Quark/Endpoint registration and lookup for three table database
parent
4fe0bd32d4
commit
9970677ed8
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@ -766,27 +766,28 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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{
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RegionSyncListenerInfo info = new RegionSyncListenerInfo(addr, port);
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// Register this actor as a endpoint for this quark
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// Note that this is wrong in that this module is not an actor
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// Resolve by figuring out registation of endpoints vs actors
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List<GridQuarkInfo> lgqi = new List<GridQuarkInfo>();
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GridQuarkInfo gqi = new GridQuarkInfo();
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gqi.locX = m_scene.RegionInfo.SyncQuarkLocationX;
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gqi.locY = m_scene.RegionInfo.SyncQuarkLocationY;
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lgqi.Add(gqi);
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GridActorInfo gai = new GridActorInfo();
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// gai.actorID = m_actorID;
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// gai.actorID = m_scene.RegionInfo.RegionName;
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gai.actorID = m_scene.RegionInfo.RegionID.ToString();
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gai.address = addr;
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gai.port = port;
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// the actor really doesn't belong here -- the sync server is actor agnostic
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// the registration should be of just the endpoint with a separate registration for the actor
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gai.actorType = "scene_persistence";
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if (!m_scene.GridService.RegisterActor(gai, lgqi))
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// remove any cruft from previous runs
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m_scene.GridService.CleanUpEndpoint(m_scene.RegionInfo.RegionID.ToString());
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// Register the endpoint and quark and persistence actor for this simulator instance
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GridEndpointInfo gei = new GridEndpointInfo();
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gei.syncServerID = m_scene.RegionInfo.RegionID.ToString();
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gei.address = m_scene.RegionInfo.SyncServerAddress;
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gei.port = (uint)m_scene.RegionInfo.SyncServerPort;
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if (!m_scene.GridService.RegisterEndpoint(gei))
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{
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m_log.ErrorFormat("{0}: Failure registering actor endpoint", LogHeader);
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m_log.ErrorFormat("{0}: Failure registering endpoint", LogHeader);
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}
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if (!m_scene.GridService.RegisterActor(m_scene.RegionInfo.RegionID.ToString(),
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"scene_persistence", m_scene.RegionInfo.RegionID.ToString()))
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{
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m_log.ErrorFormat("{0}: Failure registering actor", LogHeader);
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}
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if (!m_scene.GridService.RegisterQuark(m_scene.RegionInfo.RegionID.ToString(),
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m_scene.RegionInfo.SyncQuarkLocationX, m_scene.RegionInfo.SyncQuarkLocationY))
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{
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m_log.ErrorFormat("{0}: Failure registering quark", LogHeader);
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}
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return info;
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}
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@ -811,11 +812,9 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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// if the address is not specified in the region configuration file, get it from the grid service
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if (addr.Equals(IPAddrUnknown))
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{
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GridQuarkInfo gqi = new GridQuarkInfo();
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gqi.locX = m_scene.RegionInfo.SyncQuarkLocationX;
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gqi.locY = m_scene.RegionInfo.SyncQuarkLocationY;
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List<GridActorInfo> lgai = m_scene.GridService.LookupQuark(gqi, "scene_persistence");
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if (lgai == null || lgai.Count != 1)
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List<GridEndpointInfo> lgei = m_scene.GridService.LookupQuark(
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m_scene.RegionInfo.SyncQuarkLocationX, m_scene.RegionInfo.SyncQuarkLocationY, "scene_persistence");
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if (lgei == null || lgei.Count != 1)
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{
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m_log.ErrorFormat("{0}: Failed to find quark persistence actor", LogHeader);
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addr = IPAddrUnknown;
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@ -823,11 +822,12 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
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}
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else
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{
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GridActorInfo gai = lgai[0];
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addr = gai.address;
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port = gai.port;
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GridEndpointInfo gei = lgei[0];
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addr = gei.address;
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port = (int)gei.port;
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m_log.WarnFormat("{0}: Found quark ({1}/{2}) persistence actor at {3}:{4}", LogHeader,
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gqi.locX.ToString(), gqi.locY.ToString(), addr, port.ToString());
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m_scene.RegionInfo.SyncQuarkLocationX, m_scene.RegionInfo.SyncQuarkLocationY,
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addr, port.ToString());
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}
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}
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@ -258,25 +258,29 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
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#region SYNC SERVER
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// Stubs for actor and quark management. Only implementation is in SimianGridService
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public virtual bool RegisterActor(GridActorInfo gai, List<GridQuarkInfo> lgqi)
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public bool RegisterEndpoint(GridEndpointInfo gei)
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{
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return m_GridService.RegisterActor(gai, lgqi);
