By now you all have learned that when I'm committing scripting usually doesn't work, so no big surprise. :)
Modified baseclass for compiled script to incorp new OSSL commands class and renamed it to follow standards and all that. Scripts may work again. :)0.6.0-stable
parent
952c8de189
commit
8af64c979f
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@ -39,7 +39,7 @@ using rotation = OpenSim.Region.ScriptEngine.Common.LSL_Types.Quaternion;
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namespace OpenSim.Region.ScriptEngine.Common
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namespace OpenSim.Region.ScriptEngine.Common
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{
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{
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public class LSL_BaseClass : MarshalByRefObject, LSL_BuiltIn_Commands_Interface, IScript
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public class BuiltIn_Commands_BaseClass : MarshalByRefObject, LSL_BuiltIn_Commands_Interface, IScript
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{
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{
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//
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//
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// Included as base for any LSL-script that is compiled.
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// Included as base for any LSL-script that is compiled.
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@ -98,7 +98,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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}
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}
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public LSL_BaseClass()
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public BuiltIn_Commands_BaseClass()
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{
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{
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}
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}
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@ -137,6 +137,10 @@ namespace OpenSim.Region.ScriptEngine.Common
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public OSSL_BuilIn_Commands.OSSLPrim Prim {
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get { return m_LSL_Functions.Prim; }
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}
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//
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//
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// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
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// DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs
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@ -482,43 +482,43 @@ namespace OpenSim.Region.ScriptEngine.Common
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public void llSetStatus(int status, int value)
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public void llSetStatus(int status, int value)
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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if ((status & LSL_BaseClass.STATUS_PHYSICS) == LSL_BaseClass.STATUS_PHYSICS)
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if ((status & BuiltIn_Commands_BaseClass.STATUS_PHYSICS) == BuiltIn_Commands_BaseClass.STATUS_PHYSICS)
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{
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{
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m_host.AddFlag(LLObject.ObjectFlags.Physics);
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m_host.AddFlag(LLObject.ObjectFlags.Physics);
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}
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}
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if ((status & LSL_BaseClass.STATUS_PHANTOM) == LSL_BaseClass.STATUS_PHANTOM)
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if ((status & BuiltIn_Commands_BaseClass.STATUS_PHANTOM) == BuiltIn_Commands_BaseClass.STATUS_PHANTOM)
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{
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{
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m_host.AddFlag(LLObject.ObjectFlags.Phantom);
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m_host.AddFlag(LLObject.ObjectFlags.Phantom);
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}
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}
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if ((status & LSL_BaseClass.STATUS_CAST_SHADOWS) == LSL_BaseClass.STATUS_CAST_SHADOWS)
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if ((status & BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) == BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS)
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{
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{
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m_host.AddFlag(LLObject.ObjectFlags.CastShadows);
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m_host.AddFlag(LLObject.ObjectFlags.CastShadows);
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}
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}
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if ((status & LSL_BaseClass.STATUS_ROTATE_X) == LSL_BaseClass.STATUS_ROTATE_X)
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if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_X)
