* Rex merge, Regions/ExtensionsScript

afrisby-3
Adam Frisby 2008-02-23 04:10:30 +00:00
parent 9559c3f6e6
commit 8df0331405
20 changed files with 2130 additions and 2119 deletions

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@ -1,104 +1,106 @@
/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
using System; using System;
using System.CodeDom.Compiler; using System.CodeDom.Compiler;
using System.Collections.Generic; using System.Collections.Generic;
using Microsoft.CSharp; using Microsoft.CSharp;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
namespace OpenSim.Region.ExtensionsScriptModule.CSharp namespace OpenSim.Region.ExtensionsScriptModule.CSharp
{ {
public class CSharpScriptEngine : IScriptCompiler public class CSharpScriptEngine : IScriptCompiler
{ {
public string FileExt() private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
{
return ".cs"; public string FileExt()
} {
return ".cs";
private Dictionary<string, IScript> LoadDotNetScript(CodeDomProvider compiler, string filename) }
{
CompilerParameters compilerParams = new CompilerParameters(); private Dictionary<string, IScript> LoadDotNetScript(CodeDomProvider compiler, string filename)
CompilerResults compilerResults; {
compilerParams.GenerateExecutable = false; CompilerParameters compilerParams = new CompilerParameters();
compilerParams.GenerateInMemory = true; CompilerResults compilerResults;
compilerParams.IncludeDebugInformation = false; compilerParams.GenerateExecutable = false;
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ClientStack.dll"); compilerParams.GenerateInMemory = true;
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll"); compilerParams.IncludeDebugInformation = false;
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ExtensionsScriptModule.dll"); compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ClientStack.dll");
compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll"); compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll");
compilerParams.ReferencedAssemblies.Add("libsecondlife.dll"); compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ExtensionsScriptModule.dll");
compilerParams.ReferencedAssemblies.Add("System.dll"); compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll");
compilerParams.ReferencedAssemblies.Add("libsecondlife.dll");
compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename); compilerParams.ReferencedAssemblies.Add("System.dll");
if (compilerResults.Errors.Count > 0) compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename);
{
MainLog.Instance.Error("Compile errors"); if (compilerResults.Errors.Count > 0)
foreach (CompilerError error in compilerResults.Errors) {
{ m_log.Error("Compile errors");
MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); foreach (CompilerError error in compilerResults.Errors)
} {
} m_log.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
else }
{ }
Dictionary<string, IScript> scripts = new Dictionary<string, IScript>(); else
{
foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes()) Dictionary<string, IScript> scripts = new Dictionary<string, IScript>();
{
Type testInterface = pluginType.GetInterface("IScript", true); foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes())
{
if (testInterface != null) Type testInterface = pluginType.GetInterface("IScript", true);
{
IScript script = if (testInterface != null)
(IScript) compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString()); {
IScript script =
string scriptName = "C#/" + script.Name; (IScript) compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString());
Console.WriteLine("Script: " + scriptName + " loaded.");
string scriptName = "C#/" + script.Name;
if (!scripts.ContainsKey(scriptName)) Console.WriteLine("Script: " + scriptName + " loaded.");
{
scripts.Add(scriptName, script); if (!scripts.ContainsKey(scriptName))
} {
else scripts.Add(scriptName, script);
{ }
scripts[scriptName] = script; else
} {
} scripts[scriptName] = script;
} }
return scripts; }
} }
return null; return scripts;
} }
return null;
public Dictionary<string, IScript> compile(string filename) }
{
CSharpCodeProvider csharpProvider = new CSharpCodeProvider(); public Dictionary<string, IScript> compile(string filename)
return LoadDotNetScript(csharpProvider, filename); {
} CSharpCodeProvider csharpProvider = new CSharpCodeProvider();
} return LoadDotNetScript(csharpProvider, filename);
} }
}
}

