no need to assign rotation to a variable now
parent
f7b88d1c40
commit
a3d140b57c
OpenSim/Region/ScriptEngine/Shared/Api/Implementation
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@ -7280,8 +7280,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (remain < 1)
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if (remain < 1)
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return null;
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return null;
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LSL_Rotation q = rules.GetQuaternionItem(idx++);
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SetRot(part, rules.GetQuaternionItem(idx++));
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SetRot(part, q);
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break;
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break;
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