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{
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{
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NotImplemented("llSetStatus - STATUS_ROTATE_X");
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NotImplemented("llSetStatus - STATUS_ROTATE_X");
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}
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}
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if ((status & LSL_BaseClass.STATUS_ROTATE_Y) == LSL_BaseClass.STATUS_ROTATE_Y)
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if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y)
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{
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{
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NotImplemented("llSetStatus - STATUS_ROTATE_Y");
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NotImplemented("llSetStatus - STATUS_ROTATE_Y");
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}
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}
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if ((status & LSL_BaseClass.STATUS_ROTATE_Z) == LSL_BaseClass.STATUS_ROTATE_Z)
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if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z)
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{
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{
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NotImplemented("llSetStatus - STATUS_ROTATE_Z");
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NotImplemented("llSetStatus - STATUS_ROTATE_Z");
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}
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}
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if ((status & LSL_BaseClass.STATUS_BLOCK_GRAB) == LSL_BaseClass.STATUS_BLOCK_GRAB)
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if ((status & BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB) == BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB)
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{
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{
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NotImplemented("llSetStatus - STATUS_BLOCK_GRAB");
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NotImplemented("llSetStatus - STATUS_BLOCK_GRAB");
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}
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}
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if ((status & LSL_BaseClass.STATUS_DIE_AT_EDGE) == LSL_BaseClass.STATUS_DIE_AT_EDGE)
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if ((status & BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE) == BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE)
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{
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{
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NotImplemented("llSetStatus - STATUS_DIE_AT_EDGE");
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NotImplemented("llSetStatus - STATUS_DIE_AT_EDGE");
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}
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}
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if ((status & LSL_BaseClass.STATUS_RETURN_AT_EDGE) == LSL_BaseClass.STATUS_RETURN_AT_EDGE)
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if ((status & BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE) == BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE)
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{
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{
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NotImplemented("llSetStatus - STATUS_RETURN_AT_EDGE");
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NotImplemented("llSetStatus - STATUS_RETURN_AT_EDGE");
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}
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}
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if ((status & LSL_BaseClass.STATUS_SANDBOX) == LSL_BaseClass.STATUS_SANDBOX)
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if ((status & BuiltIn_Commands_BaseClass.STATUS_SANDBOX) == BuiltIn_Commands_BaseClass.STATUS_SANDBOX)
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{
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{
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NotImplemented("llSetStatus - STATUS_SANDBOX");
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NotImplemented("llSetStatus - STATUS_SANDBOX");
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}
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}
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@ -532,43 +532,43 @@ namespace OpenSim.Region.ScriptEngine.Common
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Console.WriteLine(m_host.UUID.ToString() + " status is " + m_host.ObjectFlags.ToString());
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Console.WriteLine(m_host.UUID.ToString() + " status is " + m_host.ObjectFlags.ToString());
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switch (status)
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switch (status)
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{
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{
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case LSL_BaseClass.STATUS_PHYSICS:
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case BuiltIn_Commands_BaseClass.STATUS_PHYSICS:
