Pass any region scope through to the CreateUser() method

remove-scene-viewer
Justin Clark-Casey (justincc) 2011-09-16 00:36:43 +01:00
parent 37370a8102
commit 9046651583
2 changed files with 14 additions and 4 deletions

View File

@ -422,6 +422,14 @@ namespace OpenSim
return clientServer;
}
/// <summary>
/// Try to set up the estate owner for the given scene.
/// </summary>
/// <remarks>
/// The involves asking the user for information about the user on the console. If the user does not already
/// exist then it is created.
/// </remarks>
/// <param name="scene"></param>
private void SetUpEstateOwner(Scene scene)
{
RegionInfo regionInfo = scene.RegionInfo;
@ -453,8 +461,9 @@ namespace OpenSim
string password = MainConsole.Instance.PasswdPrompt("Password");
string email = MainConsole.Instance.CmdPrompt("Email", "");
// TODO: Where do we put m_regInfo.ScopeID?
account = ((UserAccountService)scene.UserAccountService).CreateUser(first, last, password, email);
account
= ((UserAccountService)scene.UserAccountService).CreateUser(
regionInfo.ScopeID, first, last, password, email);
}
// }
}

View File

@ -340,7 +340,7 @@ namespace OpenSim.Services.UserAccountService
email = MainConsole.Instance.CmdPrompt("Email", "");
else email = cmdparams[5];
CreateUser(firstName, lastName, password, email);
CreateUser(UUID.Zero, firstName, lastName, password, email);
}
protected void HandleShowAccount(string module, string[] cmdparams)
@ -452,11 +452,12 @@ namespace OpenSim.Services.UserAccountService
/// <summary>
/// Create a user
/// </summary>
/// <param name="scopeID">Allows hosting of multiple grids in a single database. Normally left as UUID.Zero</param>
/// <param name="firstName"></param>
/// <param name="lastName"></param>
/// <param name="password"></param>
/// <param name="email"></param>
public UserAccount CreateUser(string firstName, string lastName, string password, string email)
public UserAccount CreateUser(UUID scopeID, string firstName, string lastName, string password, string email)
{
UserAccount account = GetUserAccount(UUID.Zero, firstName, lastName);
if (null == account)