Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
commit
8bad56cb46
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@ -74,10 +74,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
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public void AddRegion(Scene scene)
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public void AddRegion(Scene scene)
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{
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{
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m_scene = scene;
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m_scene = scene;
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m_scene.RegisterModuleInterface<IAttachmentsModule>(this);
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if (Enabled)
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if (Enabled)
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{
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{
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// Only register module with scene if it is enabled. All callers check for a null attachments module.
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// Ideally, there should be a null attachments module for when this core attachments module has been
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// disabled. Registering only when enabled allows for other attachments module implementations.
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m_scene.RegisterModuleInterface<IAttachmentsModule>(this);
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m_scene.EventManager.OnNewClient += SubscribeToClientEvents;
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m_scene.EventManager.OnNewClient += SubscribeToClientEvents;
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m_scene.EventManager.OnStartScript += (localID, itemID) => HandleScriptStateChange(localID, true);
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m_scene.EventManager.OnStartScript += (localID, itemID) => HandleScriptStateChange(localID, true);
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m_scene.EventManager.OnStopScript += (localID, itemID) => HandleScriptStateChange(localID, false);
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m_scene.EventManager.OnStopScript += (localID, itemID) => HandleScriptStateChange(localID, false);
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@ -116,7 +116,8 @@ namespace OpenSim.Region.OptionalModules.World.NPC
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return false;
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return false;
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// Delete existing npc attachments
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// Delete existing npc attachments
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scene.AttachmentsModule.DeleteAttachmentsFromScene(npc, false);
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if(scene.AttachmentsModule != null)
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scene.AttachmentsModule.DeleteAttachmentsFromScene(npc, false);
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// XXX: We can't just use IAvatarFactoryModule.SetAppearance() yet
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// XXX: We can't just use IAvatarFactoryModule.SetAppearance() yet
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// since it doesn't transfer attachments
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// since it doesn't transfer attachments
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@ -125,7 +126,8 @@ namespace OpenSim.Region.OptionalModules.World.NPC
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npc.Appearance = npcAppearance;
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npc.Appearance = npcAppearance;
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// Rez needed npc attachments
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// Rez needed npc attachments
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scene.AttachmentsModule.RezAttachments(npc);
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if (scene.AttachmentsModule != null)
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scene.AttachmentsModule.RezAttachments(npc);
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IAvatarFactoryModule module =
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IAvatarFactoryModule module =
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scene.RequestModuleInterface<IAvatarFactoryModule>();
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scene.RequestModuleInterface<IAvatarFactoryModule>();
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@ -51,7 +51,8 @@ namespace OpenSim.Region.RegionCombinerModule
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m_virtScene.UnSubscribeToClientPrimEvents(client);
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m_virtScene.UnSubscribeToClientPrimEvents(client);
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m_virtScene.UnSubscribeToClientPrimRezEvents(client);
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m_virtScene.UnSubscribeToClientPrimRezEvents(client);
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m_virtScene.UnSubscribeToClientInventoryEvents(client);
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m_virtScene.UnSubscribeToClientInventoryEvents(client);
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((AttachmentsModule)m_virtScene.AttachmentsModule).UnsubscribeFromClientEvents(client);
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if(m_virtScene.AttachmentsModule != null)
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((AttachmentsModule)m_virtScene.AttachmentsModule).UnsubscribeFromClientEvents(client);
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//m_virtScene.UnSubscribeToClientTeleportEvents(client);
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//m_virtScene.UnSubscribeToClientTeleportEvents(client);
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m_virtScene.UnSubscribeToClientScriptEvents(client);
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m_virtScene.UnSubscribeToClientScriptEvents(client);
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@ -66,7 +67,8 @@ namespace OpenSim.Region.RegionCombinerModule
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client.OnRezObject += LocalRezObject;
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client.OnRezObject += LocalRezObject;
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m_rootScene.SubscribeToClientInventoryEvents(client);
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m_rootScene.SubscribeToClientInventoryEvents(client);
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((AttachmentsModule)m_rootScene.AttachmentsModule).SubscribeToClientEvents(client);
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if (m_rootScene.AttachmentsModule != null)
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((AttachmentsModule)m_rootScene.AttachmentsModule).SubscribeToClientEvents(client);
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//m_rootScene.SubscribeToClientTeleportEvents(client);
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//m_rootScene.SubscribeToClientTeleportEvents(client);
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m_rootScene.SubscribeToClientScriptEvents(client);
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m_rootScene.SubscribeToClientScriptEvents(client);
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