y>0</Y><Z>0</Z></AttachedPos>
<TextureAnimation/>
<ParticleSystem/>
<PayPrice0>-2</PayPrice0>
<PayPrice1>-2</PayPrice1>
<PayPrice2>-2</PayPrice2>
<PayPrice3>-2</PayPrice3>
<PayPrice4>-2</PayPrice4>
</SceneObjectPart>
</Part>
<Part>
<SceneObjectPart xmlns:xsi=""http://www.w3.org/2001/XMLSchema-instance"" xmlns:xsd=""http://www.w3.org/2001/XMLSchema"">
<AllowedDrop>false</AllowedDrop>
<CreatorID><Guid>a6dacf01-4636-4bb9-8a97-30609438af9d</Guid></CreatorID>
<FolderID><Guid>674b6b86-f5aa-439a-8e00-0d75bc08c80a</Guid></FolderID>
<InventorySerial>3</InventorySerial>
<UUID><Guid>674b6b86-f5aa-439a-8e00-0d75bc08c80a</Guid></UUID>
<LocalId>1154704501</LocalId>
<Name>Alien Head 2</Name>
<Material>3</Material>
<PassTouches>false</PassTouches>
<PassCollisions>false</PassCollisions>
<RegionHandle>21990232560640000</RegionHandle>
<ScriptAccessPin>0</ScriptAccessPin>
<GroupPosition><X>125.5655</X><Y>127.346</Y><Z>22.48036</Z></GroupPosition>
<OffsetPosition><X>-0.2490997</X><Y>0.08520126</Y><Z>0.0009002686</Z></OffsetPosition>
<RotationOffset><X>-0.4765368</X><Y>0.5194498</Y><Z>-0.5301372</Z><W>0.4712104</W></RotationOffset>
<Velocity><X>0</X><Y>0</Y><Z>0</Z></Velocity>
<AngularVelocity><X>0</X><Y>0</Y><Z>0</Z></AngularVelocity>
<Acceleration><X>0</X><Y>0</Y><Z>0</Z></Acceleration>
<Description>(No Description)</Description>
<Color><R>0</R><G>0</G><B>0</B><A>255</A></Color>
<Text/>
<SitName/>
<TouchName/>
<LinkNum>252</LinkNum>
<ClickAction>0</ClickAction>
<Shape>
<ProfileCurve>0</ProfileCurve>
<TextureEntry>Vw3dpvgTRUOiIUOGsnpWlAB/f38AAAAAgL8AAACAPwAAAAAAAAAF4ABAAAAAAAAAAAAAAAAAAAAAAAAAAAAA</TextureEntry>
<ExtraParams>AA==</ExtraParams>
<PathBegin>0</PathBegin>
<PathCurve>32</PathCurve>
<PathEnd>0</PathEnd>
<PathRadiusOffset>0</PathRadiusOffset>
<PathRevolutions>0</PathRevolutions>
<PathScaleX>100</PathScaleX>
<PathScaleY>150</PathScaleY>
<PathShearX>0</PathShearX>
<PathShearY>0</PathShearY>
<PathSkew>0</PathSkew>
<PathTaperX>0</PathTaperX>
<PathTaperY>0</PathTaperY>
<PathTwist>0</PathTwist>
<PathTwistBegin>0</PathTwistBegin>
<PCode>9</PCode>
<ProfileBegin>0</ProfileBegin>
<ProfileEnd>0</ProfileEnd>
<ProfileHollow>0</ProfileHollow>
<State>9</State>
<LastAttachPoint>0</LastAttachPoint>
<ProfileShape>Circle</ProfileShape>
<HollowShape>Same</HollowShape>
<SculptTexture><Guid>00000000-0000-0000-0000-000000000000</Guid></SculptTexture>
<SculptType>0</SculptType>
<FlexiSoftness>0</FlexiSoftness>
<FlexiTension>0</FlexiTension>
<FlexiDrag>0</FlexiDrag>
<FlexiGravity>0</FlexiGravity>
<FlexiWind>0</FlexiWind>
<FlexiForceX>0</FlexiForceX>
<FlexiForceY>0</FlexiForceY>
<FlexiForceZ>0</FlexiForceZ>
<LightColorR>0</LightColorR>
<LightColorG>0</LightColorG>
<LightColorB>0</LightColorB>
<LightColorA>1</LightColorA>
<LightRadius>0</LightRadius>
<LightCutoff>0</LightCutoff>
<LightFalloff>0</LightFalloff>
<LightIntensity>1</LightIntensity>
<FlexiEntry>false</FlexiEntry>
<LightEntry>false</LightEntry>
<SculptEntry>false</SculptEntry>
</Shape>
<Scale><X>0.03574385</X><Y>0.05958032</Y><Z>0.04764182</Z></Scale>
<SitTargetOrientation><X>0</X><Y>0</Y><Z>0</Z><W>1</W></SitTargetOrientation>
<SitTargetPosition><X>0</X><Y>0</Y><Z>0</Z></SitTargetPosition>
