* prune and regrade log messages relating to client login and logout

0.6.2-post-fixes
Justin Clarke Casey 2009-01-06 21:39:55 +00:00
parent 31b0f07085
commit a31792ee5c
21 changed files with 92 additions and 181 deletions

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@ -71,12 +71,10 @@ namespace OpenSim.Framework
public void Remove(uint id) public void Remove(uint id)
{ {
//m_log.InfoFormat("[CLIENT]: Removing client with code {0}, current count {1}", id, m_clients.Count);
lock (m_clients) lock (m_clients)
{ {
m_clients.Remove(id); m_clients.Remove(id);
} }
m_log.InfoFormat("[CLIENT]: Removed client with code {0}, new client count {1}", id, m_clients.Count);
} }
public void Add(uint id, IClientAPI client) public void Add(uint id, IClientAPI client)

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@ -80,7 +80,7 @@ namespace OpenSim.Framework.Communications.Cache
if (userID == UUID.Zero) if (userID == UUID.Zero)
return; return;
m_log.DebugFormat("[USER CACHE]: Adding user profile for {0}", userID); //m_log.DebugFormat("[USER CACHE]: Adding user profile for {0}", userID);
GetUserDetails(userID); GetUserDetails(userID);
} }
@ -95,7 +95,6 @@ namespace OpenSim.Framework.Communications.Cache
{ {
if (m_userProfiles.ContainsKey(userId)) if (m_userProfiles.ContainsKey(userId))
{ {
m_log.DebugFormat("[USER CACHE]: Removing user {0}", userId);
m_userProfiles.Remove(userId); m_userProfiles.Remove(userId);
return true; return true;
} }

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@ -157,7 +157,9 @@ namespace OpenSim.Framework.Communications.Capabilities
{ {
// the root of all evil // the root of all evil
m_capsHandlers["SEED"] = new RestStreamHandler("POST", capsBase + m_requestPath, CapsRequest); m_capsHandlers["SEED"] = new RestStreamHandler("POST", capsBase + m_requestPath, CapsRequest);
m_log.Warn("[SEED]: " + capsBase + m_requestPath); m_log.DebugFormat(
"[CAPS]: Registering seed capability {0} for {1}", capsBase + m_requestPath, m_agentID);
//m_capsHandlers["MapLayer"] = //m_capsHandlers["MapLayer"] =
// new LLSDStreamhandler<OSDMapRequest, OSDMapLayerResponse>("POST", // new LLSDStreamhandler<OSDMapRequest, OSDMapLayerResponse>("POST",
// capsBase + m_mapLayerPath, // capsBase + m_mapLayerPath,
@ -209,7 +211,7 @@ namespace OpenSim.Framework.Communications.Capabilities
public void RegisterHandler(string capName, IRequestHandler handler) public void RegisterHandler(string capName, IRequestHandler handler)
{ {
m_capsHandlers[capName] = handler; m_capsHandlers[capName] = handler;
m_log.DebugFormat("[CAPS]: Registering handler for \"{0}\": path {1}", capName, handler.Path); //m_log.DebugFormat("[CAPS]: Registering handler for \"{0}\": path {1}", capName, handler.Path);
} }
/// <summary> /// <summary>
@ -242,10 +244,12 @@ namespace OpenSim.Framework.Communications.Capabilities
public string CapsRequest(string request, string path, string param, public string CapsRequest(string request, string path, string param,
OSHttpRequest httpRequest, OSHttpResponse httpResponse) OSHttpRequest httpRequest, OSHttpResponse httpResponse)
{ {
m_log.Debug("[CAPS]: Seed Caps Request in region: " + m_regionName); //m_log.Debug("[CAPS]: Seed Caps Request in region: " + m_regionName);
//Console.WriteLine("caps request " + request);
string result = LLSDHelpers.SerialiseLLSDReply(m_capsHandlers.CapsDetails); string result = LLSDHelpers.SerialiseLLSDReply(m_capsHandlers.CapsDetails);
//m_log.DebugFormat("[CAPS] CapsRequest {0}", result); //m_log.DebugFormat("[CAPS] CapsRequest {0}", result);
return result; return result;
} }

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@ -547,9 +547,6 @@ namespace OpenSim.Framework.Communications
if (userProfile != null) if (userProfile != null)
{ {
// This line needs to be in side the above if statement or the UserServer will crash on some logouts.
m_log.Info("[LOGOUT]: " + userProfile.FirstName + " " + userProfile.SurName + " from " + regionhandle + "(" + position.X + "," + position.Y + "," + position.Z + ")");
UserAgentData userAgent = userProfile.CurrentAgent; UserAgentData userAgent = userProfile.CurrentAgent;
if (userAgent != null) if (userAgent != null)
{ {

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@ -277,7 +277,7 @@ namespace OpenSim.Grid.UserServer
private void AddActiveGestures(LoginResponse response, UserProfileData theUser) private void AddActiveGestures(LoginResponse response, UserProfileData theUser)
{ {
List<InventoryItemBase> gestures = m_inventoryService.GetActiveGestures(theUser.ID); List<InventoryItemBase> gestures = m_inventoryService.GetActiveGestures(theUser.ID);
m_log.DebugFormat("[LOGIN]: AddActiveGestures, found {0}", gestures == null ? 0 : gestures.Count); //m_log.DebugFormat("[LOGIN]: AddActiveGestures, found {0}", gestures == null ? 0 : gestures.Count);
ArrayList list = new ArrayList(); ArrayList list = new ArrayList();
if (gestures != null) if (gestures != null)
{ {