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/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.ExtensionsScriptModule.CSharp.Examples namespace OpenSim.Region.ExtensionsScriptModule.CSharp.Examples
{ {
public class LSLExportScript : IScript public class LSLExportScript : IScript
{ {
private ScriptInfo script; private ScriptInfo script;
public string Name public string Name
{ {
get { return "LSL Export Script 0.1"; } get { return "LSL Export Script 0.1"; }
} }
public void Initialise(ScriptInfo scriptInfo) public void Initialise(ScriptInfo scriptInfo)
{ {
script = scriptInfo; script = scriptInfo;
script.events.OnPluginConsole += new EventManager.OnPluginConsoleDelegate(ProcessConsoleMsg); script.events.OnPluginConsole += new EventManager.OnPluginConsoleDelegate(ProcessConsoleMsg);
} }
private void ProcessConsoleMsg(string[] args) private void ProcessConsoleMsg(string[] args)
{ {
/*if (args[0].ToLower() == "lslexport") /*if (args[0].ToLower() == "lslexport")
{ {
string sequence = ""; string sequence = String.Empty;
foreach (KeyValuePair<LLUUID, SceneObject> obj in script.world.Objects) foreach (KeyValuePair<LLUUID, SceneObject> obj in script.world.Objects)
{ {
SceneObject root = obj.Value; SceneObject root = obj.Value;
sequence += "NEWOBJ::" + obj.Key.ToString() + "\n"; sequence += "NEWOBJ::" + obj.Key.ToString() + "\n";
string rootPrim = processPrimitiveToString(root.rootPrimitive); string rootPrim = processPrimitiveToString(root.rootPrimitive);
sequence += "ROOT:" + rootPrim; sequence += "ROOT:" + rootPrim;
foreach (KeyValuePair<LLUUID, OpenSim.Region.Environment.Scenes.Primitive> prim in root.Children) foreach (KeyValuePair<LLUUID, OpenSim.Region.Environment.Scenes.Primitive> prim in root.Children)
{ {
string child = processPrimitiveToString(prim.Value); string child = processPrimitiveToString(prim.Value);
sequence += "CHILD:" + child; sequence += "CHILD:" + child;
} }
} }
System.Console.WriteLine(sequence); System.Console.WriteLine(sequence);
}*/ }*/
} }
private string processPrimitiveToString(SceneObjectPart prim) private string processPrimitiveToString(SceneObjectPart prim)
{ {
/*string desc = prim.Description; /*string desc = prim.Description;
string name = prim.Name; string name = prim.Name;
LLVector3 pos = prim.Pos; LLVector3 pos = prim.Pos;
LLQuaternion rot = new LLQuaternion(prim.Rotation.x, prim.Rotation.y, prim.Rotation.z, prim.Rotation.w); LLQuaternion rot = new LLQuaternion(prim.Rotation.x, prim.Rotation.y, prim.Rotation.z, prim.Rotation.w);
LLVector3 scale = prim.Scale; LLVector3 scale = prim.Scale;
LLVector3 rootPos = prim.WorldPos; LLVector3 rootPos = prim.WorldPos;
string setPrimParams = ""; string setPrimParams = String.Empty;
setPrimParams += "[PRIM_SCALE, " + scale.ToString() + ", PRIM_POS, " + rootPos.ToString() + ", PRIM_ROTATION, " + rot.ToString() + "]\n"; setPrimParams += "[PRIM_SCALE, " + scale.ToString() + ", PRIM_POS, " + rootPos.ToString() + ", PRIM_ROTATION, " + rot.ToString() + "]\n";
return setPrimParams; return setPrimParams;
*/ */
return ""; return System.String.Empty;
} }
} }
} }

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/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
using System; using System;
using System.CodeDom.Compiler; using System.CodeDom.Compiler;
using System.Collections.Generic; using System.Collections.Generic;
using Microsoft.JScript; using Microsoft.JScript;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
namespace OpenSim.Region.ExtensionsScriptModule.JScript namespace OpenSim.Region.ExtensionsScriptModule.JScript
{ {
public class JScriptEngine : IScriptCompiler public class JScriptEngine : IScriptCompiler
{ {
public string FileExt() private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
{
return ".js"; public string FileExt()
} {
return ".js";
private Dictionary<string, IScript> LoadDotNetScript(CodeDomProvider compiler, string filename) }
{
CompilerParameters compilerParams = new CompilerParameters(); private Dictionary<string, IScript> LoadDotNetScript(CodeDomProvider compiler, string filename)
CompilerResults compilerResults; {
compilerParams.GenerateExecutable = false; CompilerParameters compilerParams = new CompilerParameters();
compilerParams.GenerateInMemory = true; CompilerResults compilerResults;
compilerParams.IncludeDebugInformation = false; compilerParams.GenerateExecutable = false;
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ClientStack.dll"); compilerParams.GenerateInMemory = true;
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll"); compilerParams.IncludeDebugInformation = false;
compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ExtensionsScriptModule.dll"); compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ClientStack.dll");
compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll"); compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Environment.dll");
compilerParams.ReferencedAssemblies.Add("libsecondlife.dll"); compilerParams.ReferencedAssemblies.Add("OpenSim.Region.ExtensionsScriptModule.dll");
compilerParams.ReferencedAssemblies.Add("System.dll"); compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll");
compilerParams.ReferencedAssemblies.Add("libsecondlife.dll");
compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename); compilerParams.ReferencedAssemblies.Add("System.dll");
if (compilerResults.Errors.Count > 0) compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename);
{
MainLog.Instance.Error("Compile errors"); if (compilerResults.Errors.Count > 0)
foreach (CompilerError error in compilerResults.Errors) {
{ m_log.Error("Compile errors");
MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); foreach (CompilerError error in compilerResults.Errors)
} {
} m_log.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
else }
{ }
Dictionary<string, IScript> scripts = new Dictionary<string, IScript>(); else
{
foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes()) Dictionary<string, IScript> scripts = new Dictionary<string, IScript>();
{
Type testInterface = pluginType.GetInterface("IScript", true); foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes())
{
if (testInterface != null) Type testInterface = pluginType.GetInterface("IScript", true);
{
IScript script = if (testInterface != null)
(IScript) compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString()); {
IScript script =
string scriptName = "JS.NET/" + script.Name; (IScript) compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString());
Console.WriteLine("Script: " + scriptName + " loaded.");
string scriptName = "JS.NET/" + script.Name;
if (!scripts.ContainsKey(scriptName)) Console.WriteLine("Script: " + scriptName + " loaded.");
{
scripts.Add(scriptName, script); if (!scripts.ContainsKey(scriptName))
} {
else scripts.Add(scriptName, script);
{ }
scripts[scriptName] = script; else
} {
} scripts[scriptName] = script;
} }
return scripts; }
} }
return null; return scripts;
} }
return null;
public Dictionary<string, IScript> compile(string filename) }
{
JScriptCodeProvider jscriptProvider = new JScriptCodeProvider(); public Dictionary<string, IScript> compile(string filename)
return LoadDotNetScript(jscriptProvider, filename); {
} JScriptCodeProvider jscriptProvider = new JScriptCodeProvider();
} return LoadDotNetScript(jscriptProvider, filename);
} }
}
}

