Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim

slimupdates
Melanie 2010-03-06 11:58:19 +00:00
commit 9fa9cfd215
30 changed files with 1140 additions and 406 deletions

View File

@ -85,6 +85,8 @@
</exec> </exec>
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.mysql.tests)==0}" /> <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.mysql.tests)==0}" />
<delete dir="%temp%"/>
</target> </target>
<target name="test-cov" depends="build"> <target name="test-cov" depends="build">

View File

@ -0,0 +1,50 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using OpenMetaverse;
using OpenSim.Framework;
namespace OpenSim.Data
{
// This MUST be a ref type!
public class GridUserData
{
public string UserID;
public Dictionary<string, string> Data;
}
/// <summary>
/// An interface for connecting to the user grid datastore
/// </summary>
public interface IGridUserData
{
GridUserData GetGridUserData(string userID);
bool StoreGridUserData(GridUserData data);
}
}

View File

@ -198,7 +198,6 @@ namespace OpenSim.Data.MySQL
{ {
using (MySqlCommand cmd = new MySqlCommand()) using (MySqlCommand cmd = new MySqlCommand())
{ {
string query = String.Format("select * from {0} where {1}", string query = String.Format("select * from {0} where {1}",
m_Realm, where); m_Realm, where);

View File

@ -0,0 +1,64 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Data;
using System.Reflection;
using System.Threading;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using MySql.Data.MySqlClient;
namespace OpenSim.Data.MySQL
{
/// <summary>
/// A MySQL Interface for user grid data
/// </summary>
public class MySQLGridUserData : MySQLGenericTableHandler<GridUserData>, IGridUserData
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public MySQLGridUserData(string connectionString, string realm) : base(connectionString, realm, "UserGrid") {}
public GridUserData GetGridUserData(string userID)
{
GridUserData[] ret = Get("UserID", userID);
if (ret.Length == 0)
return null;
return ret[0];
}
public bool StoreGridUserData(GridUserData data)
{
return Store(data);
}
}
}

View File

@ -122,7 +122,7 @@ namespace OpenSim.Data.MySQL
cmd.CommandText = String.Format("select * from {0} where UserID=?UserID", m_Realm); cmd.CommandText = String.Format("select * from {0} where UserID=?UserID", m_Realm);
cmd.Parameters.AddWithValue("?UserID", userID); cmd.Parameters.AddWithValue("?UserID", userID);
;
using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
{ {
dbcon.Open(); dbcon.Open();
@ -131,7 +131,6 @@ namespace OpenSim.Data.MySQL
using (IDataReader reader = cmd.ExecuteReader()) using (IDataReader reader = cmd.ExecuteReader())
{ {
List<UUID> deleteSessions = new List<UUID>(); List<UUID> deleteSessions = new List<UUID>();
int online = 0; int online = 0;
@ -143,6 +142,7 @@ namespace OpenSim.Data.MySQL
deleteSessions.Add(new UUID(reader["SessionID"].ToString())); deleteSessions.Add(new UUID(reader["SessionID"].ToString()));
} }
// Leave one session behind so that we can pick up details such as home location
if (online == 0 && deleteSessions.Count > 0) if (online == 0 && deleteSessions.Count > 0)
deleteSessions.RemoveAt(0); deleteSessions.RemoveAt(0);

View File

@ -28,6 +28,8 @@
using System; using System;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.Reflection;
using log4net;
using OpenMetaverse; using OpenMetaverse;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Data; using OpenSim.Data;
@ -36,6 +38,8 @@ namespace OpenSim.Data.Null
{ {
public class NullPresenceData : IPresenceData public class NullPresenceData : IPresenceData
{ {
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static NullPresenceData Instance; private static NullPresenceData Instance;
Dictionary<UUID, PresenceData> m_presenceData = new Dictionary<UUID, PresenceData>(); Dictionary<UUID, PresenceData> m_presenceData = new Dictionary<UUID, PresenceData>();
@ -47,13 +51,6 @@ namespace OpenSim.Data.Null
Instance = this; Instance = this;
//Console.WriteLine("[XXX] NullRegionData constructor"); //Console.WriteLine("[XXX] NullRegionData constructor");
// Let's stick in a test presence
PresenceData p = new PresenceData();
p.SessionID = UUID.Zero;
p.UserID = UUID.Zero.ToString();
p.Data = new Dictionary<string, string>();
p.Data["Online"] = true.ToString();
m_presenceData.Add(UUID.Zero, p);
} }
} }
@ -62,6 +59,9 @@ namespace OpenSim.Data.Null
if (Instance != this) if (Instance != this)
return Instance.Store(data); return Instance.Store(data);
// m_log.DebugFormat("[NULL PRESENCE DATA]: Storing presence {0}", data.UserID);
// Console.WriteLine("HOME for " + data.UserID + " is " + (data.Data.ContainsKey("HomeRegionID") ? data.Data["HomeRegionID"] : "Not found"));
m_presenceData[data.SessionID] = data; m_presenceData[data.SessionID] = data;
return true; return true;
} }
@ -100,6 +100,7 @@ namespace OpenSim.Data.Null
{ {
if (Instance != this) if (Instance != this)
return Instance.ReportAgent(sessionID, regionID, position, lookAt); return Instance.ReportAgent(sessionID, regionID, position, lookAt);
if (m_presenceData.ContainsKey(sessionID)) if (m_presenceData.ContainsKey(sessionID))
{ {
m_presenceData[sessionID].RegionID = regionID; m_presenceData[sessionID].RegionID = regionID;
@ -121,6 +122,10 @@ namespace OpenSim.Data.Null
{ {
if (p.UserID == userID) if (p.UserID == userID)
{ {
// m_log.DebugFormat(
// "[NULL PRESENCE DATA]: Setting home location {0} {1} {2} for {3}",
// regionID, position, lookAt, p.UserID);
p.Data["HomeRegionID"] = regionID.ToString(); p.Data["HomeRegionID"] = regionID.ToString();
p.Data["HomePosition"] = position.ToString(); p.Data["HomePosition"] = position.ToString();
p.Data["HomeLookAt"] = lookAt.ToString(); p.Data["HomeLookAt"] = lookAt.ToString();
@ -136,12 +141,21 @@ namespace OpenSim.Data.Null
if (Instance != this) if (Instance != this)
return Instance.Get(field, data); return Instance.Get(field, data);
// m_log.DebugFormat(
// "[NULL PRESENCE DATA]: Getting presence data for field {0} with parameter {1}", field, data);
List<PresenceData> presences = new List<PresenceData>(); List<PresenceData> presences = new List<PresenceData>();
if (field == "UserID") if (field == "UserID")
{ {
foreach (PresenceData p in m_presenceData.Values) foreach (PresenceData p in m_presenceData.Values)
{
if (p.UserID == data) if (p.UserID == data)
{
presences.Add(p); presences.Add(p);
// Console.WriteLine("HOME for " + p.UserID + " is " + (p.Data.ContainsKey("HomeRegionID") ? p.Data["HomeRegionID"] : "Not found"));
}
}
return presences.ToArray(); return presences.ToArray();
} }
else if (field == "SessionID") else if (field == "SessionID")
@ -187,29 +201,39 @@ namespace OpenSim.Data.Null
return; return;
} }
// m_log.DebugFormat("[NULL PRESENCE DATA]: Prune called for {0}", userID);
List<UUID> deleteSessions = new List<UUID>(); List<UUID> deleteSessions = new List<UUID>();
int online = 0; int online = 0;
foreach (KeyValuePair<UUID, PresenceData> kvp in m_presenceData) foreach (KeyValuePair<UUID, PresenceData> kvp in m_presenceData)
{ {
// m_log.DebugFormat("Online: {0}", kvp.Value.Data["Online"]);
bool on = false; bool on = false;
if (bool.TryParse(kvp.Value.Data["Online"], out on) && on) if (bool.TryParse(kvp.Value.Data["Online"], out on) && on)
online++; online++;
else else
deleteSessions.Add(kvp.Key); deleteSessions.Add(kvp.Key);
} }
// m_log.DebugFormat("[NULL PRESENCE DATA]: online [{0}], deleteSession.Count [{1}]", online, deleteSessions.Count);
// Leave one session behind so that we can pick up details such as home location
if (online == 0 && deleteSessions.Count > 0) if (online == 0 && deleteSessions.Count > 0)
deleteSessions.RemoveAt(0); deleteSessions.RemoveAt(0);
foreach (UUID s in deleteSessions) foreach (UUID s in deleteSessions)
m_presenceData.Remove(s); m_presenceData.Remove(s);
} }
public bool Delete(string field, string data) public bool Delete(string field, string data)
{ {
// m_log.DebugFormat(
// "[NULL PRESENCE DATA]: Deleting presence data for field {0} with parameter {1}", field, data);
if (Instance != this) if (Instance != this)
return Delete(field, data); return Instance.Delete(field, data);
List<UUID> presences = new List<UUID>(); List<UUID> presences = new List<UUID>();
if (field == "UserID") if (field == "UserID")

