Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
commit
93ee515d9d
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@ -498,6 +498,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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protected virtual void StatusNotify(List<FriendInfo> friendList, UUID userID, bool online)
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{
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m_log.DebugFormat("[FRIENDS]: Entering StatusNotify for {0}", userID);
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List<string> friendStringIds = friendList.ConvertAll<string>(friend => friend.Friend);
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List<string> remoteFriendStringIds = new List<string>();
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foreach (string friendStringId in friendStringIds)
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@ -523,15 +525,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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foreach (PresenceInfo friendSession in friendSessions)
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{
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// let's guard against sessions-gone-bad
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if (friendSession.RegionID != UUID.Zero)
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if (friendSession != null && friendSession.RegionID != UUID.Zero)
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{
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m_log.DebugFormat("[FRIENDS]: Get region {0}", friendSession.RegionID);
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GridRegion region = GridService.GetRegionByUUID(m_Scenes[0].RegionInfo.ScopeID, friendSession.RegionID);
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m_log.DebugFormat("[FRIENDS]: Remote Notify to region {0}", (region == null ? "null" : region.RegionName));
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if (region != null)
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{
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m_FriendsSimConnector.StatusNotify(region, userID, friendSession.UserID, online);
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}
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}
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else
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m_log.DebugFormat("[FRIENDS]: friend session is null or the region is UUID.Zero");
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}
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}
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@ -252,7 +252,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
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protected override void StatusNotify(List<FriendInfo> friendList, UUID userID, bool online)
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{
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// m_log.DebugFormat("[HGFRIENDS MODULE]: Entering StatusNotify for {0}", userID);
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m_log.DebugFormat("[HGFRIENDS MODULE]: Entering StatusNotify for {0}", userID);
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// First, let's divide the friends on a per-domain basis
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Dictionary<string, List<FriendInfo>> friendsPerDomain = new Dictionary<string, List<FriendInfo>>();
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@ -244,7 +244,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection,
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bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment)
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{
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m_log.DebugFormat("[HGScene] RezObject itemID={0} fromTaskID={1}", itemID, fromTaskID);
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m_log.DebugFormat("[HGScene]: RezObject itemID={0} fromTaskID={1}", itemID, fromTaskID);
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//if (fromTaskID.Equals(UUID.Zero))
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//{
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