From: Alan M Webb <awebb@vnet.ibm.com>
Introduce time dilation in scripts.0.6.0-stable
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4fa0cbdfbb
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a1f1c7f5c2
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@ -1454,7 +1454,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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{
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{
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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TimeSpan ScriptTime = DateTime.Now - m_timer;
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TimeSpan ScriptTime = DateTime.Now - m_timer;
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return (double)(ScriptTime.TotalMilliseconds / 1000);
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return (double)((ScriptTime.TotalMilliseconds / 1000)*World.TimeDilation);
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}
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}
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public void llResetTime()
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public void llResetTime()
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@ -1468,7 +1468,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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TimeSpan ScriptTime = DateTime.Now - m_timer;
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TimeSpan ScriptTime = DateTime.Now - m_timer;
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m_timer = DateTime.Now;
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m_timer = DateTime.Now;
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return (double)(ScriptTime.TotalMilliseconds / 1000);
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return (double)((ScriptTime.TotalMilliseconds / 1000)*World.TimeDilation);
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}
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}
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public void llSound()
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public void llSound()
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