View File

@ -1,10 +1,15 @@
using System; using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using OpenMetaverse; using OpenMetaverse;
namespace OpenSim.Framework namespace OpenSim.Framework
{ {
public static class SLUtil public static class SLUtil
{ {
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
#region SL / file extension / content-type conversions #region SL / file extension / content-type conversions
public static string SLAssetTypeToContentType(int assetType) public static string SLAssetTypeToContentType(int assetType)
@ -181,5 +186,107 @@ namespace OpenSim.Framework
} }
#endregion SL / file extension / content-type conversions #endregion SL / file extension / content-type conversions
/// <summary>
/// Parse a notecard in Linden format to a string of ordinary text.
/// </summary>
/// <param name="rawInput"></param>
/// <returns></returns>
public static string ParseNotecardToString(string rawInput)
{
string[] output = ParseNotecardToList(rawInput).ToArray();
// foreach (string line in output)
// m_log.DebugFormat("[PARSE NOTECARD]: ParseNotecardToString got line {0}", line);
return string.Join("\n", output);
}
/// <summary>
/// Parse a notecard in Linden format to a list of ordinary lines.
/// </summary>
/// <param name="rawInput"></param>
/// <returns></returns>
public static List<string> ParseNotecardToList(string rawInput)
{
string[] input = rawInput.Replace("\r", "").Split('\n');
int idx = 0;
int level = 0;
List<string> output = new List<string>();
string[] words;
while (idx < input.Length)
{
if (input[idx] == "{")
{
level++;
idx++;
continue;
}
if (input[idx]== "}")
{
level--;
idx++;
continue;
}
switch (level)
{
case 0:
words = input[idx].Split(' '); // Linden text ver
// Notecards are created *really* empty. Treat that as "no text" (just like after saving an empty notecard)
if (words.Length < 3)
return output;
int version = int.Parse(words[3]);
if (version != 2)
return output;
break;
case 1:
words = input[idx].Split(' ');
if (words[0] == "LLEmbeddedItems")
break;
if (words[0] == "Text")
{
int len = int.Parse(words[2]);
idx++;
int count = -1;
while (count < len)
{
// int l = input[idx].Length;
string ln = input[idx];
int need = len-count-1;
if (ln.Length > need)
ln = ln.Substring(0, need);
// m_log.DebugFormat("[PARSE NOTECARD]: Adding line {0}", ln);
output.Add(ln);
count += ln.Length + 1;
idx++;
}
return output;
}
break;
case 2:
words = input[idx].Split(' '); // count
if (words[0] == "count")
{
int c = int.Parse(words[1]);
if (c > 0)
return output;
break;
}
break;
}
idx++;
}
return output;
}
} }
} }

View File

@ -42,6 +42,8 @@ namespace OpenSim
/// </summary> /// </summary>
public class ConfigurationLoader public class ConfigurationLoader
{ {
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
/// <summary> /// <summary>
/// Various Config settings the region needs to start /// Various Config settings the region needs to start
/// Physics Engine, Mesh Engine, GridMode, PhysicsPrim allowed, Neighbor, /// Physics Engine, Mesh Engine, GridMode, PhysicsPrim allowed, Neighbor,
@ -60,17 +62,6 @@ namespace OpenSim
/// </summary> /// </summary>
protected NetworkServersInfo m_networkServersInfo; protected NetworkServersInfo m_networkServersInfo;
/// <summary>
/// Console logger
/// </summary>
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
public ConfigurationLoader()
{
}
/// <summary> /// <summary>
/// Loads the region configuration /// Loads the region configuration
/// </summary> /// </summary>
@ -164,12 +155,12 @@ namespace OpenSim
m_config.Source = new IniConfigSource(); m_config.Source = new IniConfigSource();
m_config.Source.Merge(DefaultConfig()); m_config.Source.Merge(DefaultConfig());
m_log.Info("[CONFIG] Reading configuration settings"); m_log.Info("[CONFIG]: Reading configuration settings");
if (sources.Count == 0) if (sources.Count == 0)
{ {
m_log.FatalFormat("[CONFIG] Could not load any configuration"); m_log.FatalFormat("[CONFIG]: Could not load any configuration");
m_log.FatalFormat("[CONFIG] Did you copy the OpenSim.ini.example file to OpenSim.ini?"); m_log.FatalFormat("[CONFIG]: Did you copy the OpenSim.ini.example file to OpenSim.ini?");
Environment.Exit(1); Environment.Exit(1);
} }
@ -182,13 +173,12 @@ namespace OpenSim
if (!iniFileExists) if (!iniFileExists)
{ {
m_log.FatalFormat("[CONFIG] Could not load any configuration"); m_log.FatalFormat("[CONFIG]: Could not load any configuration");
m_log.FatalFormat("[CONFIG] Configuration exists, but there was an error loading it!"); m_log.FatalFormat("[CONFIG]: Configuration exists, but there was an error loading it!");
Environment.Exit(1); Environment.Exit(1);
} }
// Make sure command line options take precedence // Make sure command line options take precedence
//
m_config.Source.Merge(argvSource); m_config.Source.Merge(argvSource);
ReadConfigSettings(); ReadConfigSettings();
@ -257,20 +247,17 @@ namespace OpenSim
if (!IsUri(iniPath)) if (!IsUri(iniPath))
{ {
m_log.InfoFormat("[CONFIG] Reading configuration file {0}", m_log.InfoFormat("[CONFIG]: Reading configuration file {0}", Path.GetFullPath(iniPath));
Path.GetFullPath(iniPath));
m_config.Source.Merge(new IniConfigSource(iniPath)); m_config.Source.Merge(new IniConfigSource(iniPath));
success = true; success = true;
} }
else else
{ {
m_log.InfoFormat("[CONFIG] {0} is a http:// URI, fetching ...", m_log.InfoFormat("[CONFIG]: {0} is a http:// URI, fetching ...", iniPath);
iniPath);
// The ini file path is a http URI // The ini file path is a http URI
// Try to read it // Try to read it
//
try try
{ {
XmlReader r = XmlReader.Create(iniPath); XmlReader r = XmlReader.Create(iniPath);
@ -281,7 +268,7 @@ namespace OpenSim
} }
catch (Exception e) catch (Exception e)
{ {
m_log.FatalFormat("[CONFIG] Exception reading config from URI {0}\n" + e.ToString(), iniPath); m_log.FatalFormat("[CONFIG]: Exception reading config from URI {0}\n" + e.ToString(), iniPath);
Environment.Exit(1); Environment.Exit(1);
} }
} }