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if ((m_host.ObjectFlags & (uint)LLObject.ObjectFlags.Physics) == (uint)LLObject.ObjectFlags.Physics)
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if ((m_host.ObjectFlags & (uint)LLObject.ObjectFlags.Physics) == (uint)LLObject.ObjectFlags.Physics)
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{
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{
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return 1;
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return 1;
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}
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}
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return 0;
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return 0;
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case LSL_BaseClass.STATUS_PHANTOM:
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case BuiltIn_Commands_BaseClass.STATUS_PHANTOM:
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if ((m_host.ObjectFlags & (uint)LLObject.ObjectFlags.Phantom) == (uint)LLObject.ObjectFlags.Phantom)
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if ((m_host.ObjectFlags & (uint)LLObject.ObjectFlags.Phantom) == (uint)LLObject.ObjectFlags.Phantom)
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{
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{
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return 1;
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return 1;
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}
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}
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return 0;
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return 0;
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case LSL_BaseClass.STATUS_CAST_SHADOWS:
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case BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS:
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if ((m_host.ObjectFlags & (uint)LLObject.ObjectFlags.CastShadows) == (uint)LLObject.ObjectFlags.CastShadows)
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if ((m_host.ObjectFlags & (uint)LLObject.ObjectFlags.CastShadows) == (uint)LLObject.ObjectFlags.CastShadows)
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{
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{
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return 1;
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return 1;
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}
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}
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return 0;
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return 0;
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case LSL_BaseClass.STATUS_BLOCK_GRAB:
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case BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB:
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NotImplemented("llGetStatus - STATUS_BLOCK_GRAB");
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NotImplemented("llGetStatus - STATUS_BLOCK_GRAB");
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return 0;
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return 0;
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case LSL_BaseClass.STATUS_DIE_AT_EDGE:
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case BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE:
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NotImplemented("llGetStatus - STATUS_DIE_AT_EDGE");
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NotImplemented("llGetStatus - STATUS_DIE_AT_EDGE");
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return 0;
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return 0;
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case LSL_BaseClass.STATUS_RETURN_AT_EDGE:
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case BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE:
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NotImplemented("llGetStatus - STATUS_RETURN_AT_EDGE");
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NotImplemented("llGetStatus - STATUS_RETURN_AT_EDGE");
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return 0;
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return 0;
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case LSL_BaseClass.STATUS_ROTATE_X:
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case BuiltIn_Commands_BaseClass.STATUS_ROTATE_X:
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NotImplemented("llGetStatus - STATUS_ROTATE_X");
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NotImplemented("llGetStatus - STATUS_ROTATE_X");
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return 0;
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return 0;
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case LSL_BaseClass.STATUS_ROTATE_Y:
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case BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y:
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NotImplemented("llGetStatus - STATUS_ROTATE_Y");
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NotImplemented("llGetStatus - STATUS_ROTATE_Y");
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return 0;
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return 0;
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case LSL_BaseClass.STATUS_ROTATE_Z:
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case BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z:
