Update svn properties, minor formatting cleanup.
							parent
							
								
									a243a4aaf5
								
							
						
					
					
						commit
						aab6cdd8b0
					
				| 
						 | 
				
			
			@ -460,7 +460,7 @@ namespace OpenSim.Grid.UserServer
 | 
			
		|||
            UUID uid;
 | 
			
		||||
            string pass = requestData["password"].ToString();
 | 
			
		||||
 | 
			
		||||
            if(!UUID.TryParse((string) requestData["avatar_uuid"], out uid))
 | 
			
		||||
            if (!UUID.TryParse((string) requestData["avatar_uuid"], out uid))
 | 
			
		||||
            {
 | 
			
		||||
                responseData["error"] = "No authorization";
 | 
			
		||||
                response.Value = responseData;
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -857,7 +857,7 @@ namespace OpenSim.Region.Environment.Scenes
 | 
			
		|||
            else
 | 
			
		||||
                return null;
 | 
			
		||||
        }
 | 
			
		||||
		
 | 
			
		||||
        
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Get a named prim contained in this scene (will return the first 
 | 
			
		||||
        /// found, if there are more than one prim with the same name)
 | 
			
		||||
| 
						 | 
				
			
			@ -872,13 +872,13 @@ namespace OpenSim.Region.Environment.Scenes
 | 
			
		|||
            {
 | 
			
		||||
                if (ent is SceneObjectGroup)
 | 
			
		||||
                {
 | 
			
		||||
					foreach(SceneObjectPart p in ((SceneObjectGroup) ent).GetParts())
 | 
			
		||||
					{
 | 
			
		||||
						if (p.Name==name)
 | 
			
		||||
						{
 | 
			
		||||
							return p;
 | 
			
		||||
						}
 | 
			
		||||
					}
 | 
			
		||||
                    foreach (SceneObjectPart p in ((SceneObjectGroup) ent).GetParts())
 | 
			
		||||
                    {
 | 
			
		||||
                        if (p.Name==name)
 | 
			
		||||
                        {
 | 
			
		||||
                            return p;
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
            return null;
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -2292,7 +2292,7 @@ namespace OpenSim.Region.Environment.Scenes
 | 
			
		|||
        public void DetachSingleAttachmentToGround(UUID itemID, IClientAPI remoteClient)
 | 
			
		||||
        {
 | 
			
		||||
            SceneObjectPart part = GetSceneObjectPart(itemID);
 | 
			
		||||
            if(part == null || part.ParentGroup == null)
 | 
			
		||||
            if (part == null || part.ParentGroup == null)
 | 
			
		||||
                return;
 | 
			
		||||
 | 
			
		||||
            UUID inventoryID = part.ParentGroup.GetFromAssetID();
 | 
			
		||||
| 
						 | 
				
			
			@ -2300,7 +2300,7 @@ namespace OpenSim.Region.Environment.Scenes
 | 
			
		|||
            ScenePresence presence;
 | 
			
		||||
            if (TryGetAvatar(remoteClient.AgentId, out presence))
 | 
			
		||||
            {
 | 
			
		||||
                if(!ExternalChecks.ExternalChecksCanRezObject(part.ParentGroup.Children.Count, remoteClient.AgentId, presence.AbsolutePosition))
 | 
			
		||||
                if (!ExternalChecks.ExternalChecksCanRezObject(part.ParentGroup.Children.Count, remoteClient.AgentId, presence.AbsolutePosition))
 | 
			
		||||
                    return;
 | 
			
		||||
 | 
			
		||||
                presence.Appearance.DetachAttachment(itemID);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -3896,7 +3896,7 @@ namespace OpenSim.Region.Environment.Scenes
 | 
			
		|||
        //            }
 | 
			
		||||
        //        }
 | 
			
		||||
 | 
			
		||||
		/// <summary>
 | 
			
		||||
        /// <summary>
 | 
			
		||||
        /// Get a named prim contained in this scene (will return the first 
 | 
			
		||||
        /// found, if there are more than one prim with the same name)
 | 
			
		||||
        /// </summary>
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -2759,7 +2759,7 @@ namespace OpenSim.Region.Environment.Scenes
 | 
			