View File

@ -144,6 +144,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
/// <summary>A reference to the LLUDPServer that is managing this client</summary> /// <summary>A reference to the LLUDPServer that is managing this client</summary>
private readonly LLUDPServer m_udpServer; private readonly LLUDPServer m_udpServer;
/// <summary>Caches packed throttle information</summary>
private byte[] m_packedThrottles;
private int m_defaultRTO = 3000; private int m_defaultRTO = 3000;
private int m_maxRTO = 60000; private int m_maxRTO = 60000;
@ -350,21 +353,31 @@ namespace OpenSim.Region.ClientStack.LindenUDP
bucket = m_throttleCategories[(int)ThrottleOutPacketType.Texture]; bucket = m_throttleCategories[(int)ThrottleOutPacketType.Texture];
bucket.DripRate = texture; bucket.DripRate = texture;
bucket.MaxBurst = texture; bucket.MaxBurst = texture;
// Reset the packed throttles cached data
m_packedThrottles = null;
} }
public byte[] GetThrottlesPacked() public byte[] GetThrottlesPacked()
{ {
byte[] data = new byte[7 * 4]; byte[] data = m_packedThrottles;
int i = 0;
Buffer.BlockCopy(Utils.FloatToBytes((float)m_throttleCategories[(int)ThrottleOutPacketType.Resend].DripRate), 0, data, i, 4); i += 4; if (data == null)
Buffer.BlockCopy(Utils.FloatToBytes((float)m_throttleCategories[(int)ThrottleOutPacketType.Land].DripRate), 0, data, i, 4); i += 4; {
Buffer.BlockCopy(Utils.FloatToBytes((float)m_throttleCategories[(int)ThrottleOutPacketType.Wind].DripRate), 0, data, i, 4); i += 4; data = new byte[7 * 4];
Buffer.BlockCopy(Utils.FloatToBytes((float)m_throttleCategories[(int)ThrottleOutPacketType.Cloud].DripRate), 0, data, i, 4); i += 4; int i = 0;
Buffer.BlockCopy(Utils.FloatToBytes((float)(m_throttleCategories[(int)ThrottleOutPacketType.Task].DripRate) +
m_throttleCategories[(int)ThrottleOutPacketType.State].DripRate), 0, data, i, 4); i += 4; Buffer.BlockCopy(Utils.FloatToBytes((float)m_throttleCategories[(int)ThrottleOutPacketType.Resend].DripRate), 0, data, i, 4); i += 4;
Buffer.BlockCopy(Utils.FloatToBytes((float)m_throttleCategories[(int)ThrottleOutPacketType.Texture].DripRate), 0, data, i, 4); i += 4; Buffer.BlockCopy(Utils.FloatToBytes((float)m_throttleCategories[(int)ThrottleOutPacketType.Land].DripRate), 0, data, i, 4); i += 4;
Buffer.BlockCopy(Utils.FloatToBytes((float)m_throttleCategories[(int)ThrottleOutPacketType.Asset].DripRate), 0, data, i, 4); i += 4; Buffer.BlockCopy(Utils.FloatToBytes((float)m_throttleCategories[(int)ThrottleOutPacketType.Wind].DripRate), 0, data, i, 4); i += 4;
Buffer.BlockCopy(Utils.FloatToBytes((float)m_throttleCategories[(int)ThrottleOutPacketType.Cloud].DripRate), 0, data, i, 4); i += 4;
Buffer.BlockCopy(Utils.FloatToBytes((float)(m_throttleCategories[(int)ThrottleOutPacketType.Task].DripRate) +
m_throttleCategories[(int)ThrottleOutPacketType.State].DripRate), 0, data, i, 4); i += 4;
Buffer.BlockCopy(Utils.FloatToBytes((float)m_throttleCategories[(int)ThrottleOutPacketType.Texture].DripRate), 0, data, i, 4); i += 4;
Buffer.BlockCopy(Utils.FloatToBytes((float)m_throttleCategories[(int)ThrottleOutPacketType.Asset].DripRate), 0, data, i, 4); i += 4;
m_packedThrottles = data;
}
return data; return data;
} }

View File

@ -0,0 +1,257 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.CoreModules.Avatar.Attachments
{
public class AttachmentsModule : IAttachmentsModule, IRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected Scene m_scene = null;
public void Initialise(Scene scene, IConfigSource source)
{
scene.RegisterModuleInterface<IAttachmentsModule>(this);
m_scene = scene;
}
public void PostInitialise()
{
}
public void Close()
{
}
public string Name
{
get { return "Attachments Module"; }
}
public bool IsSharedModule
{
get { return false; }
}
public bool AttachObject(
IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent)
{
SceneObjectGroup group = m_scene.GetGroupByPrim(objectLocalID);
if (group != null)
{
if (m_scene.Permissions.CanTakeObject(group.UUID, remoteClient.AgentId))
{
// If the attachment point isn't the same as the one previously used
// set it's offset position = 0 so that it appears on the attachment point
// and not in a weird location somewhere unknown.
if (AttachmentPt != 0 && AttachmentPt != (uint)group.GetAttachmentPoint())
{
attachPos = Vector3.Zero;
}
// AttachmentPt 0 means the client chose to 'wear' the attachment.
if (AttachmentPt == 0)
{
// Check object for stored attachment point
AttachmentPt = (uint)group.GetAttachmentPoint();
}
// if we still didn't find a suitable attachment point.......
if (AttachmentPt == 0)
{
// Stick it on left hand with Zero Offset from the attachment point.
AttachmentPt = (uint)AttachmentPoint.LeftHand;
attachPos = Vector3.Zero;
}
group.SetAttachmentPoint((byte)AttachmentPt);
group.AbsolutePosition = attachPos;
// Saves and gets itemID
UUID itemId;
if (group.GetFromItemID() == UUID.Zero)
{
m_scene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId, out itemId);
}
else
{
itemId = group.GetFromItemID();
}
SetAttachmentInventoryStatus(remoteClient, AttachmentPt, itemId, group);
group.AttachToAgent(remoteClient.AgentId, AttachmentPt, attachPos, silent);
// In case it is later dropped again, don't let
// it get cleaned up
group.RootPart.RemFlag(PrimFlags.TemporaryOnRez);
group.HasGroupChanged = false;
}
else
{
remoteClient.SendAgentAlertMessage(
"You don't have sufficient permissions to attach this object", false);
return false;
}
}
else
{
m_log.DebugFormat("[ATTACHMENTS MODULE]: AttachObject found no such scene object {0}", objectLocalID);
return false;
}
return true;
}
public UUID SetAttachmentInventoryStatus(
SceneObjectGroup att, IClientAPI remoteClient, UUID itemID, uint AttachmentPt)
{
m_log.DebugFormat(
"[ATTACHMENTS MODULEY]: Updating inventory of {0} to show attachment of {1} (item ID {2})",
remoteClient.Name, att.Name, itemID);
if (!att.IsDeleted)
AttachmentPt = att.RootPart.AttachmentPoint;
ScenePresence presence;
if (m_scene.TryGetAvatar(remoteClient.AgentId, out presence))
{
InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId);
item = m_scene.InventoryService.GetItem(item);
presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/);
}
return att.UUID;
}
/// <summary>
/// Update the user inventory to reflect an attachment
/// </summary>
/// <param name="remoteClient"></param>
/// <param name="AttachmentPt"></param>
/// <param name="itemID"></param>
/// <param name="att"></param>
public void SetAttachmentInventoryStatus(
IClientAPI remoteClient, uint AttachmentPt, UUID itemID, SceneObjectGroup att)
{
// m_log.DebugFormat(
// "[USER INVENTORY]: Updating attachment {0} for {1} at {2} using item ID {3}",
// att.Name, remoteClient.Name, AttachmentPt, itemID);
if (UUID.Zero == itemID)
{
m_log.Error("[ATTACHMENTS MODULE]: Unable to save attachment. Error inventory item ID.");
return;
}
if (0 == AttachmentPt)
{
m_log.Error("[ATTACHMENTS MODULE]: Unable to save attachment. Error attachment point.");
return;
}
if (null == att.RootPart)
{
m_log.Error("[ATTACHMENTS MODULE]: Unable to save attachment for a prim without the rootpart!");
return;
}
ScenePresence presence;
if (m_scene.TryGetAvatar(remoteClient.AgentId, out presence))
{
// XXYY!!
InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId);
item = m_scene.InventoryService.GetItem(item);
presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /* att.UUID */);
if (m_scene.AvatarFactory != null)
m_scene.AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance);
}
}
public void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient)
{
ScenePresence presence;
if (m_scene.TryGetAvatar(remoteClient.AgentId, out presence))
{
presence.Appearance.DetachAttachment(itemID);
// Save avatar attachment information
if (m_scene.AvatarFactory != null)
{
m_log.Debug("[ATTACHMENTS MODULE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId + ", ItemID: " + itemID);
m_scene.AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance);
}
}
DetachSingleAttachmentToInv(itemID, remoteClient);
}
// What makes this method odd and unique is it tries to detach using an UUID.... Yay for standards.
// To LocalId or UUID, *THAT* is the question. How now Brown UUID??
protected void DetachSingleAttachmentToInv(UUID itemID, IClientAPI remoteClient)
{
if (itemID == UUID.Zero) // If this happened, someone made a mistake....
return;
// We can NOT use the dictionries here, as we are looking
// for an entity by the fromAssetID, which is NOT the prim UUID
List<EntityBase> detachEntities = m_scene.GetEntities();
SceneObjectGroup group;
foreach (EntityBase entity in detachEntities)
{
if (entity is SceneObjectGroup)
{
group = (SceneObjectGroup)entity;
if (group.GetFromItemID() == itemID)
{
m_scene.EventManager.TriggerOnAttach(group.LocalId, itemID, UUID.Zero);
group.DetachToInventoryPrep();
m_log.Debug("[ATTACHMENTS MODULE]: Saving attachpoint: " + ((uint)group.GetAttachmentPoint()).ToString());
m_scene.UpdateKnownItem(remoteClient, group,group.GetFromItemID(), group.OwnerID);
m_scene.DeleteSceneObject(group, false);
return;
}
}
}
}
}
}

