BulletSim: add framework for BulletSim unit tests. No tests yet.
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using NUnit.Framework;
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using log4net;
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using OpenSim.Tests.Common;
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namespace OpenSim.Region.Physics.BulletSPlugin.Tests
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{
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[TestFixture]
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public class BasicVehicles : OpenSimTestCase
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{
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// Documentation on attributes: http://www.nunit.org/index.php?p=attributes&r=2.6.1
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// Documentation on assertions: http://www.nunit.org/index.php?p=assertions&r=2.6.1
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[TestFixtureSetUp]
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public void Init()
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{
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}
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[TestFixtureTearDown]
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public void TearDown()
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{
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}
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}
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}
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using NUnit.Framework;
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using log4net;
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using OpenSim.Tests.Common;
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namespace OpenSim.Region.Physics.BulletSPlugin.Tests
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{
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[TestFixture]
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public class BulletSimTests : OpenSimTestCase
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{
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// Documentation on attributes: http://www.nunit.org/index.php?p=attributes&r=2.6.1
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// Documentation on assertions: http://www.nunit.org/index.php?p=assertions&r=2.6.1
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[TestFixtureSetUp]
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public void Init()
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{
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}
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[TestFixtureTearDown]
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public void TearDown()
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{
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}
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}
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}
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@ -0,0 +1,81 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Region.Physics.BulletSPlugin;
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using OpenSim.Region.Physics.Meshing;
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namespace OpenSim.Region.Physics.BulletSPlugin.Tests
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{
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// Utility functions for building up and tearing down the sample physics environments
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public static class BulletSimTestsUtil
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{
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// 'engineName' is the Bullet engine to use. Either null (for unmanaged), "BulletUnmanaged" or "BulletXNA"
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// 'params' is a set of keyValue pairs to set in the engine's configuration file (override defaults)
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// May be 'null' if there are no overrides.
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public static BSScene CreateBasicPhysicsEngine(string engineName, Dictionary<string,string> paramOverrides)
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{
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if (engineName == null)
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engineName = "BulletUnmanaged";
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IConfigSource openSimINI = new IniConfigSource();
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IConfig startupConfig = openSimINI.AddConfig("StartUp");
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startupConfig.Set("meshing", "Meshmerizer");
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startupConfig.Set("physics", "BulletSim");
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IConfig bulletSimConfig = openSimINI.AddConfig("BulletSim");
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bulletSimConfig.Set("BulletEngine", engineName);
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if (paramOverrides != null)
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{
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foreach (KeyValuePair<string, string> kvp in paramOverrides)
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{
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bulletSimConfig.Set(kvp.Key, kvp.Value);
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}
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}
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// bulletSimConfig.Set("PhysicsLoggingEnabled","True");
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// bulletSimConfig.Set("PhysicsLoggingDoFlush","True");
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// bulletSimConfig.Set("VehicleLoggingEnabled","True");
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BSPlugin bsPlugin = new BSPlugin();
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BSScene bsScene = (BSScene)bsPlugin.GetScene("BSTestRegion");
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Meshing.Meshmerizer mesher = new Meshmerizer(openSimINI);
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bsScene.Initialise(mesher, openSimINI);
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return bsScene;
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}
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}
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}
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31
prebuild.xml
31
prebuild.xml
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@ -3359,6 +3359,37 @@
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</Files>
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</Files>
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</Project>
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</Project>
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<Project frameworkVersion="v3_5" name="OpenSim.Region.Physics.BulletSPlugin.Tests" path="OpenSim/Region/Physics/BulletSPlugin/Tests" type="Library">
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<Configuration name="Debug">
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<Options>
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<OutputPath>../../../../../bin/</OutputPath>
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</Options>
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</Configuration>
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<Configuration name="Release">
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<Options>
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<OutputPath>../../../../../bin/</OutputPath>
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</Options>
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</Configuration>
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<ReferencePath>../../../bin/</ReferencePath>
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<Reference name="System"/>
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<Reference name="System.Core"/>
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<Reference name="System.Data"/>
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<Reference name="Nini" path="../../../../../bin/"/>
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<Reference name="log4net" path="../../../../../bin/"/>
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<Reference name="nunit.framework" path="../../../../../bin/"/>
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<Reference name="OpenSim.Framework"/>
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<Reference name="OpenSim.Region.Physics.BulletSPlugin" path="../../../../../bin/Physics/"/>
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<Reference name="OpenSim.Region.Physics.Manager"/>
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<Reference name="OpenSim.Region.Physics.Meshing"/>
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<Reference name="OpenSim.Tests.Common"/>
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<Files>
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<Match pattern="*.cs" recurse="false"/>
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</Files>
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</Project>
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<Project frameworkVersion="v3_5" name="OpenSim.Server.Handlers.Tests" path="OpenSim/Server/Handlers" type="Library">
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<Project frameworkVersion="v3_5" name="OpenSim.Server.Handlers.Tests" path="OpenSim/Server/Handlers" type="Library">
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<Configuration name="Debug">
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<Configuration name="Debug">
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<Options>
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<Options>
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