		|||
 | 
			
		||||
        public void SetAttachmentPoint(byte point)
 | 
			
		||||
        {
 | 
			
		||||
            lock(m_parts)
 | 
			
		||||
            lock (m_parts)
 | 
			
		||||
            {
 | 
			
		||||
                foreach (SceneObjectPart part in m_parts.Values)
 | 
			
		||||
                    part.SetAttachmentPoint(point);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -202,9 +202,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
 | 
			
		|||
                    }
 | 
			
		||||
                    catch (Exception e)
 | 
			
		||||
                    {
 | 
			
		||||
		        if (lastScriptEngine != null)
 | 
			
		||||
			    lastScriptEngine.Log.WarnFormat("[{0}]: Exception {1} thrown",ScriptEngineName,e.GetType().ToString());
 | 
			
		||||
		        throw e;
 | 
			
		||||
                        if (lastScriptEngine != null)
 | 
			
		||||
                            lastScriptEngine.Log.WarnFormat("[{0}]: Exception {1} thrown", ScriptEngineName, e.GetType().ToString());
 | 
			
		||||
                        throw e;
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
            }
 | 
			
		||||
| 
						 | 
				
			
			@ -216,7 +216,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
 | 
			
		|||
        public void DoProcessQueue()
 | 
			
		||||
        {
 | 
			
		||||
            foreach (ScriptEngine m_ScriptEngine in
 | 
			
		||||
                    new ArrayList(ScriptEngine.ScriptEngines))
 | 
			
		||||
                     new ArrayList(ScriptEngine.ScriptEngines))
 | 
			
		||||
            {
 | 
			
		||||
                lastScriptEngine = m_ScriptEngine;
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -290,21 +290,21 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
 | 
			
		|||
                                InExecution = false;
 | 
			
		||||
                            }
 | 
			
		||||
                        }
 | 
			
		||||
		        catch (SelfDeleteException sde) 
 | 
			
		||||
			{
 | 
			
		||||
			    // Make sure this exception isn't consumed here... we need it
 | 
			
		||||
			    throw sde;
 | 
			
		||||
			}
 | 
			
		||||
		        catch (TargetInvocationException tie)
 | 
			
		||||
			{
 | 
			
		||||
			    // Probably don't need to special case this one
 | 
			
		||||
			    throw tie;
 | 
			
		||||
			}
 | 
			
		||||
                        catch (SelfDeleteException sde) 
 | 
			
		||||
                        {
 | 
			
		||||
                            // Make sure this exception isn't consumed here... we need it
 | 
			
		||||
                            throw sde;
 | 
			
		||||
                        }
 | 
			
		||||
                        catch (TargetInvocationException tie)
 | 
			
		||||
                        {
 | 
			
		||||
                            // Probably don't need to special case this one
 | 
			
		||||
                            throw tie;
 | 
			
		||||
                        }
 | 
			
		||||
                        catch (Exception e)
 | 
			
		||||
                        {
 | 
			
		||||
			    InExecution = false;
 | 
			
		||||
			    string text = FormatException(e, QIS.LineMap);
 | 
			
		||||
							
 | 
			
		||||
                            InExecution = false;
 | 
			
		||||
                            string text = FormatException(e, QIS.LineMap);
 | 
			
		||||
                            
 | 
			
		||||
                            // DISPLAY ERROR INWORLD
 | 
			
		||||
 | 
			
		||||
//                            if (e.InnerException != null)
 | 
			
		||||
| 
						 | 
				
			
			@ -340,7 +340,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
 | 
			
		|||
                            catch (Exception)
 | 
			
		||||
                            {
 | 
			
		||||
                                m_ScriptEngine.m_EventQueueManager.
 | 
			
		||||
                                        m_ScriptEngine.Log.Error("[" +
 | 
			
		||||
                                    m_ScriptEngine.Log.Error("[" +
 | 
			
		||||
                                        ScriptEngineName + "]: " +
 | 
			
		||||
                                        "Unable to send text in-world:\r\n" +
 | 
			
		||||
                                        text);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -4699,7 +4699,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
 | 
			