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@ -534,8 +534,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
m_clientPingTimer.Enabled = false; m_clientPingTimer.Enabled = false;
m_log.DebugFormat( m_log.DebugFormat(
"[CLIENT]: Close has been called with shutdownCircuit = {0} on scene {1}", "[CLIENT]: Close has been called with shutdownCircuit = {0} for {1} attached to scene {2}",
shutdownCircuit, m_scene.RegionInfo.RegionName); shutdownCircuit, Name, m_scene.RegionInfo.RegionName);
m_PacketHandler.Flush(); m_PacketHandler.Flush();
@ -724,7 +724,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
protected virtual void ClientLoop() protected virtual void ClientLoop()
{ {
m_log.DebugFormat( m_log.DebugFormat(
"[CLIENT]: Entered main packet processing loop for {0} {1}", FirstName, LastName); "[CLIENT]: Entered main packet processing loop for {0} in {1}", Name, Scene.RegionInfo.RegionName);
while (IsActive) while (IsActive)
{ {
@ -3807,7 +3807,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
/// <returns></returns> /// <returns></returns>
protected virtual bool Logout(IClientAPI client) protected virtual bool Logout(IClientAPI client)
{ {
m_log.Info("[CLIENT]: Got a logout request"); m_log.InfoFormat("[CLIENT]: Got a logout request for {0} in {1}", Name, Scene.RegionInfo.RegionName);
handlerLogout = OnLogout; handlerLogout = OnLogout;
@ -4419,8 +4419,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
if (handlerRequestWearables != null) if (handlerRequestWearables != null)
{ {
m_log.DebugFormat("[APPEARANCE]: Wearables requested by {0}", Name);
handlerRequestWearables(); handlerRequestWearables();
} }

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@ -258,7 +258,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public void WipeClean() public void WipeClean()
{ {
m_log.Info("[PACKETQUEUE] Wiping Packet Queues Clean");
lock (this) lock (this)
{ {
ResendOutgoingPacketQueue.Clear(); ResendOutgoingPacketQueue.Clear();
@ -275,7 +274,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public void Close() public void Close()
{ {
m_log.Info("[PACKETQUEUE] Close called");
Flush(); Flush();
WipeClean(); // I'm sure there's a dirty joke in here somewhere. -AFrisby WipeClean(); // I'm sure there's a dirty joke in here somewhere. -AFrisby

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@ -408,8 +408,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
/// <param name="epProxy"></param> /// <param name="epProxy"></param>
protected virtual void AddNewClient(UseCircuitCodePacket useCircuit, EndPoint epSender, EndPoint epProxy) protected virtual void AddNewClient(UseCircuitCodePacket useCircuit, EndPoint epSender, EndPoint epProxy)
{ {
m_log.Debug("[CONNECTION DEBUGGING] AddNewClient Called");
//Slave regions don't accept new clients //Slave regions don't accept new clients
if (m_localScene.Region_Status != RegionStatus.SlaveScene) if (m_localScene.Region_Status != RegionStatus.SlaveScene)
{ {
@ -426,7 +424,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
} }
else else
{ {
m_log.Info("[CLIENT]: Got authenticated connection from " + epSender); m_log.Debug("[CLIENT]: Got authenticated connection from " + epSender);
} }
lock (clientCircuits) lock (clientCircuits)

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@ -266,7 +266,7 @@ namespace OpenSim.Region.Communications.Local
private void AddActiveGestures(LoginResponse response, UserProfileData theUser) private void AddActiveGestures(LoginResponse response, UserProfileData theUser)
{ {
List<InventoryItemBase> gestures = m_interServiceInventoryService.GetActiveGestures(theUser.ID); List<InventoryItemBase> gestures = m_interServiceInventoryService.GetActiveGestures(theUser.ID);
m_log.DebugFormat("[LOGIN]: AddActiveGestures, found {0}", gestures == null ? 0 : gestures.Count); //m_log.DebugFormat("[LOGIN]: AddActiveGestures, found {0}", gestures == null ? 0 : gestures.Count);
ArrayList list = new ArrayList(); ArrayList list = new ArrayList();
if (gestures != null) if (gestures != null)
{ {

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@ -622,12 +622,12 @@ namespace OpenSim.Region.Communications.OGS1
if (requestData.ContainsKey("child_agent") && requestData["child_agent"].Equals("1")) if (requestData.ContainsKey("child_agent") && requestData["child_agent"].Equals("1"))
{ {
m_log.Debug("[CLIENT]: Child agent detected"); //m_log.Debug("[CLIENT]: Child agent detected");
agentData.child = true; agentData.child = true;
} }
else else
{ {
m_log.Debug("[CLIENT]: Main agent detected"); //m_log.Debug("[CLIENT]: Main agent detected");
agentData.startpos = agentData.startpos =
new Vector3((float)Convert.ToDecimal((string)requestData["startpos_x"]), new Vector3((float)Convert.ToDecimal((string)requestData["startpos_x"]),
(float)Convert.ToDecimal((string)requestData["startpos_y"]), (float)Convert.ToDecimal((string)requestData["startpos_y"]),

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@ -57,13 +57,13 @@ namespace OpenSim.Region.Environment.Modules.Avatar.AvatarFactory
if (appearance != null) if (appearance != null)
{ {
//SetAppearanceAssets(profile, ref appearance); //SetAppearanceAssets(profile, ref appearance);
m_log.InfoFormat("[APPEARANCE]: Found : {0}", appearance.ToString()); //m_log.DebugFormat("[APPEARANCE]: Found : {0}", appearance.ToString());
return true; return true;
} }
} }
appearance = CreateDefault(avatarId); appearance = CreateDefault(avatarId);
m_log.InfoFormat("[APPEARANCE]: Appearance not found for {0}, creating default", avatarId); m_log.ErrorFormat("[APPEARANCE]: Appearance not found for {0}, creating default", avatarId);
return false; return false;
} }
@ -172,11 +172,11 @@ namespace OpenSim.Region.Environment.Modules.Avatar.AvatarFactory
AvatarAppearance avatAppearance = null; AvatarAppearance avatAppearance = null;
if (!TryGetAvatarAppearance(clientView.AgentId, out avatAppearance)) if (!TryGetAvatarAppearance(clientView.AgentId, out avatAppearance))
{ {
m_log.Info("[APPEARANCE]: We didn't seem to find the appearance, falling back to ScenePresence"); m_log.Warn("[APPEARANCE]: We didn't seem to find the appearance, falling back to ScenePresence");
avatAppearance = avatar.Appearance; avatAppearance = avatar.Appearance;
} }
m_log.DebugFormat("[APPEARANCE]: Received wearables for {0}", clientView.Name); //m_log.DebugFormat("[APPEARANCE]: Received wearables for {0}", clientView.Name);
if (profile != null) if (profile != null)
{ {