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return m_GridService.RegisterEndpoint(gei);
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}
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public virtual bool RegisterActor(GridActorInfo gai)
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public bool RegisterActor(string actorID, string actorType, string syncServerID)
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{
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return m_GridService.RegisterActor(gai);
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return m_GridService.RegisterActor(actorID, actorType, syncServerID);
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}
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public virtual bool RegisterQuark(string actorID, GridQuarkInfo gqi)
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public bool RegisterQuark(string syncServerID, uint locX, uint locY)
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{
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return m_GridService.RegisterQuark(actorID, gqi);
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return m_GridService.RegisterQuark(syncServerID, locX, locY);
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}
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public virtual List<GridActorInfo> LookupQuark(GridQuarkInfo gqi)
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public List<GridEndpointInfo> LookupQuark(uint locX, uint locY)
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{
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return m_GridService.LookupQuark(gqi);
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return m_GridService.LookupQuark(locX, locY);
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}
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public virtual List<GridActorInfo> LookupQuark(GridQuarkInfo gqi, string actorType)
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public List<GridEndpointInfo> LookupQuark(uint locX, uint locY, string actorType)
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{
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return m_GridService.LookupQuark(gqi, actorType);
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return m_GridService.LookupQuark(locX, locY, actorType);
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}
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public bool CleanUpEndpoint(string syncServerID)
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{
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return m_GridService.CleanUpEndpoint(syncServerID);
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}
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#endregion SYNC SERVER
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@ -291,25 +291,29 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Grid
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#region SYNC SERVER
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// Stubs for actor and quark management. Only implementation is in SimianGridService
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public virtual bool RegisterActor(GridActorInfo gai, List<GridQuarkInfo> lgqi)
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public bool RegisterEndpoint(GridEndpointInfo gei)
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{
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return m_RemoteGridService.RegisterActor(gai, lgqi);
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return m_RemoteGridService.RegisterEndpoint(gei);
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}
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public virtual bool RegisterActor(GridActorInfo gai)
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public bool RegisterActor(string actorID, string actorType, string syncServerID)
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{
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return m_RemoteGridService.RegisterActor(gai);
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return m_RemoteGridService.RegisterActor(actorID, actorType, syncServerID);
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}
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public virtual bool RegisterQuark(string actorID, GridQuarkInfo gqi)
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public bool RegisterQuark(string syncServerID, uint locX, uint locY)
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{
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return m_RemoteGridService.RegisterQuark(actorID, gqi);
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return m_RemoteGridService.RegisterQuark(syncServerID, locX, locY);
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}
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public virtual List<GridActorInfo> LookupQuark(GridQuarkInfo gqi)
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public List<GridEndpointInfo> LookupQuark(uint locX, uint locY)
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{
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return m_RemoteGridService.LookupQuark(gqi);
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return m_RemoteGridService.LookupQuark(locX, locY);
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}
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public virtual List<GridActorInfo> LookupQuark(GridQuarkInfo gqi, string actorType)
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public List<GridEndpointInfo> LookupQuark(uint locX, uint locY, string actorType)
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{
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return m_RemoteGridService.LookupQuark(gqi, actorType);
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return m_RemoteGridService.LookupQuark(locX, locY, actorType);
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}
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public bool CleanUpEndpoint(string syncServerID)
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{
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return m_RemoteGridService.CleanUpEndpoint(syncServerID);
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}
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#endregion SYNC SERVER
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}
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@ -655,26 +655,30 @@ namespace OpenSim.Services.Connectors
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#region SYNC SERVER
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// Stubs for actor and quark management. Only implementation is in SimianGridService
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public virtual bool RegisterActor(GridActorInfo gai, List<GridQuarkInfo> lgqi)
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public bool RegisterEndpoint(GridEndpointInfo gei)
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{
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return false;
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}
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public virtual bool RegisterActor(GridActorInfo gai)
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public bool RegisterActor(string actorID, string actorType, string syncServerID)
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{
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return false;
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}
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public virtual bool RegisterQuark(string actorID, GridQuarkInfo gqi)
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public bool RegisterQuark(string syncServerID, uint locX, uint locY)
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{
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return false;
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}