<SitTargetPositionLL><X>0</X><Y>0</Y><Z>0</Z></SitTargetPositionLL>
<SitTargetOrientationLL><X>0</X><Y>0</Y><Z>0</Z><W>1</W></SitTargetOrientationLL>
<ParentID>1154704499</ParentID>
<CreationDate>1256611042</CreationDate>
<Category>0</Category>
<SalePrice>10</SalePrice>
<ObjectSaleType>0</ObjectSaleType>
<OwnershipCost>0</OwnershipCost>
<GroupID><Guid>00000000-0000-0000-0000-000000000000</Guid></GroupID>
<OwnerID><Guid>7b2022f0-5f19-488c-b7e5-829d8f96b448</Guid></OwnerID>
<LastOwnerID><Guid>7b2022f0-5f19-488c-b7e5-829d8f96b448</Guid></LastOwnerID>
<BaseMask>647168</BaseMask>
<OwnerMask>647168</OwnerMask>
<GroupMask>0</GroupMask>
<EveryoneMask>0</EveryoneMask>
<NextOwnerMask>581632</NextOwnerMask>
<Flags>None</Flags>
<CollisionSound><Guid>00000000-0000-0000-0000-000000000000</Guid></CollisionSound>
<CollisionSoundVolume>0</CollisionSoundVolume>
<AttachedPos><X>0</X><Y>0</Y><Z>0</Z></AttachedPos>
<TextureAnimation/>
<ParticleSystem/>
<PayPrice0>-2</PayPrice0>
<PayPrice1>-2</PayPrice1>
<PayPrice2>-2</PayPrice2>
<PayPrice3>-2</PayPrice3>
<PayPrice4>-2</PayPrice4>
</SceneObjectPart>
</Part>
</OtherParts>
</SceneObjectGroup>";
private const string ObjectWithBadFloatsXml = @"
<SceneObjectGroup> <SceneObjectGroup>
<RootPart> <RootPart>
<SceneObjectPart xmlns:xsi=""http://www.w3.org/2001/XMLSchema-instance"" xmlns:xsd=""http://www.w3.org/2001/XMLSchema""> <SceneObjectPart xmlns:xsi=""http://www.w3.org/2001/XMLSchema-instance"" xmlns:xsd=""http://www.w3.org/2001/XMLSchema"">
@ -270,7 +494,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests
<OtherParts /> <OtherParts />
</SceneObjectGroup>"; </SceneObjectGroup>";
private string xml2 = @" private const string ObjectWithNoPartsXml2 = @"
<SceneObjectGroup> <SceneObjectGroup>
<SceneObjectPart xmlns:xsi=""http://www.w3.org/2001/XMLSchema-instance"" xmlns:xsd=""http://www.w3.org/2001/XMLSchema""> <SceneObjectPart xmlns:xsi=""http://www.w3.org/2001/XMLSchema-instance"" xmlns:xsd=""http://www.w3.org/2001/XMLSchema"">
<CreatorID><UUID>b46ef588-411e-4a8b-a284-d7dcfe8e74ef</UUID></CreatorID> <CreatorID><UUID>b46ef588-411e-4a8b-a284-d7dcfe8e74ef</UUID></CreatorID>
@ -377,12 +601,12 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests
} }
[Test] [Test]
public void TestDeserializeXml() public void TestDeserializeXmlObjectWithNoOtherParts()
{ {
TestHelpers.InMethod(); TestHelpers.InMethod();
//log4net.Config.XmlConfigurator.Configure(); TestHelpers.EnableLogging();
SceneObjectGroup so = SceneObjectSerializer.FromOriginalXmlFormat(xml); SceneObjectGroup so = SceneObjectSerializer.FromOriginalXmlFormat(ObjectWithNoOtherPartsXml);
SceneObjectPart rootPart = so.RootPart; SceneObjectPart rootPart = so.RootPart;
Assert.That(rootPart.UUID, Is.EqualTo(new UUID("e6a5a05e-e8cc-4816-8701-04165e335790"))); Assert.That(rootPart.UUID, Is.EqualTo(new UUID("e6a5a05e-e8cc-4816-8701-04165e335790")));
@ -394,13 +618,68 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests
// TODO: Check other properties // TODO: Check other properties
} }
[Test]
public void TestDeserializeXmlObjectWithOtherParts()
{
TestHelpers.InMethod();
TestHelpers.EnableLogging();
// We need to do this to get rid of whitespace between elements.