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/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
{ {
partial class Thread partial class Thread
{ {
private partial class Interpreter private partial class Interpreter
{ {
private bool IsMethodOpCode(byte opcode) private bool IsMethodOpCode(byte opcode)
{ {
bool result = false; bool result = false;
switch (opcode) switch (opcode)
{ {
case 184: case 184:
short refIndex = short refIndex =
(short) (short)
((GlobalMemory.MethodArea.MethodBuffer[m_thread.PC] << 8) + ((GlobalMemory.MethodArea.MethodBuffer[m_thread.PC] << 8) +
GlobalMemory.MethodArea.MethodBuffer[m_thread.PC + 1]); GlobalMemory.MethodArea.MethodBuffer[m_thread.PC + 1]);
if (m_thread.currentClass.m_constantsPool[refIndex - 1] is ClassRecord.PoolMethodRef) if (m_thread.currentClass.m_constantsPool[refIndex - 1] is ClassRecord.PoolMethodRef)
{ {
string typ = string typ =
((ClassRecord.PoolMethodRef) m_thread.currentClass.m_constantsPool[refIndex - 1]). ((ClassRecord.PoolMethodRef) m_thread.currentClass.m_constantsPool[refIndex - 1]).
mNameType.Type.Value; mNameType.Type.Value;
string typeparam = ""; string typeparam = System.String.Empty;
string typereturn = ""; string typereturn = System.String.Empty;
int firstbrak = 0; int firstbrak = 0;
int secondbrak = 0; int secondbrak = 0;
firstbrak = typ.LastIndexOf('('); firstbrak = typ.LastIndexOf('(');
secondbrak = typ.LastIndexOf(')'); secondbrak = typ.LastIndexOf(')');
typeparam = typ.Substring(firstbrak + 1, secondbrak - firstbrak - 1); typeparam = typ.Substring(firstbrak + 1, secondbrak - firstbrak - 1);
typereturn = typ.Substring(secondbrak + 1, typ.Length - secondbrak - 1); typereturn = typ.Substring(secondbrak + 1, typ.Length - secondbrak - 1);
if ( if (
((ClassRecord.PoolMethodRef) m_thread.currentClass.m_constantsPool[refIndex - 1]).mClass ((ClassRecord.PoolMethodRef) m_thread.currentClass.m_constantsPool[refIndex - 1]).mClass
.Name.Value == m_thread.currentClass.MClass.Name.Value) .Name.Value == m_thread.currentClass.MClass.Name.Value)
{ {
//calling a method in this class //calling a method in this class
if (typeparam.Length == 0) if (typeparam.Length == 0)
{ {
m_thread.JumpToStaticVoidMethod( m_thread.JumpToStaticVoidMethod(
((ClassRecord.PoolMethodRef) m_thread.currentClass.m_constantsPool[refIndex - 1]) ((ClassRecord.PoolMethodRef) m_thread.currentClass.m_constantsPool[refIndex - 1])
.mNameType.Name.Value, (m_thread.PC + 2)); .mNameType.Name.Value, (m_thread.PC + 2));
} }
else else
{ {
m_thread.JumpToStaticParamMethod( m_thread.JumpToStaticParamMethod(
((ClassRecord.PoolMethodRef) m_thread.currentClass.m_constantsPool[refIndex - 1]) ((ClassRecord.PoolMethodRef) m_thread.currentClass.m_constantsPool[refIndex - 1])
.mNameType.Name.Value, typeparam, (m_thread.PC + 2)); .mNameType.Name.Value, typeparam, (m_thread.PC + 2));
} }
} }
else else
{ {
//calling a method of a different class //calling a method of a different class
// OpenSimAPI Class // OpenSimAPI Class
if ( if (
((ClassRecord.PoolMethodRef) m_thread.currentClass.m_constantsPool[refIndex - 1]). ((ClassRecord.PoolMethodRef) m_thread.currentClass.m_constantsPool[refIndex - 1]).
mClass.Name.Value == "OpenSimAPI") mClass.Name.Value == "OpenSimAPI")
{ {
m_thread.scriptInfo.api.CallMethod( m_thread.scriptInfo.api.CallMethod(
((ClassRecord.PoolMethodRef) m_thread.currentClass.m_constantsPool[refIndex - 1]) ((ClassRecord.PoolMethodRef) m_thread.currentClass.m_constantsPool[refIndex - 1])
.mNameType.Name.Value, null); .mNameType.Name.Value, null);
} }
} }
} }
else else
{ {
m_thread.PC += 2; m_thread.PC += 2;
} }
result = true; result = true;
break; break;
} }
return result; return result;
} }
} }
} }
} }