View File

@ -0,0 +1,139 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenMetaverse;
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser
{
public class LocalGridUserServicesConnector : ISharedRegionModule, IGridUserService
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IGridUserService m_service;
private bool m_Enabled = false;
public Type ReplaceableInterface
{
get { return null; }
}
public string Name
{
get { return "LocalGridUserServicesConnector"; }
}
public void Initialise(IConfigSource source)
{
IConfig moduleConfig = source.Configs["Modules"];
if (moduleConfig != null)
{
string name = moduleConfig.GetString("GridUserServices", "");
if (name == Name)
{
IConfig userConfig = source.Configs["GridUserService"];
if (userConfig == null)
{
m_log.Error("[LOCAL GRID USER SERVICE CONNECTOR]: GridUserService missing from ini files");
return;
}
string serviceDll = userConfig.GetString("LocalServiceModule", String.Empty);
if (serviceDll == String.Empty)
{
m_log.Error("[LOCAL GRID USER SERVICE CONNECTOR]: No LocalServiceModule named in section GridUserService");
return;
}
Object[] args = new Object[] { source };
m_service = ServerUtils.LoadPlugin<IGridUserService>(serviceDll, args);
if (m_service == null)
{
m_log.Error("[LOCAL GRID USER SERVICE CONNECTOR]: Can't load GridUser service");
return;
}
m_Enabled = true;
m_log.Info("[LOCAL GRID USER SERVICE CONNECTOR]: Local GridUser connector enabled");
}
}
}
public void PostInitialise()
{
if (!m_Enabled)
return;
}
public void Close()
{
if (!m_Enabled)
return;
}
public void AddRegion(Scene scene)
{
if (!m_Enabled)
return;
scene.RegisterModuleInterface<IGridUserService>(m_service);
}
public void RemoveRegion(Scene scene)
{
if (!m_Enabled)
return;
}
public void RegionLoaded(Scene scene)
{
if (!m_Enabled)
return;
}
public GridUserInfo GetGridUserInfo(string userID)
{
return m_service.GetGridUserInfo(userID);
}
public bool StoreGridUserInfo(GridUserInfo info)
{
return m_service.StoreGridUserInfo(info);
}
}
}

View File

@ -47,7 +47,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
private bool m_Enabled = false; private bool m_Enabled = false;
private PresenceDetector m_PresenceDetector; private PresenceDetector m_PresenceDetector;
private IPresenceService m_PresenceService;
/// <summary>
/// Underlying presence service. Do not use directly.
/// </summary>
public IPresenceService m_PresenceService;
public LocalPresenceServicesConnector() public LocalPresenceServicesConnector()
{ {

View File

@ -59,6 +59,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence.Tests
config.Configs["PresenceService"].Set("StorageProvider", "OpenSim.Data.Null.dll"); config.Configs["PresenceService"].Set("StorageProvider", "OpenSim.Data.Null.dll");
m_LocalConnector = new LocalPresenceServicesConnector(config); m_LocalConnector = new LocalPresenceServicesConnector(config);
// Let's stick in a test presence
m_LocalConnector.m_PresenceService.LoginAgent(UUID.Zero.ToString(), UUID.Zero, UUID.Zero);
} }
/// <summary> /// <summary>
@ -69,6 +72,16 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence.Tests
{ {
SetUp(); SetUp();
// Let's stick in a test presence
/*
PresenceData p = new PresenceData();
p.SessionID = UUID.Zero;
p.UserID = UUID.Zero.ToString();
p.Data = new Dictionary<string, string>();
p.Data["Online"] = true.ToString();
m_presenceData.Add(UUID.Zero, p);
*/
string user1 = UUID.Zero.ToString(); string user1 = UUID.Zero.ToString();
UUID session1 = UUID.Zero; UUID session1 = UUID.Zero;

View File

@ -0,0 +1,72 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.Framework.Interfaces
{
public interface IAttachmentsModule
{
/// <summary>
/// Attach an object to an avatar.
/// </summary>
/// <param name="controllingClient"></param>
/// <param name="localID"></param>
/// <param name="attachPoint"></param>
/// <param name="rot"></param>
/// <param name="pos"></param>
/// <param name="silent"></param>
/// <returns>true if the object was successfully attached, false otherwise</returns>
bool AttachObject(
IClientAPI controllingClient, uint localID, uint attachPoint, Quaternion rot, Vector3 pos, bool silent);
/// <summary>
/// Update the user inventory to the attachment of an item
/// </summary>
/// <param name="att"></param>
/// <param name="remoteClient"></param>
/// <param name="itemID"></param>
/// <param name="AttachmentPt"></param>
/// <returns></returns>
UUID SetAttachmentInventoryStatus(
SceneObjectGroup att, IClientAPI remoteClient, UUID itemID, uint AttachmentPt);
/// <summary>
/// Update the user inventory to show a detach.
/// </summary>
/// <param name="itemID">
/// A <see cref="UUID"/>
/// </param>
/// <param name="remoteClient">
/// A <see cref="IClientAPI"/>
/// </param>
void ShowDetachInUserInventory(UUID itemID, IClientAPI remoteClient);
}
}

View File

@ -110,12 +110,12 @@ namespace OpenSim.Region.Framework.Scenes
public event OnSetRootAgentSceneDelegate OnSetRootAgentScene; public event OnSetRootAgentSceneDelegate OnSetRootAgentScene;
/// <summary> /// <summary>
/// Called when an object is touched/grabbed. /// Fired when an object is touched/grabbed.
/// </summary> /// </summary>
/// The originalID is the local ID of the part that was actually touched. The localID itself is always that of /// The originalID is the local ID of the part that was actually touched. The localID itself is always that of
/// the root part. /// the root part.
public delegate void ObjectGrabDelegate(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs);
public event ObjectGrabDelegate OnObjectGrab; public event ObjectGrabDelegate OnObjectGrab;
public delegate void ObjectGrabDelegate(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs);
public event ObjectGrabDelegate OnObjectGrabbing; public event ObjectGrabDelegate OnObjectGrabbing;
public event ObjectDeGrabDelegate OnObjectDeGrab; public event ObjectDeGrabDelegate OnObjectDeGrab;
@ -123,8 +123,11 @@ namespace OpenSim.Region.Framework.Scenes
public event OnPermissionErrorDelegate OnPermissionError; public event OnPermissionErrorDelegate OnPermissionError;
public delegate void NewRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource); /// <summary>
/// Fired when a new script is created.
/// </summary>
public event NewRezScript OnRezScript; public event NewRezScript OnRezScript;
public delegate void NewRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource);
public delegate void RemoveScript(uint localID, UUID itemID); public delegate void RemoveScript(uint localID, UUID itemID);
public event RemoveScript OnRemoveScript; public event RemoveScript OnRemoveScript;
@ -168,36 +171,33 @@ namespace OpenSim.Region.Framework.Scenes
public event ClientClosed OnClientClosed; public event ClientClosed OnClientClosed;
/// <summary>
/// This is fired when a scene object property that a script might be interested in (such as color, scale or
/// inventory) changes. Only enough information is sent for the LSL changed event
/// (see http://lslwiki.net/lslwiki/wakka.php?wakka=changed)
/// </summary>
public event ScriptChangedEvent OnScriptChangedEvent;
public delegate void ScriptChangedEvent(uint localID, uint change); public delegate void ScriptChangedEvent(uint localID, uint change);
public event ScriptChangedEvent OnScriptChangedEvent;
public delegate void ScriptControlEvent(uint localID, UUID item, UUID avatarID, uint held, uint changed); public delegate void ScriptControlEvent(uint localID, UUID item, UUID avatarID, uint held, uint changed);
public event ScriptControlEvent OnScriptControlEvent; public event ScriptControlEvent OnScriptControlEvent;
public delegate void ScriptAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 atpos); public delegate void ScriptAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 atpos);
public event ScriptAtTargetEvent OnScriptAtTargetEvent; public event ScriptAtTargetEvent OnScriptAtTargetEvent;
public delegate void ScriptNotAtTargetEvent(uint localID); public delegate void ScriptNotAtTargetEvent(uint localID);
public event ScriptNotAtTargetEvent OnScriptNotAtTargetEvent; public event ScriptNotAtTargetEvent OnScriptNotAtTargetEvent;
public delegate void ScriptAtRotTargetEvent(uint localID, uint handle, Quaternion targetrot, Quaternion atrot); public delegate void ScriptAtRotTargetEvent(uint localID, uint handle, Quaternion targetrot, Quaternion atrot);
public event ScriptAtRotTargetEvent OnScriptAtRotTargetEvent; public event ScriptAtRotTargetEvent OnScriptAtRotTargetEvent;
public delegate void ScriptNotAtRotTargetEvent(uint localID); public delegate void ScriptNotAtRotTargetEvent(uint localID);
public event ScriptNotAtRotTargetEvent OnScriptNotAtRotTargetEvent; public event ScriptNotAtRotTargetEvent OnScriptNotAtRotTargetEvent;
public delegate void ScriptColliding(uint localID, ColliderArgs colliders); public delegate void ScriptColliding(uint localID, ColliderArgs colliders);
public event ScriptColliding OnScriptColliderStart; public event ScriptColliding OnScriptColliderStart;
public event ScriptColliding OnScriptColliding; public event ScriptColliding OnScriptColliding;
public event ScriptColliding OnScriptCollidingEnd; public event ScriptColliding OnScriptCollidingEnd;
public event ScriptColliding OnScriptLandColliderStart; public event ScriptColliding OnScriptLandColliderStart;
public event ScriptColliding OnScriptLandColliding; public event ScriptColliding OnScriptLandColliding;
public event ScriptColliding OnScriptLandColliderEnd; public event ScriptColliding OnScriptLandColliderEnd;

