* Implements llTarget, llTargetRemove, at_target(), not_at_target()

0.6.0-stable
Teravus Ovares 2008-04-25 01:00:55 +00:00
parent d023c331f8
commit 9468917b5f
8 changed files with 221 additions and 19 deletions

View File

@ -2772,6 +2772,17 @@ namespace OpenSim.Region.Environment.Scenes
m_eventManager.TriggerOnScriptChangedEvent(localID, change); m_eventManager.TriggerOnScriptChangedEvent(localID, change);
} }
public void TriggerAtTargetEvent(uint localID, uint handle, LLVector3 targetpos, LLVector3 currentpos)
{
m_eventManager.TriggerAtTargetEvent(localID, handle, targetpos, currentpos);
}
public void TriggerNotAtTargetEvent(uint localID)
{
m_eventManager.TriggerNotAtTargetEvent(localID);
}
private bool scriptDanger(SceneObjectPart part,LLVector3 pos) private bool scriptDanger(SceneObjectPart part,LLVector3 pos)
{ {
ILandObject parcel = LandChannel.getLandObject(pos.X, pos.Y); ILandObject parcel = LandChannel.getLandObject(pos.X, pos.Y);

View File

@ -135,6 +135,14 @@ namespace OpenSim.Region.Environment.Scenes
public event ScriptChangedEvent OnScriptChangedEvent; public event ScriptChangedEvent OnScriptChangedEvent;
public delegate void ScriptAtTargetEvent(uint localID, uint handle, LLVector3 targetpos, LLVector3 atpos);
public event ScriptAtTargetEvent OnScriptAtTargetEvent;
public delegate void ScriptNotAtTargetEvent(uint localID);
public event ScriptNotAtTargetEvent OnScriptNotAtTargetEvent;
public event OnNewPresenceDelegate OnMakeChildAgent; public event OnNewPresenceDelegate OnMakeChildAgent;
public delegate void NewInventoryItemUploadComplete(LLUUID avatarID, LLUUID assetID, string name, int userlevel); public delegate void NewInventoryItemUploadComplete(LLUUID avatarID, LLUUID assetID, string name, int userlevel);
@ -224,6 +232,8 @@ namespace OpenSim.Region.Environment.Scenes
/* Designated Event Deletage Instances */ /* Designated Event Deletage Instances */
private ScriptChangedEvent handlerScriptChangedEvent = null; //OnScriptChangedEvent; private ScriptChangedEvent handlerScriptChangedEvent = null; //OnScriptChangedEvent;
private ScriptAtTargetEvent handlerScriptAtTargetEvent = null;
private ScriptNotAtTargetEvent handlerScriptNotAtTargetEvent = null;
private ClientMovement handlerClientMovement = null; //OnClientMovement; private ClientMovement handlerClientMovement = null; //OnClientMovement;
private OnPermissionErrorDelegate handlerPermissionError = null; //OnPermissionError; private OnPermissionErrorDelegate handlerPermissionError = null; //OnPermissionError;
private OnPluginConsoleDelegate handlerPluginConsole = null; //OnPluginConsole; private OnPluginConsoleDelegate handlerPluginConsole = null; //OnPluginConsole;
@ -534,5 +544,23 @@ namespace OpenSim.Region.Environment.Scenes
handlerValidateLandBuy(sender, e); handlerValidateLandBuy(sender, e);
} }
} }
public void TriggerAtTargetEvent(uint localID, uint handle, LLVector3 targetpos, LLVector3 currentpos)
{
handlerScriptAtTargetEvent = OnScriptAtTargetEvent;
if (handlerScriptAtTargetEvent != null)
{
handlerScriptAtTargetEvent(localID, handle, targetpos, currentpos);
}
}
public void TriggerNotAtTargetEvent(uint localID)
{
handlerScriptNotAtTargetEvent = OnScriptNotAtTargetEvent;
if (handlerScriptNotAtTargetEvent != null)
{
handlerScriptNotAtTargetEvent(localID);
}
}
} }
} }