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NotImplemented("llGetStatus - STATUS_ROTATE_Z");
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NotImplemented("llGetStatus - STATUS_ROTATE_Z");
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return 0;
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return 0;
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case LSL_BaseClass.STATUS_SANDBOX:
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case BuiltIn_Commands_BaseClass.STATUS_SANDBOX:
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NotImplemented("llGetStatus - STATUS_SANDBOX");
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NotImplemented("llGetStatus - STATUS_SANDBOX");
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return 0;
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return 0;
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}
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}
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@ -2553,23 +2553,23 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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{
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switch ((int)rules.Data[i])
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switch ((int)rules.Data[i])
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{
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{
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case (int)LSL_BaseClass.PSYS_PART_FLAGS:
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case (int)BuiltIn_Commands_BaseClass.PSYS_PART_FLAGS:
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prules.PartDataFlags = (Primitive.ParticleSystem.ParticleDataFlags)((uint)Convert.ToInt32(rules.Data[i + 1].ToString()));
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prules.PartDataFlags = (Primitive.ParticleSystem.ParticleDataFlags)((uint)Convert.ToInt32(rules.Data[i + 1].ToString()));
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break;
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break;
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case (int)LSL_BaseClass.PSYS_PART_START_COLOR:
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case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_COLOR:
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tempv = (LSL_Types.Vector3)rules.Data[i + 1];
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tempv = (LSL_Types.Vector3)rules.Data[i + 1];
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prules.PartStartColor.R = (float)tempv.x;
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prules.PartStartColor.R = (float)tempv.x;
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prules.PartStartColor.G = (float)tempv.y;
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prules.PartStartColor.G = (float)tempv.y;
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prules.PartStartColor.B = (float)tempv.z;
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prules.PartStartColor.B = (float)tempv.z;
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break;
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break;
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case (int)LSL_BaseClass.PSYS_PART_START_ALPHA:
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case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_ALPHA:
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tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
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tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
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prules.PartStartColor.A = (float)tempf;
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prules.PartStartColor.A = (float)tempf;
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break;
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break;
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case (int)LSL_BaseClass.PSYS_PART_END_COLOR:
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case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_COLOR:
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tempv = (LSL_Types.Vector3)rules.Data[i + 1];
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tempv = (LSL_Types.Vector3)rules.Data[i + 1];
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//prules.PartEndColor = new LLColor(tempv.x,tempv.y,tempv.z,1);
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//prules.PartEndColor = new LLColor(tempv.x,tempv.y,tempv.z,1);
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@ -2578,74 +2578,74 @@ namespace OpenSim.Region.ScriptEngine.Common
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prules.PartEndColor.B = (float)tempv.z;
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prules.PartEndColor.B = (float)tempv.z;
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break;
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break;
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case (int)LSL_BaseClass.PSYS_PART_END_ALPHA:
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case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_ALPHA:
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tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
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tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
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prules.PartEndColor.A = (float)tempf;
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prules.PartEndColor.A = (float)tempf;
