* Added hooks for logout to all IUserService and all that implement it.
* Added a Logout message with a name on the console * Added a *fixme* message to figure out why the current agent session is null * After updating you may notice that there's a login <user> and also a logout<user>ThreadPoolClientBranch
parent
59d7165f40
commit
a3851b3812
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@ -163,6 +163,19 @@ namespace OpenSim.Framework.Communications
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{
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m_userService.AddNewUserFriend(friendlistowner, friend, perms);
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}
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/// <summary>
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/// Logs off a user and does the appropriate communications
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/// </summary>
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/// <param name="userid"></param>
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/// <param name="regionid"></param>
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/// <param name="regionhandle"></param>
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/// <param name="posx"></param>
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/// <param name="posy"></param>
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/// <param name="posz"></param>
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public void LogOffUser(LLUUID userid, LLUUID regionid, ulong regionhandle, float posx, float posy, float posz)
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{
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m_userService.LogOffUser(userid, regionid, regionhandle, posx, posy, posz);
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}
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/// <summary>
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/// Delete friend on friendlistowner's friendlist.
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@ -411,7 +411,44 @@ namespace OpenSim.Framework.UserManagement
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profile.currentAgent = agent;
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}
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public void LogOffUser(LLUUID userid, LLUUID regionid, ulong regionhandle, float posx, float posy, float posz)
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{
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UserProfileData userProfile;
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UserAgentData userAgent;
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LLVector3 currentPos = new LLVector3(posx, posy, posz);
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userProfile = GetUserProfile(userid);
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if (userProfile != null)
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{
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userAgent = userProfile.currentAgent;
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if (userAgent != null)
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{
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userAgent.agentOnline = false;
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userAgent.logoutTime = Util.UnixTimeSinceEpoch();
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userAgent.sessionID = LLUUID.Zero;
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userAgent.currentRegion = regionid;
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userAgent.currentHandle = regionhandle;
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userAgent.currentPos = currentPos;
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userProfile.currentAgent = userAgent;
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CommitAgent(ref userProfile);
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}
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else
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{
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MainLog.Instance.Verbose("LOGOUT", "didn't save logout position, currentAgent is null *do Fix ");
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}
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MainLog.Instance.Verbose("LOGOUT", userProfile.username + " " + userProfile.surname);
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}
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else
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{
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MainLog.Instance.Warn("LOGOUT", "Unknown User logged out");
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}
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}
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public void CreateAgent(UserProfileData profile, LLSD request)
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{
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UserAgentData agent = new UserAgentData();
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@ -169,10 +169,7 @@ namespace OpenSim.Framework.Data.DB4o
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//MainLog.Instance.Verbose("USER", "Stub UpdateUserCUrrentRegion called");
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}
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public void LogOffUser(LLUUID avatarid)
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{
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//MainLog.Instance.Verbose("USER", "Stub LogOffUser called");
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}
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public List<Framework.AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query)
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{
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@ -129,10 +129,7 @@ namespace OpenSim.Framework.Data.MSSQL
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MainLog.Instance.Verbose("USER", "Stub UpdateUserCUrrentRegion called");
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}
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public void LogOffUser(LLUUID avatarid)
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{
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MainLog.Instance.Verbose("USER", "Stub LogOffUser called");
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}
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public List<Framework.AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query)
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{
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@ -331,10 +331,6 @@ namespace OpenSim.Framework.Data.MySQL
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MainLog.Instance.Verbose("USER", "Stub UpdateUserCUrrentRegion called");
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}
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public void LogOffUser(LLUUID avatarid)
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{
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MainLog.Instance.Verbose("USER", "Stub LogOffUser called");
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}
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public List<Framework.AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query)
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{
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@ -188,9 +188,9 @@ namespace OpenSim.Framework.Data.SQLite
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}
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else if (prim.Stopped)
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{
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MainLog.Instance.Verbose("DATASTORE",
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"Adding stopped obj: " + obj.UUID + " to region: " + regionUUID);
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addPrim(prim, Util.ToRawUuidString(obj.UUID), Util.ToRawUuidString(regionUUID));
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//MainLog.Instance.Verbose("DATASTORE",
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//"Adding stopped obj: " + obj.UUID + " to region: " + regionUUID);
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//addPrim(prim, Util.ToRawUuidString(obj.UUID), Util.ToRawUuidString(regionUUID));
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}
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else
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{
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@ -234,10 +234,6 @@ namespace OpenSim.Framework.Data.SQLite
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MainLog.Instance.Verbose("USER", "Stub UpdateUserCUrrentRegion called");
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}
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public void LogOffUser(LLUUID avatarid)
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{
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MainLog.Instance.Verbose("USER", "Stub LogOffUser called");
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}
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public List<Framework.AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query)
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{
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@ -105,12 +105,6 @@ namespace OpenSim.Framework
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/// <param name="retionuuid">User Region the Avatar is IN</param>
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void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid);
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/// <summary>
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/// Log User Off
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/// </summary>
