friends rights to edit objects display on viewers fixed. This needs to be optimized in future
parent
1982d72320
commit
9e6d9e0436
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@ -201,6 +201,11 @@ namespace OpenSim.Region.Framework.Scenes
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part.SendPropertiesToClient(remoteClient);
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part.SendPropertiesToClient(remoteClient);
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// waste of time because properties do not send prim flags as they should
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// if a friend got or lost edit rights after login, a full update is needed
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if(sog.OwnerID != remoteClient.AgentId)
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part.SendFullUpdate(remoteClient);
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// A prim is only tainted if it's allowed to be edited by the person clicking it.
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// A prim is only tainted if it's allowed to be edited by the person clicking it.
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if (Permissions.CanEditObject(sog.UUID, remoteClient.AgentId)
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if (Permissions.CanEditObject(sog.UUID, remoteClient.AgentId)
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|| Permissions.CanMoveObject(sog.UUID, remoteClient.AgentId))
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|| Permissions.CanMoveObject(sog.UUID, remoteClient.AgentId))
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@ -303,12 +308,11 @@ namespace OpenSim.Region.Framework.Scenes
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part.IsSelected = false;
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part.IsSelected = false;
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if (!part.ParentGroup.IsAttachment && oldgprSelect != part.ParentGroup.IsSelected)
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if (!part.ParentGroup.IsAttachment && oldgprSelect != part.ParentGroup.IsSelected)
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EventManager.TriggerParcelPrimCountTainted();
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EventManager.TriggerParcelPrimCountTainted();
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}
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// restore targetOmega
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// restore targetOmega
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if (part.AngularVelocity != Vector3.Zero)
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if (part.AngularVelocity != Vector3.Zero)
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part.ScheduleTerseUpdate();
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part.ScheduleTerseUpdate();
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}
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}
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}
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public virtual void ProcessMoneyTransferRequest(UUID source, UUID destination, int amount,
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public virtual void ProcessMoneyTransferRequest(UUID source, UUID destination, int amount,
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