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break;
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break;
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case (int)LSL_BaseClass.PSYS_PART_START_SCALE:
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case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_SCALE:
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tempv = (LSL_Types.Vector3)rules.Data[i + 1];
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tempv = (LSL_Types.Vector3)rules.Data[i + 1];
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prules.PartStartScaleX = (float)tempv.x;
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prules.PartStartScaleX = (float)tempv.x;
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prules.PartStartScaleY = (float)tempv.y;
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prules.PartStartScaleY = (float)tempv.y;
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break;
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break;
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case (int)LSL_BaseClass.PSYS_PART_END_SCALE:
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case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_SCALE:
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tempv = (LSL_Types.Vector3)rules.Data[i + 1];
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tempv = (LSL_Types.Vector3)rules.Data[i + 1];
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prules.PartEndScaleX = (float)tempv.x;
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prules.PartEndScaleX = (float)tempv.x;
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prules.PartEndScaleY = (float)tempv.y;
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prules.PartEndScaleY = (float)tempv.y;
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break;
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break;
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case (int)LSL_BaseClass.PSYS_PART_MAX_AGE:
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case (int)BuiltIn_Commands_BaseClass.PSYS_PART_MAX_AGE:
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tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
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tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
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prules.PartMaxAge = (float)tempf;
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prules.PartMaxAge = (float)tempf;
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break;
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break;
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case (int)LSL_BaseClass.PSYS_SRC_ACCEL:
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case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ACCEL:
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tempv = (LSL_Types.Vector3)rules.Data[i + 1];
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tempv = (LSL_Types.Vector3)rules.Data[i + 1];
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prules.PartAcceleration.X = (float)tempv.x;
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prules.PartAcceleration.X = (float)tempv.x;
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prules.PartAcceleration.Y = (float)tempv.y;
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prules.PartAcceleration.Y = (float)tempv.y;
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prules.PartAcceleration.Z = (float)tempv.z;
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prules.PartAcceleration.Z = (float)tempv.z;
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break;
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break;
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case (int)LSL_BaseClass.PSYS_SRC_PATTERN:
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case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_PATTERN:
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int tmpi = (int)rules.Data[i + 1];
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int tmpi = (int)rules.Data[i + 1];
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prules.Pattern = (Primitive.ParticleSystem.SourcePattern)tmpi;
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prules.Pattern = (Primitive.ParticleSystem.SourcePattern)tmpi;
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break;
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break;
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case (int)LSL_BaseClass.PSYS_SRC_TEXTURE:
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case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_TEXTURE:
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prules.Texture = new LLUUID(rules.Data[i + 1].ToString());
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prules.Texture = new LLUUID(rules.Data[i + 1].ToString());
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break;
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break;
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case (int)LSL_BaseClass.PSYS_SRC_BURST_RATE:
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case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_RATE:
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tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
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tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
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prules.BurstRate = (float)tempf;