View File

@ -1858,39 +1858,11 @@ namespace OpenSim.Region.Framework.Scenes
if (att == null) if (att == null)
{ {
DetachSingleAttachmentToInv(itemID, remoteClient); AttachmentsModule.ShowDetachInUserInventory(itemID, remoteClient);
return UUID.Zero; return UUID.Zero;
} }
return RezSingleAttachment(att, remoteClient, itemID, AttachmentPt); return AttachmentsModule.SetAttachmentInventoryStatus(att, remoteClient, itemID, AttachmentPt);
}
/// <summary>
/// Update the user inventory to reflect an attachment
/// </summary>
/// <param name="att"></param>
/// <param name="remoteClient"></param>
/// <param name="itemID"></param>
/// <param name="AttachmentPt"></param>
/// <returns></returns>
public UUID RezSingleAttachment(SceneObjectGroup att, IClientAPI remoteClient, UUID itemID, uint AttachmentPt)
{
m_log.DebugFormat(
"[USER INVENTORY]: Updating inventory of {0} to show attachment of {1} (item ID {2})",
remoteClient.Name, att.Name, itemID);
if (!att.IsDeleted)
AttachmentPt = att.RootPart.AttachmentPoint;
ScenePresence presence;
if (TryGetAvatar(remoteClient.AgentId, out presence))
{
InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId);
item = InventoryService.GetItem(item);
presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /*att.UUID*/);
}
return att.UUID;
} }
public void RezMultipleAttachments(IClientAPI remoteClient, RezMultipleAttachmentsFromInvPacket.HeaderDataBlock header, public void RezMultipleAttachments(IClientAPI remoteClient, RezMultipleAttachmentsFromInvPacket.HeaderDataBlock header,
@ -1902,65 +1874,6 @@ namespace OpenSim.Region.Framework.Scenes
} }
} }
/// <summary>
/// Attach an object.
/// </summary>
/// <param name="controllingClient"></param>
/// <param name="localID"></param>
/// <param name="attachPoint"></param>
/// <param name="rot"></param>
/// <param name="pos"></param>
/// <param name="silent"></param>
/// <returns>true if the object was successfully attached, false otherwise</returns>
public bool AttachObject(IClientAPI controllingClient, uint localID, uint attachPoint, Quaternion rot, Vector3 pos, bool silent)
{
return m_sceneGraph.AttachObject(controllingClient, localID, attachPoint, rot, pos, silent);
}
/// <summary>
/// This registers the item as attached in a user's inventory
/// </summary>
/// <param name="remoteClient"></param>
/// <param name="AttachmentPt"></param>
/// <param name="itemID"></param>
/// <param name="att"></param>
public void AttachObject(IClientAPI remoteClient, uint AttachmentPt, UUID itemID, SceneObjectGroup att)
{
// m_log.DebugFormat(
// "[USER INVENTORY]: Updating attachment {0} for {1} at {2} using item ID {3}",
// att.Name, remoteClient.Name, AttachmentPt, itemID);
if (UUID.Zero == itemID)
{
m_log.Error("[SCENE INVENTORY]: Unable to save attachment. Error inventory item ID.");
return;
}
if (0 == AttachmentPt)
{
m_log.Error("[SCENE INVENTORY]: Unable to save attachment. Error attachment point.");
return;
}
if (null == att.RootPart)
{
m_log.Error("[SCENE INVENTORY]: Unable to save attachment for a prim without the rootpart!");
return;
}
ScenePresence presence;
if (TryGetAvatar(remoteClient.AgentId, out presence))
{
// XXYY!!
InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId);
item = InventoryService.GetItem(item);
presence.Appearance.SetAttachment((int)AttachmentPt, itemID, item.AssetID /* att.UUID */);
if (m_AvatarFactory != null)
m_AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance);
}
}
public void DetachSingleAttachmentToGround(UUID itemID, IClientAPI remoteClient) public void DetachSingleAttachmentToGround(UUID itemID, IClientAPI remoteClient)
{ {
SceneObjectPart part = GetSceneObjectPart(itemID); SceneObjectPart part = GetSceneObjectPart(itemID);
@ -1991,24 +1904,6 @@ namespace OpenSim.Region.Framework.Scenes
SendAttachEvent(part.ParentGroup.LocalId, itemID, UUID.Zero); SendAttachEvent(part.ParentGroup.LocalId, itemID, UUID.Zero);
} }
public void DetachSingleAttachmentToInv(UUID itemID, IClientAPI remoteClient)
{
ScenePresence presence;
if (TryGetAvatar(remoteClient.AgentId, out presence))
{
presence.Appearance.DetachAttachment(itemID);
// Save avatar attachment information
if (m_AvatarFactory != null)
{
m_log.Info("[SCENE]: Saving avatar attachment. AgentID: " + remoteClient.AgentId + ", ItemID: " + itemID);
m_AvatarFactory.UpdateDatabase(remoteClient.AgentId, presence.Appearance);
}
}
m_sceneGraph.DetachSingleAttachmentToInv(itemID, remoteClient);
}
public void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID) public void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID)
{ {
EventManager.TriggerGetScriptRunning(controllingClient, objectID, itemID); EventManager.TriggerGetScriptRunning(controllingClient, objectID, itemID);

