Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster
commit
a6c26b093c
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@ -12454,7 +12454,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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ItemData.Add(ItemDataMap);
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}
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llsd.Add("ItemData", ItemData);
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llsd.Add("InventoryData", ItemData);
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eq.Enqueue(BuildEvent("RemoveInventoryItem",
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llsd), AgentId);
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@ -12498,6 +12498,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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llsd), AgentId);
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}
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private byte[] EncodeU32(uint val)
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{
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byte[] ret = BitConverter.GetBytes(val);
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if (BitConverter.IsLittleEndian)
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Array.Reverse(ret);
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return ret;
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}
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public void SendBulkUpdateInventory(InventoryFolderBase[] folders, InventoryItemBase[] items)
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{
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IEventQueue eq = Scene.RequestModuleInterface<IEventQueue>();
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@ -12513,6 +12521,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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OSDMap AgentDataMap = new OSDMap(1);
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AgentDataMap.Add("AgentID", OSD.FromUUID(AgentId));
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AgentDataMap.Add("SessionID", OSD.FromUUID(SessionId));
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AgentDataMap.Add("TransactionID", OSD.FromUUID(UUID.Random()));
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OSDArray AgentData = new OSDArray(1);
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AgentData.Add(AgentDataMap);
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@ -12540,10 +12549,47 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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foreach (InventoryItemBase item in items)
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{
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OSDMap ItemDataMap = new OSDMap();
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ItemDataMap.Add("ItemID", OSD.FromUUID(item.ID));
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ItemDataMap.Add("FolderID", OSD.FromUUID(item.Folder));
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ItemDataMap.Add("CreatorID", OSD.FromUUID(item.CreatorIdAsUuid));
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ItemDataMap.Add("OwnerID", OSD.FromUUID(item.Owner));
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ItemDataMap.Add("GroupID", OSD.FromUUID(item.GroupID));
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ItemDataMap.Add("BaseMask", OSD.FromBinary(EncodeU32((uint)item.BasePermissions)));
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ItemDataMap.Add("OwnerMask", OSD.FromBinary(EncodeU32((uint)item.CurrentPermissions)));
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ItemDataMap.Add("GroupMask", OSD.FromBinary(EncodeU32((uint)item.GroupPermissions)));
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ItemDataMap.Add("EveryoneMask", OSD.FromBinary(EncodeU32((uint)item.EveryOnePermissions)));
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ItemDataMap.Add("NextOwnerMask", OSD.FromBinary(EncodeU32((uint)item.NextPermissions)));
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ItemDataMap.Add("GroupOwned", OSD.FromBoolean(item.GroupOwned));
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ItemDataMap.Add("AssetID", OSD.FromUUID(item.AssetID));
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ItemDataMap.Add("Type", OSD.FromInteger(item.AssetType));
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ItemDataMap.Add("InvType", OSD.FromInteger(item.InvType));
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ItemDataMap.Add("Flags", OSD.FromBinary(EncodeU32((uint)item.Flags)));
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ItemDataMap.Add("SaleType", OSD.FromInteger((byte)item.SaleType));
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ItemDataMap.Add("SalePrice", OSD.FromInteger(item.SalePrice));
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ItemDataMap.Add("Name", OSD.FromString(item.Name));
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ItemDataMap.Add("Description", OSD.FromString(item.Description));
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ItemDataMap.Add("CreationDate", OSD.FromInteger(item.CreationDate));
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ItemDataMap.Add("CRC", OSD.FromBinary(EncodeU32(
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Helpers.InventoryCRC(1000, 0, (sbyte)item.InvType,
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(sbyte)item.AssetType, item.AssetID,
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item.GroupID, 100,
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item.Owner, item.CreatorIdAsUuid,
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item.ID, item.Folder,
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(uint)PermissionMask.All, 1, (uint)PermissionMask.All, (uint)PermissionMask.All,
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(uint)PermissionMask.All)
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)));
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ItemDataMap.Add("CallbackID", 0);
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ItemData.Add(ItemDataMap);
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}
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llsd.Add("ItemData", ItemData);
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eq.Enqueue(BuildEvent("BulkUpdateInventory",
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llsd), AgentId);
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}
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}
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}
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@ -93,8 +93,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage
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if (config == null)
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return;
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int refreshminutes = Convert.ToInt32(config.GetString("RefreshTime"));
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if (refreshminutes <= 0)
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int refreshminutes = Convert.ToInt32(config.GetString("RefreshTime", "-1"));
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if (refreshminutes < 0)
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{
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m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: No refresh time given in config. Module disabled.");
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return;
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@ -117,12 +117,15 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage
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return;
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}
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m_refreshTimer.Enabled = true;
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m_refreshTimer.AutoReset = true;
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m_refreshTimer.Interval = m_refreshtime;
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m_refreshTimer.Elapsed += new ElapsedEventHandler(HandleMaptileRefresh);
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if (m_refreshtime > 0)
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{
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m_refreshTimer.Enabled = true;
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m_refreshTimer.AutoReset = true;
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m_refreshTimer.Interval = m_refreshtime;
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m_refreshTimer.Elapsed += new ElapsedEventHandler(HandleMaptileRefresh);
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}
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m_log.InfoFormat("[MAP IMAGE SERVICE MODULE]: enabled with refresh time {0}min and service object {1}",
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m_log.InfoFormat("[MAP IMAGE SERVICE MODULE]: enabled with refresh time {0} min and service object {1}",
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refreshminutes, service);
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m_enabled = true;
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@ -64,6 +64,9 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
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private bool m_useAntiAliasing = false; // TODO: Make this a config option
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private bool m_Enabled = false;
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private Bitmap lastImage = null;
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private DateTime lastImageTime = DateTime.MinValue;
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#region IRegionModule Members
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public void Initialise(IConfigSource source)
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@ -86,14 +89,9 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
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List<string> renderers = RenderingLoader.ListRenderers(Util.ExecutingDirectory());
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if (renderers.Count > 0)
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{
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m_primMesher = RenderingLoader.LoadRenderer(renderers[0]);
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m_log.Info("[MAPTILE]: Loaded prim mesher " + m_primMesher.ToString());
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}
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m_log.Info("[MAPTILE]: Loaded prim mesher " + renderers[0]);
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else
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{
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m_log.Info("[MAPTILE]: No prim mesher loaded, prim rendering will be disabled");
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}
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m_scene.RegisterModuleInterface<IMapImageGenerator>(this);
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}
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@ -126,9 +124,25 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap
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public Bitmap CreateMapTile()
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{
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if ((DateTime.Now - lastImageTime).TotalSeconds < 3600)
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{
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return lastImage.Clone(new Rectangle(0, 0, 256, 256), lastImage.PixelFormat);
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}
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List<string> renderers = RenderingLoader.ListRenderers(Util.ExecutingDirectory());
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if (renderers.Count > 0)
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{
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m_primMesher = RenderingLoader.LoadRenderer(renderers[0]);
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}
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Vector3 camPos = new Vector3(127.5f, 127.5f, 221.7025033688163f);
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Viewport viewport = new Viewport(camPos, -Vector3.UnitZ, 1024f, 0.1f, (int)Constants.RegionSize, (int)Constants.RegionSize, (float)Constants.RegionSize, (float)Constants.RegionSize);
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return CreateMapTile(viewport, false);
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Bitmap tile = CreateMapTile(viewport, false);
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m_primMesher = null;
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lastImage = tile;
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lastImageTime = DateTime.Now;
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return lastImage.Clone(new Rectangle(0, 0, 256, 256), lastImage.PixelFormat);
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}
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public Bitmap CreateViewImage(Vector3 camPos, Vector3 camDir, float fov, int width, int height, bool useTextures)
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@ -4680,12 +4680,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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// agent must not be a god
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if (presence.GodLevel >= 200) return;
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if (simname == String.Empty)
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simname = World.RegionInfo.RegionName;
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// agent must be over the owners land
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if (m_host.OwnerID == World.LandChannel.GetLandObject(
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presence.AbsolutePosition.X, presence.AbsolutePosition.Y).LandData.OwnerID)
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{
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World.RequestTeleportLocation(presence.ControllingClient, simname, new Vector3((float)pos.x, (float)pos.y, (float)pos.z), new Vector3((float)lookAt.x, (float)lookAt.y, (float)lookAt.z), (uint)TeleportFlags.ViaLocation);
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}
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else // or must be wearing the prim
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{
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if (m_host.ParentGroup.AttachmentPoint != 0 && m_host.OwnerID == presence.UUID)
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{
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World.RequestTeleportLocation(presence.ControllingClient, simname, new Vector3((float)pos.x, (float)pos.y, (float)pos.z), new Vector3((float)lookAt.x, (float)lookAt.y, (float)lookAt.z), (uint)TeleportFlags.ViaLocation);
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}
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}
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}
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}
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}
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