View File

@ -54,7 +54,7 @@ namespace OpenSim.Region.Environment.Scenes
land_collision = 2048, land_collision = 2048,
land_collision_end = 4096, land_collision_end = 4096,
land_collision_start = 8192, land_collision_start = 8192,
link_message = 16384, at_target = 16384,
listen = 32768, listen = 32768,
money = 65536, money = 65536,
moving_end = 131072, moving_end = 131072,
@ -72,6 +72,12 @@ namespace OpenSim.Region.Environment.Scenes
object_rez = 4194304 object_rez = 4194304
} }
struct scriptPosTarget
{
public LLVector3 targetPos;
public float tolerance;
}
public delegate void PrimCountTaintedDelegate(); public delegate void PrimCountTaintedDelegate();
public partial class SceneObjectGroup : EntityBase public partial class SceneObjectGroup : EntityBase
@ -99,6 +105,12 @@ namespace OpenSim.Region.Environment.Scenes
protected SceneObjectPart m_rootPart; protected SceneObjectPart m_rootPart;
private Dictionary<LLUUID, scriptEvents> m_scriptEvents = new Dictionary<LLUUID, scriptEvents>(); private Dictionary<LLUUID, scriptEvents> m_scriptEvents = new Dictionary<LLUUID, scriptEvents>();
private Dictionary<uint, scriptPosTarget> m_targets = new Dictionary<uint, scriptPosTarget>();
private bool m_scriptListens_atTarget = false;
private bool m_scriptListens_notAtTarget = false;
#region Properties #region Properties
/// <summary> /// <summary>
@ -175,6 +187,8 @@ namespace OpenSim.Region.Environment.Scenes
string.Format("[SCENE OBJECT GROUP]: Object {0} has no root part.", m_uuid)); string.Format("[SCENE OBJECT GROUP]: Object {0} has no root part.", m_uuid));
} }
return m_rootPart.GroupPosition; return m_rootPart.GroupPosition;
} }
set set
@ -193,6 +207,7 @@ namespace OpenSim.Region.Environment.Scenes
part.GroupPosition = val; part.GroupPosition = val;
} }
} }
//if (m_rootPart.PhysActor != null) //if (m_rootPart.PhysActor != null)
//{ //{
//m_rootPart.PhysActor.Position = //m_rootPart.PhysActor.Position =
@ -928,6 +943,33 @@ namespace OpenSim.Region.Environment.Scenes
part.ObjectFlags = objectflagupdate; part.ObjectFlags = objectflagupdate;
} }
} }
if ((m_aggregateScriptEvents & scriptEvents.at_target) != 0)
{
m_scriptListens_atTarget = true;
}
else
{
m_scriptListens_atTarget = false;
}
if ((m_aggregateScriptEvents & scriptEvents.not_at_target) != 0)
{
m_scriptListens_notAtTarget = true;
}
else
{
m_scriptListens_notAtTarget = false;
}
if (m_scriptListens_atTarget || m_scriptListens_notAtTarget)
{
}
else
{
lock (m_targets)
m_targets.Clear();
}
ScheduleGroupForFullUpdate(); ScheduleGroupForFullUpdate();
} }
@ -1336,6 +1378,7 @@ namespace OpenSim.Region.Environment.Scenes
/// </summary> /// </summary>
public override void Update() public override void Update()
{ {
lock (m_parts) lock (m_parts)
{ {
if (Util.GetDistanceTo(lastPhysGroupPos, AbsolutePosition) > 0.02) if (Util.GetDistanceTo(lastPhysGroupPos, AbsolutePosition) > 0.02)
@ -1346,6 +1389,7 @@ namespace OpenSim.Region.Environment.Scenes
} }
lastPhysGroupPos = AbsolutePosition; lastPhysGroupPos = AbsolutePosition;
checkAtTargets();
} }
if ((Math.Abs(lastPhysGroupRot.W - GroupRotation.W) > 0.1) if ((Math.Abs(lastPhysGroupRot.W - GroupRotation.W) > 0.1)
@ -1396,7 +1440,7 @@ namespace OpenSim.Region.Environment.Scenes
public void ScheduleGroupForFullUpdate() public void ScheduleGroupForFullUpdate()
{ {
HasGroupChanged = true; HasGroupChanged = true;
checkAtTargets();
lock (m_parts) lock (m_parts)
{ {
foreach (SceneObjectPart part in m_parts.Values) foreach (SceneObjectPart part in m_parts.Values)
@ -2301,5 +2345,107 @@ namespace OpenSim.Region.Environment.Scenes
} }
} }
public int registerTargetWaypoint(LLVector3 target, float tolerance)
{
scriptPosTarget waypoint = new scriptPosTarget();
waypoint.targetPos = target;
waypoint.tolerance = tolerance;
uint handle = m_scene.PrimIDAllocate();
lock (m_targets)
{
m_targets.Add(handle, waypoint);
}
return (int)handle;
}
public void unregisterTargetWaypoint(int handle)
{
lock (m_targets)
{
if (m_targets.ContainsKey((uint)handle))
m_targets.Remove((uint)handle);
}
}
private void checkAtTargets()
{
if (m_scriptListens_atTarget || m_scriptListens_notAtTarget)
{
if (m_targets.Count > 0)
{
bool at_target = false;
//LLVector3 targetPos;
//uint targetHandle;
Dictionary<uint, scriptPosTarget> atTargets = new Dictionary<uint, scriptPosTarget>();
lock (m_targets)
{
foreach (uint idx in m_targets.Keys)
{
scriptPosTarget target = m_targets[idx];
if (Util.GetDistanceTo(target.targetPos, m_rootPart.GroupPosition) <= target.tolerance)
{
// trigger at_target
if (m_scriptListens_atTarget)
{
// Reusing att.tolerance to hold the index of the target in the targets dictionary
// to avoid deadlocking the sim.
at_target = true;
scriptPosTarget att = new scriptPosTarget();
att.targetPos = target.targetPos;
att.tolerance = (float)idx;
atTargets.Add(idx, att);
}
}
}
}
if (atTargets.Count > 0)
{
uint[] localids = new uint[0];
lock (m_parts)
{
localids = new uint[m_parts.Count];
int cntr = 0;
foreach (SceneObjectPart part in m_parts.Values)
{
localids[cntr] = part.LocalId;
cntr++;
}
}
for (int ctr = 0; ctr < localids.Length; ctr++)
{
foreach (uint target in atTargets.Keys)
{
scriptPosTarget att = atTargets[target];
// Reusing att.tolerance to hold the index of the target in the targets dictionary
// to avoid deadlocking the sim.
m_scene.TriggerAtTargetEvent(localids[ctr], (uint)att.tolerance, att.targetPos, m_rootPart.GroupPosition);
}
}
return;
}
if (m_scriptListens_notAtTarget && !at_target)
{
//trigger not_at_target
uint[] localids = new uint[0];
lock (m_parts)
{
localids = new uint[m_parts.Count];
int cntr = 0;
foreach (SceneObjectPart part in m_parts.Values)
{
localids[cntr] = part.LocalId;
cntr++;
}
}
for (int ctr = 0; ctr < localids.Length; ctr++)
{
m_scene.TriggerNotAtTargetEvent(localids[ctr]);
}
}
}
}
}
} }
} }