View File

@ -307,6 +307,7 @@ namespace OpenSim.Region.Framework.Scenes
protected IXMLRPC m_xmlrpcModule; protected IXMLRPC m_xmlrpcModule;
protected IWorldComm m_worldCommModule; protected IWorldComm m_worldCommModule;
public IAttachmentsModule AttachmentsModule { get; set; }
protected IAvatarFactory m_AvatarFactory; protected IAvatarFactory m_AvatarFactory;
public IAvatarFactory AvatarFactory public IAvatarFactory AvatarFactory
{ {
@ -1132,10 +1133,7 @@ namespace OpenSim.Region.Framework.Scenes
public int GetInaccurateNeighborCount() public int GetInaccurateNeighborCount()
{ {
lock (m_neighbours) return m_neighbours.Count;
{
return m_neighbours.Count;
}
} }
// This is the method that shuts down the scene. // This is the method that shuts down the scene.
@ -1215,6 +1213,7 @@ namespace OpenSim.Region.Framework.Scenes
m_worldCommModule = RequestModuleInterface<IWorldComm>(); m_worldCommModule = RequestModuleInterface<IWorldComm>();
XferManager = RequestModuleInterface<IXfer>(); XferManager = RequestModuleInterface<IXfer>();
m_AvatarFactory = RequestModuleInterface<IAvatarFactory>(); m_AvatarFactory = RequestModuleInterface<IAvatarFactory>();
AttachmentsModule = RequestModuleInterface<IAttachmentsModule>();
m_serialiser = RequestModuleInterface<IRegionSerialiserModule>(); m_serialiser = RequestModuleInterface<IRegionSerialiserModule>();
m_dialogModule = RequestModuleInterface<IDialogModule>(); m_dialogModule = RequestModuleInterface<IDialogModule>();
m_capsModule = RequestModuleInterface<ICapabilitiesModule>(); m_capsModule = RequestModuleInterface<ICapabilitiesModule>();
@ -2406,8 +2405,10 @@ namespace OpenSim.Region.Framework.Scenes
m_log.DebugFormat( m_log.DebugFormat(
"[ATTACHMENT]: Attach to avatar {0} at position {1}", sp.UUID, grp.AbsolutePosition); "[ATTACHMENT]: Attach to avatar {0} at position {1}", sp.UUID, grp.AbsolutePosition);
AttachObject( if (AttachmentsModule != null)
sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition, false); AttachmentsModule.AttachObject(
sp.ControllingClient, grp.LocalId, (uint)0, grp.GroupRotation, grp.AbsolutePosition, false);
RootPrim.RemFlag(PrimFlags.TemporaryOnRez); RootPrim.RemFlag(PrimFlags.TemporaryOnRez);
grp.SendGroupFullUpdate(); grp.SendGroupFullUpdate();
} }
@ -2643,9 +2644,11 @@ namespace OpenSim.Region.Framework.Scenes
{ {
client.OnRezSingleAttachmentFromInv += RezSingleAttachment; client.OnRezSingleAttachmentFromInv += RezSingleAttachment;
client.OnRezMultipleAttachmentsFromInv += RezMultipleAttachments; client.OnRezMultipleAttachmentsFromInv += RezMultipleAttachments;
client.OnDetachAttachmentIntoInv += DetachSingleAttachmentToInv;
client.OnObjectAttach += m_sceneGraph.AttachObject; client.OnObjectAttach += m_sceneGraph.AttachObject;
client.OnObjectDetach += m_sceneGraph.DetachObject; client.OnObjectDetach += m_sceneGraph.DetachObject;
if (AttachmentsModule != null)
client.OnDetachAttachmentIntoInv += AttachmentsModule.ShowDetachInUserInventory;
} }
public virtual void SubscribeToClientTeleportEvents(IClientAPI client) public virtual void SubscribeToClientTeleportEvents(IClientAPI client)
@ -2693,7 +2696,6 @@ namespace OpenSim.Region.Framework.Scenes
protected virtual void UnsubscribeToClientEvents(IClientAPI client) protected virtual void UnsubscribeToClientEvents(IClientAPI client)
{ {
} }
/// <summary> /// <summary>
@ -2715,7 +2717,6 @@ namespace OpenSim.Region.Framework.Scenes
UnSubscribeToClientNetworkEvents(client); UnSubscribeToClientNetworkEvents(client);
// EventManager.TriggerOnNewClient(client); // EventManager.TriggerOnNewClient(client);
} }
@ -2796,11 +2797,13 @@ namespace OpenSim.Region.Framework.Scenes
public virtual void UnSubscribeToClientAttachmentEvents(IClientAPI client) public virtual void UnSubscribeToClientAttachmentEvents(IClientAPI client)
{ {
client.OnRezSingleAttachmentFromInv -= RezSingleAttachment;
client.OnRezMultipleAttachmentsFromInv -= RezMultipleAttachments; client.OnRezMultipleAttachmentsFromInv -= RezMultipleAttachments;
client.OnDetachAttachmentIntoInv -= DetachSingleAttachmentToInv; client.OnRezSingleAttachmentFromInv -= RezSingleAttachment;
client.OnObjectAttach -= m_sceneGraph.AttachObject; client.OnObjectAttach -= m_sceneGraph.AttachObject;
client.OnObjectDetach -= m_sceneGraph.DetachObject; client.OnObjectDetach -= m_sceneGraph.DetachObject;
if (AttachmentsModule != null)
client.OnDetachAttachmentIntoInv -= AttachmentsModule.ShowDetachInUserInventory;
} }
public virtual void UnSubscribeToClientTeleportEvents(IClientAPI client) public virtual void UnSubscribeToClientTeleportEvents(IClientAPI client)

View File

@ -452,7 +452,7 @@ namespace OpenSim.Region.Framework.Scenes
if (group != null) if (group != null)
{ {
//group.DetachToGround(); //group.DetachToGround();
m_parentScene.DetachSingleAttachmentToInv(group.GetFromItemID(), remoteClient); m_parentScene.AttachmentsModule.ShowDetachInUserInventory(group.GetFromItemID(), remoteClient);
} }
} }
@ -504,7 +504,7 @@ namespace OpenSim.Region.Framework.Scenes
return; return;
// Calls attach with a Zero position // Calls attach with a Zero position
if (AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, Vector3.Zero, false)) if (m_parentScene.AttachmentsModule.AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, Vector3.Zero, false))
{ {
m_parentScene.SendAttachEvent(objectLocalID, part.ParentGroup.GetFromItemID(), remoteClient.AgentId); m_parentScene.SendAttachEvent(objectLocalID, part.ParentGroup.GetFromItemID(), remoteClient.AgentId);
@ -547,8 +547,10 @@ namespace OpenSim.Region.Framework.Scenes
if (AttachmentPt != 0 && AttachmentPt != objatt.GetAttachmentPoint()) if (AttachmentPt != 0 && AttachmentPt != objatt.GetAttachmentPoint())
tainted = true; tainted = true;
AttachObject(remoteClient, objatt.LocalId, AttachmentPt, Quaternion.Identity, objatt.AbsolutePosition, false); m_parentScene.AttachmentsModule.AttachObject(
remoteClient, objatt.LocalId, AttachmentPt, Quaternion.Identity, objatt.AbsolutePosition, false);
//objatt.ScheduleGroupForFullUpdate(); //objatt.ScheduleGroupForFullUpdate();
if (tainted) if (tainted)
objatt.HasGroupChanged = true; objatt.HasGroupChanged = true;
@ -572,119 +574,6 @@ namespace OpenSim.Region.Framework.Scenes
return null; return null;
} }
// What makes this method odd and unique is it tries to detach using an UUID.... Yay for standards.
// To LocalId or UUID, *THAT* is the question. How now Brown UUID??
public void DetachSingleAttachmentToInv(UUID itemID, IClientAPI remoteClient)
{
if (itemID == UUID.Zero) // If this happened, someone made a mistake....
return;
// We can NOT use the dictionries here, as we are looking
// for an entity by the fromAssetID, which is NOT the prim UUID
//
List<EntityBase> detachEntities = GetEntities();
SceneObjectGroup group;
foreach (EntityBase entity in detachEntities)
{
if (entity is SceneObjectGroup)
{
group = (SceneObjectGroup)entity;
if (group.GetFromItemID() == itemID)
{
m_parentScene.SendAttachEvent(group.LocalId, itemID, UUID.Zero);
group.DetachToInventoryPrep();
m_log.Debug("[DETACH]: Saving attachpoint: " +
((uint)group.GetAttachmentPoint()).ToString());
m_parentScene.UpdateKnownItem(remoteClient, group,
group.GetFromItemID(), group.OwnerID);
m_parentScene.DeleteSceneObject(group, false);
return;
}
}
}
}
/// <summary>
/// Attach a scene object to an avatar.
/// </summary>
/// <param name="remoteClient"></param>
/// <param name="objectLocalID"></param>
/// <param name="AttachmentPt"></param>
/// <param name="rot"></param>
/// <param name="attachPos"></param>
/// <param name="silent"></param>
/// <returns>true if the attachment was successful, false otherwise</returns>
protected internal bool AttachObject(
IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent)
{
SceneObjectGroup group = GetGroupByPrim(objectLocalID);
if (group != null)
{
if (m_parentScene.Permissions.CanTakeObject(group.UUID, remoteClient.AgentId))
{
// If the attachment point isn't the same as the one previously used
// set it's offset position = 0 so that it appears on the attachment point
// and not in a weird location somewhere unknown.
if (AttachmentPt != 0 && AttachmentPt != (uint)group.GetAttachmentPoint())
{
attachPos = Vector3.Zero;
}
// AttachmentPt 0 means the client chose to 'wear' the attachment.
if (AttachmentPt == 0)
{
// Check object for stored attachment point
AttachmentPt = (uint)group.GetAttachmentPoint();
}
// if we still didn't find a suitable attachment point.......
if (AttachmentPt == 0)
{
// Stick it on left hand with Zero Offset from the attachment point.
AttachmentPt = (uint)AttachmentPoint.LeftHand;
attachPos = Vector3.Zero;
}
group.SetAttachmentPoint((byte)AttachmentPt);
group.AbsolutePosition = attachPos;
// Saves and gets itemID
UUID itemId;
if (group.GetFromItemID() == UUID.Zero)
{
m_parentScene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId, out itemId);
}
else
{
itemId = group.GetFromItemID();
}
m_parentScene.AttachObject(remoteClient, AttachmentPt, itemId, group);
group.AttachToAgent(remoteClient.AgentId, AttachmentPt, attachPos, silent);
// In case it is later dropped again, don't let
// it get cleaned up
//
group.RootPart.RemFlag(PrimFlags.TemporaryOnRez);
group.HasGroupChanged = false;
}
else
{
remoteClient.SendAgentAlertMessage("You don't have sufficient permissions to attach this object", false);
return false;
}
}
else
{
m_log.DebugFormat("[SCENE GRAPH]: AttachObject found no such scene object {0}", objectLocalID);
return false;
}
return true;
}
protected internal ScenePresence CreateAndAddChildScenePresence(IClientAPI client, AvatarAppearance appearance) protected internal ScenePresence CreateAndAddChildScenePresence(IClientAPI client, AvatarAppearance appearance)
{ {
ScenePresence newAvatar = null; ScenePresence newAvatar = null;