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@ -305,7 +305,6 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
if (m_rootAgents.ContainsKey(AgentId)) if (m_rootAgents.ContainsKey(AgentId))
{ {
m_rootAgents.Remove(AgentId); m_rootAgents.Remove(AgentId);
m_log.Info("[FRIEND]: Removing " + AgentId + ". Agent was closed.");
} }
} }
} }
@ -315,7 +314,6 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
lock (m_rootAgents) lock (m_rootAgents)
{ {
m_rootAgents[avatar.UUID] = avatar.RegionHandle; m_rootAgents[avatar.UUID] = avatar.RegionHandle;
m_log.Info("[FRIEND]: Claiming " + avatar.Firstname + " " + avatar.Lastname + " in region:" + avatar.RegionHandle + ".");
// Claim User! my user! Mine mine mine! // Claim User! my user! Mine mine mine!
} }
} }
@ -331,7 +329,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
if (m_rootAgents[avatar.UUID] == avatar.RegionHandle) if (m_rootAgents[avatar.UUID] == avatar.RegionHandle)
{ {
m_rootAgents.Remove(avatar.UUID); m_rootAgents.Remove(avatar.UUID);
m_log.Info("[FRIEND]: Removing " + avatar.Firstname + " " + avatar.Lastname + " as a root agent"); m_log.Debug("[FRIEND]: Removing " + avatar.Firstname + " " + avatar.Lastname + " as a root agent");
} }
} }
} }
@ -799,11 +797,11 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
/// <param name="iAmOnline"></param> /// <param name="iAmOnline"></param>
private void SendPresenceState(IClientAPI client, List<FriendListItem> friendList, bool iAmOnline) private void SendPresenceState(IClientAPI client, List<FriendListItem> friendList, bool iAmOnline)
{ {
m_log.DebugFormat("[FRIEND]: {0} logged {1}; sending presence updates", client.Name, iAmOnline ? "in" : "out"); //m_log.DebugFormat("[FRIEND]: {0} logged {1}; sending presence updates", client.Name, iAmOnline ? "in" : "out");
if (friendList == null || friendList.Count == 0) if (friendList == null || friendList.Count == 0)
{ {
m_log.DebugFormat("[FRIEND]: {0} doesn't have friends.", client.Name); //m_log.DebugFormat("[FRIEND]: {0} doesn't have friends.", client.Name);
return; // nothing we can do if she doesn't have friends... return; // nothing we can do if she doesn't have friends...
} }
@ -984,8 +982,6 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends
private void OnLogout(IClientAPI remoteClient) private void OnLogout(IClientAPI remoteClient)
{ {
m_log.DebugFormat("[FRIEND]: Client {0} logged out", remoteClient.Name);
List<FriendListItem> fl; List<FriendListItem> fl;
lock (m_friendLists) lock (m_friendLists)
{ {

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@ -64,13 +64,13 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups
if (groupsConfig == null) if (groupsConfig == null)
{ {
m_log.Info("[GROUPS] No configuration found. Using defaults"); m_log.Info("[GROUPS]: No configuration found. Using defaults");
} }
else else
{ {
if (!groupsConfig.GetBoolean("Enabled", false)) if (!groupsConfig.GetBoolean("Enabled", false))
{ {
m_log.Info("[GROUPS] Groups disabled in configuration"); m_log.Info("[GROUPS]: Groups disabled in configuration");
return; return;
} }
@ -78,8 +78,6 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups
return; return;
} }
m_log.Info("[GROUPS] Activated default groups module");
lock (m_SceneList) lock (m_SceneList)
{ {
if (!m_SceneList.Contains(scene)) if (!m_SceneList.Contains(scene))
@ -109,7 +107,8 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups
public void Close() public void Close()
{ {
m_log.Info("[GROUP]: Shutting down group module."); // m_log.Debug("[GROUPS]: Shutting down group module.");
lock (m_ClientMap) lock (m_ClientMap)
{ {
m_ClientMap.Clear(); m_ClientMap.Clear();
@ -135,7 +134,6 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups
private void OnNewClient(IClientAPI client) private void OnNewClient(IClientAPI client)
{ {
// Subscribe to instant messages // Subscribe to instant messages
client.OnInstantMessage += OnInstantMessage; client.OnInstantMessage += OnInstantMessage;
client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest; client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest;
@ -148,9 +146,6 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups
} }
} }
m_log.Info("[GROUP]: Adding " + client.Name + " to " +
osGroup.GroupName + " ");
GroupMembershipData[] updateGroups = new GroupMembershipData[1]; GroupMembershipData[] updateGroups = new GroupMembershipData[1];
updateGroups[0] = osGroup; updateGroups[0] = osGroup;
@ -211,17 +206,15 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups
{ {
if (m_ClientMap.ContainsKey(agentID)) if (m_ClientMap.ContainsKey(agentID))
{ {
IClientAPI cli = m_ClientMap[agentID]; // IClientAPI cli = m_ClientMap[agentID];
if (cli != null) // if (cli != null)
{ // {
m_log.Info("[GROUP]: Removing all reference to groups "+ // //m_log.Info("[GROUPS]: Removing all reference to groups for " + cli.Name);
"for " + cli.Name); // }
} // else
else // {
{ // //m_log.Info("[GROUPS]: Removing all reference to groups for " + agentID.ToString());
m_log.Info("[GROUP]: Removing all reference to groups "+ // }
"for " + agentID.ToString());
}
m_ClientMap.Remove(agentID); m_ClientMap.Remove(agentID);
} }
} }

