Mantis#1899. Thank you kindly, Cmickeyb for a patch that:
attached are some patches to either comment out direct console writes or to convert them to log writes0.6.0-stable
parent
b72cc7df01
commit
9a8569160f
|
@ -125,19 +125,19 @@ namespace OpenSim.Region.ScriptEngine.Common
|
|||
|
||||
// Get this AppDomain's settings and display some of them.
|
||||
AppDomainSetup ads = AppDomain.CurrentDomain.SetupInformation;
|
||||
Console.WriteLine("AppName={0}, AppBase={1}, ConfigFile={2}",
|
||||
ads.ApplicationName,
|
||||
ads.ApplicationBase,
|
||||
ads.ConfigurationFile
|
||||
);
|
||||
// Console.WriteLine("AppName={0}, AppBase={1}, ConfigFile={2}",
|
||||
// ads.ApplicationName,
|
||||
// ads.ApplicationBase,
|
||||
// ads.ConfigurationFile
|
||||
// );
|
||||
|
||||
// Display the name of the calling AppDomain and the name
|
||||
// of the second domain.
|
||||
// NOTE: The application's thread has transitioned between
|
||||
// AppDomains.
|
||||
Console.WriteLine("Calling to '{0}'.",
|
||||
Thread.GetDomain().FriendlyName
|
||||
);
|
||||
// Console.WriteLine("Calling to '{0}'.",
|
||||
// Thread.GetDomain().FriendlyName
|
||||
// );
|
||||
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -59,7 +59,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin
|
|||
|
||||
public void SetTimerEvent(uint m_localID, LLUUID m_itemID, double sec)
|
||||
{
|
||||
Console.WriteLine("SetTimerEvent");
|
||||
// Console.WriteLine("SetTimerEvent");
|
||||
|
||||
// Always remove first, in case this is a re-set
|
||||
UnSetTimerEvents(m_localID, m_itemID);
|
||||
|
|
|
@ -188,14 +188,14 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
|
|||
|
||||
public void OnRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez)
|
||||
{
|
||||
Console.WriteLine("OnRezScript localID: " + localID + " LLUID: " + itemID.ToString() + " Size: " +
|
||||
myScriptEngine.Log.Debug("OnRezScript localID: " + localID + " LLUID: " + itemID.ToString() + " Size: " +
|
||||
script.Length);
|
||||
myScriptEngine.m_ScriptManager.StartScript(localID, itemID, script, startParam, postOnRez);
|
||||
}
|
||||
|
||||
public void OnRemoveScript(uint localID, LLUUID itemID)
|
||||
{
|
||||
Console.WriteLine("OnRemoveScript localID: " + localID + " LLUID: " + itemID.ToString());
|
||||
myScriptEngine.Log.Debug("OnRemoveScript localID: " + localID + " LLUID: " + itemID.ToString());
|
||||
myScriptEngine.m_ScriptManager.StopScript(
|
||||
localID,
|
||||
itemID
|
||||
|
|
Loading…
Reference in New Issue