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prules.BurstRate = (float)tempf;
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break;
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break;
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case (int)LSL_BaseClass.PSYS_SRC_BURST_PART_COUNT:
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case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_PART_COUNT:
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prules.BurstPartCount = (byte)Convert.ToByte(rules.Data[i + 1].ToString());
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prules.BurstPartCount = (byte)Convert.ToByte(rules.Data[i + 1].ToString());
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break;
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break;
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case (int)LSL_BaseClass.PSYS_SRC_BURST_RADIUS:
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case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_RADIUS:
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tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
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tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
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prules.BurstRadius = (float)tempf;
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prules.BurstRadius = (float)tempf;
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break;
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break;
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case (int)LSL_BaseClass.PSYS_SRC_BURST_SPEED_MIN:
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case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_SPEED_MIN:
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tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
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tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
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prules.BurstSpeedMin = (float)tempf;
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prules.BurstSpeedMin = (float)tempf;
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break;
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break;
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case (int)LSL_BaseClass.PSYS_SRC_BURST_SPEED_MAX:
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case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_SPEED_MAX:
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tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
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tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
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prules.BurstSpeedMax = (float)tempf;
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prules.BurstSpeedMax = (float)tempf;
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break;
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break;
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case (int)LSL_BaseClass.PSYS_SRC_MAX_AGE:
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case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_MAX_AGE:
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tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
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tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
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prules.MaxAge = (float)tempf;
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prules.MaxAge = (float)tempf;
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break;
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break;
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case (int)LSL_BaseClass.PSYS_SRC_TARGET_KEY:
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case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_TARGET_KEY:
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LLUUID key = LLUUID.Zero;
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LLUUID key = LLUUID.Zero;
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if (LLUUID.TryParse(rules.Data[i + 1].ToString(), out key))
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if (LLUUID.TryParse(rules.Data[i + 1].ToString(), out key))
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{
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{
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@ -2657,7 +2657,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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}
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}
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break;
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break;
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case (int)LSL_BaseClass.PSYS_SRC_OMEGA:
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case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_OMEGA:
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// AL: This is an assumption, since it is the only thing that would match.
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// AL: This is an assumption, since it is the only thing that would match.
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tempv = (LSL_Types.Vector3)rules.Data[i + 1];
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tempv = (LSL_Types.Vector3)rules.Data[i + 1];
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prules.AngularVelocity.X = (float)tempv.x;