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@ -245,7 +245,6 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage
// Triggered when the user logs off. // Triggered when the user logs off.
public void OnLogout(IClientAPI client) public void OnLogout(IClientAPI client)
{ {
m_log.DebugFormat("[PRESENCE]: Got OnLogout from {0}", client.Name);
if (!(client.Scene is Scene)) if (!(client.Scene is Scene))
return; return;
Scene scene = (Scene)client.Scene; Scene scene = (Scene)client.Scene;
@ -343,12 +342,12 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage
Hashtable responseData = (Hashtable)resp.Value; Hashtable responseData = (Hashtable)resp.Value;
if (responseData == null || (!responseData.ContainsKey("success")) || (string)responseData["success"] != "TRUE") if (responseData == null || (!responseData.ContainsKey("success")) || (string)responseData["success"] != "TRUE")
{ {
m_log.ErrorFormat("[PRESENCE] Failed to notify message server of region startup for region {0}", scene.RegionInfo.RegionName); m_log.ErrorFormat("[PRESENCE]: Failed to notify message server of region startup for region {0}", scene.RegionInfo.RegionName);
} }
} }
catch (System.Net.WebException) catch (System.Net.WebException)
{ {
m_log.ErrorFormat("[PRESENCE] Failed to notify message server of region startup for region {0}", scene.RegionInfo.RegionName); m_log.ErrorFormat("[PRESENCE]: Failed to notify message server of region startup for region {0}", scene.RegionInfo.RegionName);
} }
} }
@ -366,12 +365,12 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage
Hashtable responseData = (Hashtable)resp.Value; Hashtable responseData = (Hashtable)resp.Value;
if ((!responseData.ContainsKey("success")) || (string)responseData["success"] != "TRUE") if ((!responseData.ContainsKey("success")) || (string)responseData["success"] != "TRUE")
{ {
m_log.ErrorFormat("[PRESENCE] Failed to notify message server of region shutdown for region {0}", scene.RegionInfo.RegionName); m_log.ErrorFormat("[PRESENCE]: Failed to notify message server of region shutdown for region {0}", scene.RegionInfo.RegionName);
} }
} }
catch (System.Net.WebException) catch (System.Net.WebException)
{ {
m_log.ErrorFormat("[PRESENCE] Failed to notify message server of region shutdown for region {0}", scene.RegionInfo.RegionName); m_log.ErrorFormat("[PRESENCE]: Failed to notify message server of region shutdown for region {0}", scene.RegionInfo.RegionName);
} }
} }
@ -391,12 +390,12 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage
Hashtable responseData = (Hashtable)resp.Value; Hashtable responseData = (Hashtable)resp.Value;
if ((!responseData.ContainsKey("success")) || (string)responseData["success"] != "TRUE") if ((!responseData.ContainsKey("success")) || (string)responseData["success"] != "TRUE")
{ {
m_log.ErrorFormat("[PRESENCE] Failed to notify message server of agent location for {0}", agentID.ToString()); m_log.ErrorFormat("[PRESENCE]: Failed to notify message server of agent location for {0}", agentID.ToString());
} }
} }
catch (System.Net.WebException) catch (System.Net.WebException)
{ {
m_log.ErrorFormat("[PRESENCE] Failed to notify message server of agent location for {0}", agentID.ToString()); m_log.ErrorFormat("[PRESENCE]: Failed to notify message server of agent location for {0}", agentID.ToString());
} }
} }
@ -416,12 +415,12 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage
Hashtable responseData = (Hashtable)resp.Value; Hashtable responseData = (Hashtable)resp.Value;
if ((!responseData.ContainsKey("success")) || (string)responseData["success"] != "TRUE") if ((!responseData.ContainsKey("success")) || (string)responseData["success"] != "TRUE")
{ {
m_log.ErrorFormat("[PRESENCE] Failed to notify message server of agent leaving for {0}", agentID.ToString()); m_log.ErrorFormat("[PRESENCE]: Failed to notify message server of agent leaving for {0}", agentID.ToString());
} }
} }
catch (System.Net.WebException) catch (System.Net.WebException)
{ {
m_log.ErrorFormat("[PRESENCE] Failed to notify message server of agent leaving for {0}", agentID.ToString()); m_log.ErrorFormat("[PRESENCE]: Failed to notify message server of agent leaving for {0}", agentID.ToString());
} }
} }
} }

