Implement human / escaping for inventory folders as well as items
							parent
							
								
									6820cc93ec
								
							
						
					
					
						commit
						a3105a34ca
					
				| 
						 | 
				
			
			@ -115,7 +115,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
 | 
			
		|||
            if (path == PATH_DELIMITER.ToString())
 | 
			
		||||
                return startFolder;
 | 
			
		||||
 | 
			
		||||
            string[] components = path.Split(new string[] { PATH_DELIMITER.ToString() }, 2, StringSplitOptions.None);
 | 
			
		||||
            string[] components = SplitEscapedPath(path);
 | 
			
		||||
            components[0] = UnescapePath(components[0]);            
 | 
			
		||||
 | 
			
		||||
            //string[] components = path.Split(new string[] { PATH_DELIMITER.ToString() }, 2, StringSplitOptions.None);
 | 
			
		||||
            
 | 
			
		||||
            InventoryCollection contents = inventoryService.GetFolderContent(startFolder.Owner, startFolder.ID);
 | 
			
		||||
 | 
			
		||||
            foreach (InventoryFolderBase folder in contents.Folders)
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
		Reference in New Issue