fix to do hollow prims correctly. Reported from
http://bug.opensecondlife.org/view.php?id=394afrisby
parent
59f0920a8f
commit
8dda11d17e
|
@ -478,7 +478,7 @@ namespace OpenSim.DataStore.MonoSqlite
|
|||
s.ProfileBegin = Convert.ToUInt16(row["ProfileBegin"]);
|
||||
s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]);
|
||||
s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]);
|
||||
s.ProfileHollow = Convert.ToByte(row["ProfileHollow"]);
|
||||
s.ProfileHollow = Convert.ToUInt16(row["ProfileHollow"]);
|
||||
// text TODO: this isn't right] = but I'm not sure the right
|
||||
// way to specify this as a blob atm
|
||||
s.TextureEntry = (byte[])row["Texture"];
|
||||
|
|
Loading…
Reference in New Issue