Merge branch 'avination' into careminster
commit
9910c5f8e1
|
@ -157,6 +157,9 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
||||||
availableMethods["admin_acl_remove"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcAccessListRemove);
|
availableMethods["admin_acl_remove"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcAccessListRemove);
|
||||||
availableMethods["admin_acl_list"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcAccessListList);
|
availableMethods["admin_acl_list"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcAccessListList);
|
||||||
|
|
||||||
|
// Misc
|
||||||
|
availableMethods["admin_refresh_search"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcRefreshSearch);
|
||||||
|
|
||||||
// Either enable full remote functionality or just selected features
|
// Either enable full remote functionality or just selected features
|
||||||
string enabledMethods = m_config.GetString("enabled_methods", "all");
|
string enabledMethods = m_config.GetString("enabled_methods", "all");
|
||||||
|
|
||||||
|
@ -1948,6 +1951,32 @@ namespace OpenSim.ApplicationPlugins.RemoteController
|
||||||
responseData["success"] = true;
|
responseData["success"] = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void XmlRpcRefreshSearch(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
|
||||||
|
{
|
||||||
|
m_log.Info("[RADMIN]: Received Refresh Search Request");
|
||||||
|
|
||||||
|
Hashtable responseData = (Hashtable)response.Value;
|
||||||
|
Hashtable requestData = (Hashtable)request.Params[0];
|
||||||
|
|
||||||
|
CheckRegionParams(requestData, responseData);
|
||||||
|
|
||||||
|
Scene scene = null;
|
||||||
|
GetSceneFromRegionParams(requestData, responseData, out scene);
|
||||||
|
|
||||||
|
ISearchModule searchModule = scene.RequestModuleInterface<ISearchModule>();
|
||||||
|
if (searchModule != null)
|
||||||
|
{
|
||||||
|
searchModule.Refresh();
|
||||||
|
responseData["success"] = true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
responseData["success"] = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
m_log.Info("[RADMIN]: Refresh Search Request complete");
|
||||||
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Parse a float with the given parameter name from a request data hash table.
|
/// Parse a float with the given parameter name from a request data hash table.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
|
@ -31,6 +31,6 @@ namespace OpenSim.Framework
|
||||||
{
|
{
|
||||||
public interface ISearchModule
|
public interface ISearchModule
|
||||||
{
|
{
|
||||||
|
void Refresh();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -2282,7 +2282,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
return end;
|
return end;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected LSL_Vector GetSetPosTarget(SceneObjectPart part, LSL_Vector targetPos, LSL_Vector fromPos)
|
protected LSL_Vector GetSetPosTarget(SceneObjectPart part, LSL_Vector targetPos, LSL_Vector fromPos, bool adjust)
|
||||||
{
|
{
|
||||||
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
|
if (part == null || part.ParentGroup == null || part.ParentGroup.IsDeleted)
|
||||||
return fromPos;
|
return fromPos;
|
||||||
|
@ -2298,9 +2298,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
if ((targetPos.z < ground) && disable_underground_movement && m_host.ParentGroup.AttachmentPoint == 0)
|
if ((targetPos.z < ground) && disable_underground_movement && m_host.ParentGroup.AttachmentPoint == 0)
|
||||||
targetPos.z = ground;
|
targetPos.z = ground;
|
||||||
}
|
}
|
||||||
LSL_Vector real_vec = SetPosAdjust(fromPos, targetPos);
|
if (adjust)
|
||||||
|
return SetPosAdjust(fromPos, targetPos);
|
||||||
|
|
||||||
return real_vec;
|
return targetPos;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -2315,7 +2316,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
return;
|
return;
|
||||||
|
|
||||||
LSL_Vector currentPos = GetPartLocalPos(part);
|
LSL_Vector currentPos = GetPartLocalPos(part);
|
||||||
LSL_Vector toPos = GetSetPosTarget(part, targetPos, currentPos);
|
LSL_Vector toPos = GetSetPosTarget(part, targetPos, currentPos, adjust);
|
||||||
|
|
||||||
|
|
||||||
if (part.ParentGroup.RootPart == part)
|
if (part.ParentGroup.RootPart == part)
|
||||||
|
@ -7940,7 +7941,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
v=rules.GetVector3Item(idx++);
|
v=rules.GetVector3Item(idx++);
|
||||||
currentPosition = GetSetPosTarget(part, v, currentPosition);
|
if (part.IsRoot && !part.ParentGroup.IsAttachment)
|
||||||
|
currentPosition = GetSetPosTarget(part, v, currentPosition, true);
|
||||||
|
else
|
||||||
|
currentPosition = GetSetPosTarget(part, v, currentPosition, false);
|
||||||
positionChanged = true;
|
positionChanged = true;
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
|
Loading…
Reference in New Issue