Fix bug in HG attachment throttling code where attachments were never rezzed on any teleport within a foreign grid after the first.
Bug was introduced in ghosts branch commit 69abade
ghosts
parent
c18cecbeb7
commit
8b267b5bb5
|
@ -576,7 +576,14 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||||
|
|
||||||
// foreign user
|
// foreign user
|
||||||
AgentCircuitData aCircuit = Scene.AuthenticateHandler.GetAgentCircuitData(so.OwnerID);
|
AgentCircuitData aCircuit = Scene.AuthenticateHandler.GetAgentCircuitData(so.OwnerID);
|
||||||
if (aCircuit != null && (aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0)
|
if (aCircuit != null)
|
||||||
|
{
|
||||||
|
if ((aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) == 0)
|
||||||
|
{
|
||||||
|
// We have already pulled the necessary attachments from the source grid.
|
||||||
|
base.HandleIncomingSceneObject(so, newPosition);
|
||||||
|
}
|
||||||
|
else
|
||||||
{
|
{
|
||||||
if (aCircuit.ServiceURLs != null && aCircuit.ServiceURLs.ContainsKey("AssetServerURI"))
|
if (aCircuit.ServiceURLs != null && aCircuit.ServiceURLs.ContainsKey("AssetServerURI"))
|
||||||
{
|
{
|
||||||
|
@ -586,9 +593,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||||
o =>
|
o =>
|
||||||
{
|
{
|
||||||
string url = aCircuit.ServiceURLs["AssetServerURI"].ToString();
|
string url = aCircuit.ServiceURLs["AssetServerURI"].ToString();
|
||||||
// m_log.DebugFormat(
|
// m_log.DebugFormat(
|
||||||
// "[HG ENTITY TRANSFER MODULE]: Incoming attachment {0} for HG user {1} with asset service {2}",
|
// "[HG ENTITY TRANSFER MODULE]: Incoming attachment {0} for HG user {1} with asset service {2}",
|
||||||
// so.Name, so.AttachedAvatar, url);
|
// so.Name, so.AttachedAvatar, url);
|
||||||
|
|
||||||
IteratingHGUuidGatherer uuidGatherer = new IteratingHGUuidGatherer(Scene.AssetService, url);
|
IteratingHGUuidGatherer uuidGatherer = new IteratingHGUuidGatherer(Scene.AssetService, url);
|
||||||
uuidGatherer.RecordAssetUuids(so);
|
uuidGatherer.RecordAssetUuids(so);
|
||||||
|
@ -600,9 +607,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||||
UUID? nextUuid = uuidGatherer.NextUuidToInspect;
|
UUID? nextUuid = uuidGatherer.NextUuidToInspect;
|
||||||
uuidGatherer.GatherNext();
|
uuidGatherer.GatherNext();
|
||||||
|
|
||||||
// m_log.DebugFormat(
|
// m_log.DebugFormat(
|
||||||
// "[HG ENTITY TRANSFER]: Gathered attachment asset uuid {0} for object {1} for HG user {2} took {3} ms with asset service {4}",
|
// "[HG ENTITY TRANSFER]: Gathered attachment asset uuid {0} for object {1} for HG user {2} took {3} ms with asset service {4}",
|
||||||
// nextUuid, so.Name, so.OwnerID, Util.EnvironmentTickCountSubtract(tickStart), url);
|
// nextUuid, so.Name, so.OwnerID, Util.EnvironmentTickCountSubtract(tickStart), url);
|
||||||
|
|
||||||
int ticksElapsed = Util.EnvironmentTickCountSubtract(tickStart);
|
int ticksElapsed = Util.EnvironmentTickCountSubtract(tickStart);
|
||||||
|
|
||||||
|
@ -620,9 +627,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||||
|
|
||||||
IDictionary<UUID, sbyte> ids = uuidGatherer.GetGatheredUuids();
|
IDictionary<UUID, sbyte> ids = uuidGatherer.GetGatheredUuids();
|
||||||
|
|
||||||
// m_log.DebugFormat(
|
// m_log.DebugFormat(
|
||||||
// "[HG ENTITY TRANSFER]: Fetching {0} assets for attachment {1} for HG user {2} with asset service {3}",
|
// "[HG ENTITY TRANSFER]: Fetching {0} assets for attachment {1} for HG user {2} with asset service {3}",
|
||||||
// ids.Count, so.Name, so.OwnerID, url);
|
// ids.Count, so.Name, so.OwnerID, url);
|
||||||
|
|
||||||
foreach (KeyValuePair<UUID, sbyte> kvp in ids)
|
foreach (KeyValuePair<UUID, sbyte> kvp in ids)
|
||||||
{
|
{
|
||||||
|
@ -646,13 +653,14 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||||
|
|
||||||
base.HandleIncomingSceneObject(so, newPosition);
|
base.HandleIncomingSceneObject(so, newPosition);
|
||||||
|
|
||||||
// m_log.DebugFormat(
|
// m_log.DebugFormat(
|
||||||
// "[HG ENTITY TRANSFER MODULE]: Completed incoming attachment {0} for HG user {1} with asset server {2}",
|
// "[HG ENTITY TRANSFER MODULE]: Completed incoming attachment {0} for HG user {1} with asset server {2}",
|
||||||
// so.Name, so.OwnerID, url);
|
// so.Name, so.OwnerID, url);
|
||||||
},
|
},
|
||||||
null);
|
null);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue