Child agent updates: remove the dependency on the root agent's camera position. That was a complete overkill that is unnecessary at this point.
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			@ -2989,8 +2989,7 @@ namespace OpenSim.Region.Framework.Scenes
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            }
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            // Minimum Draw distance is 64 meters, the Radius of the draw distance sphere is 32m
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            if (Util.GetDistanceTo(AbsolutePosition, m_lastChildAgentUpdatePosition) >= Scene.ChildReprioritizationDistance ||
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                Util.GetDistanceTo(CameraPosition, m_lastChildAgentUpdateCamPosition) >= Scene.ChildReprioritizationDistance)
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            if (Util.GetDistanceTo(AbsolutePosition, m_lastChildAgentUpdatePosition) >= Scene.ChildReprioritizationDistance)
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            {
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                m_lastChildAgentUpdatePosition = AbsolutePosition;
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                m_lastChildAgentUpdateCamPosition = CameraPosition;
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