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/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.JVM
{ {
public enum OpCode : byte public enum OpCode : byte
{ {
iconst_m1 = 2, iconst_m1 = 2,
iconst_0 = 3, iconst_0 = 3,
iconst_1 = 4, iconst_1 = 4,
iconst_2 = 5, iconst_2 = 5,
iconst_3 = 6, iconst_3 = 6,
iconst_4 = 7, iconst_4 = 7,
iconst_5 = 8, iconst_5 = 8,
fconst_0 = 11, fconst_0 = 11,
fconst_1 = 12, fconst_1 = 12,
fconst_2 = 13, fconst_2 = 13,
bipush = 16, bipush = 16,
sipush = 17, sipush = 17,
fload = 23, fload = 23,
iload_0 = 26, iload_0 = 26,
iload_1 = 27, iload_1 = 27,
fload_0 = 34, fload_0 = 34,
fload_1 = 35, fload_1 = 35,
fload_2 = 36, fload_2 = 36,
fload_3 = 37, fload_3 = 37,
istore = 54, istore = 54,
fstore = 56, fstore = 56,
istore_0 = 59, istore_0 = 59,
istore_1 = 60, istore_1 = 60,
istore_2 = 61, istore_2 = 61,
istore_3 = 62, istore_3 = 62,
fstore_0 = 67, fstore_0 = 67,
fstore_1 = 68, fstore_1 = 68,
fstore_2 = 69, fstore_2 = 69,
fstore_3 = 70, fstore_3 = 70,
pop = 87, pop = 87,
fadd = 98, fadd = 98,
fsub = 102, fsub = 102,
imul = 104, imul = 104,
iinc = 132, iinc = 132,
f2i = 139, f2i = 139,
fcmpl = 149, fcmpl = 149,
fcmpg = 150, fcmpg = 150,
ifge = 156, ifge = 156,
ifgt = 157, ifgt = 157,
ifle = 158, ifle = 158,
if_icmpge = 162, if_icmpge = 162,
if_icmpgt = 163, if_icmpgt = 163,
if_icmple = 164, if_icmple = 164,
_goto = 167, _goto = 167,
getstatic = 178, getstatic = 178,
putstatic = 179 putstatic = 179
} }
} }

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@ -1,52 +1,52 @@
/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
using System.Collections.Generic; using System.Collections.Generic;
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine
{ {
public class JavaEngine : IScriptCompiler public class JavaEngine : IScriptCompiler
{ {
public string FileExt() public string FileExt()
{ {
return ".java"; return ".java";
} }
public Dictionary<string, IScript> compile(string filename) public Dictionary<string, IScript> compile(string filename)
{ {
JVMScript script = new JVMScript(); JVMScript script = new JVMScript();
Dictionary<string, IScript> returns = new Dictionary<string, IScript>(); Dictionary<string, IScript> returns = new Dictionary<string, IScript>();
script.LoadScript(filename); script.LoadScript(filename);
returns.Add(filename, script); returns.Add(filename, script);
return returns; return returns;
} }
} }
} }

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@ -1,34 +1,34 @@
/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types
{ {
public class ArrayReference : BaseType public class ArrayReference : BaseType
{ {
} }
} }

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@ -1,36 +1,36 @@
/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
using System; using System;
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types
{ {
public class BaseType : Object public class BaseType : Object
{ {
} }
} }

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@ -1,39 +1,39 @@
/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types
{ {
public class ObjectReference : BaseType public class ObjectReference : BaseType
{ {
public ushort Reference; public ushort Reference;
public ObjectReference() public ObjectReference()
{ {
} }
} }
} }

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@ -1,34 +1,34 @@
/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes
{ {
public class Byte : BaseType public class Byte : BaseType
{ {
} }
} }

View File

@ -1,34 +1,34 @@
/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes
{ {
public class Char : BaseType public class Char : BaseType
{ {
} }
} }

View File

@ -1,39 +1,39 @@
/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes
{ {
public class Float : BaseType public class Float : BaseType
{ {
public float mValue = 0; public float mValue = 0;
public Float() public Float()
{ {
} }
} }
} }

View File

@ -1,39 +1,39 @@
/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes namespace OpenSim.Region.ExtensionsScriptModule.JVMEngine.Types.PrimitiveTypes
{ {
public class Int : BaseType public class Int : BaseType
{ {
public int mValue = 0; public int mValue = 0;
public Int() public Int()
{ {
} }
} }
} }

View File

@ -1,64 +1,64 @@
/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.ExtensionsScriptModule namespace OpenSim.Region.ExtensionsScriptModule
{ {
public interface IScript public interface IScript
{ {
void Initialise(ScriptInfo scriptInfo); void Initialise(ScriptInfo scriptInfo);
string Name { get; } string Name { get; }
} }
public class TestScript : IScript public class TestScript : IScript
{ {
private ScriptInfo script; private ScriptInfo script;
public string Name public string Name
{ {
get { return "TestScript 0.1"; } get { return "TestScript 0.1"; }
} }
public void Initialise(ScriptInfo scriptInfo) public void Initialise(ScriptInfo scriptInfo)
{ {
script = scriptInfo; script = scriptInfo;
script.events.OnFrame += events_OnFrame; script.events.OnFrame += events_OnFrame;
script.events.OnNewPresence += events_OnNewPresence; script.events.OnNewPresence += events_OnNewPresence;
} }
private void events_OnNewPresence(ScenePresence presence) private void events_OnNewPresence(ScenePresence presence)
{ {
script.logger.Verbose("TESTSCRIPT", "Hello " + presence.Firstname.ToString() + "!"); script.Log.Info("[TESTSCRIPT]: Hello " + presence.Firstname.ToString() + "!");
} }
private void events_OnFrame() private void events_OnFrame()
{ {
//script.logger.Verbose("TESTSCRIPT", "Hello World!"); //script.logger.Info("[TESTSCRIPT]: Hello World!");
} }
} }
} }