View File

@ -637,7 +637,6 @@ namespace OpenSim.Region.Framework.Scenes
m_items[item.ItemID] = item; m_items[item.ItemID] = item;
m_inventorySerial++; m_inventorySerial++;
m_part.TriggerScriptChangedEvent(Changed.INVENTORY); m_part.TriggerScriptChangedEvent(Changed.INVENTORY);
HasInventoryChanged = true; HasInventoryChanged = true;
m_part.ParentGroup.HasGroupChanged = true; m_part.ParentGroup.HasGroupChanged = true;

View File

@ -2675,6 +2675,9 @@ namespace OpenSim.Region.Framework.Scenes
if (Util.GetDistanceTo(AbsolutePosition, m_lastChildAgentUpdatePosition) >= Scene.ChildReprioritizationDistance || if (Util.GetDistanceTo(AbsolutePosition, m_lastChildAgentUpdatePosition) >= Scene.ChildReprioritizationDistance ||
Util.GetDistanceTo(CameraPosition, m_lastChildAgentUpdateCamPosition) >= Scene.ChildReprioritizationDistance) Util.GetDistanceTo(CameraPosition, m_lastChildAgentUpdateCamPosition) >= Scene.ChildReprioritizationDistance)
{ {
m_lastChildAgentUpdatePosition = AbsolutePosition;
m_lastChildAgentUpdateCamPosition = CameraPosition;
ChildAgentDataUpdate cadu = new ChildAgentDataUpdate(); ChildAgentDataUpdate cadu = new ChildAgentDataUpdate();
cadu.ActiveGroupID = UUID.Zero.Guid; cadu.ActiveGroupID = UUID.Zero.Guid;
cadu.AgentID = UUID.Guid; cadu.AgentID = UUID.Guid;
@ -2683,8 +2686,6 @@ namespace OpenSim.Region.Framework.Scenes
Vector3 tempCameraCenter = m_CameraCenter; Vector3 tempCameraCenter = m_CameraCenter;
cadu.cameraPosition = tempCameraCenter; cadu.cameraPosition = tempCameraCenter;
cadu.drawdistance = m_DrawDistance; cadu.drawdistance = m_DrawDistance;
if (m_scene.Permissions.IsGod(new UUID(cadu.AgentID)))
cadu.godlevel = m_godlevel;
cadu.GroupAccess = 0; cadu.GroupAccess = 0;
cadu.Position = AbsolutePosition; cadu.Position = AbsolutePosition;
cadu.regionHandle = m_rootRegionHandle; cadu.regionHandle = m_rootRegionHandle;
@ -2707,9 +2708,6 @@ namespace OpenSim.Region.Framework.Scenes
agentpos.CopyFrom(cadu); agentpos.CopyFrom(cadu);
m_scene.SendOutChildAgentUpdates(agentpos, this); m_scene.SendOutChildAgentUpdates(agentpos, this);
m_lastChildAgentUpdatePosition = AbsolutePosition;
m_lastChildAgentUpdateCamPosition = CameraPosition;
} }
} }

View File

@ -52,7 +52,6 @@ using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
using OpenSim.Region.ScriptEngine.Interfaces; using OpenSim.Region.ScriptEngine.Interfaces;
using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces; using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces;
using OpenSim.Services.Interfaces; using OpenSim.Services.Interfaces;
using OpenSim.Services.Interfaces;
using GridRegion = OpenSim.Services.Interfaces.GridRegion; using GridRegion = OpenSim.Services.Interfaces.GridRegion;
using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo; using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
using PrimType = OpenSim.Region.Framework.Scenes.PrimType; using PrimType = OpenSim.Region.Framework.Scenes.PrimType;
@ -2897,9 +2896,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
ScenePresence presence = World.GetScenePresence(m_host.OwnerID); ScenePresence presence = World.GetScenePresence(m_host.OwnerID);
m_ScriptEngine.World.AttachObject(presence.ControllingClient, IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule;
grp.LocalId, (uint)attachment, Quaternion.Identity, if (attachmentsModule != null)
Vector3.Zero, false); attachmentsModule.AttachObject(
presence.ControllingClient, grp.LocalId,
(uint)attachment, Quaternion.Identity, Vector3.Zero, false);
} }
} }
@ -2930,8 +2931,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
ScenePresence presence = World.GetScenePresence(m_host.OwnerID); ScenePresence presence = World.GetScenePresence(m_host.OwnerID);
m_ScriptEngine.World.DetachSingleAttachmentToInv(itemID, IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule;
presence.ControllingClient); if (attachmentsModule != null)
attachmentsModule.ShowDetachInUserInventory(itemID, presence.ControllingClient);
} }
} }
@ -9784,90 +9786,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
Notecard nc = new Notecard(); Notecard nc = new Notecard();
nc.lastRef = DateTime.Now; nc.lastRef = DateTime.Now;
nc.text = ParseText(text.Replace("\r", "").Split('\n')); nc.text = SLUtil.ParseNotecardToList(text).ToArray();
m_Notecards[assetID] = nc; m_Notecards[assetID] = nc;
} }
} }
protected static string[] ParseText(string[] input)
{
int idx = 0;
int level = 0;
List<string> output = new List<string>();
string[] words;
while (idx < input.Length)
{
if (input[idx] == "{")
{
level++;
idx++;
continue;
}
if (input[idx]== "}")
{
level--;
idx++;
continue;
}
switch (level)
{
case 0:
words = input[idx].Split(' '); // Linden text ver
// Notecards are created *really* empty. Treat that as "no text" (just like after saving an empty notecard)
if (words.Length < 3)
return new String[0];
int version = int.Parse(words[3]);
if (version != 2)
return new String[0];
break;
case 1:
words = input[idx].Split(' ');
if (words[0] == "LLEmbeddedItems")
break;
if (words[0] == "Text")
{
int len = int.Parse(words[2]);
idx++;
int count = -1;
while (count < len)
{
// int l = input[idx].Length;
string ln = input[idx];
int need = len-count-1;
if (ln.Length > need)
ln = ln.Substring(0, need);
output.Add(ln);
count += ln.Length + 1;
idx++;
}
return output.ToArray();
}
break;
case 2:
words = input[idx].Split(' '); // count
if (words[0] == "count")
{
int c = int.Parse(words[1]);
if (c > 0)
return new String[0];
break;
}
break;
}
idx++;
}
return output.ToArray();
}
public static bool IsCached(UUID assetID) public static bool IsCached(UUID assetID)
{ {
lock (m_Notecards) lock (m_Notecards)

View File

@ -0,0 +1,38 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
namespace OpenSim.Services.Connectors
{
public class GridUserServiceConnector
{
public GridUserServiceConnector()
{
}
}
}