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/// <param name="avatarid">avatar to log off</param>
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void LogOffUser(LLUUID avatarid);
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/// <summary>
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/// Adds a new agent to the database
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/// </summary>
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@ -72,6 +72,16 @@ namespace OpenSim.Framework
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/// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param>
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void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms);
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/// <summary>
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/// Logs off a user on the user server
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/// </summary>
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/// <param name="UserID">UUID of the user</param>
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/// <param name="regionData">UUID of the Region</param>
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/// <param name="posx">final position x</param>
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/// <param name="posy">final position y</param>
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/// <param name="posz">final position z</param>
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void LogOffUser(LLUUID userid, LLUUID regionid, ulong regionhandle, float posx, float posy, float posz);
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/// <summary>
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/// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for LLUUID friendslistowner
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/// </summary>
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@ -388,7 +388,7 @@ namespace OpenSim.Grid.MessagingServer
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LLUUID AgentID = new LLUUID((string)requestData["agent_id"]);
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ProcessLogOff(AgentID);
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//ProcessLogOff(AgentID);
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return new XmlRpcResponse();
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@ -115,6 +115,7 @@ namespace OpenSim.Grid.UserServer
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httpServer.AddXmlRPCHandler("remove_user_friend", m_userManager.XmlRpcResponseXmlRPCRemoveUserFriend);
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httpServer.AddXmlRPCHandler("update_user_friend_perms", m_userManager.XmlRpcResponseXmlRPCUpdateUserFriendPerms);
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httpServer.AddXmlRPCHandler("get_user_friend_list", m_userManager.XmlRpcResponseXmlRPCGetUserFriendList);
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httpServer.AddXmlRPCHandler("logout_of_simulator", m_userManager.XmlRPCLogOffUserMethodUUID);
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// Message Server ---> User Server
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httpServer.AddXmlRPCHandler("register_messageserver", m_messagesService.XmlRPCRegisterMessageServer);
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@ -317,6 +317,43 @@ namespace OpenSim.Grid.UserServer
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return ProfileToXmlRPCResponse(userProfile);
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}
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public XmlRpcResponse XmlRPCLogOffUserMethodUUID(XmlRpcRequest request)
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{
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XmlRpcResponse response = new XmlRpcResponse();
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Hashtable requestData = (Hashtable)request.Params[0];
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UserProfileData userProfile;
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if (requestData.Contains("avatar_uuid"))
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{
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try
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{
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LLUUID userUUID = new LLUUID((string)requestData["avatar_uuid"]);
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LLUUID RegionID = new LLUUID((string)requestData["region_uuid"]);
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ulong regionhandle = (ulong)Convert.ToInt64((string)requestData["region_handle"]);
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float posx = (float)Convert.ToDecimal((string)requestData["region_pos_x"]);
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float posy = (float)Convert.ToDecimal((string)requestData["region_pos_y"]);
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float posz = (float)Convert.ToDecimal((string)requestData["region_pos_z"]);
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LogOffUser(userUUID, RegionID, regionhandle, posx, posy, posz);
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}
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catch (FormatException)
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{
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OpenSim.Framework.Console.MainLog.Instance.Warn("LOGOUT", "Error in Logout XMLRPC Params");
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return response;
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}
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}
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else
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{
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return CreateUnknownUserErrorResponse();
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}
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return response;
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}
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#endregion
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public override UserProfileData SetupMasterUser(string firstName, string lastName)
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return neighbours;
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}
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/// <summary>
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/// Performs a XML-RPC query against the grid server returning mapblock information in the specified coordinates
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/// </summary>
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return buddylist;
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}
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/// <summary>
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/// Logs off a user on the user server
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/// </summary>
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/// <param name="UserID">UUID of the user</param>
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/// <param name="regionData">UUID of the Region</param>
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/// <param name="posx">final position x</param>
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/// <param name="posy">final position y</param>
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/// <param name="posz">final position z</param>
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public void LogOffUser(LLUUID userid, LLUUID regionid, ulong regionhandle, float posx, float posy, float posz)
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{
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Hashtable param = new Hashtable();
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param["avatar_uuid"] = userid.UUID.ToString();
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param["region_uuid"] = regionid.UUID.ToString();
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param["region_handle"] = regionhandle.ToString();
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param["region_pos_x"] = posx.ToString();
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param["region_pos_y"] = posy.ToString();
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param["region_pos_z"] = posz.ToString();
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IList parameters = new ArrayList();
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parameters.Add(param);
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XmlRpcRequest req = new XmlRpcRequest("logout_of_simulator", parameters);
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XmlRpcResponse resp = req.Send(m_parent.NetworkServersInfo.UserURL, 3000);
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}
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public UserProfileData GetUserProfile(string firstName, string lastName)
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{
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return GetUserProfile(firstName + " " + lastName);
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else
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{
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m_innerScene.removeUserCount(true);
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CommsManager.LogOffUser(agentID, RegionInfo.RegionID, RegionInfo.RegionHandle,
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avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y,
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avatar.AbsolutePosition.Z);
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}
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}
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catch (NullReferenceException)
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Loading…
Reference in New Issue