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@ -1,57 +1,57 @@
/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
using System; using System;
using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Environment.Scenes;
using Key = libsecondlife.LLUUID; using Key = libsecondlife.LLUUID;
using Rotation = libsecondlife.LLQuaternion; using Rotation = libsecondlife.LLQuaternion;
using Vector = libsecondlife.LLVector3; using Vector = libsecondlife.LLVector3;
using LSLList = System.Collections.Generic.List<string>; using LSLList = System.Collections.Generic.List<string>;
namespace OpenSim.Region.ExtensionsScriptModule namespace OpenSim.Region.ExtensionsScriptModule
{ {
// This class is to be used for engines which may not be able to access the Scene directly. // This class is to be used for engines which may not be able to access the Scene directly.
// Scene access is preffered, but obviously not possible on some non-.NET languages. // Scene access is preffered, but obviously not possible on some non-.NET languages.
public class ScriptAPI public class ScriptAPI
{ {
private Scene scene; private Scene scene;
private ScriptInterpretedAPI interpretedAPI; private ScriptInterpretedAPI interpretedAPI;
public ScriptAPI(Scene world, Key taskID) public ScriptAPI(Scene world, Key taskID)
{ {
scene = world; scene = world;
interpretedAPI = new ScriptInterpretedAPI(world, taskID); interpretedAPI = new ScriptInterpretedAPI(world, taskID);
} }
public Object CallMethod(String method, Object[] args) public Object CallMethod(String method, Object[] args)
{ {
return null; return null;
} }
} }
} }

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@ -1,64 +1,67 @@
/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
using libsecondlife; using libsecondlife;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Environment.Scenes;
namespace OpenSim.Region.ExtensionsScriptModule namespace OpenSim.Region.ExtensionsScriptModule
{ {
/// <summary> /// <summary>
/// Class which provides access to the world /// Class which provides access to the world
/// </summary> /// </summary>
public class ScriptInfo public class ScriptInfo
{ {
// Reference to world.eventsManager provided for convenience private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
public EventManager events;
// Reference to world.eventsManager provided for convenience
// The main world public EventManager events;
public Scene world;
// The main world
// The console public Scene world;
public LogBase logger;
// API Access
// API Access public ScriptAPI api;
public ScriptAPI api;
public log4net.ILog Log
public ScriptInfo(Scene scene) {
{ get { return m_log; }
world = scene; }
events = world.EventManager;
logger = MainLog.Instance; public ScriptInfo(Scene scene)
api = new ScriptAPI(world, LLUUID.Zero); {
} world = scene;
events = world.EventManager;
public void CreateTaskAPI(LLUUID task) api = new ScriptAPI(world, LLUUID.Zero);
{ }
api = new ScriptAPI(world, task);
} public void CreateTaskAPI(LLUUID task)
} {
} api = new ScriptAPI(world, task);
}
}
}

