Comment out warning about agent updating without valid session ID for now.

This causes extreme console spam if a simulator running latest master and one running 0.7.5 have adjacent regions occupied by avatars.
0.7.6-extended
Justin Clark-Casey (justincc) 2013-09-02 17:45:38 +01:00
parent 2e7f7c41a7
commit 935888d6da
1 changed files with 4 additions and 4 deletions

View File

@ -4359,10 +4359,10 @@ namespace OpenSim.Region.Framework.Scenes
ScenePresence childAgentUpdate = GetScenePresence(cAgentData.AgentID);
if (childAgentUpdate != null)
{
if (childAgentUpdate.ControllingClient.SessionId != cAgentData.SessionID)
// Only warn for now
m_log.WarnFormat("[SCENE]: Attempt at updating position of agent {0} with invalid session id {1}. Neighbor running older version?",
childAgentUpdate.UUID, cAgentData.SessionID);
// if (childAgentUpdate.ControllingClient.SessionId != cAgentData.SessionID)
// // Only warn for now
// m_log.WarnFormat("[SCENE]: Attempt at updating position of agent {0} with invalid session id {1}. Neighbor running older version?",
// childAgentUpdate.UUID, cAgentData.SessionID);
// I can't imagine *yet* why we would get an update if the agent is a root agent..
// however to avoid a race condition crossing borders..