adding a few more prep parts for this object
parent
4dc75e4b76
commit
a1c0e89067
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@ -38,21 +38,21 @@ namespace OpenSim.Framework
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// these are guessed at by the list here -
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// http://wiki.secondlife.com/wiki/Avatar_Appearance. We'll
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// correct them over time for when were are wrong.
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public const int BODY = 0;
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public const int SKIN = 1;
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public const int HAIR = 2;
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public const int EYES = 3;
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public const int SHIRT = 4;
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public const int PANTS = 5;
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public const int SHOES = 6;
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public const int SOCKS = 7;
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public const int JACKET = 8;
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public const int GLOVES = 9;
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public const int UNDERSHIRT = 10;
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public const int UNDERPANTS = 11;
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public const int SKIRT = 12;
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public readonly static int BODY = 0;
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public readonly static int SKIN = 1;
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public readonly static int HAIR = 2;
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public readonly static int EYES = 3;
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public readonly static int SHIRT = 4;
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public readonly static int PANTS = 5;
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public readonly static int SHOES = 6;
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public readonly static int SOCKS = 7;
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public readonly static int JACKET = 8;
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public readonly static int GLOVES = 9;
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public readonly static int UNDERSHIRT = 10;
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public readonly static int UNDERPANTS = 11;
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public readonly static int SKIRT = 12;
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private const int MAX_WEARABLES = 13;
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private readonly static int MAX_WEARABLES = 13;
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private static LLUUID BODY_ASSET = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73");
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private static LLUUID BODY_ITEM = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9");
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@ -63,7 +63,11 @@ namespace OpenSim.Framework
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private static LLUUID PANTS_ASSET = new LLUUID("00000000-38f9-1111-024e-222222111120");
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private static LLUUID PANTS_ITEM = new LLUUID("77c41e39-38f9-f75a-0000-5859892f1111");
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public readonly static int VISUALPARAM_COUNT = 218;
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private AvatarWearable[] _wearables;
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private byte[] _visualParams;
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private byte[] _texture;
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private LLUUID _user;
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private int _serial;
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@ -77,6 +81,21 @@ namespace OpenSim.Framework
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}
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_serial = 0;
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_user = LLUUID.Zero;
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_visualParams = new byte[VISUALPARAM_COUNT];
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}
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public byte[] Texture {
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get { return _texture; }
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set { _texture = value; }
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}
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public byte[] VisualParams {
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get { return _visualParams; }
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set { _visualParams = value; }
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}
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public AvatarWearable[] Wearables {
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get { return _wearables; }
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}
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public LLUUID User {
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