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public virtual List<GridActorInfo> LookupQuark(GridQuarkInfo gqi)
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public List<GridEndpointInfo> LookupQuark(uint locX, uint locY)
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{
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return null;
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}
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public virtual List<GridActorInfo> LookupQuark(GridQuarkInfo gqi, string actorType)
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public List<GridEndpointInfo> LookupQuark(uint locX, uint locY, string actorType)
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{
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return null;
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}
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public bool CleanUpEndpoint(string syncServerID)
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{
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return false;
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}
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#endregion SYNC SERVER
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}
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@ -434,115 +434,113 @@ namespace OpenSim.Services.Connectors.SimianGrid
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}
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#region SYNC SERVER
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/// <summary>
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/// Register an actor and it's associated quarks
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/// </summary>
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/// <param name="gai"></param>
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/// <param name="lgqi"></param>
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/// <returns></returns>
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public virtual bool RegisterActor(GridActorInfo gai, List<GridQuarkInfo> lgqi)
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{
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if (RegisterActor(gai))
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{
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bool success = true;
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foreach (GridQuarkInfo gqi in lgqi)
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{
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if (!RegisterQuark(gai.actorID, gqi))
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{
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success = false;
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break;
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}
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}
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return success;
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}
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return false;
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}
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public virtual bool RegisterActor(GridActorInfo gai)
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public virtual bool RegisterEndpoint(GridEndpointInfo gei)
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{
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NameValueCollection requestArgs = new NameValueCollection
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{
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{ "RequestMethod", "AddActor" },
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{ "ActorID", gai.actorID },
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{ "ActorType", gai.actorType },
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{ "Address", gai.address },
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{ "Port", gai.port.ToString() },
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{ "RequestMethod", "AddEndpoint" },
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{ "SyncServerID", gei.syncServerID },
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{ "Address", gei.address },
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{ "Port", gei.port.ToString() },
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};
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OSDMap response = WebUtil.PostToService(m_ServerURI, requestArgs);
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if (response["Success"].AsBoolean())
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{
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m_log.WarnFormat("{0}: Registration of actor {1} at addr={2}:{3} successful",
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"[SIMIAN GRID CONNECTOR]", gai.actorID, gai.address, gai.port.ToString());
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m_log.WarnFormat("{0}: Registration of endpoint {1} at addr={2}:{3} successful",
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"[SIMIAN GRID CONNECTOR]", gei.syncServerID, gei.address, gei.port.ToString());
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return true;
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}
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m_log.ErrorFormat("{0}: Registration of actor {1} at addr={2}:{3} failed: {4}",
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"[SIMIAN GRID CONNECTOR]", gai.actorID, gai.address, gai.port.ToString(), response["Message"]);
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m_log.ErrorFormat("{0}: Registration of endpoint {1} at addr={2}:{3} failed: {4}",
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"[SIMIAN GRID CONNECTOR]", gei.syncServerID, gei.address, gei.port.ToString(), response["Message"]);
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return false;
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}
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public virtual bool RegisterQuark(string actorID, GridQuarkInfo gqi)
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public virtual bool RegisterActor(string actorID, string actorType, string syncServerID)
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{
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NameValueCollection requestArgs = new NameValueCollection
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{
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{ "RequestMethod", "AddActor" },
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{ "ActorID", actorID },
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{ "ActorType", actorType },
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{ "SyncServerID", syncServerID },
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};
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OSDMap response = WebUtil.PostToService(m_ServerURI, requestArgs);
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if (response["Success"].AsBoolean())
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{
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m_log.WarnFormat("{0}: Registration of actor {1} of type {2} successful",
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"[SIMIAN GRID CONNECTOR]", actorID, actorType);
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return true;
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}
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m_log.ErrorFormat("{0}: Registration of actor {1} of type {2} failed: {3}",
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"[SIMIAN GRID CONNECTOR]", actorID, actorType, response["Message"]);
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return false;
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return false;
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}
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public virtual bool RegisterQuark(string syncServerID, uint locX, uint locY)