		|||
                    if (cindex > 0)
 | 
			
		||||
                    {
 | 
			
		||||
                        ret.Add(str.Substring(0, cindex));
 | 
			
		||||
					}
 | 
			
		||||
                    }
 | 
			
		||||
                    // Cannot use spacers.Contains() because spacers may be either type String or LSLString
 | 
			
		||||
                    for (int j = 0; j < spacers.Length; j++)
 | 
			
		||||
                    {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -710,18 +710,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
 | 
			
		|||
                return String.Empty;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
		
 | 
			
		||||
		public string osGetSimulatorVersion()
 | 
			
		||||
		{
 | 
			
		||||
        
 | 
			
		||||
        public string osGetSimulatorVersion()
 | 
			
		||||
        {
 | 
			
		||||
            // High because it can be used to target attacks to known weaknesses
 | 
			
		||||
            // This would allow a new class of griefer scripts that don't even
 | 
			
		||||
            // require their user to know what they are doing (see script
 | 
			
		||||
            // kiddie)
 | 
			
		||||
            //
 | 
			
		||||
		    CheckThreatLevel(ThreatLevel.High,"osGetSimulatorVersion");
 | 
			
		||||
		    m_host.AddScriptLPS(1);
 | 
			
		||||
		    return m_ScriptEngine.World.GetSimulatorVersion();
 | 
			
		||||
		}
 | 
			
		||||
            CheckThreatLevel(ThreatLevel.High,"osGetSimulatorVersion");
 | 
			
		||||
            m_host.AddScriptLPS(1);
 | 
			
		||||
            return m_ScriptEngine.World.GetSimulatorVersion();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
        //for testing purposes only
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -85,7 +85,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
 | 
			
		|||
        void osSetRegionWaterHeight(double height);
 | 
			
		||||
 | 
			
		||||
        string osGetScriptEngineName();
 | 
			
		||||
		string osGetSimulatorVersion();
 | 
			
		||||
        string osGetSimulatorVersion();
 | 
			
		||||
        void osSetParcelMediaTime(double time);
 | 
			
		||||
        Hashtable osParseJSON(string JSON);
 | 
			
		||||
        
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -191,19 +191,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
 | 
			
		|||
            //Console.WriteLine("ScriptEngine: Executing function name: " + EventName);
 | 
			
		||||
#endif
 | 
			
		||||
            // Found
 | 
			
		||||
			try 
 | 
			
		||||
			{
 | 
			
		||||
				ev.Invoke(m_Script, args);
 | 
			
		||||
			}
 | 
			
		||||
			catch (TargetInvocationException tie)
 | 
			
		||||
			{
 | 
			
		||||
				// Grab the inner exception and rethrow it
 | 
			
		||||
				throw tie.InnerException;
 | 
			
		||||
			}
 | 
			
		||||
			catch (Exception e)
 | 
			
		||||
			{
 | 
			
		||||
				throw e;
 | 
			
		||||
			}
 | 
			
		||||
            try 
 | 
			
		||||
            {
 | 
			
		||||
                ev.Invoke(m_Script, args);
 | 
			
		||||
            }
 | 
			
		||||
            catch (TargetInvocationException tie)
 | 
			
		||||
            {
 | 
			
		||||
                // Grab the inner exception and rethrow it
 | 
			
		||||
                throw tie.InnerException;
 | 
			
		||||
            }
 | 
			
		||||
            catch (Exception e)
 | 
			
		||||
            {
 | 
			
		||||
                throw e;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        protected void initEventFlags()
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -214,11 +214,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
 | 
			
		|||
        {
 | 
			
		||||
            return m_OSSL_Functions.osGetScriptEngineName();
 | 
			
		||||
        }
 | 
			
		||||
		
 | 
			
		||||
		public string osGetSimulatorVersion()
 | 
			
		||||
		{
 | 
			
		||||
		   return m_OSSL_Functions.osGetSimulatorVersion();	
 | 
			
		||||
		}
 | 
			
		||||
        
 | 
			
		||||
        public string osGetSimulatorVersion()
 | 
			
		||||
        {
 | 
			
		||||
           return m_OSSL_Functions.osGetSimulatorVersion();    
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
        //for testing purposes only
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
		Reference in New Issue