View File

@ -2367,7 +2367,21 @@ namespace OpenSim.Region.Environment.Scenes
m_parentGroup.SetScriptEvents(scriptID, events); m_parentGroup.SetScriptEvents(scriptID, events);
} }
} }
public int registerTargetWaypoint(LLVector3 target, float tolerance)
{
if (m_parentGroup != null)
{
return m_parentGroup.registerTargetWaypoint(target, tolerance);
}
return 0;
}
public void unregisterTargetWaypoint(int handle)
{
if (m_parentGroup != null)
{
m_parentGroup.unregisterTargetWaypoint(handle);
}
}
protected SceneObjectPart(SerializationInfo info, StreamingContext context) protected SceneObjectPart(SerializationInfo info, StreamingContext context)
{ {
//System.Console.WriteLine("SceneObjectPart Deserialize BGN"); //System.Console.WriteLine("SceneObjectPart Deserialize BGN");

View File

@ -1181,14 +1181,14 @@ namespace OpenSim.Region.ScriptEngine.Common
public int llTarget(LSL_Types.Vector3 position, double range) public int llTarget(LSL_Types.Vector3 position, double range)
{ {
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);
NotImplemented("llTarget"); return m_host.registerTargetWaypoint(new LLVector3((float)position.x, (float)position.y, (float)position.z), (float)range);
return 0;
} }
public void llTargetRemove(int number) public void llTargetRemove(int number)
{ {
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);
NotImplemented("llTargetRemove"); m_host.unregisterTargetWaypoint(number);
} }
public int llRotTarget(LSL_Types.Quaternion rot, double error) public int llRotTarget(LSL_Types.Quaternion rot, double error)