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@ -73,7 +73,6 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
private Dictionary<UUID, UUID> m_QueueUUIDAvatarMapping = new Dictionary<UUID, UUID>(); private Dictionary<UUID, UUID> m_QueueUUIDAvatarMapping = new Dictionary<UUID, UUID>();
private Dictionary<UUID, UUID> m_AvatarQueueUUIDMapping = new Dictionary<UUID, UUID>(); private Dictionary<UUID, UUID> m_AvatarQueueUUIDMapping = new Dictionary<UUID, UUID>();
#region IRegionModule methods #region IRegionModule methods
public void Initialise(Scene scene, IConfigSource config) public void Initialise(Scene scene, IConfigSource config)
{ {
@ -101,11 +100,8 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
// circuit is there. // circuit is there.
scene.EventManager.OnClientClosed += ClientClosed; scene.EventManager.OnClientClosed += ClientClosed;
scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel;
scene.EventManager.OnMakeChildAgent += MakeChildAgent; scene.EventManager.OnMakeChildAgent += MakeChildAgent;
scene.EventManager.OnRegisterCaps += OnRegisterCaps; scene.EventManager.OnRegisterCaps += OnRegisterCaps;
m_log.DebugFormat("[EVENTQUEUE]: Enabled EventQueueGetModule for region {0}", scene.RegionInfo.RegionName);
} }
else else
{ {
@ -149,10 +145,13 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
{ {
if (!queues.ContainsKey(agentId)) if (!queues.ContainsKey(agentId))
{ {
m_log.DebugFormat("[EVENTQUEUE]: Adding new queue for agent {0} in region {1}", agentId, m_log.DebugFormat(
m_scene.RegionInfo.RegionName); "[EVENTQUEUE]: Adding new queue for agent {0} in region {1}",
agentId, m_scene.RegionInfo.RegionName);
queues[agentId] = new BlockingLLSDQueue(); queues[agentId] = new BlockingLLSDQueue();
} }
return queues[agentId]; return queues[agentId];
} }
} }
@ -179,17 +178,19 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
public bool Enqueue(OSD ev, UUID avatarID) public bool Enqueue(OSD ev, UUID avatarID)
{ {
m_log.DebugFormat("[EVENTQUEUE]: Enqueuing event for {0} in region {1}", avatarID, m_scene.RegionInfo.RegionName); //m_log.DebugFormat("[EVENTQUEUE]: Enqueuing event for {0} in region {1}", avatarID, m_scene.RegionInfo.RegionName);
try try
{ {
BlockingLLSDQueue queue = GetQueue(avatarID); BlockingLLSDQueue queue = GetQueue(avatarID);
if (queue != null) if (queue != null)
queue.Enqueue(ev); queue.Enqueue(ev);
} catch(NullReferenceException e) }
catch(NullReferenceException e)
{ {
m_log.Debug("[EVENTQUEUE] Caught exception: " + e); m_log.Error("[EVENTQUEUE] Caught exception: " + e);
return false; return false;
} }
return true; return true;
} }
@ -234,7 +235,6 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
{ {
m_AvatarQueueUUIDMapping.Remove(ky); m_AvatarQueueUUIDMapping.Remove(ky);
m_scene.CommsManager.HttpServer.RemoveHTTPHandler("","/CAPS/EQG/" + ky.ToString() + "/"); m_scene.CommsManager.HttpServer.RemoveHTTPHandler("","/CAPS/EQG/" + ky.ToString() + "/");
m_log.Debug("[EVENTQUEUE]: Removing " + "/CAPS/EQG/" + ky.ToString() + "/");
} }
} }
@ -258,14 +258,6 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
m_QueueUUIDAvatarMapping.Remove(ky); m_QueueUUIDAvatarMapping.Remove(ky);
} }
m_log.DebugFormat("[EVENTQUEUE]: Client {0} deregistered in region {1}.", AgentID, m_scene.RegionInfo.RegionName);
}
private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID)
{
m_log.DebugFormat("[EVENTQUEUE]: Avatar {0} entering parcel {1} in region {2}.",
avatar.UUID, localLandID, m_scene.RegionInfo.RegionName);
} }
private void MakeChildAgent(ScenePresence avatar) private void MakeChildAgent(ScenePresence avatar)
@ -283,7 +275,11 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
public void OnRegisterCaps(UUID agentID, Caps caps) public void OnRegisterCaps(UUID agentID, Caps caps)
{ {
m_log.DebugFormat("[EVENTQUEUE] OnRegisterCaps: agentID {0} caps {1} region {2}", agentID, caps, m_scene.RegionInfo.RegionName); // Register an event queue for the client
//m_log.DebugFormat(
// "[EVENTQUEUE]: OnRegisterCaps: agentID {0} caps {1} region {2}",
// agentID, caps, m_scene.RegionInfo.RegionName);
// Let's instantiate a Queue for this agent right now // Let's instantiate a Queue for this agent right now
TryGetQueue(agentID); TryGetQueue(agentID);
@ -302,7 +298,7 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
else else
{ {
EventQueueGetUUID = UUID.Random(); EventQueueGetUUID = UUID.Random();
m_log.DebugFormat("[EVENTQUEUE]: Using random UUID!"); //m_log.DebugFormat("[EVENTQUEUE]: Using random UUID!");
} }
} }
@ -318,13 +314,12 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
m_AvatarQueueUUIDMapping.Add(agentID, EventQueueGetUUID); m_AvatarQueueUUIDMapping.Add(agentID, EventQueueGetUUID);
} }
m_log.DebugFormat("[EVENTQUEUE]: CAPS URL: {0}", capsBase + EventQueueGetUUID.ToString() + "/");
// Register this as a caps handler // Register this as a caps handler
caps.RegisterHandler("EventQueueGet", caps.RegisterHandler("EventQueueGet",
new RestHTTPHandler("POST", capsBase + EventQueueGetUUID.ToString() + "/", new RestHTTPHandler("POST", capsBase + EventQueueGetUUID.ToString() + "/",
delegate(Hashtable m_dhttpMethod) delegate(Hashtable m_dhttpMethod)
{ {
return ProcessQueue(m_dhttpMethod,agentID, caps); return ProcessQueue(m_dhttpMethod, agentID, caps);
})); }));
// This will persist this beyond the expiry of the caps handlers // This will persist this beyond the expiry of the caps handlers
@ -339,7 +334,7 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
} }
} }
public Hashtable ProcessQueue(Hashtable request,UUID agentID, Caps caps) public Hashtable ProcessQueue(Hashtable request, UUID agentID, Caps caps)
{ {
// TODO: this has to be redone to not busy-wait (and block the thread), // TODO: this has to be redone to not busy-wait (and block the thread),
// TODO: as soon as we have a non-blocking way to handle HTTP-requests. // TODO: as soon as we have a non-blocking way to handle HTTP-requests.
@ -384,8 +379,6 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
return responsedata; return responsedata;
} }
OSDArray array = new OSDArray(); OSDArray array = new OSDArray();
if (element == null) // didn't have an event in 15s if (element == null) // didn't have an event in 15s
{ {
@ -416,7 +409,7 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
responsedata["content_type"] = "application/xml"; responsedata["content_type"] = "application/xml";
responsedata["keepalive"] = false; responsedata["keepalive"] = false;
responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(events); responsedata["str_response_string"] = OSDParser.SerializeLLSDXmlString(events);
m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", agentID, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]); //m_log.DebugFormat("[EVENTQUEUE]: sending response for {0} in region {1}: {2}", agentID, m_scene.RegionInfo.RegionName, responsedata["str_response_string"]);
return responsedata; return responsedata;
} }
@ -561,6 +554,7 @@ namespace OpenSim.Region.Environment.Modules.Framework.EventQueue
{ {
//return new LLSD(); //return new LLSD();
} }
return new OSDString("shutdown404!"); return new OSDString("shutdown404!");
} }
} }