// TODO: Ultimately OpenSimulator xml parser should be set to ignore this but this means a bit of
// rejigging to replace old new XmlTextReader() with the post .NET 2.0 XmlReader.Create() calls
XmlDocument xdoc = new XmlDocument();
xdoc.LoadXml(ObjectWithOtherPartsXml);
StringBuilder sb = new StringBuilder();
using (StringWriter sw = new StringWriter(sb))
{
using (XmlTextWriter xtw = new XmlTextWriter(sw))
{
xtw.Formatting = Formatting.Indented;
xdoc.WriteTo(xtw);
}
}
SceneObjectGroup so = SceneObjectSerializer.FromOriginalXmlFormat(sb.ToString());
SceneObjectPart[] parts = so.Parts;
Assert.AreEqual(3, so.Parts.Length);
{
SceneObjectPart part = parts[0];
Assert.That(part.UUID, Is.EqualTo(new UUID("e6a5a05e-e8cc-4816-8701-04165e335790")));
Assert.That(part.CreatorID, Is.EqualTo(new UUID("a6dacf01-4636-4bb9-8a97-30609438af9d")));
Assert.That(part.Name, Is.EqualTo("PrimMyRide"));
OSDMap store = part.DynAttrs.GetStore("MyNamespace", "MyStore");
Assert.AreEqual(42, store["the answer"].AsInteger());
}
{
SceneObjectPart part = parts[1];
Assert.That(part.UUID, Is.EqualTo(new UUID("9958feb1-02a6-49e4-a4ce-eba6f578ee13")));
Assert.That(part.CreatorID, Is.EqualTo(new UUID("a6dacf01-4636-4bb9-8a97-30609438af9d")));
Assert.That(part.Name, Is.EqualTo("Alien Head 1"));
}
{
SceneObjectPart part = parts[2];
Assert.That(part.UUID, Is.EqualTo(new UUID("674b6b86-f5aa-439a-8e00-0d75bc08c80a")));
Assert.That(part.CreatorID, Is.EqualTo(new UUID("a6dacf01-4636-4bb9-8a97-30609438af9d")));
Assert.That(part.Name, Is.EqualTo("Alien Head 2"));
}
// TODO: Check other properties
}
[Test] [Test]
public void TestDeserializeBadFloatsXml() public void TestDeserializeBadFloatsXml()
{ {
TestHelpers.InMethod(); TestHelpers.InMethod();
// log4net.Config.XmlConfigurator.Configure(); // log4net.Config.XmlConfigurator.Configure();
SceneObjectGroup so = SceneObjectSerializer.FromOriginalXmlFormat(badFloatsXml); SceneObjectGroup so = SceneObjectSerializer.FromOriginalXmlFormat(ObjectWithBadFloatsXml);
SceneObjectPart rootPart = so.RootPart; SceneObjectPart rootPart = so.RootPart;
Assert.That(rootPart.UUID, Is.EqualTo(new UUID("e6a5a05e-e8cc-4816-8701-04165e335790"))); Assert.That(rootPart.UUID, Is.EqualTo(new UUID("e6a5a05e-e8cc-4816-8701-04165e335790")));
@ -517,7 +796,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests
TestHelpers.InMethod(); TestHelpers.InMethod();
//log4net.Config.XmlConfigurator.Configure(); //log4net.Config.XmlConfigurator.Configure();
SceneObjectGroup so = m_serialiserModule.DeserializeGroupFromXml2(xml2); SceneObjectGroup so = m_serialiserModule.DeserializeGroupFromXml2(ObjectWithNoPartsXml2);
SceneObjectPart rootPart = so.RootPart; SceneObjectPart rootPart = so.RootPart;
Assert.That(rootPart.UUID, Is.EqualTo(new UUID("9be68fdd-f740-4a0f-9675-dfbbb536b946"))); Assert.That(rootPart.UUID, Is.EqualTo(new UUID("9be68fdd-f740-4a0f-9675-dfbbb536b946")));