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@ -1,300 +1,302 @@
/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
using System; using System;
using System.Text; using System.Text;
using Axiom.Math; using Axiom.Math;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
using OpenSim.Region.Environment.LandManagement; using OpenSim.Region.Environment.LandManagement;
using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Environment.Scenes;
using Key = libsecondlife.LLUUID; using Key = libsecondlife.LLUUID;
using Rotation = libsecondlife.LLQuaternion; using Rotation = libsecondlife.LLQuaternion;
using Vector = libsecondlife.LLVector3; using Vector = libsecondlife.LLVector3;
using LSLList = System.Collections.Generic.List<string>; using LSLList = System.Collections.Generic.List<string>;
namespace OpenSim.Region.ExtensionsScriptModule namespace OpenSim.Region.ExtensionsScriptModule
{ {
/// <summary> /// <summary>
/// A class inteded to act as an API for LSL-styled interpreted languages /// A class inteded to act as an API for LSL-styled interpreted languages
/// </summary> /// </summary>
/// <remarks>Avoid at all costs. This should ONLY be used for LSL.</remarks> /// <remarks>Avoid at all costs. This should ONLY be used for LSL.</remarks>
internal class ScriptInterpretedAPI internal class ScriptInterpretedAPI
{ {
protected Key m_object; private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
protected Scene m_scene;
protected Key m_object;
/// <summary> protected Scene m_scene;
/// The scene in which this script is acting
/// </summary> /// <summary>
public Scene Scene /// The scene in which this script is acting
{ /// </summary>
get { return m_scene; } public Scene Scene
} {
get { return m_scene; }
/// <summary> }
/// The id of the object our script is supposed to be acting in
/// </summary> /// <summary>
public Key ObjectID /// The id of the object our script is supposed to be acting in
{ /// </summary>
get { return m_object; } public Key ObjectID
} {
get { return m_object; }
/// <summary> }
/// The object our script is supposed to be in
/// </summary> /// <summary>
public SceneObjectGroup Task /// The object our script is supposed to be in
{ /// </summary>
// XXX Casting not ideal, but previous Scene.Objects propery wasn't actually populated, so public SceneObjectGroup Task
// wouldn't have worked anyway. {
get { return (SceneObjectGroup)Scene.Entities[ObjectID]; } // XXX Casting not ideal, but previous Scene.Objects propery wasn't actually populated, so
} // wouldn't have worked anyway.
get { return (SceneObjectGroup)Scene.Entities[ObjectID]; }
/// <summary> }
/// Creates a new ScriptInterpretedAPI for a specified object
/// </summary> /// <summary>
/// <param name="world">The scene the object is located in</param> /// Creates a new ScriptInterpretedAPI for a specified object
/// <param name="member">The specific member being 'occupied' by the script</param> /// </summary>
public ScriptInterpretedAPI(Scene world, Key member) /// <param name="world">The scene the object is located in</param>
{ /// <param name="member">The specific member being 'occupied' by the script</param>
m_scene = world; public ScriptInterpretedAPI(Scene world, Key member)
m_object = member; {
} m_scene = world;
m_object = member;
/// <summary> }
/// Returns the absolute number of a integer value.
/// </summary> /// <summary>
/// <param name="val">Input</param> /// Returns the absolute number of a integer value.
/// <returns>Absolute number of input</returns> /// </summary>
public int osAbs(int val) /// <param name="val">Input</param>
{ /// <returns>Absolute number of input</returns>
return Math.Abs(val); public int osAbs(int val)
} {
return Math.Abs(val);
public float osAcos(float val) }
{
return (float) Math.Acos(val); public float osAcos(float val)
} {
return (float) Math.Acos(val);
[Obsolete("Unimplemented")] }
public void osAddToLandPassList(Key avatar, float hours)
{ [Obsolete("Unimplemented")]
Vector myPosition = Task.AbsolutePosition; public void osAddToLandPassList(Key avatar, float hours)
Land myParcel = Scene.LandManager.getLandObject(myPosition.X, myPosition.Y); {
if (myParcel == null) Vector myPosition = Task.AbsolutePosition;
{ Land myParcel = Scene.LandManager.getLandObject(myPosition.X, myPosition.Y);
//Dont do anything! if (myParcel == null)
} {
MainLog.Instance.Warn("script", //Dont do anything!
"Unimplemented function called by script: osAddToLandPassList(Key avatar, float hours)"); }
return; m_log.Warn("[script]: " +
} "Unimplemented function called by script: osAddToLandPassList(Key avatar, float hours)");
return;
[Obsolete("Unimplemented")] }
public void osAdjustSoundVolume(float volume)
{ [Obsolete("Unimplemented")]
MainLog.Instance.Warn("script", "Unimplemented function called by script: osAdjustSoundVolume(float volume)"); public void osAdjustSoundVolume(float volume)
return; {
} m_log.Warn("[script]: Unimplemented function called by script: osAdjustSoundVolume(float volume)");
return;
[Obsolete("Unimplemented")] }
public void osAllowInventoryDrop(int add)
{ [Obsolete("Unimplemented")]
return; public void osAllowInventoryDrop(int add)
} {
return;
[Obsolete("Unimplemented")] }
public float osAngleBetween(Rotation a, Rotation b)
{ [Obsolete("Unimplemented")]
Quaternion axA = new Quaternion(a.W, a.X, a.Y, a.Z); public float osAngleBetween(Rotation a, Rotation b)
Quaternion axB = new Quaternion(b.W, b.X, b.Y, b.Z); {
Quaternion axA = new Quaternion(a.W, a.X, a.Y, a.Z);
return 0; Quaternion axB = new Quaternion(b.W, b.X, b.Y, b.Z);
}
return 0;
[Obsolete("Unimplemented")] }
public void osApplyImpulse(Vector force, int local)
{ [Obsolete("Unimplemented")]