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@ -144,22 +144,20 @@ namespace OpenSim.Region.Environment.Modules
//m_log.Debug("[OFFSET]: " + hour + " - " + LindenHour + " - " + offsethours.ToString()); //m_log.Debug("[OFFSET]: " + hour + " - " + LindenHour + " - " + offsethours.ToString());
LindenHourOffset = (long)((float)offsethours * (36000000000/m_day_length)); LindenHourOffset = (long)((float)offsethours * (36000000000/m_day_length));
m_log.Info("[SUN]: Directive from the Estate Tools to set the sun phase to LindenHour " + GetLindenEstateHourFromCurrentTime().ToString()); m_log.Debug("[SUN]: Directive from the Estate Tools to set the sun phase to LindenHour " + GetLindenEstateHourFromCurrentTime().ToString());
} }
// Called immediately after the module is loaded for a given region // Called immediately after the module is loaded for a given region
// i.e. Immediately after instance creation. // i.e. Immediately after instance creation.
public void Initialise(Scene scene, IConfigSource config) public void Initialise(Scene scene, IConfigSource config)
{ {
m_log.Debug("[SUN] Initializing");
m_scene = scene; m_scene = scene;
m_frame = 0; m_frame = 0;
TimeZone local = TimeZone.CurrentTimeZone; TimeZone local = TimeZone.CurrentTimeZone;
TicksOffset = local.GetUtcOffset(local.ToLocalTime(DateTime.Now)).Ticks; TicksOffset = local.GetUtcOffset(local.ToLocalTime(DateTime.Now)).Ticks;
m_log.Debug("[SUN] localtime offset is " + TicksOffset); m_log.Debug("[SUN]: localtime offset is " + TicksOffset);
// Align ticks with Second Life // Align ticks with Second Life
@ -185,7 +183,7 @@ namespace OpenSim.Region.Environment.Modules
} }
catch (Exception e) catch (Exception e)
{ {
m_log.Debug("[SUN] Configuration access failed, using defaults. Reason: "+e.Message); m_log.Debug("[SUN]: Configuration access failed, using defaults. Reason: "+e.Message);
m_mode = d_mode; m_mode = d_mode;
m_year_length = d_year_length; m_year_length = d_year_length;
m_day_length = d_day_length; m_day_length = d_day_length;
@ -231,10 +229,10 @@ namespace OpenSim.Region.Environment.Modules
ready = true; ready = true;
m_log.Debug("[SUN] Mode is "+m_mode); m_log.Debug("[SUN]: Mode is "+m_mode);
m_log.Debug("[SUN] Initialization completed. Day is "+SecondsPerSunCycle+" seconds, and year is "+m_year_length+" days"); m_log.Debug("[SUN]: Initialization completed. Day is "+SecondsPerSunCycle+" seconds, and year is "+m_year_length+" days");
m_log.Debug("[SUN] Axis offset is "+m_day_night); m_log.Debug("[SUN]: Axis offset is "+m_day_night);
m_log.Debug("[SUN] Positional data updated every "+m_frame_mod+" frames"); m_log.Debug("[SUN]: Positional data updated every "+m_frame_mod+" frames");
break; break;
} }
@ -276,7 +274,6 @@ namespace OpenSim.Region.Environment.Modules
if (!sunFixed) if (!sunFixed)
GenSunPos(); // Generate shared values once GenSunPos(); // Generate shared values once
client.SendSunPos(Position, Velocity, CurrentTime, SecondsPerSunCycle, SecondsPerYear, OrbitalPosition); client.SendSunPos(Position, Velocity, CurrentTime, SecondsPerSunCycle, SecondsPerYear, OrbitalPosition);
m_log.Debug("[SUN] Initial update for new client");
} }
} }
} }
@ -383,7 +380,6 @@ namespace OpenSim.Region.Environment.Modules
if (m_rootAgents.ContainsKey(AgentId)) if (m_rootAgents.ContainsKey(AgentId))
{ {
m_rootAgents.Remove(AgentId); m_rootAgents.Remove(AgentId);
m_log.Info("[SUN]: Removing " + AgentId + ". Agent logged out.");
} }
} }
} }

View File

@ -37,7 +37,6 @@ namespace OpenSim.Region.Environment.Modules
{ {
public class WindModule : IWindModule public class WindModule : IWindModule
{ {
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
private int m_frame = 0; private int m_frame = 0;
@ -46,40 +45,14 @@ namespace OpenSim.Region.Environment.Modules
private Scene m_scene = null; private Scene m_scene = null;
private bool ready = false; private bool ready = false;
private Vector2[] windSpeeds = new Vector2[16 * 16]; private Vector2[] windSpeeds = new Vector2[16 * 16];
private Dictionary<UUID, ulong> m_rootAgents = new Dictionary<UUID, ulong>(); private Dictionary<UUID, ulong> m_rootAgents = new Dictionary<UUID, ulong>();
// Current time in elpased seconds since Jan 1st 1970
public void Initialise(Scene scene, IConfigSource config) public void Initialise(Scene scene, IConfigSource config)
{ {
m_log.Debug("[WIND] Initializing");
m_scene = scene; m_scene = scene;
m_frame = 0; m_frame = 0;
// Align ticks with Second Life
// Just in case they don't have the stanzas
try
{
}
catch (Exception e)
{
m_log.Debug("[WIND] Configuration access failed, using defaults. Reason: " + e.Message);
}
scene.EventManager.OnFrame += WindUpdate; scene.EventManager.OnFrame += WindUpdate;
scene.EventManager.OnMakeChildAgent += MakeChildAgent; scene.EventManager.OnMakeChildAgent += MakeChildAgent;
scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel; scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel;
scene.EventManager.OnClientClosed += ClientLoggedOut; scene.EventManager.OnClientClosed += ClientLoggedOut;
@ -88,9 +61,6 @@ namespace OpenSim.Region.Environment.Modules
GenWindPos(); GenWindPos();
ready = true; ready = true;
} }
public void PostInitialise() public void PostInitialise()
@ -130,7 +100,6 @@ namespace OpenSim.Region.Environment.Modules
//if (!sunFixed) //if (!sunFixed)
//GenWindPos(); // Generate shared values once //GenWindPos(); // Generate shared values once
client.SendWindData(windSpeeds); client.SendWindData(windSpeeds);
m_log.Debug("[WIND] Initial update for new client");
} }
} }
@ -199,7 +168,6 @@ namespace OpenSim.Region.Environment.Modules
if (m_rootAgents.ContainsKey(AgentId)) if (m_rootAgents.ContainsKey(AgentId))
{ {
m_rootAgents.Remove(AgentId); m_rootAgents.Remove(AgentId);
m_log.Info("[WIND]: Removing " + AgentId + ". Agent logged out.");
} }
} }
} }