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{
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NameValueCollection requestArgs = new NameValueCollection
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{
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{ "RequestMethod", "AddQuark" },
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{ "ActorID", actorID },
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{ "LocX", gqi.locX.ToString() },
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{ "LocY", gqi.locY.ToString() },
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{ "SyncServerID", syncServerID },
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{ "LocX", locX.ToString() },
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{ "LocY", locY.ToString() },
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};
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OSDMap response = WebUtil.PostToService(m_ServerURI, requestArgs);
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if (response["Success"].AsBoolean())
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{
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m_log.WarnFormat("{0}: Registration of quark at {1}/{2} successful",
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"[SIMIAN GRID CONNECTOR]", gqi.locX.ToString(), gqi.locY.ToString());
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"[SIMIAN GRID CONNECTOR]", locX.ToString(), locY.ToString());
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return true;
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}
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m_log.ErrorFormat("{0}: Registration of quark at {1}/{2} failed: {3}",
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"[SIMIAN GRID CONNECTOR]", gqi.locX.ToString(), gqi.locY.ToString(), response["Message"]);
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"[SIMIAN GRID CONNECTOR]", locX.ToString(), locY.ToString(), response["Message"]);
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return false;
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}
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public virtual List<GridActorInfo> LookupQuark(GridQuarkInfo gqi)
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public virtual List<GridEndpointInfo> LookupQuark(uint locX, uint locY)
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{
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NameValueCollection requestArgs = new NameValueCollection
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{
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{ "RequestMethod", "GetQuark" },
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{ "LocX", gqi.locX.ToString() },
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{ "LocY", gqi.locY.ToString() }
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{ "LocX", locX.ToString() },
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{ "LocY", locY.ToString() }
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};
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return LookupQuark(requestArgs);
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}
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public virtual List<GridActorInfo> LookupQuark(GridQuarkInfo gqi, string actorType)
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public virtual List<GridEndpointInfo> LookupQuark(uint locX, uint locY, string actorType)
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{
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NameValueCollection requestArgs = new NameValueCollection
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{
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{ "RequestMethod", "GetQuark" },
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{ "LocX", gqi.locX.ToString() },
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{ "LocY", gqi.locY.ToString() },
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{ "LocX", locX.ToString() },
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{ "LocY", locY.ToString() },
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{ "ActorType", actorType }
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};
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return LookupQuark(requestArgs);
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}
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private List<GridActorInfo> LookupQuark(NameValueCollection requestArgs)
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private List<GridEndpointInfo> LookupQuark(NameValueCollection requestArgs)
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{
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OSDMap response = WebUtil.PostToService(m_ServerURI, requestArgs);
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if (response["Success"].AsBoolean())
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{
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List<GridActorInfo> lgai = new List<GridActorInfo>();
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OSDArray gridActors = (OSDArray)response["Actors"];
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List<GridEndpointInfo> lgai = new List<GridEndpointInfo>();
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OSDArray gridEndpoints = (OSDArray)response["Endpoints"];
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m_log.WarnFormat("{0}: Lookup of quark successful. {1} addresses",
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"[SIMIAN GRID CONNECTOR]", gridActors.Count);
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for (int ii = 0; ii < gridActors.Count; ii++)
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"[SIMIAN GRID CONNECTOR]", gridEndpoints.Count);
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for (int ii = 0; ii < gridEndpoints.Count; ii++)
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{
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OSDMap thisGridActor = (OSDMap)gridActors[ii];
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GridActorInfo gai = new GridActorInfo();
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gai.actorID = thisGridActor["ActorID"].AsString();
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gai.actorType = thisGridActor["ActorType"].AsString();
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gai.address = thisGridActor["Address"].AsString();
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gai.port = thisGridActor["Port"].AsInteger();
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OSDMap thisEndpoint = (OSDMap)gridEndpoints[ii];
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GridEndpointInfo gai = new GridEndpointInfo();
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gai.syncServerID = thisEndpoint["SyncServerID"].AsString();
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gai.actorType = thisEndpoint["ActorType"].AsString();
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gai.address = thisEndpoint["Address"].AsString();
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gai.port = (uint)thisEndpoint["Port"].AsInteger();
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lgai.Add(gai);
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}
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return lgai;
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@ -551,6 +549,40 @@ namespace OpenSim.Services.Connectors.SimianGrid
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"[SIMIAN GRID CONNECTOR]", response["Message"]);
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return null;
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}
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// Clean up the information for this endpoint. Removes both the endpoint
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// information from the Endpoint table but also removes ALL the quarks associated
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// with the endpoint.
