Change Constants.RegionSize back to 256.
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a5c55a19ef
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91e8fc50d3
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@ -30,8 +30,7 @@ namespace OpenSim.Framework
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{
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public class Constants
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{
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//public const uint RegionSize = 256;
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public const uint RegionSize = 512;
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public const uint RegionSize = 256;
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public const byte TerrainPatchSize = 16;
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public const string DefaultTexture = "89556747-24cb-43ed-920b-47caed15465f";
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