Change all uses of the removed state queue to the task queue for now.
parent
85aa1804df
commit
91138014e2
|
@ -2788,7 +2788,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
Transfer.TransferInfo.Size = req.AssetInf.Data.Length;
|
Transfer.TransferInfo.Size = req.AssetInf.Data.Length;
|
||||||
Transfer.TransferInfo.TransferID = req.TransferRequestID;
|
Transfer.TransferInfo.TransferID = req.TransferRequestID;
|
||||||
Transfer.Header.Zerocoded = true;
|
Transfer.Header.Zerocoded = true;
|
||||||
OutPacket(Transfer, isWearable ? ThrottleOutPacketType.State : ThrottleOutPacketType.Asset);
|
OutPacket(Transfer, isWearable ? ThrottleOutPacketType.Task : ThrottleOutPacketType.Asset);
|
||||||
|
|
||||||
if (req.NumPackets == 1)
|
if (req.NumPackets == 1)
|
||||||
{
|
{
|
||||||
|
@ -2799,7 +2799,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
TransferPacket.TransferData.Data = req.AssetInf.Data;
|
TransferPacket.TransferData.Data = req.AssetInf.Data;
|
||||||
TransferPacket.TransferData.Status = 1;
|
TransferPacket.TransferData.Status = 1;
|
||||||
TransferPacket.Header.Zerocoded = true;
|
TransferPacket.Header.Zerocoded = true;
|
||||||
OutPacket(TransferPacket, isWearable ? ThrottleOutPacketType.State : ThrottleOutPacketType.Asset);
|
OutPacket(TransferPacket, isWearable ? ThrottleOutPacketType.Task : ThrottleOutPacketType.Asset);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -2832,7 +2832,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
TransferPacket.TransferData.Status = 1;
|
TransferPacket.TransferData.Status = 1;
|
||||||
}
|
}
|
||||||
TransferPacket.Header.Zerocoded = true;
|
TransferPacket.Header.Zerocoded = true;
|
||||||
OutPacket(TransferPacket, isWearable ? ThrottleOutPacketType.State : ThrottleOutPacketType.Asset);
|
OutPacket(TransferPacket, isWearable ? ThrottleOutPacketType.Task : ThrottleOutPacketType.Asset);
|
||||||
|
|
||||||
processedLength += chunkSize;
|
processedLength += chunkSize;
|
||||||
packetNumber++;
|
packetNumber++;
|
||||||
|
@ -3605,7 +3605,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
OutPacket(aw, ThrottleOutPacketType.State);
|
OutPacket(aw, ThrottleOutPacketType.Task);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry)
|
public void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry)
|
||||||
|
@ -3630,7 +3630,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
avp.Sender.IsTrial = false;
|
avp.Sender.IsTrial = false;
|
||||||
avp.Sender.ID = agentID;
|
avp.Sender.ID = agentID;
|
||||||
m_log.DebugFormat("[CLIENT]: Sending appearance for {0} to {1}", agentID.ToString(), AgentId.ToString());
|
m_log.DebugFormat("[CLIENT]: Sending appearance for {0} to {1}", agentID.ToString(), AgentId.ToString());
|
||||||
OutPacket(avp, ThrottleOutPacketType.State);
|
OutPacket(avp, ThrottleOutPacketType.Task);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SendAnimations(UUID[] animations, int[] seqs, UUID sourceAgentId, UUID[] objectIDs)
|
public void SendAnimations(UUID[] animations, int[] seqs, UUID sourceAgentId, UUID[] objectIDs)
|
||||||
|
|
Loading…
Reference in New Issue