Mantis#1447. Thank you kindly, Kinoc for a patch that:

llKey2Name fix to show avatar name instead of "Basic Entity"
One line fix. Replaces "presence.Name" => 
"presence.ControllingClient.Name" to return avatar's name.
0.6.0-stable
Charles Krinke 2008-06-04 14:47:12 +00:00
parent 687090f79a
commit 994932bb60
1 changed files with 4 additions and 3 deletions
OpenSim/Region/ScriptEngine/Common

View File

@ -3692,12 +3692,13 @@ namespace OpenSim.Region.ScriptEngine.Common
if (LLUUID.TryParse(id,out key)) if (LLUUID.TryParse(id,out key))
{ {
ScenePresence presence = World.GetScenePresence(key); ScenePresence presence = World.GetScenePresence(key);
if (presence != null) if (presence != null)
{ {
return presence.Name; return presence.ControllingClient.Name;
//return presence.Name;
} }
if (World.GetSceneObjectPart(key) != null) if (World.GetSceneObjectPart(key) != null)
{ {
return World.GetSceneObjectPart(key).Name; return World.GetSceneObjectPart(key).Name;