return; public void osApplyImpulse(Vector force, int local)
} {
return;
[Obsolete("Unimplemented")] }
public void osApplyRotationalImpulse(Vector force, int local)
{ [Obsolete("Unimplemented")]
return; public void osApplyRotationalImpulse(Vector force, int local)
} {
return;
public float osAsin(float val) }
{
return (float) Math.Asin(val); public float osAsin(float val)
} {
return (float) Math.Asin(val);
public float osAtan2(float x, float y) }
{
return (float) Math.Atan2(x, y); public float osAtan2(float x, float y)
} {
return (float) Math.Atan2(x, y);
[Obsolete("Unimplemented")] }
public void osAttachToAvatar(Key avatar, int attachmentPoint)
{ [Obsolete("Unimplemented")]
return; public void osAttachToAvatar(Key avatar, int attachmentPoint)
} {
return;
[Obsolete("Unimplemented")] }
public Key osAvatarOnSitTarget()
{ [Obsolete("Unimplemented")]
//TODO: Follow this as Children is chanced to be of type entity to support ScenePresences public Key osAvatarOnSitTarget()
/* {
foreach (KeyValuePair<Key, EntityBase> Child in Task.Children) //TODO: Follow this as Children is chanced to be of type entity to support ScenePresences
{ /*
if (Child.Value is ScenePresence) foreach (KeyValuePair<Key, EntityBase> Child in Task.Children)
{ {
return Child.Value.uuid; if (Child.Value is ScenePresence)
} {
} return Child.Value.uuid;
*/ }
}
return Key.Zero; */
}
return Key.Zero;
public Rotation osAxes2Rot(Vector fwd, Vector left, Vector up) }
{
Quaternion axQ = new Quaternion(); public Rotation osAxes2Rot(Vector fwd, Vector left, Vector up)
Vector3 axFwd = new Vector3(fwd.X, fwd.Y, fwd.Z); {
Vector3 axLeft = new Vector3(left.X, left.Y, left.Z); Quaternion axQ = new Quaternion();
Vector3 axUp = new Vector3(up.X, up.Y, up.Z); Vector3 axFwd = new Vector3(fwd.X, fwd.Y, fwd.Z);
Vector3 axLeft = new Vector3(left.X, left.Y, left.Z);
axQ.FromAxes(axFwd, axLeft, axUp); Vector3 axUp = new Vector3(up.X, up.Y, up.Z);
return new Rotation(axQ.x, axQ.y, axQ.z, axQ.w); axQ.FromAxes(axFwd, axLeft, axUp);
}
return new Rotation(axQ.x, axQ.y, axQ.z, axQ.w);
public Rotation osAxisAngle2Rot(Vector axis, float angle) }
{
Quaternion axQ = Quaternion.FromAngleAxis(angle, new Vector3(axis.X, axis.Y, axis.Z)); public Rotation osAxisAngle2Rot(Vector axis, float angle)
{
return new Rotation(axQ.x, axQ.y, axQ.z, axQ.w); Quaternion axQ = Quaternion.FromAngleAxis(angle, new Vector3(axis.X, axis.Y, axis.Z));
}
return new Rotation(axQ.x, axQ.y, axQ.z, axQ.w);
public string osBase64ToString(string str) }
{
Encoding enc = Encoding.UTF8; public string osBase64ToString(string str)
return enc.GetString(Convert.FromBase64String(str)); {
} Encoding enc = Encoding.UTF8;
return enc.GetString(Convert.FromBase64String(str));
[Obsolete("Unimplemented")] }
public void osBreakAllLinks()
{ [Obsolete("Unimplemented")]
return; public void osBreakAllLinks()
} {
return;
[Obsolete("Unimplemented")] }
public void osBreakLink()
{ [Obsolete("Unimplemented")]
return; public void osBreakLink()
} {
return;
public LSLList osCSV2List(string src) }
{
LSLList retVal = new LSLList(); public LSLList osCSV2List(string src)
retVal.AddRange(src.Split(',')); {
LSLList retVal = new LSLList();
return retVal; retVal.AddRange(src.Split(','));
}
return retVal;
public int osCeil(float val) }
{
return (int) Math.Ceiling(val); public int osCeil(float val)
} {
return (int) Math.Ceiling(val);
[Obsolete("Unimplemented")] }
public void osCloseRemoteDataChannel(Key channel)
{ [Obsolete("Unimplemented")]
return; public void osCloseRemoteDataChannel(Key channel)
} {
return;
[Obsolete("Unimplemented")] }
public float osCloud(Vector offset)
{ [Obsolete("Unimplemented")]
return 0.0f; public float osCloud(Vector offset)
} {
return 0.0f;
[Obsolete("Unimplemented")] }
public void osCollisionFilter(string name, Key id, int accept)
{ [Obsolete("Unimplemented")]
return; public void osCollisionFilter(string name, Key id, int accept)
} {
return;
[Obsolete("Unimplemented")] }
public void osCollisionSprite(string impact_sprite)
{ [Obsolete("Unimplemented")]
return; public void osCollisionSprite(string impact_sprite)
} {
return;
public float osCos(float theta) }
{
return (float) Math.Cos(theta); public float osCos(float theta)
} {
return (float) Math.Cos(theta);
public void osCreateLink(Key target, int parent) }
{
if (Scene.Entities[target] is SceneObjectGroup) public void osCreateLink(Key target, int parent)
Task.LinkToGroup((SceneObjectGroup) Scene.Entities[target]); {
if (Scene.Entities[target] is SceneObjectGroup)
return; Task.LinkToGroup((SceneObjectGroup) Scene.Entities[target]);
}
return;
[Obsolete("Partially Unimplemented")] }
public LSLList osDeleteSubList(LSLList src, int start, int end)
{ [Obsolete("Partially Unimplemented")]
if (start < 0 || end < 0) public LSLList osDeleteSubList(LSLList src, int start, int end)
{ {
throw new Exception("Unsupported at this time."); if (start < 0 || end < 0)
} {
throw new Exception("Unsupported at this time.");
src.RemoveRange(start, start - end + 1); }
return src;
} src.RemoveRange(start, start - end + 1);
return src;
[Obsolete("Partially Unimplemented")] }
public string osDeleteSubString(string src, int start, int end)
{ [Obsolete("Partially Unimplemented")]
if (start < 0 || end < 0) public string osDeleteSubString(string src, int start, int end)
{ {
throw new Exception("Unsupported at this time."); if (start < 0 || end < 0)
} {
throw new Exception("Unsupported at this time.");
return src.Remove(start, start - end + 1); }
}
return src.Remove(start, start - end + 1);
[Obsolete("Unimplemented")] }
public void osDetachFromAvatar(Key avatar)
{ [Obsolete("Unimplemented")]
return; public void osDetachFromAvatar(Key avatar)
} {
} return;
} }
}
}

