Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster

avinationmerge
Melanie 2012-03-31 02:31:57 +01:00
commit a6c26b093c
4 changed files with 90 additions and 17 deletions

View File

@ -12454,7 +12454,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
ItemData.Add(ItemDataMap);
}
llsd.Add("ItemData", ItemData);
llsd.Add("InventoryData", ItemData);
eq.Enqueue(BuildEvent("RemoveInventoryItem",
llsd), AgentId);
@ -12498,6 +12498,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
llsd), AgentId);
}
private byte[] EncodeU32(uint val)
{
byte[] ret = BitConverter.GetBytes(val);
if (BitConverter.IsLittleEndian)
Array.Reverse(ret);
return ret;
}
public void SendBulkUpdateInventory(InventoryFolderBase[] folders, InventoryItemBase[] items)
{
IEventQueue eq = Scene.RequestModuleInterface<IEventQueue>();
@ -12513,6 +12521,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
OSDMap AgentDataMap = new OSDMap(1);
AgentDataMap.Add("AgentID", OSD.FromUUID(AgentId));
AgentDataMap.Add("SessionID", OSD.FromUUID(SessionId));
AgentDataMap.Add("TransactionID", OSD.FromUUID(UUID.Random()));
OSDArray AgentData = new OSDArray(1);
AgentData.Add(AgentDataMap);
@ -12540,10 +12549,47 @@ namespace OpenSim.Region.ClientStack.LindenUDP
foreach (InventoryItemBase item in items)
{
OSDMap ItemDataMap = new OSDMap();
ItemDataMap.Add("ItemID", OSD.FromUUID(item.ID));
ItemDataMap.Add("FolderID", OSD.FromUUID(item.Folder));
ItemDataMap.Add("CreatorID", OSD.FromUUID(item.CreatorIdAsUuid));
ItemDataMap.Add("OwnerID", OSD.FromUUID(item.Owner));
ItemDataMap.Add("GroupID", OSD.FromUUID(item.GroupID));
ItemDataMap.Add("BaseMask", OSD.FromBinary(EncodeU32((uint)item.BasePermissions)));
ItemDataMap.Add("OwnerMask", OSD.FromBinary(EncodeU32((uint)item.CurrentPermissions)));
ItemDataMap.Add("GroupMask", OSD.FromBinary(EncodeU32((uint)item.GroupPermissions)));
ItemDataMap.Add("EveryoneMask", OSD.FromBinary(EncodeU32((uint)item.EveryOnePermissions)));
ItemDataMap.Add("NextOwnerMask", OSD.FromBinary(EncodeU32((uint)item.NextPermissions)));
ItemDataMap.Add("GroupOwned", OSD.FromBoolean(item.GroupOwned));
ItemDataMap.Add("AssetID", OSD.FromUUID(item.AssetID));
ItemDataMap.Add("Type", OSD.FromInteger(item.AssetType));
ItemDataMap.Add("InvType", OSD.FromInteger(item.InvType));
ItemDataMap.Add("Flags", OSD.FromBinary(EncodeU32((uint)item.Flags)));
ItemDataMap.Add("SaleType", OSD.FromInteger((byte)item.SaleType));
ItemDataMap.Add("SalePrice", OSD.FromInteger(item.SalePrice));
ItemDataMap.Add("Name", OSD.FromString(item.Name));
ItemDataMap.Add("Description", OSD.FromString(item.Description));
ItemDataMap.Add("CreationDate", OSD.FromInteger(item.CreationDate));
ItemDataMap.Add("CRC", OSD.FromBinary(EncodeU32(
Helpers.InventoryCRC(1000, 0, (sbyte)item.InvType,
(sbyte)item.AssetType, item.AssetID,
item.GroupID, 100,
item.Owner, item.CreatorIdAsUuid,
item.ID, item.Folder,
(uint)PermissionMask.All, 1, (uint)PermissionMask.All, (uint)PermissionMask.All,
(uint)PermissionMask.All)
)));
ItemDataMap.Add("CallbackID", 0);
ItemData.Add(ItemDataMap);
}
llsd.Add("ItemData", ItemData);
eq.Enqueue(BuildEvent("BulkUpdateInventory",
llsd), AgentId);
}
}
}