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@ -70,6 +70,9 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
myScriptEngine.World.EventManager.OnRezScript += OnRezScript; myScriptEngine.World.EventManager.OnRezScript += OnRezScript;
myScriptEngine.World.EventManager.OnRemoveScript += OnRemoveScript; myScriptEngine.World.EventManager.OnRemoveScript += OnRemoveScript;
myScriptEngine.World.EventManager.OnScriptChangedEvent += changed; myScriptEngine.World.EventManager.OnScriptChangedEvent += changed;
myScriptEngine.World.EventManager.OnScriptAtTargetEvent += at_target;
myScriptEngine.World.EventManager.OnScriptNotAtTargetEvent += not_at_target;
// TODO: HOOK ALL EVENTS UP TO SERVER! // TODO: HOOK ALL EVENTS UP TO SERVER!
IMoneyModule money=myScriptEngine.World.RequestModuleInterface<IMoneyModule>(); IMoneyModule money=myScriptEngine.World.RequestModuleInterface<IMoneyModule>();
if(money != null) if(money != null)
@ -222,14 +225,14 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "email", EventQueueManager.llDetectNull); myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "email", EventQueueManager.llDetectNull);
} }
public void at_target(uint localID, LLUUID itemID) public void at_target(uint localID, uint handle, LLVector3 targetpos, LLVector3 atpos)
{ {
myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "at_target", EventQueueManager.llDetectNull); myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "at_target", EventQueueManager.llDetectNull, new object[] { (int)handle, new LSL_Types.Vector3(targetpos.X,targetpos.Y,targetpos.Z), new LSL_Types.Vector3(atpos.X,atpos.Y,atpos.Z) });
} }
public void not_at_target(uint localID, LLUUID itemID) public void not_at_target(uint localID)
{ {
myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "not_at_target", EventQueueManager.llDetectNull); myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "not_at_target", EventQueueManager.llDetectNull);
} }
public void at_rot_target(uint localID, LLUUID itemID) public void at_rot_target(uint localID, LLUUID itemID)

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@ -57,8 +57,8 @@ namespace OpenSim.Region.ScriptEngine.Common
void control(uint localID, LLUUID itemID); void control(uint localID, LLUUID itemID);
void money(uint LocalID, LLUUID agentID, int amount); void money(uint LocalID, LLUUID agentID, int amount);
void email(uint localID, LLUUID itemID); void email(uint localID, LLUUID itemID);
void at_target(uint localID, LLUUID itemID); void at_target(uint localID, uint handle, LLVector3 targetpos, LLVector3 atpos);
void not_at_target(uint localID, LLUUID itemID); void not_at_target(uint localID);
void at_rot_target(uint localID, LLUUID itemID); void at_rot_target(uint localID, LLUUID itemID);
void not_at_rot_target(uint localID, LLUUID itemID); void not_at_rot_target(uint localID, LLUUID itemID);
void run_time_permissions(uint localID, LLUUID itemID); void run_time_permissions(uint localID, LLUUID itemID);

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@ -419,8 +419,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
// case "at_rot_target": // case "at_rot_target":
//return (long)scriptEvents.at_rot_target; //return (long)scriptEvents.at_rot_target;
//break; //break;
//case "at_target": case "at_target":
//return (long)scriptEvents.at_target; return scriptEvents.at_target;
//break; //break;
//case "changed": //case "changed":
//return (long)scriptEvents.changed; //return (long)scriptEvents.changed;
@ -455,8 +455,8 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
case "land_collision_start": case "land_collision_start":
return scriptEvents.land_collision_start; return scriptEvents.land_collision_start;
// break; // break;
case "link_message": //case "link_message":
return scriptEvents.link_message; //return scriptEvents.link_message;
// break; // break;
case "listen": case "listen":
return scriptEvents.listen; return scriptEvents.listen;
@ -534,7 +534,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
land_collision = 2048, land_collision = 2048,
land_collision_end = 4096, land_collision_end = 4096,
land_collision_start = 8192, land_collision_start = 8192,
link_message = 16384, at_target = 16384,
listen = 32768, listen = 32768,
money = 65536, money = 65536,
moving_end = 131072, moving_end = 131072,