View File

@ -122,7 +122,7 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
string regionimage = "regionImage" + m_scene.RegionInfo.RegionID.ToString(); string regionimage = "regionImage" + m_scene.RegionInfo.RegionID.ToString();
regionimage = regionimage.Replace("-", ""); regionimage = regionimage.Replace("-", "");
m_log.Warn("[WORLD MAP]: JPEG Map location: http://" + m_scene.RegionInfo.ExternalEndPoint.Address.ToString() + ":" + m_scene.RegionInfo.HttpPort.ToString() + "/index.php?method=" + regionimage); m_log.Info("[WORLD MAP]: JPEG Map location: http://" + m_scene.RegionInfo.ExternalEndPoint.Address.ToString() + ":" + m_scene.RegionInfo.HttpPort.ToString() + "/index.php?method=" + regionimage);
m_scene.CommsManager.HttpServer.AddHTTPHandler(regionimage, OnHTTPGetMapImage); m_scene.CommsManager.HttpServer.AddHTTPHandler(regionimage, OnHTTPGetMapImage);
m_scene.CommsManager.HttpServer.AddLLSDHandler( m_scene.CommsManager.HttpServer.AddLLSDHandler(
@ -137,7 +137,7 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
public void OnRegisterCaps(UUID agentID, Caps caps) public void OnRegisterCaps(UUID agentID, Caps caps)
{ {
m_log.DebugFormat("[WORLD MAP]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps); //m_log.DebugFormat("[WORLD MAP]: OnRegisterCaps: agentID {0} caps {1}", agentID, caps);
string capsBase = "/CAPS/" + caps.CapsObjectPath; string capsBase = "/CAPS/" + caps.CapsObjectPath;
caps.RegisterHandler("MapLayer", caps.RegisterHandler("MapLayer",
new RestStreamHandler("POST", capsBase + m_mapLayerPath, new RestStreamHandler("POST", capsBase + m_mapLayerPath,
@ -286,7 +286,7 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
{ {
if (threadrunning) return; if (threadrunning) return;
threadrunning = true; threadrunning = true;
m_log.Warn("[WORLD MAP]: Starting remote MapItem request thread"); m_log.Debug("[WORLD MAP]: Starting remote MapItem request thread");
mapItemReqThread = new Thread(new ThreadStart(process)); mapItemReqThread = new Thread(new ThreadStart(process));
mapItemReqThread.IsBackground = true; mapItemReqThread.IsBackground = true;
mapItemReqThread.Name = "MapItemRequestThread"; mapItemReqThread.Name = "MapItemRequestThread";
@ -419,7 +419,6 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
} }
threadrunning = false; threadrunning = false;
m_log.Debug("[WORLD MAP]: Remote request thread exiting");
} }
/// <summary> /// <summary>
@ -557,7 +556,7 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
if (!m_blacklistedregions.ContainsKey(regionhandle)) if (!m_blacklistedregions.ContainsKey(regionhandle))
m_blacklistedregions.Add(regionhandle, System.Environment.TickCount); m_blacklistedregions.Add(regionhandle, System.Environment.TickCount);
} }
m_log.WarnFormat("[WORLD MAP]: Blacklisted region {0}", regionhandle.ToString()); m_log.InfoFormat("[WORLD MAP]: Blacklisted region {0}", regionhandle.ToString());
} }
} }
@ -606,7 +605,7 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
} }
catch (WebException ex) catch (WebException ex)
{ {
m_log.InfoFormat("[WORLD MAP]: Bad send on GetMapItems {0}", ex.Message); m_log.WarnFormat("[WORLD MAP]: Bad send on GetMapItems {0}", ex.Message);
responseMap["connect"] = OSD.FromBoolean(false); responseMap["connect"] = OSD.FromBoolean(false);
lock (m_blacklistedurls) lock (m_blacklistedurls)
{ {
@ -716,7 +715,7 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
public Hashtable OnHTTPGetMapImage(Hashtable keysvals) public Hashtable OnHTTPGetMapImage(Hashtable keysvals)
{ {
m_log.Info("[WORLD MAP]: Sending map image jpeg"); m_log.Debug("[WORLD MAP]: Sending map image jpeg");
Hashtable reply = new Hashtable(); Hashtable reply = new Hashtable();
int statuscode = 200; int statuscode = 200;
byte[] jpeg = new byte[0]; byte[] jpeg = new byte[0];
@ -857,8 +856,6 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
// You may ask, why this is in a threadpool to start with.. // You may ask, why this is in a threadpool to start with..
// The reason is so we don't cause the thread to freeze waiting // The reason is so we don't cause the thread to freeze waiting
// for the 1 second it costs to start a thread manually. // for the 1 second it costs to start a thread manually.
m_log.Warn("[WORLD MAP]: MakeRootAgent Works!");
if (!threadrunning) if (!threadrunning)
ThreadPool.QueueUserWorkItem(new WaitCallback(this.StartThread)); ThreadPool.QueueUserWorkItem(new WaitCallback(this.StartThread));

View File

@ -2576,7 +2576,6 @@ namespace OpenSim.Region.Environment.Scenes
if (avatar.Scene.NeedSceneCacheClear(avatar.UUID)) if (avatar.Scene.NeedSceneCacheClear(avatar.UUID))
{ {
m_log.InfoFormat("[SCENE]: User {0} is going to another region, profile cache removed in {1}", avatar.UUID, RegionInfo.RegionName);
CommsManager.UserProfileCacheService.RemoveUser(agentID); CommsManager.UserProfileCacheService.RemoveUser(agentID);
} }
@ -2860,10 +2859,6 @@ namespace OpenSim.Region.Environment.Scenes
String capsObjectPath = GetCapsPath(agentId); String capsObjectPath = GetCapsPath(agentId);
m_log.DebugFormat(
"[CAPS]: Setting up CAPS handler for agent {0} in {1}",
agentId, RegionInfo.RegionName);
Caps cap = null; Caps cap = null;
if (m_capsHandlers.TryGetValue(agentId, out cap)) if (m_capsHandlers.TryGetValue(agentId, out cap))
{ {
@ -2908,7 +2903,6 @@ namespace OpenSim.Region.Environment.Scenes
{ {
if (childrenSeeds.ContainsKey(agentId)) if (childrenSeeds.ContainsKey(agentId))
{ {
//Console.WriteLine(" !!! Removing seeds for {0} in {1}", agentId, RegionInfo.RegionName);
childrenSeeds.Remove(agentId); childrenSeeds.Remove(agentId);
} }
@ -2916,10 +2910,6 @@ namespace OpenSim.Region.Environment.Scenes
{ {
if (m_capsHandlers.ContainsKey(agentId)) if (m_capsHandlers.ContainsKey(agentId))
{ {
m_log.DebugFormat(
"[CAPS]: Removing CAPS handler for root agent {0} in {1}",
agentId, RegionInfo.RegionName);
m_capsHandlers[agentId].DeregisterHandlers(); m_capsHandlers[agentId].DeregisterHandlers();
EventManager.TriggerOnDeregisterCaps(agentId, m_capsHandlers[agentId]); EventManager.TriggerOnDeregisterCaps(agentId, m_capsHandlers[agentId]);

