Change all uses of the removed state queue to the task queue for now.

avinationmerge
Melanie 2013-01-16 17:12:56 +00:00
parent 85aa1804df
commit 91138014e2
1 changed files with 5 additions and 5 deletions

View File

@ -2788,7 +2788,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
Transfer.TransferInfo.Size = req.AssetInf.Data.Length; Transfer.TransferInfo.Size = req.AssetInf.Data.Length;
Transfer.TransferInfo.TransferID = req.TransferRequestID; Transfer.TransferInfo.TransferID = req.TransferRequestID;
Transfer.Header.Zerocoded = true; Transfer.Header.Zerocoded = true;
OutPacket(Transfer, isWearable ? ThrottleOutPacketType.State : ThrottleOutPacketType.Asset); OutPacket(Transfer, isWearable ? ThrottleOutPacketType.Task : ThrottleOutPacketType.Asset);
if (req.NumPackets == 1) if (req.NumPackets == 1)
{ {
@ -2799,7 +2799,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
TransferPacket.TransferData.Data = req.AssetInf.Data; TransferPacket.TransferData.Data = req.AssetInf.Data;
TransferPacket.TransferData.Status = 1; TransferPacket.TransferData.Status = 1;
TransferPacket.Header.Zerocoded = true; TransferPacket.Header.Zerocoded = true;
OutPacket(TransferPacket, isWearable ? ThrottleOutPacketType.State : ThrottleOutPacketType.Asset); OutPacket(TransferPacket, isWearable ? ThrottleOutPacketType.Task : ThrottleOutPacketType.Asset);
} }
else else
{ {
@ -2832,7 +2832,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
TransferPacket.TransferData.Status = 1; TransferPacket.TransferData.Status = 1;
} }
TransferPacket.Header.Zerocoded = true; TransferPacket.Header.Zerocoded = true;
OutPacket(TransferPacket, isWearable ? ThrottleOutPacketType.State : ThrottleOutPacketType.Asset); OutPacket(TransferPacket, isWearable ? ThrottleOutPacketType.Task : ThrottleOutPacketType.Asset);
processedLength += chunkSize; processedLength += chunkSize;
packetNumber++; packetNumber++;
@ -3605,7 +3605,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
} }
} }
OutPacket(aw, ThrottleOutPacketType.State); OutPacket(aw, ThrottleOutPacketType.Task);
} }
public void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry) public void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry)
@ -3630,7 +3630,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
avp.Sender.IsTrial = false; avp.Sender.IsTrial = false;
avp.Sender.ID = agentID; avp.Sender.ID = agentID;
m_log.DebugFormat("[CLIENT]: Sending appearance for {0} to {1}", agentID.ToString(), AgentId.ToString()); m_log.DebugFormat("[CLIENT]: Sending appearance for {0} to {1}", agentID.ToString(), AgentId.ToString());
OutPacket(avp, ThrottleOutPacketType.State); OutPacket(avp, ThrottleOutPacketType.Task);
} }
public void SendAnimations(UUID[] animations, int[] seqs, UUID sourceAgentId, UUID[] objectIDs) public void SendAnimations(UUID[] animations, int[] seqs, UUID sourceAgentId, UUID[] objectIDs)