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@ -1,46 +1,46 @@
/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
using Key = libsecondlife.LLUUID; using Key = libsecondlife.LLUUID;
namespace OpenSim.Region.ExtensionsScriptModule namespace OpenSim.Region.ExtensionsScriptModule
{ {
public class ScriptInterpretedEvents public class ScriptInterpretedEvents
{ {
public delegate void OnTouchStartDelegate(Key user); public delegate void OnTouchStartDelegate(Key user);
public event OnTouchStartDelegate OnTouchStart; public event OnTouchStartDelegate OnTouchStart;
public void TriggerTouchStart(Key user) public void TriggerTouchStart(Key user)
{ {
if (OnTouchStart != null) if (OnTouchStart != null)
OnTouchStart(user); OnTouchStart(user);
} }
} }
} }

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@ -1,149 +1,151 @@
/* /*
* Copyright (c) Contributors, http://opensimulator.org/ * Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders. * See CONTRIBUTORS.TXT for a full list of copyright holders.
* *
* Redistribution and use in source and binary forms, with or without * Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met: * modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright * * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. * notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright * * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the * notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution. * documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the * * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products * names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission. * derived from this software without specific prior written permission.
* *
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
*/ */
using System.Collections.Generic; using System.Collections.Generic;
using Nini.Config; using Nini.Config;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
using OpenSim.Region.Environment.Interfaces; using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes; using OpenSim.Region.Environment.Scenes;
using OpenSim.Region.ExtensionsScriptModule.CSharp; using OpenSim.Region.ExtensionsScriptModule.CSharp;
using OpenSim.Region.ExtensionsScriptModule.JScript; using OpenSim.Region.ExtensionsScriptModule.JScript;
using OpenSim.Region.ExtensionsScriptModule.JVMEngine; using OpenSim.Region.ExtensionsScriptModule.JVMEngine;
namespace OpenSim.Region.ExtensionsScriptModule namespace OpenSim.Region.ExtensionsScriptModule
{ {
public class ScriptManager : IRegionModule, IExtensionScriptModule public class ScriptManager : IRegionModule, IExtensionScriptModule
{ {
private readonly List<IScript> scripts = new List<IScript>(); private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
private Scene m_scene;
private readonly Dictionary<string, IScriptCompiler> compilers = new Dictionary<string, IScriptCompiler>(); private readonly List<IScript> scripts = new List<IScript>();
private Scene m_scene;
private void LoadFromCompiler(Dictionary<string, IScript> compiledscripts) private readonly Dictionary<string, IScriptCompiler> compilers = new Dictionary<string, IScriptCompiler>();
{
foreach (KeyValuePair<string, IScript> script in compiledscripts) private void LoadFromCompiler(Dictionary<string, IScript> compiledscripts)
{ {
ScriptInfo scriptInfo = new ScriptInfo(m_scene); foreach (KeyValuePair<string, IScript> script in compiledscripts)
// Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. {
MainLog.Instance.Verbose("SCRIPT", "Loading " + script.Key); ScriptInfo scriptInfo = new ScriptInfo(m_scene);
script.Value.Initialise(scriptInfo); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
scripts.Add(script.Value); m_log.Info("[SCRIPT]: Loading " + script.Key);
} script.Value.Initialise(scriptInfo);
scripts.Add(script.Value);
MainLog.Instance.Verbose("SCRIPT", string.Format("Finished loading {0} script(s)", compiledscripts.Count)); }
}
m_log.Info("[SCRIPT]: " + string.Format("Finished loading {0} script(s)", compiledscripts.Count));
public ScriptManager() }
{
// Default Engines public ScriptManager()
CSharpScriptEngine csharpCompiler = new CSharpScriptEngine(); {
compilers.Add(csharpCompiler.FileExt(), csharpCompiler); // Default Engines
CSharpScriptEngine csharpCompiler = new CSharpScriptEngine();
JScriptEngine jscriptCompiler = new JScriptEngine(); compilers.Add(csharpCompiler.FileExt(), csharpCompiler);
compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler);
JScriptEngine jscriptCompiler = new JScriptEngine();
JavaEngine javaCompiler = new JavaEngine(); compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler);
compilers.Add(javaCompiler.FileExt(), javaCompiler);
} JavaEngine javaCompiler = new JavaEngine();
compilers.Add(javaCompiler.FileExt(), javaCompiler);
public void Initialise(Scene scene, IConfigSource config) }
{
MainLog.Instance.Verbose("SCRIPTMODULE", "Initialising Extensions Scripting Module"); public void Initialise(Scene scene, IConfigSource config)
m_scene = scene; {
m_log.Info("[SCRIPTMODULE]: Initialising Extensions Scripting Module");
m_scene.RegisterModuleInterface<IExtensionScriptModule>(this); m_scene = scene;
}
m_scene.RegisterModuleInterface<IExtensionScriptModule>(this);
public void PostInitialise() }
{
} public void PostInitialise()
{
public void Close() }
{
} public void Close()
{
public string Name }
{
get { return "ExtensionsScriptingModule"; } public string Name
} {
get { return "ExtensionsScriptingModule"; }
public bool IsSharedModule }
{
get { return false; } public bool IsSharedModule
} {
get { return false; }
public bool Compile(string filename) }
{
foreach (KeyValuePair<string, IScriptCompiler> compiler in compilers) public bool Compile(string filename)
{ {
if (filename.EndsWith(compiler.Key)) foreach (KeyValuePair<string, IScriptCompiler> compiler in compilers)
{ {
LoadFromCompiler(compiler.Value.compile(filename)); if (filename.EndsWith(compiler.Key))
break; {
} LoadFromCompiler(compiler.Value.compile(filename));
} break;
}
return true; }
}
return true;
public void RunScriptCmd(string[] args) }
{
switch (args[0]) public void RunScriptCmd(string[] args)
{ {
case "load": switch (args[0])
Compile(args[1]); {
break; case "load":
Compile(args[1]);
default: break;
MainLog.Instance.Error("Unknown script command");
break; default:
} m_log.Error("Unknown script command");
} break;
}
public bool AddPreCompiledScript(IScript script) }
{
MainLog.Instance.Verbose("SCRIPT", "Loading script " + script.Name); public bool AddPreCompiledScript(IScript script)
ScriptInfo scriptInfo = new ScriptInfo(m_scene); {
// Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. m_log.Info("[SCRIPT]: Loading script " + script.Name);
script.Initialise(scriptInfo); ScriptInfo scriptInfo = new ScriptInfo(m_scene);
scripts.Add(script); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
script.Initialise(scriptInfo);
return true; scripts.Add(script);
}
} return true;
}
public interface IExtensionScriptModule }
{
bool Compile(string filename); public interface IExtensionScriptModule
bool AddPreCompiledScript(IScript script); {
} bool Compile(string filename);
bool AddPreCompiledScript(IScript script);
internal interface IScriptCompiler }
{
Dictionary<string, IScript> compile(string filename); internal interface IScriptCompiler
string FileExt(); {
} Dictionary<string, IScript> compile(string filename);
} string FileExt();
}
}