View File

@ -93,8 +93,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage
if (config == null)
return;
int refreshminutes = Convert.ToInt32(config.GetString("RefreshTime"));
if (refreshminutes <= 0)
int refreshminutes = Convert.ToInt32(config.GetString("RefreshTime", "-1"));
if (refreshminutes < 0)
{
m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: No refresh time given in config. Module disabled.");
return;
@ -117,12 +117,15 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage
return;
}
if (m_refreshtime > 0)
{
m_refreshTimer.Enabled = true;
m_refreshTimer.AutoReset = true;
m_refreshTimer.Interval = m_refreshtime;
m_refreshTimer.Elapsed += new ElapsedEventHandler(HandleMaptileRefresh);
}
m_log.InfoFormat("[MAP IMAGE SERVICE MODULE]: enabled with refresh time {0}min and service object {1}",
m_log.InfoFormat("[MAP IMAGE SERVICE MODULE]: enabled with refresh time {0} min and service object {1}",
refreshminutes, service);
m_enabled = true;

View File

@ -64,6 +64,9 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
private bool m_useAntiAliasing = false; // TODO: Make this a config option
private bool m_Enabled = false;
private Bitmap lastImage = null;
private DateTime lastImageTime = DateTime.MinValue;
#region IRegionModule Members
public void Initialise(IConfigSource source)
@ -86,14 +89,9 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
List<string> renderers = RenderingLoader.ListRenderers(Util.ExecutingDirectory());
if (renderers.Count > 0)
{
m_primMesher = RenderingLoader.LoadRenderer(renderers[0]);
m_log.Info("[MAPTILE]: Loaded prim mesher " + m_primMesher.ToString());
}
m_log.Info("[MAPTILE]: Loaded prim mesher " + renderers[0]);
else
{
m_log.Info("[MAPTILE]: No prim mesher loaded, prim rendering will be disabled");
}
m_scene.RegisterModuleInterface<IMapImageGenerator>(this);
}
@ -126,9 +124,25 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
public Bitmap CreateMapTile()
{
if ((DateTime.Now - lastImageTime).TotalSeconds < 3600)
{
return lastImage.Clone(new Rectangle(0, 0, 256, 256), lastImage.PixelFormat);
}
List<string> renderers = RenderingLoader.ListRenderers(Util.ExecutingDirectory());
if (renderers.Count > 0)
{
m_primMesher = RenderingLoader.LoadRenderer(renderers[0]);
}
Vector3 camPos = new Vector3(127.5f, 127.5f, 221.7025033688163f);
Viewport viewport = new Viewport(camPos, -Vector3.UnitZ, 1024f, 0.1f, (int)Constants.RegionSize, (int)Constants.RegionSize, (float)Constants.RegionSize, (float)Constants.RegionSize);
return CreateMapTile(viewport, false);
Bitmap tile = CreateMapTile(viewport, false);
m_primMesher = null;
lastImage = tile;
lastImageTime = DateTime.Now;
return lastImage.Clone(new Rectangle(0, 0, 256, 256), lastImage.PixelFormat);
}
public Bitmap CreateViewImage(Vector3 camPos, Vector3 camDir, float fov, int width, int height, bool useTextures)

View File

@ -4680,12 +4680,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
// agent must not be a god
if (presence.GodLevel >= 200) return;
if (simname == String.Empty)
simname = World.RegionInfo.RegionName;
// agent must be over the owners land
if (m_host.OwnerID == World.LandChannel.GetLandObject(
presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID)
{
World.RequestTeleportLocation(presence.ControllingClient, simname, new Vector3((float)pos.x, (float)pos.y, (float)pos.z), new Vector3((float)lookAt.x, (float)lookAt.y, (float)lookAt.z), (uint)TeleportFlags.ViaLocation);
}
else // or must be wearing the prim
{
if (m_host.ParentGroup.AttachmentPoint != 0 && m_host.OwnerID == presence.UUID)
{
World.RequestTeleportLocation(presence.ControllingClient, simname, new Vector3((float)pos.x, (float)pos.y, (float)pos.z), new Vector3((float)lookAt.x, (float)lookAt.y, (float)lookAt.z), (uint)TeleportFlags.ViaLocation);
}
}
}
}
}