minor: remove mono compiler warning from LLClientView

0.7.6-extended
Justin Clark-Casey (justincc) 2013-08-23 00:03:47 +01:00
parent 13556cf129
commit a0c99a7dcc
1 changed files with 0 additions and 4 deletions

View File

@ -12602,7 +12602,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
{
if (p is ScenePresence)
{
ScenePresence presence = p as ScenePresence;
// It turns out to get the agent to stop flying, you have to feed it stop flying velocities
// There's no explicit message to send the client to tell it to stop flying.. it relies on the
// velocity, collision plane and avatar height
@ -12610,15 +12609,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
// Add 1/6 the avatar's height to it's position so it doesn't shoot into the air
// when the avatar stands up
Vector3 pos = presence.AbsolutePosition;
ImprovedTerseObjectUpdatePacket.ObjectDataBlock block =
CreateImprovedTerseBlock(p, false);
const float TIME_DILATION = 1.0f;
ushort timeDilation = Utils.FloatToUInt16(TIME_DILATION, 0.0f, 1.0f);
ImprovedTerseObjectUpdatePacket packet
= (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(
PacketType.ImprovedTerseObjectUpdate);