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public virtual bool CleanUpEndpoint(string syncServerID)
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{
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NameValueCollection requestArgs = new NameValueCollection
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{
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{ "RequestMethod", "RemoveEndpoint" },
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{ "SyncServerID", syncServerID },
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};
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OSDMap response = WebUtil.PostToService(m_ServerURI, requestArgs);
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if (response["Success"].AsBoolean())
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{
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requestArgs = new NameValueCollection
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{
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{ "RequestMethod", "RemoveQuark" },
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{ "SyncServerID", syncServerID },
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};
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response = WebUtil.PostToService(m_ServerURI, requestArgs);
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if (response["Success"].AsBoolean())
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{
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return true;
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}
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m_log.ErrorFormat("{0}: removal of quarks for Endpoint failed: {1}",
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"[SIMIAN GRID CONNECTOR]", response["Message"]);
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return false;
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}
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m_log.ErrorFormat("{0}: removal of Endpoint failed: {1}",
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"[SIMIAN GRID CONNECTOR]", response["Message"]);
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return false;
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}
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#endregion SYNC SERVER
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}
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}
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@ -551,26 +551,30 @@ namespace OpenSim.Services.GridService
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#region SYNC SERVER
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// Stubs for actor and quark management. Only implementation is in SimianGridService
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public virtual bool RegisterActor(GridActorInfo gai, List<GridQuarkInfo> lgqi)
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public bool RegisterEndpoint(GridEndpointInfo gei)
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{
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return false;
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}
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public virtual bool RegisterActor(GridActorInfo gai)
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public bool RegisterActor(string actorID, string actorType, string syncServerID)
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{
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return false;
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}
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public virtual bool RegisterQuark(string actorID, GridQuarkInfo gqi)
|
||||
public bool RegisterQuark(string syncServerID, uint locX, uint locY)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
public virtual List<GridActorInfo> LookupQuark(GridQuarkInfo gqi)
|
||||
public List<GridEndpointInfo> LookupQuark(uint locX, uint locY)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
public virtual List<GridActorInfo> LookupQuark(GridQuarkInfo gqi, string actorType)
|
||||
public List<GridEndpointInfo> LookupQuark(uint locX, uint locY, string actorType)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
public bool CleanUpEndpoint(string syncServerID)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
#endregion SYNC SERVER
|
||||
}
|
||||
}
|
||||
|
|
|
@ -97,26 +97,24 @@ namespace OpenSim.Services.Interfaces
|
|||
int GetRegionFlags(UUID scopeID, UUID regionID);
|
||||
|
||||
// SYNC SERVER
|
||||
bool RegisterActor(GridActorInfo gai, List<GridQuarkInfo> lgqi);
|
||||
bool RegisterActor(GridActorInfo gai);
|
||||
bool RegisterQuark(string actorID, GridQuarkInfo gqi);
|
||||
List<GridActorInfo> LookupQuark(GridQuarkInfo gqi);
|
||||
List<GridActorInfo> LookupQuark(GridQuarkInfo gqi, string actorType);
|
||||
bool RegisterEndpoint(GridEndpointInfo gei);
|
||||
bool RegisterActor(string actorID, string actorType, string syncServerID);
|
||||
bool RegisterQuark(string syncServerID, uint locX, uint locY);
|
||||
List<GridEndpointInfo> LookupQuark(uint locX, uint locY);
|
||||
List<GridEndpointInfo> LookupQuark(uint locX, uint locY, string actorType);
|
||||
bool CleanUpEndpoint(string syncServerID);
|
||||
// END SYNC SERVER
|
||||
}
|
||||
|
||||
// SYNC SERVER
|
||||
public class GridQuarkInfo
|
||||
{
|
||||
public uint locX;
|
||||
public uint locY;
|
||||
}
|
||||
public class GridActorInfo
|
||||
public class GridEndpointInfo
|
||||
{
|
||||
public string syncServerID;
|
||||
public string address;
|
||||
public int port;
|
||||
public uint port;
|
||||
public string internalAddress;
|
||||
public uint internalPort;
|
||||
public string actorType;
|
||||
public string actorID;
|
||||
}
|
||||
// END SYNC SERVER
|
||||
|
||||
|
|
Loading…
Reference in New Issue