Add basic TestFlyingAnimation() regression test
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			@ -3279,8 +3279,11 @@ namespace OpenSim.Region.Framework.Scenes
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                ControllingClient.SendAgentAlertMessage("Physics is having a problem with your avatar.  You may not be able to move until you relog.", true);
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        }
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        // Event called by the physics plugin to tell the avatar about a collision.
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        private void PhysicsCollisionUpdate(EventArgs e)
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        /// <summary>
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        /// Event called by the physics plugin to tell the avatar about a collision.
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        /// </summary>
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        /// <param name="e"></param>
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        public void PhysicsCollisionUpdate(EventArgs e)
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        {
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            if (IsChildAgent)
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                return;
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			@ -0,0 +1,70 @@
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/*
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 * Copyright (c) Contributors, http://opensimulator.org/
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 * See CONTRIBUTORS.TXT for a full list of copyright holders.
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions are met:
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 *     * Redistributions of source code must retain the above copyright
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 *       notice, this list of conditions and the following disclaimer.
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 *     * Redistributions in binary form must reproduce the above copyright
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 *       notice, this list of conditions and the following disclaimer in the
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 *       documentation and/or other materials provided with the distribution.
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 *     * Neither the name of the OpenSimulator Project nor the
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 *       names of its contributors may be used to endorse or promote products
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 *       derived from this software without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Text;
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using System.Threading;
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using System.Timers;
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using Nini.Config;
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using NUnit.Framework;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.CoreModules.Framework.EntityTransfer;
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using OpenSim.Region.CoreModules.World.Serialiser;
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using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation;
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using OpenSim.Region.Physics.Manager;
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using OpenSim.Tests.Common;
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using OpenSim.Tests.Common.Mock;
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namespace OpenSim.Region.Framework.Scenes.Tests
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{
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    /// <summary>
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    /// Scene presence animation tests
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    /// </summary>
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    [TestFixture]
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    public class ScenePresenceAnimationTests
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    {
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        [Test]
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        public void TestFlyingAnimation()
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        {
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            TestHelpers.InMethod();
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//            log4net.Config.XmlConfigurator.Configure();
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            TestScene scene = SceneHelpers.SetupScene();
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            ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1));
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            sp.PhysicsActor.Flying = true;
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            sp.PhysicsCollisionUpdate(new CollisionEventUpdate());
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            Assert.That(sp.Animator.CurrentMovementAnimation, Is.EqualTo("HOVER"));
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        }
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    }
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}
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