add plywood texture as a constant, as we need it in a couple of places

and it's super cryptic to have random UUIDs hanging out.
0.6.0-stable
Sean Dague 2008-07-17 19:58:41 +00:00
parent 26fd0595d7
commit a580d7ee35
1 changed files with 1 additions and 0 deletions

View File

@ -31,6 +31,7 @@ namespace OpenSim.Framework
{
public const uint RegionSize = 256;
public const byte TerrainPatchSize = 16;
public const string DefaultTexture = "89556747-24cb-43ed-920b-47caed15465f";
public enum EstateAccessCodex : uint
{