fix the minimap sitting avatar location bug
a sitting avatar should have it's offset position added to the scene object, not its absolute positionviewer-2-initial-appearance
							parent
							
								
									3053f5ba7d
								
							
						
					
					
						commit
						a918c8df97
					
				| 
						 | 
				
			
			@ -215,7 +215,7 @@ namespace OpenSim.Region.Framework.Scenes
 | 
			
		|||
                    SceneObjectPart sop = m_parentScene.GetSceneObjectPart(sp.ParentID);
 | 
			
		||||
                    if (sop != null)
 | 
			
		||||
                    {
 | 
			
		||||
                        coarseLocations.Add(sop.AbsolutePosition + sp.AbsolutePosition);
 | 
			
		||||
                        coarseLocations.Add(sop.AbsolutePosition + sp.OffsetPosition);
 | 
			
		||||
                        avatarUUIDs.Add(sp.UUID);
 | 
			
		||||
                    }
 | 
			
		||||
                    else
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
		Reference in New Issue