fix to do hollow prims correctly. Reported from
http://bug.opensecondlife.org/view.php?id=394afrisby
parent
59f0920a8f
commit
8dda11d17e
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@ -478,7 +478,7 @@ namespace OpenSim.DataStore.MonoSqlite
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s.ProfileBegin = Convert.ToUInt16(row["ProfileBegin"]);
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s.ProfileBegin = Convert.ToUInt16(row["ProfileBegin"]);
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s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]);
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s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]);
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s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]);
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s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]);
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s.ProfileHollow = Convert.ToByte(row["ProfileHollow"]);
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s.ProfileHollow = Convert.ToUInt16(row["ProfileHollow"]);
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// text TODO: this isn't right] = but I'm not sure the right
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// text TODO: this isn't right] = but I'm not sure the right
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// way to specify this as a blob atm
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// way to specify this as a blob atm
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s.TextureEntry = (byte[])row["Texture"];
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s.TextureEntry = (byte[])row["Texture"];
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