factor out common throttle setting byte[] array construction in ThrottleTests.
parent
3802f2da3b
commit
a83f5f2153
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@ -69,38 +69,29 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
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LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
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// udpClient.ThrottleDebugLevel = 1;
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byte[] throttles = new byte[28];
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float resendBits = 10000;
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float landBits = 20000;
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float windBits = 30000;
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float cloudBits = 40000;
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float taskBits = 50000;
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float textureBits = 60000;
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float assetBits = 70000;
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int resendBytes = 1000;
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int landBytes = 2000;
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int windBytes = 3000;
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int cloudBytes = 4000;
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int taskBytes = 5000;
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int textureBytes = 6000;
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int assetBytes = 7000;
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Array.Copy(BitConverter.GetBytes(resendBits), 0, throttles, 0, 4);
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Array.Copy(BitConverter.GetBytes(landBits), 0, throttles, 4, 4);
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Array.Copy(BitConverter.GetBytes(windBits), 0, throttles, 8, 4);
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Array.Copy(BitConverter.GetBytes(cloudBits), 0, throttles, 12, 4);
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Array.Copy(BitConverter.GetBytes(taskBits), 0, throttles, 16, 4);
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Array.Copy(BitConverter.GetBytes(textureBits), 0, throttles, 20, 4);
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Array.Copy(BitConverter.GetBytes(assetBits), 0, throttles, 24, 4);
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SetThrottles(
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udpClient, resendBytes, landBytes, windBytes, cloudBytes, taskBytes, textureBytes, assetBytes);
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// Console.WriteLine(BitConverter.ToString(throttles));
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udpClient.SetThrottles(throttles);
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ClientInfo ci = udpClient.GetClientInfo();
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// We expect this to be lower because of the minimum bound set by MTU
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float totalBits = LLUDPServer.MTU * 8 + landBits + windBits + cloudBits + taskBits + textureBits + assetBits;
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float totalBytes = LLUDPServer.MTU + landBytes + windBytes + cloudBytes + taskBytes + textureBytes + assetBytes;
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Assert.AreEqual(LLUDPServer.MTU, ci.resendThrottle);
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Assert.AreEqual(landBits / 8, ci.landThrottle);
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Assert.AreEqual(windBits / 8, ci.windThrottle);
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Assert.AreEqual(cloudBits / 8, ci.cloudThrottle);
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Assert.AreEqual(taskBits / 8, ci.taskThrottle);
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Assert.AreEqual(textureBits / 8, ci.textureThrottle);
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Assert.AreEqual(assetBits / 8, ci.assetThrottle);
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Assert.AreEqual(totalBits / 8, ci.totalThrottle);
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Assert.AreEqual(landBytes, ci.landThrottle);
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Assert.AreEqual(windBytes, ci.windThrottle);
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Assert.AreEqual(cloudBytes, ci.cloudThrottle);
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Assert.AreEqual(taskBytes, ci.taskThrottle);
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Assert.AreEqual(textureBytes, ci.textureThrottle);
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Assert.AreEqual(assetBytes, ci.assetThrottle);
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Assert.AreEqual(totalBytes, ci.totalThrottle);
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}
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/// <summary>
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@ -112,13 +103,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
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TestHelpers.InMethod();
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// TestHelpers.EnableLogging();
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float resendBytes = 4000;
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float landBytes = 6000;
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float windBytes = 8000;
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float cloudBytes = 10000;
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float taskBytes = 12000;
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float textureBytes = 14000;
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float assetBytes = 16000;
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int resendBytes = 4000;
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int landBytes = 6000;
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int windBytes = 8000;
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int cloudBytes = 10000;
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int taskBytes = 12000;
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int textureBytes = 14000;
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int assetBytes = 16000;
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int totalBytes
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= (int)((resendBytes + landBytes + windBytes + cloudBytes + taskBytes + textureBytes + assetBytes) / 2);
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@ -133,17 +124,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
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LLUDPClient udpClient = ((LLClientView)sp.ControllingClient).UDPClient;
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// udpClient.ThrottleDebugLevel = 1;
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byte[] throttles = new byte[28];
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SetThrottles(
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udpClient, resendBytes, landBytes, windBytes, cloudBytes, taskBytes, textureBytes, assetBytes);
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Array.Copy(BitConverter.GetBytes(resendBytes * 8), 0, throttles, 0, 4);
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Array.Copy(BitConverter.GetBytes(landBytes * 8), 0, throttles, 4, 4);
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Array.Copy(BitConverter.GetBytes(windBytes * 8), 0, throttles, 8, 4);
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Array.Copy(BitConverter.GetBytes(cloudBytes * 8), 0, throttles, 12, 4);
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Array.Copy(BitConverter.GetBytes(taskBytes * 8), 0, throttles, 16, 4);
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Array.Copy(BitConverter.GetBytes(textureBytes * 8), 0, throttles, 20, 4);
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Array.Copy(BitConverter.GetBytes(assetBytes * 8), 0, throttles, 24, 4);
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udpClient.SetThrottles(throttles);
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ClientInfo ci = udpClient.GetClientInfo();
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// Console.WriteLine(
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@ -160,5 +143,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
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Assert.AreEqual(assetBytes / 2, ci.assetThrottle);
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Assert.AreEqual(totalBytes, ci.totalThrottle);
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}
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private void SetThrottles(
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LLUDPClient udpClient, int resendBytes, int landBytes, int windBytes, int cloudBytes, int taskBytes, int textureBytes, int assetBytes)
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{
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byte[] throttles = new byte[28];
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Array.Copy(BitConverter.GetBytes((float)resendBytes * 8), 0, throttles, 0, 4);
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Array.Copy(BitConverter.GetBytes((float)landBytes * 8), 0, throttles, 4, 4);
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Array.Copy(BitConverter.GetBytes((float)windBytes * 8), 0, throttles, 8, 4);
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Array.Copy(BitConverter.GetBytes((float)cloudBytes * 8), 0, throttles, 12, 4);
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Array.Copy(BitConverter.GetBytes((float)taskBytes * 8), 0, throttles, 16, 4);
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Array.Copy(BitConverter.GetBytes((float)textureBytes * 8), 0, throttles, 20, 4);
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Array.Copy(BitConverter.GetBytes((float)assetBytes * 8), 0, throttles, 24, 4);
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udpClient.SetThrottles(throttles);
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}
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}
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}
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