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prules.AngularVelocity.X = (float)tempv.x;
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||||||
|
@ -2666,12 +2666,12 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||||
//cast?? prules.MaxAge = (float)rules[i + 1];
|
//cast?? prules.MaxAge = (float)rules[i + 1];
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case (int)LSL_BaseClass.PSYS_SRC_ANGLE_BEGIN:
|
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ANGLE_BEGIN:
|
||||||
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
|
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
|
||||||
prules.InnerAngle = (float)tempf;
|
prules.InnerAngle = (float)tempf;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case (int)LSL_BaseClass.PSYS_SRC_ANGLE_END:
|
case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ANGLE_END:
|
||||||
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
|
tempf = Convert.ToSingle(rules.Data[i + 1].ToString());
|
||||||
prules.OuterAngle = (float)tempf;
|
prules.OuterAngle = (float)tempf;
|
||||||
break;
|
break;
|
||||||
|
@ -3391,27 +3391,27 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||||
LSL_Types.list nums = LSL_Types.list.ToDoubleList(src);
|
LSL_Types.list nums = LSL_Types.list.ToDoubleList(src);
|
||||||
switch (operation)
|
switch (operation)
|
||||||
{
|
{
|
||||||
case LSL_BaseClass.LIST_STAT_RANGE:
|
case BuiltIn_Commands_BaseClass.LIST_STAT_RANGE:
|
||||||
return nums.Range();
|
return nums.Range();
|
||||||
case LSL_BaseClass.LIST_STAT_MIN:
|
case BuiltIn_Commands_BaseClass.LIST_STAT_MIN:
|
||||||
return nums.Min();
|
return nums.Min();
|
||||||
case LSL_BaseClass.LIST_STAT_MAX:
|
case BuiltIn_Commands_BaseClass.LIST_STAT_MAX:
|
||||||
return nums.Max();
|
return nums.Max();
|
||||||
case LSL_BaseClass.LIST_STAT_MEAN:
|
case BuiltIn_Commands_BaseClass.LIST_STAT_MEAN:
|
||||||
return nums.Mean();
|
return nums.Mean();
|
||||||
case LSL_BaseClass.LIST_STAT_MEDIAN:
|
case BuiltIn_Commands_BaseClass.LIST_STAT_MEDIAN:
|
||||||
return nums.Median();
|
return nums.Median();
|
||||||
case LSL_BaseClass.LIST_STAT_NUM_COUNT:
|
case BuiltIn_Commands_BaseClass.LIST_STAT_NUM_COUNT:
|
||||||
return nums.NumericLength();
|
return nums.NumericLength();
|
||||||
case LSL_BaseClass.LIST_STAT_STD_DEV:
|
case BuiltIn_Commands_BaseClass.LIST_STAT_STD_DEV:
|
||||||
return nums.StdDev();
|
return nums.StdDev();
|
||||||
case LSL_BaseClass.LIST_STAT_SUM:
|
case BuiltIn_Commands_BaseClass.LIST_STAT_SUM:
|
||||||
return nums.Sum();
|
return nums.Sum();
|
||||||
case LSL_BaseClass.LIST_STAT_SUM_SQUARES:
|
case BuiltIn_Commands_BaseClass.LIST_STAT_SUM_SQUARES:
|
||||||
return nums.SumSqrs();
|
return nums.SumSqrs();
|
||||||
case LSL_BaseClass.LIST_STAT_GEOMETRIC_MEAN:
|
case BuiltIn_Commands_BaseClass.LIST_STAT_GEOMETRIC_MEAN:
|
||||||
return nums.GeometricMean();
|
return nums.GeometricMean();
|
||||||
case LSL_BaseClass.LIST_STAT_HARMONIC_MEAN:
|
case BuiltIn_Commands_BaseClass.LIST_STAT_HARMONIC_MEAN:
|
||||||
return nums.HarmonicMean();
|
return nums.HarmonicMean();
|
||||||
default:
|
default:
|
||||||
return 0.0;
|
return 0.0;
|
||||||
|
@ -3576,9 +3576,9 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||||
public string llStringTrim(string src, int type)
|
public string llStringTrim(string src, int type)
|
||||||
{
|
{
|
||||||
m_host.AddScriptLPS(1);
|
m_host.AddScriptLPS(1);
|
||||||
if (type == (int)LSL_BaseClass.STRING_TRIM_HEAD) { return src.TrimStart(); }
|
if (type == (int)BuiltIn_Commands_BaseClass.STRING_TRIM_HEAD) { return src.TrimStart(); }
|
||||||
if (type == (int)LSL_BaseClass.STRING_TRIM_TAIL) { return src.TrimEnd(); }
|
if (type == (int)BuiltIn_Commands_BaseClass.STRING_TRIM_TAIL) { return src.TrimEnd(); }
|
||||||
if (type == (int)LSL_BaseClass.STRING_TRIM) { return src.Trim(); }
|
if (type == (int)BuiltIn_Commands_BaseClass.STRING_TRIM) { return src.Trim(); }
|
||||||
return src;
|
return src;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -39,9 +39,11 @@ namespace OpenSim.Region.ScriptEngine.Common
|
||||||
LLUUID itemID)
|
LLUUID itemID)
|
||||||
: base(scriptEngine, host, localID, itemID)
|
: base(scriptEngine, host, localID, itemID)
|
||||||
{
|
{
|
||||||
|
Prim = new OSSLPrim(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
private OSSLPrim Prim;
|
|
||||||
|
public OSSLPrim Prim;
|
||||||
|
|
||||||
public class OSSLPrim
|
public class OSSLPrim
|
||||||
{
|
{
|
||||||
|
|
|
@ -289,7 +289,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
|
||||||
compileScript = String.Empty +
|
compileScript = String.Empty +
|
||||||
"import OpenSim.Region.ScriptEngine.Common; import System.Collections.Generic;\r\n" +
|
"import OpenSim.Region.ScriptEngine.Common; import System.Collections.Generic;\r\n" +
|
||||||
"package SecondLife {\r\n" +
|
"package SecondLife {\r\n" +
|
||||||
"class Script extends OpenSim.Region.ScriptEngine.Common.BuilIn_Commands { \r\n" +
|
"class Script extends OpenSim.Region.ScriptEngine.Common.BuiltIn_Commands_BaseClass { \r\n" +
|
||||||
compileScript +
|
compileScript +
|
||||||
"} }\r\n";
|
"} }\r\n";
|
||||||
return compileScript;
|
return compileScript;
|
||||||
|
@ -300,7 +300,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
|
||||||
compileScript = String.Empty +
|
compileScript = String.Empty +
|
||||||
"using OpenSim.Region.ScriptEngine.Common; using System.Collections.Generic;\r\n" +
|
"using OpenSim.Region.ScriptEngine.Common; using System.Collections.Generic;\r\n" +
|
||||||
String.Empty + "namespace SecondLife { " +
|
String.Empty + "namespace SecondLife { " +
|
||||||