View File

@ -0,0 +1,75 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using OpenMetaverse;
namespace OpenSim.Services.Interfaces
{
/// <summary>
/// Records user information specific to a grid but which is not part of a user's account.
/// </summary>
public class GridUserInfo
{
public string UserID;
public UUID HomeRegionID;
public Vector3 HomePosition;
public Vector3 HomeLookAt;
public GridUserInfo() {}
public GridUserInfo(Dictionary<string, object> kvp)
{
if (kvp.ContainsKey("UserID"))
UserID = kvp["UserID"].ToString();
if (kvp.ContainsKey("HomeRegionID"))
UUID.TryParse(kvp["HomeRegionID"].ToString(), out HomeRegionID);
if (kvp.ContainsKey("HomePosition"))
Vector3.TryParse(kvp["HomePosition"].ToString(), out HomePosition);
if (kvp.ContainsKey("HomeLookAt"))
Vector3.TryParse(kvp["HomeLookAt"].ToString(), out HomeLookAt);
}
public Dictionary<string, object> ToKeyValuePairs()
{
Dictionary<string, object> result = new Dictionary<string, object>();
result["UserID"] = UserID;
result["HomeRegionID"] = HomeRegionID.ToString();
result["HomePosition"] = HomePosition.ToString();
result["HomeLookAt"] = HomeLookAt.ToString();
return result;
}
}
public interface IGridUserService
{
GridUserInfo GetGridUserInfo(string userID);
bool StoreGridUserInfo(GridUserInfo info);
}
}

View File

@ -279,7 +279,31 @@ namespace OpenSim.Services.LLLoginService
GridRegion region = null; GridRegion region = null;
if (pinfo.HomeRegionID.Equals(UUID.Zero) || (region = m_GridService.GetRegionByUUID(account.ScopeID, pinfo.HomeRegionID)) == null) bool tryDefaults = false;
if (pinfo.HomeRegionID.Equals(UUID.Zero))
{
m_log.WarnFormat(
"[LLOGIN SERVICE]: User {0} {1} tried to login to a 'home' start location but they have none set",
account.FirstName, account.LastName);
tryDefaults = true;
}
else
{
region = m_GridService.GetRegionByUUID(account.ScopeID, pinfo.HomeRegionID);
if (null == region)
{
m_log.WarnFormat(
"[LLOGIN SERVICE]: User {0} {1} has a recorded home region of {2} but this cannot be found by the grid service",
account.FirstName, account.LastName, pinfo.HomeRegionID);
tryDefaults = true;
}
}
if (tryDefaults)
{ {
List<GridRegion> defaults = m_GridService.GetDefaultRegions(account.ScopeID); List<GridRegion> defaults = m_GridService.GetDefaultRegions(account.ScopeID);
if (defaults != null && defaults.Count > 0) if (defaults != null && defaults.Count > 0)
@ -288,7 +312,8 @@ namespace OpenSim.Services.LLLoginService
where = "safe"; where = "safe";
} }
else else
m_log.WarnFormat("[LLOGIN SERVICE]: User {0} {1} does not have a home set and this grid does not have default locations.", m_log.WarnFormat(
"[LLOGIN SERVICE]: User {0} {1} does not have a valid home and this grid does not have default locations.",
account.FirstName, account.LastName); account.FirstName, account.LastName);
} }
@ -318,8 +343,8 @@ namespace OpenSim.Services.LLLoginService
position = pinfo.Position; position = pinfo.Position;
lookAt = pinfo.LookAt; lookAt = pinfo.LookAt;
} }
return region;
return region;
} }
else else
{ {

View File

@ -0,0 +1,76 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using Nini.Config;
using OpenSim.Data;
using OpenSim.Services.Interfaces;
using OpenSim.Framework.Console;
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
using OpenMetaverse;
using log4net;
namespace OpenSim.Services.UserAccountService
{
public class GridUserService : GridUserServiceBase, IGridUserService
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public GridUserService(IConfigSource config) : base(config)
{
m_log.Debug("[USER GRID SERVICE]: Starting user grid service");
}
public GridUserInfo GetGridUserInfo(string userID)
{
GridUserData d = m_Database.GetGridUserData(userID);
GridUserInfo info = new GridUserInfo();
info.UserID = d.UserID;
info.HomeRegionID = new UUID(d.Data["HomeRegionID"]);
info.HomePosition = Vector3.Parse(d.Data["HomePosition"]);
info.HomeLookAt = Vector3.Parse(d.Data["HomeLookAt"]);
return info;
}
public bool StoreGridUserInfo(GridUserInfo info)
{
GridUserData d = new GridUserData();
d.Data["UserID"] = info.UserID;
d.Data["HomeRegionID"] = info.HomeRegionID.ToString();
d.Data["HomePosition"] = info.HomePosition.ToString();
d.Data["HomeLookAt"] = info.HomeLookAt.ToString();
return m_Database.StoreGridUserData(d);
}
}
}

View File

@ -0,0 +1,82 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Reflection;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Data;
using OpenSim.Services.Interfaces;
using OpenSim.Services.Base;
namespace OpenSim.Services.UserAccountService
{
public class GridUserServiceBase : ServiceBase
{
protected IGridUserData m_Database = null;
public GridUserServiceBase(IConfigSource config) : base(config)
{
string dllName = String.Empty;
string connString = String.Empty;
string realm = "GridUser";
//
// Try reading the [DatabaseService] section, if it exists
//
IConfig dbConfig = config.Configs["DatabaseService"];
if (dbConfig != null)
{
if (dllName == String.Empty)
dllName = dbConfig.GetString("StorageProvider", String.Empty);
if (connString == String.Empty)
connString = dbConfig.GetString("ConnectionString", String.Empty);
}
//
// [GridUsetService] section overrides [DatabaseService], if it exists
//
IConfig presenceConfig = config.Configs["GridUserService"];
if (presenceConfig != null)
{
dllName = presenceConfig.GetString("StorageProvider", dllName);
connString = presenceConfig.GetString("ConnectionString", connString);
realm = presenceConfig.GetString("Realm", realm);
}
//
// We tried, but this doesn't exist. We can't proceed.
//
if (dllName.Equals(String.Empty))
throw new Exception("No StorageProvider configured");
m_Database = LoadPlugin<IGridUserData>(dllName, new Object[] { connString, realm });
if (m_Database == null)
throw new Exception("Could not find a storage interface in the given module " + dllName);
}
}
}

View File

@ -280,7 +280,7 @@ namespace OpenSim.Services.UserAccountService
if (null == account) if (null == account)
{ {
account = new UserAccount(UUID.Zero, firstName, lastName, email); account = new UserAccount(UUID.Zero, firstName, lastName, email);
if (account.ServiceURLs == null) if (account.ServiceURLs == null || (account.ServiceURLs != null && account.ServiceURLs.Count == 0))
{ {
account.ServiceURLs = new Dictionary<string, object>(); account.ServiceURLs = new Dictionary<string, object>();
account.ServiceURLs["HomeURI"] = string.Empty; account.ServiceURLs["HomeURI"] = string.Empty;

Binary file not shown.

BIN
bin/BclExtras35.dll Normal file

Binary file not shown.

View File

@ -158,7 +158,7 @@
<Reference name="System.Data"/> <Reference name="System.Data"/>
<Reference name="System.Drawing"/> <Reference name="System.Drawing"/>
<Reference name="System.Web"/> <Reference name="System.Web"/>
<Reference name="BclExtras.dll"/> <Reference name="BclExtras35.dll"/>
<Reference name="OpenMetaverseTypes.dll"/> <Reference name="OpenMetaverseTypes.dll"/>
<Reference name="OpenMetaverse.dll"/> <Reference name="OpenMetaverse.dll"/>
<Reference name="OpenMetaverse.StructuredData.dll"/> <Reference name="OpenMetaverse.StructuredData.dll"/>
@ -1605,7 +1605,7 @@
<Reference name="OpenSim.Region.ClientStack"/> <Reference name="OpenSim.Region.ClientStack"/>
<Reference name="OpenSim.Region.Physics.Manager"/> <Reference name="OpenSim.Region.Physics.Manager"/>
<Reference name="OpenSim.Services.Interfaces"/> <Reference name="OpenSim.Services.Interfaces"/>
<Reference name="BclExtras.dll"/> <Reference name="BclExtras35.dll"/>
<Reference name="XMLRPC.dll"/> <Reference name="XMLRPC.dll"/>
<Reference name="Nini.dll" /> <Reference name="Nini.dll" />
<Reference name="log4net.dll"/> <Reference name="log4net.dll"/>