View File

@ -355,8 +355,6 @@ namespace OpenSim.Region.Environment.Scenes
neighbours = neighbours =
m_commsProvider.GridService.RequestNeighbours(m_regionInfo.RegionLocX, m_regionInfo.RegionLocY); m_commsProvider.GridService.RequestNeighbours(m_regionInfo.RegionLocX, m_regionInfo.RegionLocY);
m_log.Debug("[SCM]: EnableChildAgents from " + avatar.Scene.RegionInfo.RegionName);
/// We need to find the difference between the new regions where there are no child agents /// We need to find the difference between the new regions where there are no child agents
/// and the regions where there are already child agents. We only send notification to the former. /// and the regions where there are already child agents. We only send notification to the former.
List<ulong> neighbourHandles = NeighbourHandles(neighbours); // on this region List<ulong> neighbourHandles = NeighbourHandles(neighbours); // on this region

View File

@ -505,7 +505,6 @@ namespace OpenSim.Region.Environment.Scenes
get { return m_knownChildRegions; } get { return m_knownChildRegions; }
set set
{ {
//Console.WriteLine(" !! Setting known regions in {0} to {1}", Scene.RegionInfo.RegionName, value.Count);
m_knownChildRegions = value; m_knownChildRegions = value;
} }
} }
@ -587,8 +586,6 @@ namespace OpenSim.Region.Environment.Scenes
CachedUserInfo userInfo = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(m_uuid); CachedUserInfo userInfo = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(m_uuid);
if (userInfo != null) if (userInfo != null)
userInfo.OnItemReceived += ItemReceived; userInfo.OnItemReceived += ItemReceived;
m_log.Info("[AVATAR]: New ScenePresence in " + Scene.RegionInfo.RegionName);
} }
public ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo, byte[] visualParams, public ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo, byte[] visualParams,
@ -803,7 +800,7 @@ namespace OpenSim.Region.Environment.Scenes
"[SCENE]: Upgrading child to root agent for {0} in {1}", "[SCENE]: Upgrading child to root agent for {0} in {1}",
Name, m_scene.RegionInfo.RegionName); Name, m_scene.RegionInfo.RegionName);
m_log.DebugFormat("[SCENE]: known regions in {0}: {1}", Scene.RegionInfo.RegionName, KnownChildRegionHandles.Count); //m_log.DebugFormat("[SCENE]: known regions in {0}: {1}", Scene.RegionInfo.RegionName, KnownChildRegionHandles.Count);
IGroupsModule gm = m_scene.RequestModuleInterface<IGroupsModule>(); IGroupsModule gm = m_scene.RequestModuleInterface<IGroupsModule>();
if (gm != null) if (gm != null)
@ -2173,8 +2170,6 @@ namespace OpenSim.Region.Environment.Scenes
/// <param name="client"></param> /// <param name="client"></param>
public void SendWearables() public void SendWearables()
{ {
m_log.DebugFormat("[APPEARANCE]: Sending wearables to {0}", Name);
ControllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++); ControllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++);
} }
@ -2183,8 +2178,6 @@ namespace OpenSim.Region.Environment.Scenes
/// </summary> /// </summary>
public void SendAppearanceToAllOtherAgents() public void SendAppearanceToAllOtherAgents()
{ {
m_log.DebugFormat("[APPEARANCE]: Sending appearance to all other agents for {0}", Name);
m_perfMonMS = System.Environment.TickCount; m_perfMonMS = System.Environment.TickCount;
m_scene.ForEachScenePresence(delegate(ScenePresence scenePresence) m_scene.ForEachScenePresence(delegate(ScenePresence scenePresence)
@ -2215,8 +2208,6 @@ namespace OpenSim.Region.Environment.Scenes
/// <param name="visualParam"></param> /// <param name="visualParam"></param>
public void SetAppearance(byte[] texture, List<byte> visualParam) public void SetAppearance(byte[] texture, List<byte> visualParam)
{ {
m_log.DebugFormat("[APPEARANCE]: Receiving appearance for {0}", Name);
m_appearance.SetAppearance(texture, visualParam); m_appearance.SetAppearance(texture, visualParam);
SetHeight(m_appearance.AvatarHeight); SetHeight(m_appearance.AvatarHeight);
m_scene.CommsManager.AvatarService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance); m_scene.CommsManager.AvatarService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance);
@ -2232,8 +2223,6 @@ namespace OpenSim.Region.Environment.Scenes
public void SetWearable(int wearableId, AvatarWearable wearable) public void SetWearable(int wearableId, AvatarWearable wearable)
{ {
m_log.DebugFormat("[APPEARANCE]: Setting wearable for {0}", Name);
m_appearance.SetWearable(wearableId, wearable); m_appearance.SetWearable(wearableId, wearable);
m_scene.CommsManager.AvatarService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance); m_scene.CommsManager.AvatarService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance);
m_controllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++); m_controllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++);
@ -2467,7 +2456,6 @@ namespace OpenSim.Region.Environment.Scenes
IEventQueue eq = m_scene.RequestModuleInterface<IEventQueue>(); IEventQueue eq = m_scene.RequestModuleInterface<IEventQueue>();
if (eq != null) if (eq != null)
{ {
OSD Item = EventQueueHelper.CrossRegion(neighbourHandle, newpos, vel, neighbourRegion.ExternalEndPoint, OSD Item = EventQueueHelper.CrossRegion(neighbourHandle, newpos, vel, neighbourRegion.ExternalEndPoint,
capsPath, UUID, ControllingClient.SessionId); capsPath, UUID, ControllingClient.SessionId);
eq.Enqueue(Item, UUID); eq.Enqueue(Item, UUID);