String.Empty + "public class Script : OpenSim.Region.ScriptEngine.Common.BuilIn_Commands { \r\n" +
|
String.Empty + "public class Script : OpenSim.Region.ScriptEngine.Common.BuiltIn_Commands_BaseClass { \r\n" +
|
||||||
@"public Script() { } " +
|
@"public Script() { } " +
|
||||||
compileScript +
|
compileScript +
|
||||||
"} }\r\n";
|
"} }\r\n";
|
||||||
|
@ -312,7 +312,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
|
||||||
compileScript = String.Empty +
|
compileScript = String.Empty +
|
||||||
"Imports OpenSim.Region.ScriptEngine.Common: Imports System.Collections.Generic: " +
|
"Imports OpenSim.Region.ScriptEngine.Common: Imports System.Collections.Generic: " +
|
||||||
String.Empty + "NameSpace SecondLife:" +
|
String.Empty + "NameSpace SecondLife:" +
|
||||||
String.Empty + "Public Class Script: Inherits OpenSim.Region.ScriptEngine.Common.BuilIn_Commands: " +
|
String.Empty + "Public Class Script: Inherits OpenSim.Region.ScriptEngine.Common.BuiltIn_Commands_BaseClass: " +
|
||||||
"\r\nPublic Sub New()\r\nEnd Sub: " +
|
"\r\nPublic Sub New()\r\nEnd Sub: " +
|
||||||
compileScript +
|
compileScript +
|
||||||
":End Class :End Namespace\r\n";
|
":End Class :End Namespace\r\n";
|
||||||
|
|
|
@ -86,7 +86,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO
|
||||||
TypeBuilder typeBuilder = modBuilder.DefineType(
|
TypeBuilder typeBuilder = modBuilder.DefineType(
|
||||||
"LSL_ScriptObject",
|
"LSL_ScriptObject",
|
||||||
TypeAttributes.Public | TypeAttributes.BeforeFieldInit,
|
TypeAttributes.Public | TypeAttributes.BeforeFieldInit,
|
||||||
typeof (LSL_BaseClass));
|
typeof (BuiltIn_Commands_BaseClass));
|
||||||
//,
|
//,
|
||||||
// typeof());
|
// typeof());
|
||||||
//, typeof(LSL_BuiltIn_Commands_Interface));
|
//, typeof(LSL_BuiltIn_Commands_Interface));
|
||||||
|
@ -179,7 +179,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO
|
||||||
new Type[0]);
|
new Type[0]);
|
||||||
|
|
||||||
//Define the reflection ConstructorInfor for System.Object
|
//Define the reflection ConstructorInfor for System.Object
|
||||||
ConstructorInfo conObj = typeof (LSL_BaseClass).GetConstructor(new Type[0]);
|
ConstructorInfo conObj = typeof (BuiltIn_Commands_BaseClass).GetConstructor(new Type[0]);
|
||||||
|
|
||||||
//call constructor of base object
|
//call constructor of base object
|
||||||
ILGenerator il = constructor.GetILGenerator();
|
ILGenerator il = constructor.GetILGenerator();
|
||||||
|
@ -272,7 +272,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO
|
||||||
|
|
||||||
// Make call
|
// Make call
|
||||||
il.Emit(OpCodes.Call,
|
il.Emit(OpCodes.Call,
|
||||||
typeof (LSL_BaseClass).GetMethod("AddToStatic", new Type[] {typeof (UInt32), datatype}));
|
typeof (BuiltIn_Commands_BaseClass).GetMethod("AddToStatic", new Type[] {typeof (UInt32), datatype}));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -162,7 +162,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO
|
||||||
if (mi.Name == fname)
|
if (mi.Name == fname)
|
||||||
{
|
{
|
||||||
il.Emit(OpCodes.Ldarg_0);
|
il.Emit(OpCodes.Ldarg_0);
|
||||||
il.Emit(OpCodes.Call, typeof (LSL_BaseClass).GetMethod("GetLSL_BuiltIn", new Type[] {}));
|
il.Emit(OpCodes.Call, typeof (BuiltIn_Commands_BaseClass).GetMethod("GetLSL_BuiltIn", new Type[] {}));
|
||||||
// Pop required number of items from my stack to .Net stack
|
// Pop required number of items from my stack to .Net stack
|
||||||
IL_PopToStack(il, mi.GetParameters().Length);
|
IL_PopToStack(il, mi.GetParameters().Length);
|
||||||
il.Emit(OpCodes.Callvirt, mi);
|
il.Emit(OpCodes.Callvirt, mi);
|
||||||
|
@ -377,7 +377,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO
|
||||||
private void IL_CallBaseFunction(ILGenerator il, string methodname)
|
private void IL_CallBaseFunction(ILGenerator il, string methodname)
|
||||||
{
|
{
|
||||||
il.Emit(OpCodes.Ldarg_0);
|
il.Emit(OpCodes.Ldarg_0);
|
||||||
il.Emit(OpCodes.Call, typeof (LSL_BaseClass).GetMethod(methodname, new Type[] {}));
|
il.Emit(OpCodes.Call, typeof (BuiltIn_Commands_BaseClass).GetMethod(methodname, new Type[] {}));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void IL_CallBaseFunction(ILGenerator il, string methodname, object data)
|
private void IL_CallBaseFunction(ILGenerator il, string methodname, object data)
|
||||||
|
@ -387,7 +387,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO
|
||||||
il.Emit(OpCodes.Ldstr, (string) data);
|
il.Emit(OpCodes.Ldstr, (string) data);
|
||||||
if (data.GetType() == typeof (UInt32))
|
if (data.GetType() == typeof (UInt32))
|
||||||
il.Emit(OpCodes.Ldc_I4, (UInt32) data);
|
il.Emit(OpCodes.Ldc_I4, (UInt32) data);
|
||||||
il.Emit(OpCodes.Call, typeof (LSL_BaseClass).GetMethod(methodname, new Type[] {data.GetType()}));
|
il.Emit(OpCodes.Call, typeof (BuiltIn_Commands_BaseClass).GetMethod(methodname, new Type[] {data.GetType()}));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void IL_Push(ILGenerator il, object data)
|
private void IL_Push(ILGenerator il, object data)
|
||||||
|
@ -397,7 +397,7 @@ namespace OpenSim.Region.ScriptEngine.LSOEngine.LSO
|
||||||
|
|
||||||
IL_PushDataTypeToILStack(il, data);
|
IL_PushDataTypeToILStack(il, data);
|
||||||
|
|
||||||
il.Emit(OpCodes.Call, typeof (LSL_BaseClass).GetMethod("PUSH", new Type[] {data.GetType()}));
|
il.Emit(OpCodes.Call, typeof (BuiltIn_Commands_BaseClass).GetMethod("PUSH", new Type[] {data.GetType()}));
|
||||||
}
|
}
|
||||||
|
|
||||||
private void IL_PushDataTypeToILStack(ILGenerator il, object data)
|
private void IL_PushDataTypeToILStack(ILGenerator il, object data)
|
||||||
|
|
Loading…
Reference in New Issue